There are new guidelines available, which I did have but don't have any more :smack self:. You can have 4 verbed items created, so long as the verbed item you wish to use can be found in an IG SHOP (not merchant), at any time. Here's a short list of verby items, and I'm not sure if they can all be used:

Verbed store bought items:

Tiger's Eye Jewelry of Muspar'i sells:
verbed hip chain
verbed tailband
verbed pendant
verbed necklace
verbs: rub, tap, turn, shake

Sister Imadrail's Emporium in Shard sells:
verbed Earring
verbed Charm
verbed Amulet
verbed Medallion
verbed Bracelet
verbed Armband
verbed Tailband
verbed Ring
verbed Pendant
verbs: tap, turn, rub, eat, lick ... not sure what else

Odds 'n Ends Shop of Arthe Dale:
verbed cloaks
verbed hats
verbed fan
verbed monocle
verbed spectacles
verbed choker
verbed hair net
verbed Pendant
verbed Earring
verbed Hairpin (just worn)
verbs vary per item

Crossings thief shop:
a crimson velvet skirt with a swirl of black lace petticoats (dancing skirt verbs)
a tarnished silver whiskey flask
longcoat?

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WEDDING GUIDELINES

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    The following limitations apply. Other limits may apply at the GMs discretion -- the GM has the final say on whether an item is suitable for a wedding.

    1. All clothing/jewelry will be new (we will not alter clothing you already have)

    2. All clothing/jewelry must be suitable for a wedding (not bloodstained, tattered etc)

    3. All clothing must be outerwear (no undies, lingerie, nightgowns, etc)and suitable for a "family" environment (no bodysuits, nothing transparent, skin tight, or sexy).

     4. NO armor, weapons, canes, staffs, sheaths, or backpacks.

     5. NO alterations to your actual characters features (i.e. beards, tattoos,) etc.

     6. All items must be "in character" (IC) for a mythical/medieval setting (No slit skirts, high heels, belly rings, etc.).

     7. All materials used in the creation of clothing/jewelry    (i.e. skins, gems, metal, gems, floral etc.) must be commonly found within DragonRealms. Rare items will only    be used if you can supply us with the object in question.

     8. NO magical or magically sounding/appearing items (no glowing, luminescent or arcane items)

     9. NO use of a runestones, soulstones or other magical stone or devices.

    10. NO special "verbs" on clothing/jewelry (other then the wedding bands)

    11. Pocketed garters will only hold one light edged blade. No gems, lockpicks, etc.

    -- Four (4) may have pockets. Purses and pouches are acceptable.

    -- Four (4) may be jewelry (wedding bands are counted separately)

    

    Here are some general guidelines on writing an item description:
    We can only describe how something looks. It is your job to tell folks how it got that way. While it may indeed be the antique blue satin garter worn by generations of women in your family and last worn by your great grandmother's second cousin's aunt Tilli and finally handed down to you in the hopes that you will be as happy as she was during her 84 year marriage to the mayor of Fayrin's Rest, all that someone looking at it will see is a rather faded blue satin garter.
    Descriptions can't tell you how you feel when looking at the item. For example, looking at a tabard embroidered with "a ruby-eyed scorpion poised to sting" can't "...fill you with a sense of fear". An observer who worships Urrem'tier may be inspired by the sight; another observer may be horrified.
    There is no guild of assassins, smugglers don't wear uniforms, so there's no way someone can look at a cloak and know it's an assassin's cloak. It can be an enveloping shadowy-black wool cloak, but its not necessarily an assassin's cloak :) The same is true for guild titles -- we will not make enchanter's cloaks, etc.