BLUE HEAT: The Case of the Cover Girl Murders
US: September 12, 1997
Publisher: Orion Interactive
Developer: Quarium, Inc.
Contents: Jewel Case | 2 CD-Roms | Manual
Based on the 1995 move entitled
Cover Me (a.k.a. Selected Models), Blue
Heat is a Windows PC adventure game containing
adult language and sexual content, rated For Mature Audiences
Only. (This site here is PG - no offensive material or language.)
More about the movie Cover Me: Rotten Tomatoes
- IMDb Summary
The fine acting, excellent video and music combine to make Blue Heat an intriguing and exciting game. Your character is a police woman who goes under-cover to solve the serial killer murders of Cover Girl Models. Acting mostly in the first person, you will search crime scenes and gather evidence to establish motives and alibis for numerous suspects. Your investigation will involve interviewing suspects, researching police records, lab evidence reports and surveillance tapes in a similar style to the game Spycraft. Your objective is to narrow down the numerous suspects to only six and accomplish a sting at the erotic dance club, Pandora's. The suspense holds true to the very last scenes, as you must outwit the schemes of the crazed killer and save your own life.
- 486-66 or faster (i.e. Pentium) processor
- Microsoft Windows 3.x, Windows 95 or Windows N.T. 4.0 operating
- 8MB RAM (16MB RAM recommended for Windows 3.x and required for
- 640x480 SVGA video card
- 16-bit sound card
- Double-speed or faster CD-ROM drive
- Between 5MB and 40MB free space on your hard disk drive
- Standard keyboard and mouse
Click Here to read the Blue Heat Readme.txt file (installation & gameplay)
Click Here for Blue Heat Window XP setup tips
In general, adventure games containing sexual content receive little or no attention on the major gaming web sites. Below are links I have found:
Special thanks to Bill Goza who suggested that I play
Blue Heat and write the walkthroughs and hint file. I am also thankful to my husband, Alan, for his patience while I took notes and played scenes repeatedly for the proper results. Thanks also to Ken Dula who beta-tested my walkthroughs for accuracy and gave many pointers towards the finished products.
To Co-Producer, Richard D. Titus, who sent me a brand new Blue Heat game and gave me permission to distribute copies.