Governor Revolt Errata/Addendum - Version 2



1. The primary rebel can keep any veteran legions owing allegiance to

a non-rebel senator in his army (if he successfully rolls for their

loyalty); however, a non-rebel senator _may_ order his legions to

desert to the senate's army immediately before any combat roll is made

against the rebel. The rebel must maintain any such legions unless he

returns control of them to the senate during the revenue phase.



Strategy: A rebel might want to do this in the hope that the non-rebel

senator dies before the senate attacks the rebel since in this case

the legion would become unaligned. He might also want to do this so

that one of his own senators does not need to rebel; his non-rebel

senator can then refuse to order his legion to the Senate's army before

combat.



2. A rebel's aligned legion joins the primary rebel's army if, and only

if, the legion is in Rome and the primary rebel is in Italy during the

Senate or Revolution Phase.



Example: Caesar as victorious commander declares himself in Revolt. He

is immediately considered to be in Italy. Any legions of his currently

in Rome would join his army. Any of his legions in a province can only

join his force when that province reinforces his army.



Strategy: The Senate should try to keep a rebel's aligned legions away

from Rome either garrisoning a loyal province or fighting a foreign war

under a loyal commander; since otherwise the legion would join the

primary rebel's army if he were in Italy, thereby increasing the rebel

army's strength. 



3. Rebel governors (including secondary rebels) keep control of their

province. Personal, state, and local income from a province is added

directly to that governor's personal treasury. A governor's personal

treasury can be used to maintain his or the primary rebel's forces.



4. The primary rebel can utilize the personal treasuries of any

secondary rebel. A secondary rebel cannot utilize another rebel's

personal treasury.



5. A rebel's faction treasury can be used by any rebel to maintain his

forces.



6. A rebel province is never considered under attack by any wars in

play. It always generates revenue; however it cannot be developed.



7. Garrison legions in a province of a secondary rebel are returned to

Rome when the governor declares himself in rebellion unless the legion

is a veteran aligned to any rebel.



8. If Rome attacks a rebel while he is in his province, the rebel's

land strength is equal to the sum of his:

	Printed Land Strength

	Provincial Armies (count half if no legions in province)

	Veteran Legions Owing Allegiance/Garrison Legions

	Military Rating of Rebel

The rebel's fleet support strength is equal to the sum of:

	Printed Fleet Strength

	Provincial Fleets

        Roman Fleets

If the number of Provincial and Roman fleets exceeds the undeveloped

printed land strength of the province (even if the province is

developed), a naval battle must be fought first; unless the maximum

number of fleets that province can build is 0. The Rebel's naval

strength would be equal to the sum of his:

        Printed Fleet Strength

        Provincial Fleets

        Roman Fleets

        Military Rating of Rebel



9. On any revolution phase following the one in which the rebel states

that he is marching on Rome, a secondary rebel governor may attempt

to reinforce the rebel's main army with any forces he currently has.

The reinforcements are automatically added to the primary rebel's army

if that province has a printed fleet strength of 0. If the province

has a printed fleet strength greater than 0 then the reinforcements

are considered to be "in transit". Reinforcements "in transit" are

added to the primary rebel's army only if it avoids Naval Interception

during next combat phase. Only one secondary rebel may reinforce the

primary rebel each turn. A province which has already reinforced the

primary rebel or has forces "in transit" may not build any new forces.

The governor continues to gain personal, state, and local income.



10. If a primary rebel governor does not march on Rome on the turn that

he declares his revolt and the province has a printed fleet strength

greater than 0; the Senate can prevent the rebel from landing in Italy

by Naval Interception. The rebel would be considered "in transit"



11. The senate cannot attack a rebel province if that province has

already transported forces to Italy or has forces "in transit". Once a

province has transported an army to Italy, that province cannot build

any new forces or transport any forces to Italy, though the governor

must still maintain it's printed strength. A province whose army is

"in transit" also cannot build any new forces.



12. A province's printed fleet strength is used in Naval Interception

battles; All Naval Interception battles are resolved before any other

battles are during the Combat Phase. Provincial fleets are always

counted at full strength unlike provincial armies.



13. A Victorious Commander who revolts can dice for the loyalty of his

Roman fleets if he has any.



14. Battles against rebels never affect the Unrest Level, but a

victorious commander gains popularity and influence equal to half the

strength of the force he defeats, not including the military rating of

the rebel senator. If the primary rebel is defeated, all secondary

rebels are killed and their provinces are returned to the Forum

undeveloped. All provincial units belonging to these provinces are 

eliminated.



15. If a secondary rebel who is also a governor dies. His province

returns to the Forum undeveloped and all provincial units of that

province are eliminated if they are currently in the province. If a

primary rebel dies, the rebellion is defeated and all secondary rebels

are killed as well.



16. If the Vatinian Law is in effect, only one province (governor's

choice) belonging to the rebel (whether primary or secondary) may

revolt or join in the revolt. A governor must be in his province in

order for that province to revolt. All other provinces that the rebel

is ruling through Legate are returned to the Forum but are otherwise

unaffected (all forces remain, etc...) since they are considered to

remain loyal to Rome.



17. If the senate sends a force to attack the rebel in his province,

they are subject to desertion to the rebel if the rebel's force

includes _any_ legions. Battles involving a rebel may create veteran

legions that owe allegiance to their commander. It is therefore

possible that a non-veteran garrison legion could become a veteran

legion owing allegiance to the rebel therefore requiring no future

maintenance for the rebel.



18. If the Senate does not send a force to attack a primary rebel

governor in revolt who is _not_ marching on Rome, that revolt becomes

Unprosecuted and increases the unrest level by 1 during the next

Population Phase.



Example: If Governor Caesar declares himself in revolt on turn 4 and the

Senate does not send a force to attack him in his province on turn 5,

then the revolt is considered Unprosecuted and will increase the Unrest

Level during turn 6's Population Phase.



19. A Governor in revolt who is _not_ marching on Rome can win the

game if a People Revolt or Bankruptcy occurs.



20. The Senate cannot disband a veteran legion that is aligned with a

rebel.