NetSet Limitations
This page documents known issues and limitations of NetSet version
0.31 (1999/11/25).
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Hotseat play is disabled.
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The info window pane ("?") has not been implemented.
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Rarely, the game may become out-of-synch with three players waiting for
another player to take his turn, while the fourth player is not able roll
the dice because his client reports that it is not his turn.
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If a client loses connection, the only way that player knows something
is wrong is because nothing he does has any effect on the game (like typing
in chat and hitting enter).
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If the server loses connection, none of the clients are notified and none
will be able to perform any game actions.
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If anyone disconnects while the game is in setup mode (players choosing
their colors), everyone must quit and start over.
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to the NetSet homepage
Last Modified: March 2, 2000 - Matthew
Gardner