DarkLife was a RPG within Second Life. Last night, the castle that housed the game was torn down. Objects had to be returned due to a permissions issue of some sort, as far as I can tell.
I have some great memories of the castle. I never got to play the RPG itself, but I have had skirmishes and swordfights in the castle. I had a particularly good fight with Phil Mars one day.
I remember exploring the many chambers and passageways when I first joined. Some of the RPG components and monsters were still there and I was worried about being killed by the giant spiders. Since then, I have always made a trip to it when I visit DarkWood.
Towards the castle's final days, it started to become a target for vandals. Invisible cubes blocked doorways and particles spewed in the basements. One room was full of motorcycles for sale. Another had some anime figure. Soon, a large hole started to appear in floor of the main hall. It was turning into a sandbox.
I'm a little sad to see it go, but as Haney Linden told me, "Second Life is all about change."