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 Blast Simulators for the Mining, Construction & Explosive industry

 
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 Blaspa Vibration Simulators
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 Blaspa includes simulators which make it possible to evaluate the intensity of the blast induced vibrations for a given blast method in a given rock.  A simulation calculates the particle velocity U in mm/sec at distance D from the explosion of the column of explosives. 

There is one simulator < VibMas > which deals with the vibrations caused by the   movement of the rock mass resulting from the blast, and another simulator < VibShock > which deals with the vibrations caused by the passage of the shock wave.

   Vibrations caused by the movement of the rock mass  < VibMas >

The simulator < VibMas > calculates the particle velocity of the rock U at a given distance D from the blast hole, caused by the movement of the rock mass resulting from the blast; this type of vibration of the rock is that which usually causes the major perturbation at large distance from the hole.  The user can obtain the value of the particle velocity of the vibration either at the distance D which he specifies, or alternately  he can specify the value of the particle velocity which is important to him and then the simulator informs him of the distance at which the blast will cause that level of particle velocity.  For more information regarding this simulator, click:

 
   Vibrations caused by the passage of the shock wave < VibShock >

Another simulator < VibShock > calculates the particle velocity of the rock at a given distance D from the blast hole, caused by the passage of the shock wave; this type of vibration of the rock is that which usually causes the major perturbation at short distance from the hole.  For more information regarding this simulator, click:

     
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