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March / April 2005 News and Notes
 
Thanks to the interest and support of many clients, I've been quite busy with a variety of challenging projects. While lead times for new projects have increased, I am focused on working through the backlog of existing projects as quickly as possible. Thanks for your patience!
 
Until I get through the backlog of model railroad work, these newsletters will be less frequent ... I'm placing most of my effort on actual projects.
 

Layout
Design

Several interesting layouts are in the backlog, from a huge club layout based rigorously on the prototype to closet-sized freelanced switchers. There have been a couple of challenges along the way, including the client who was packing for an overseas business trip when a knock came at his door. Standing there were his general contractor and two helpers ready to erect the layout benchwork for which he had contracted. Not everyone involved syncs his PDA, obviously.

Not only were the layout plans for his 1500 square foot space not complete, he was going to be twelve time zones away for the next three weeks. I had drawn rough benchwork sketches, so I ended up spending a lot of time talking to the work crew by phone during my client's absence. (Trying to explain L-girders to someone who's only seen trains running around a Christmas Tree is an interesting challenge). Not something I expected to occupy so much of my time, but it all worked out in the end.

But it doesn't take a contractor to build layouts quickly. Client Clay Smith is making great progress on his L&N-themed layout. Click the image at right for pictures and a brief description. I really enjoy seeing photos of my designs in construction or complete and I hope that you will, too. Thanks to Clay for sharing his work.

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Click the image for more pictures and details.

Three layouts for which I've contributed to operating plans hosted op sessions as part of the BayRails meet in early March. Gracious layout owners welcomed guests from across the continent and a good time was had by all. BayRails will be held again in 2007, with dates to be announced.

I'm also continuing work on both fairly traditional and distinctly unconventional operating schemes for a couple of layouts.

Ops
Plans

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Click for MRP 2005 info
 

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Click for the TrainPlayer site
 
Look for my article in Model Railroad Planning 2005. I'm pleased to have a small layout featured in Kalmbach's planning annual. My 1'X6' layout is inspired by the Alameda Belt Line (one of my favorite prototypes) and folds to just 1'X3' for storage on a shelf. Quite a bit of operating potential is available in this space in N scale; and this layout includes connections to three Class 1s, industry switching, and a small yard. This offers some of the "industry + yard" concept I wrote about earlier in Ops Fun for One. The MRP editorial and production team found some interesting ABL photos to accompany the article, and I appreciate their work to make my modest contribution look so good.
 
I'm also pleased to have the "Ops at the Shops" layouts from the Design Gallery on this site published in Model Trains International # 57. Unfortunately, this article is not mentioned in the table of contents, but does appear on page 75. MTI is an English magazine and is focused on smaller layouts. While much of the magazine's content is related to European prototypes and designs, there's quite a bit that is useful to US modelers as well.
 
One of the layouts from the gallery is also featured on the website of an interesting new software product. TrainPlayer is not a model railroad CAD program, nor is it a "first person" simulator. Instead, TrainPlayer overlays moving trains on classic layout designs, such as those from Linn Westcott's 101 Track Plans. With the (for now) free download, one can run trains, switch out cars, etc., without going to the "trouble" of actually building the layout. Eventually, versions will be offered that allow the user to create their own operating layouts.

It's likely that creating these simulated layouts will be much simpler than designing a layout with a CAD program, but the software will not provide the precision of CAD needed for layout construction. Intriguing concept -- and I'm pleased to have my Santa Maria Valley layout that was featured in MRP 2004 available as one of the sample "User" layouts on the site. I have no commercial or other ties with TrainPlayer; I just think it's interesting.

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Do you model the Western Pacific or connecting roads in N scale?
Overland Models is importing the very characteristic and unique Western Pacific / Sacramento Northern cabooses which were built from wooden boxcars in HO scale. With enough support, they may produce them in N scale as well. Click here or the image at left to find out more about these models and what you may do to help convince OMI to produce them in N scale.

I'll be back in the Las Vegas area in early May for a trade show related to the day job. If you are in the area and would like to meet to discuss a project, please contact me.

 

For you long-term planners: I will be attending the 2005 NMRA Convention in Cincinnati in July, presenting three different clinics on layout design and operations.

 

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So that's why they play the game
 
Sports betting is hugely popular (or so I'm told … I'm way too cheap to risk any money myself). A couple of my friends follow the odds, subscribe to "information services", scan the web for little-known facts, all to try to predict the outcome of the Super Bowl, NCAA tournament, NHL labor negotiations, whatever.
 
But despite all that forecasting effort, eventually they play the game (OK, except for the NHL). And that's the ultimate truth. Prognosticate and predict all you want, but if your guy fumbles on his own 2-yard line, it doesn't matter what the "can't fail" 900-number or the casino odds said: you lose. So how does this relate to model railroading, you may ask?
 
Well, specifically I'm thinking of operating sessions. In particular, operating sessions I have helped to develop. Over the years at Rick's ATSF 4th District layout, I've tended to avoid most of the locals and turns when signing-up for operating assignments. In fact, in several years of op sessions, I had never actually operated one of the over-the-road locals or turns on Rick's layout, although I enjoy these jobs elsewhere.
 
For one thing, I really like switching in the yard, and for another, sometimes we need a Dispatcher and I fill in there. And since I have already thought through all the local jobs to set up their blocking charts and the crews' operating instructions, it just hasn't seemed like it would be much fun to operate one of those jobs myself. I've already figured it all out -- when the crew needs to run around to work the facing points, what blocking order you need coming out of town to make things go smoothly when you tie up, etc., etc.
 
But like the sports example I gave above, when you actually "play the game", it doesn't necessarily go exactly as predicted. I found this out when I offered to mentor a visitor on the Douglas/Raymond Turn (DRT) a month or two ago. Although I tried to convince him to take the "thinking chair", he insisted that he'd rather serve as the engineer, leaving me to operate as the conductor. I figured this would be a pretty routine run -- after all, I know how it's supposed to go. I wrote the whole thing out, right?
 
Then the game began. Turns out the car-card-and-waybill system we use to add some variety to car movements lived up to that promise: we had a few more cars than typical waiting for us in Redding Yard where we went on duty. It took quite a bit more thinking than I had expected to put things together in the right order while staying (more or less) out of the Redding Yard job's way. OK, that was more fun than I thought …. but now we'll head out on the road --- ho hum.
 
Once out on the high iron, things did not go exactly according to my plans. Interaction with through trains kept us on our toes and caused me to think about how to make my moves more efficiently. And the destinations of the outbound cars in each industry siding offered tantalizing opportunities to save some blocking effort later with a quick shuffle or two now. Hey, this is pretty challenging -- and fun!
 
OK, you probably know how this story ends. I really enjoyed my day out on the DRT. Yes, I pretty much knew what generally was going to happen next and I knew enough about the whole job to take some "old hat" shortcuts along the way. But I was smiling as broadly as the visiting engineer when we finally tied up at the end of a long shift. It was a great lesson for me. Even though we're able to define the general outlines of each operating job, session-to-session variety and interaction with other crews can make for a different and interesting run each session. Operating challenge based on prototype situations adds spice to the role, even if you think you "know better". So that's why they actually play the games …
 
Would you like some help in designing or operating an engaging layout? Just contact me and let's see what we can do together.
 

Copyright © 2005 by Byron Henderson