About Academic Gaming Review

Academic Gaming Review is edited and published by Peter L. de Rosa. Issues appear in the Fall, Spring, and Summer. A Winter issue will be published if material permits.
This issue features my Kings & Commerce expansion.
AGR also continues reprinting Joe Huber's Usenet series on German Game Designers. These articles are Copyright 2004 by Joseph M. Huber. All rights reserved.
All other issue content is Copyright 2005 by Peter L. de Rosa. All rights reserved.

Designers' Guidelines

AGR publishes all types of freeware, shareware, and charityware games and simulations suitable
for high school and college classroom use.
If you are a designer and this type of publication interests you, contact the editor and include:

Games should be submitted electronically. Submission of your game to AGR grants AGR the nonexclusive right to publish your game in an issue and to retain it in the journal's archive.
You also agree to let teachers use your game for nonprofit, educational use.
You retain all other rights to the game. Publishing your game in AGR can help you publicize your game, get useful feedback, promote your web site, and enhance your credentials file.

Should you find a commercial publisher for your game, or if you decide to publish it yourself,
your game will be removed from the archives at your request.
It will be replaced with a description of the game and a link to the relevant web site.
In other words, AGR will help you and your publisher promote your game.

AGR is also seeking articles on using classroom games, course materials, and game reviews.


6-Player Scenario and Chronology for KINGS & COMMERCE by Peter L. de Rosa


German Game Authors Revisited - #6 - Reiner Knizia by Joe Huber

German Game Authors Revisited - #7 - Uwe Rosenberg by Joe Huber