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Painting Mid Nor Scourge Bearer Statue Pg 1
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parts.jpg
To start, this is the resin statue as shipped. 5 Parts. The first step is to wash the resin to make sure to remove any residue left from the casting, and then to clean up any mold lines that may be left.
base1.jpg
The next step is to find a base. My two youngest sons got cookie bouquets for their birthdays from their mother, and they arrived on a round base, with slots to hold the dowels that the cookies were on. Turning this over, and it was an ideal base for this.
base2.jpg
Two rectangular slots were cut using a dremel - these are to fit the large plugs on the feet. I figured it would be easier to leave these on as 'handles' and for mounting - and this way it was removable from the base until final assembly. A hole was drilled for a dowel to mount the doll (ok, so it took several tries to get it right).
base3.jpg
I Plugged the extra holes, then covered the top with sand. I used two layers of sand to give it better texture at this size. Then primed (I like Rust-Oleum Painter's Touch grey primer) it and based it with flat black (again Rust-Oleum Painter's Touch flat black) spray paint. Just be extra careful that you shake this very thouroughly, as it can clump otherwise, which you won't notice on 'ground' like this, but will almost ruin a figure
base4.jpg
The first coat of paint is a dark brown - it is actually house paint - Glidden Evermore "Stuart House Brown" - a very close match to Vallejo Game color #45 Charred Brown. (But it comes in quarts (like Elephants I hear :-) ) - I needed this much to build my game table, and have kept using it for bases ever since.
base5.jpg
After that dries (and it does take a bit longer than normal figure paint), then drybrush with Vallejo #43 - Beasty Brown.
base6.jpg
Then drybrush with Citadel Bubonic Brown
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Final light drybrush with Vallejo #34 Bone White.
base8.jpg
Finally, brush on spots of thinned white glue (the same used for the sand) and spread on static grass - shaking off the excess.
gs.jpg
Ok, now on to the actual statue. The arm was pinned on with 2 pins, and then green stuff was used to fill in the gaps. A pin was also put into the lantern, but this won't be glued on until it is painted. A dowel was inserted into the doll to hold it to the base as well.
assembled.jpg
Fully assembled, on a base. Ready for priming.
size.jpg
Ok, so how big is this thing? Here is a comparison with a confrontation card, and Varghar in front of the card. The box it came in is in the back. Now when you consider that most miniatures are between 1" and 2" high - this is huge.
primed.jpg
Primed the model, using the same primer as for the base. Then did a basecoat of flat black. I posed it on the base just to see how it looks so far. I figure since I have the base, and made the statue removable, it makes sense to use it for the pictures.
pasecoat1f.jpg
Now I've started the basecoat. For the metal (mainly the weapon and the lantern) I used reaper Steel Plate. This is a very dull metal paint that should be good to build on (I'm thinking to go with brass for the latern). The windows of the lantern got Citadel Blazing Orange (I want this to be glowing). Skin is starting out Vallejo Sombre Grey. I plan to hightlight with blue for most of the skin, but grey for the skull plate. The skirt is Citadel Desert Yellow. The wood of the staff, what little there is, is Vallejo Charred Brown, and the belt & collar are Vallejo Beasty Brown.
basecoat1b.jpg
From the back. The horns will get a base of Charred Brown. I'm not sure what colors I want to do the doll in yet - I'm thinking it is more scraps. And while I did base the diseased part of the skin the same, I plan to use reds, greens and purples to make it come out much more.
basecoat2f.jpg
I like to do the entier basecoat first, then go back and do the shading and highlighting - so the basecoat is done. Lots of little bits of color now. The wrap on the staff is citadel Snakebite Leather. The bandages are citadel Kommando Khaki. The band-aids are Vallejo pale flesh (I want that look of when you put on a band aid, and it never matches skin tones :-) ). The rope is citadel sunburst yellow. The patch is citadel catachan green. Oh - and that is my son in the background, working on scratch building a wood elf treeman!
basecoat2l.jpg
All the stitches and eyes are citadel bleached bone. The beards are citadel red gore. The horns are vallego Charred brown.
basecoat2b.jpg
I decided for the two dolls that I wanted more of a rag doll effect - where they were made of different scraps. For the one on his back, the body is catachan green, and the left arm and heart are citadel red gore. The cloak on the doll is citadel hawk turquoise, and the rope is once again sunburst yellow. The right arm is citadel bubonic brown, the right leg is citadel vermin brown, then the left leg is citadel midnight blue. The head on the belt, and the stuffing in the arms and legs are all vomit brown. The teeth are bleached bone, the tongue red gore, and the jawplate citadel rotting flesh.
basecoat2r.jpg
I also realized that I had missed the body of the other doll - this is actually skin with pieces sewn on - so he got vallejo sombre grey, like the rest of the skin. The back of the doll is actually citadel desert yellow - the same as the skirt though it doesn't look it. The right leg is vomit brown, and the left leg is a vallejo red - but I don't know the color - somehow we got a bottle with the writing on the label (both name and number) completely worn off. The dolls right arm is snakebite leather, and the left arm is citadel vermin brown.
wash-f.jpg
For my base shading, I like to use a black wash over everything. This may not work for a model that would have a clean, crisp paint job, but dwarves always have a bit of that gritty feel to them. I really like how it starts to bring out the details.
wash-b.jpg
And from the back. For the wash I use black ink, water, and a little bit of Future floor wax - this helps the wash t stay in the cracks when it dries - otherwise instead of going in the recesses it could leave rings around them, which is not what you want at all.
hl1f.jpg
Now to start the highlights. First, another thin coat of citadel blazing orange inside the windows on the lantern, leaving a little of the darker (from the wash) at the edges. Then a light coat of citadel dwarf bronze on the lantern and the ring. For the skull plate, a mix of 3-1 vallego sombre grey to citadel codex grey was applied.
hl1b.jpg
For the skin, a 3-1 mix of sombre grey to vallejo magic blue. The hornws got a light coat of valeggo beasty brown. The bandages got another light coat of kommando khaki, and the skirt a highlight of more desert yellow. For all the diseased spots, and all the joints where pieces had been sewn together (his lips, the skull plate, and the doll) a thin wash of citadel red gore was applied both in the joint and where the stitches were pulling the skin. The stitches were also given another coat of bleached bone, as some of the skin and red had gotten on them
lan1.jpg
I wanted to go ahead and finish the lantern (doing this step by step and documenting it has it's drawbacks - makes you slow down quite a bit). The next step on the glass was a thin layer of citadel fiery orange. I made a wash using citadel Dark Angels green, and applied this to all the metal.
lan2.jpg
Next, a 1-1 mix of fiery orange and sunlight yellow applied to the center of the glass. The metal received a very light drybrush of citadel mithril silver.
lan3.jpg
Next was sunburst yellow in the center of the glass.
lan4.jpg
A dot of skull white was put near the top of the curve of the glass. Citadel chaos black was used to re-draw the cracks in the glass, and a touch of skull white was applied next to the cracks to enhance them.

Painting Mid Nor Scourge Bearer Statue Pg 2

Painting Mid Nor Scourge Bearer Statue Pg 3

Let me know what you think!

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