Improvements upon a typical straight-line sprite constraint...
This little movie was just a testbed for various methods of constraining sprites. If you wish to see the code of this Director 5 movie, save this link to a file
Thanks to Darrel Plant for the bezier curve code which made the constraint to the bezier curve possible. Check out his description of bezier curves at: http://www.moshplant.com/direct-or/
Enjoy and learn!
Eric Woods