Have you ever had this problem as declarer: how to play suit
combinations? Nah, not you. Not
much! I'm going to make a wry attempt in as simplified terms
as possible to help you over a
hurdle that is undoubtedly the most common problem hand after
hand a declarer most
overcome.
I was just on the phone with my longtime friend Bernace (Bernie)
DeYoung. Bernie is just
short of attaining 10,000 masterpoints and is, as you would expect,
one of the games top
players. Though she still plays competitively, DeYoung teaches
nearly full time at the Banyan
Bridge Club in Hollywood, Florida. Bernie says that rather than
giving her students memory
tests she uses a side door to make the declarer think more.
For example, J4 is practically useless unless the queen is
involved, sort of like to win one also
needs a good partner. Tens, nines and eights can be terribly
important both in the auction and
play, as we will see later. Bernie has her students make the
elementary play of covering an
honor with an honor to show how the lesser cards can be promoted
within the suit. When
making the decision with a middling 8 or 9 points to accept an
invitation to 3NT any one of
three features is a cause to accept. (1) Holding a five-card
suit (2) holding two four card suits
(3) a predominance of tens and nines.
This leads us into various card combinations, many of which
make use of those valuable cards
under the jack. When making a choice about which card to play
several factors become most
important. You may need only to secure the contract at IMPs (also
party bridge). At match
play, if in a superior contract that you feel the rest of the
field missed it also, may only be
necessary to fulfill your contract. The opposite could occur.
You may be in the wrong contract
such as 3NT when the rest of the field is in four of a major
suit. 3NT only scores 400 points
where as four hearts or spades scores 420. Thus, it becomes imperative
to garner that extra
trick at no-trump.
We also will assume that no adverse bidding has taken place.
For example, should one of the
opponents have either opened the bidding or made a competitive
overcall that opponent would
hold the preponderance of points or a long suit in the case of
an overcall. OK, enough said.
Let's get to the meat of the situation.
We'll begin quite simply assuming in all cases dummy holds
the greater length. You are
declarer. Holding eight cards, AKQ84-J32 (oh, see the important
8). Cash the jack in case lho
is void. The chance of success is 98 percent. Let's now take
combinations where the defense
has the jack. Holding five cards AKQ10-4 to secure four tricks
finesse the 10, a 50 percent
chance. However, holding six cards it becomes a bit different.
To make the maximum five
tricks holding AKQ105-4 finesse the 10, a 31 percent probability.
Needing only four tricks
finessing the 10 will give you an 81 percent chance, not bad.
Adding the important nine,
AKQ109-4. It is fractionally better, 36 percent, to play the
top honors for the maximum five
tricks. Keep in mind that holding a singleton, you can only finesse
once. Thus, though a
finesse normally works half the time you can only do it once
so the odds of dropping the jack
are reduced.
Let's change our six cards holding to AKQ10-43. Our doubleton
adds a bit of flavor. Your
maximum 50 percent chance is to cash the queen and then finesse
the 10. Suppose we change
the holding slightly to AKQ9-43. To obtain four tricks, finessing
the nine hoping that lho
holds J10 is only a 24 percent probability but must be done immediately.
Notice cashing the
queen first just ain't gonna do it. Two interesting six card
holdings are AK105-Q4 and
AK95-Q4. With holding one, again cash the queen and finesse the
ten, 50-50. However,
holding the second hand play the queen-king-ace hoping the jack
and ten fall in three rounds.
Unfortunately this provides only an 11 percent chance. There
is an exception. Cash the queen
and finesse the nine if an honor drops on your right.
When declarer and dummy have seven cards between them missing
the jack many more
holdings come into the mix. We'll begin but continue with additional
seven card holdings next
week. AKQ1095-4 simply play off the top honors giving you a 54
percent chance to drop the
jack gaining the maximum six tricks. Without the nine, AKQ1065-4
you still have a 52 percent
chance to obtain six tricks by cashing the top honors. Needing
only five tricks finessing the ten
will give you an excellent 91 percent chance to secure your contract.
At IMPs you may only
need four tricks. The safety play is to finesse the ten in case
rho is void. It's a 99 percent
probability.