Note: For networking details, also see
the
networking FAQ page.
Here's what Austin says:
It's easy. Here's how:
- Get 2 computers and 2
copies of X-Plane, and a single crossover ethernet cable, or a pair of
ethernet
cables and an ethernet hub.
- Install X-Plane on each
computer.
- Connect the computers to
form a simple LAN, as you always would in Mac or Windows, as the case
may be.
- Make a cool airplane,
with the PILOTS SIDE INSTRUMENT PANEL just the way you like it... save
it with
a name like: "coolplane.acf"
- When you are done, simply
make a copy of the airplane, and name the copy
"coolplane_copilot.acf".. notice you just added the
"_copilot.acf" on the end.
- Save that copilot's-side
airplane in the same folder as the pilots-side plane.
- Open the
"coolplane_copilot.acf" in Plane-Maker, and tweak the instrument
panel all out to be perfect for the co-pilots side.
Now you have 2 copies of
the same plane, each with it's own instrument panel, and the names
"coolplane.acf" and "coolplane_copilot.acf". The .acf files are in the
same folder, right beside each other.
Now simply copy that
whole aircraft folder from one of your computers over to the other,
putting the
aircraft folder in the same place in the second (copilots) copy of
X-Plane.
Fire up
X-Plane on each computer, go to the SETTINGS menu, and then to the DATA
INPUT
OUTPUT window on each computer, and select INET 2 tab.
Check the IP ADDRESS OF
EXTRA VISUAL/COCKPIT #1 (THIS IS MASTER) button on that computer, and
enter the
IP address of the copilots machine.
On the COPILOT'S machine,
check the IP ADDRESS OF MASTER MACHINE (THIS IS EXTRA COCKPIT), and
enter the
IP address of the pilots machine.
Now, on the lower left,
click on the 'aircraft name reading suffix' and enter (can you guess
it? if you
are smart, you should) "_copilot". That means that NO MATTER
WHAT PLANE YOU OPEN ON THE PILOTS MACHINE, this computer will add
"_copilot" to the name of the plane that it tries to open!
Now, on the PILOTS
machine, open the "coolplane.acf"... if you set everything up right,
then the pilots machine will send all the appropriate data to the
copilots machine (because
you checked the "ip address of external..." box), the copilots
machine will get the message (because you checked the "ip address of
master..." box) and the copilot's machine
will apply the name "_copilot" to the aircraft name (because of the
name suffix you entered), and open the copilots plane on the copilots
machine...
a plane that has a
copilots instrument panel if you did your job in Plane-Maker.