As stated last week, whether you are enjoying an afternoon
of party bridge or more serious
duplicate there are common threads. Though it is true many more
rules apply to duplicate, there are a number of "laws"
that must be followed by both. Last week we covered half of those
laws. Today we will complete the rest with the hope that they
might alleviate some of the problems that occur during play.
If a player faces (exposes) a card during the auction it stays
on the table until the auction is closed. If it was an honor
card, or a premature opening lead, the offender's partner must
pass when it is his next turn to call. If the offender becomes
declarer or dummy, the card is picked up without penalty. If
the offender becomes a defender, the card is a "penalty
card."
There are two types of penalty cards - major and minor. Major
is a card of honor rank, or any card exposed during an irregularity
(as in leading out of turn, or in revoking and then correcting).
Also when one defender has two or more penalty cards, all such
cards become major penalty cards.
When a player has a major penalty card, it must be played
at the first legal opportunity. If a player has two or more penalty
cards that can legally be played, declarer may designate which
one is played first.
A minor penalty card is below the rank of an honor and exposed
inadvertently (as in playing two cards to a trick or dropping
a card accidentally). When a defender has a minor penalty card,
he may not play any other card of the same suit below the rank
of an honor until he has first played the penalty card. He is
allowed, however, to play an honor card instead of the penalty
card. He is not forced to discard or play the minor card at his
first opportunity.
When a defender has the lead while his partner has a major
penalty card, declarer may: (a) require or prohibit the lead
of the exposed suit (for as long as the lead is retained); (b)
allow the defender to lead any suit. Major penalty card provisions
continue to apply.
When a defender first has the lead after his partner has made
a bid out of turn or an insufficient bid and then changed the
call by bidding another suit, no-trump, doubling or redoubling,
declarer may: (a) require the lead of the suit not repeated;
(b) prohibit the lead of the suit not repeated for as long as
he retains the lead; (c) require or prohibit the lead of any
one specified suit if no-trump, double, or redouble was the call
not repeated.
If a defender leads out of turn when it was the offending
partner's turn to lead, declarer may (a)
accept the lead from the wrong hand and the dummy is tabled.
Declarer plays next (clockwise) to the trick from his hand; (b)
spread his hand on the table and becomes dummy. His partner becomes
declarer. There is no penalty if an opponent implied in any way
that the wrong hand should lead.
When declarer leads out of turn from his hand or dummy, the
lead may be accepted by either
defender making a statement to that effect, or by the next defender
in turn playing a card to the
irregular lead. Or the lead may be rejected by either defender
if it was a defender's turn to lead or the declarer led from
the wrong hand. In either case, he restores the card led in error
to his or
dummy's hand, and plays a card from the right hand without penalty.
Declarer or either defender may inspect the first trick until
his side has led or played to the
following trick. Thereafter, until play ceases, tricks may be
inspected face down only to account
for a missing or surplus card. If a trick with the wrong number
of cards is discovered, it is
inspected face up. The player having the wrong number of cards
is held responsible.
Any active player may ask someone who has failed to follow
suit whether he has a card in the suit led in order to prevent
a revoke. Dummy may ask only declarer. If a player withdraws
a played card to follow suit, thus correcting a potential revoke,
the withdrawn card becomes a penalty card. Other players in turn
may change cards played after the retraction. Declarer's withdrawn
card is never a penalty card.
A revoke becomes established when the offending side plays
to the next trick. If the offending side won the trick on which
the revoke occurred, that trick and one more trick (if a subsequent
trick was won), will be transferred to the other side. If the
non-offending side won the revoke trick and the offending side
won any more tricks after the revoke, one trick is transferred.
In addition, if a trick is won after the revoke by the offending
side with a card he could have legally played to the revoke trick,
an additional trick is transferred.
If the revoke penalty fails to transfer the number of tricks
that would have been won had the revoke not occurred, the non-offending
side shall receive those tricks.
There is no penalty for a revoke if: (a) the offending side
did not win the revoke trick or any trick thereafter; (b) the
revoke was made by failing to play a card from dummy or a penalty
card; (c) The revoke occurred on the 12th trick. Correct it without
penalty; (d) attention was first called to the revoke after the
cards were mixed together.