INTRODUCTION TO SCENERY FOR MICROSOFT'S FLIGHT SIMULATOR -- With Notes on Scenery for ATP -- A. Available Scenery There are six kinds of scenery for MicroSoft's Flight Simulator 4.0: 1. Default scenery. This is what you get with the program, covering areas around New York City, Chicago, Seattle, San Francisco, and Los Angeles. ATP default scenery covers the entire continental U.S. 2. Scenery on SubLOGIC's scenery disks. So far disks 1-7, 9, 11, 12 have been released (covering all the continental US with the exception of, roughly, Minnesota and Wisconsin and a good deal of the deep south). Also available from SubLOGIC are a Japan disk, a Western Europe disk, the "California Collection" and Great Britain disks. The last two have a good deal more detail than the earlier ones. These scenery disks can also be used with SubLOGIC's Flight Assignment: Air Transport Pilot (a.k.a. ATP), but for all intents and purposes only SD-12 (New York, Halifax, Montreal) is practical, since the coordinates used in it match the ATP coordinates. For all of the SubLOGIC material, see SDREVU and GBREVU in library 6 on the FSFORUM. This scenery (as well as IPS, noted below) can be obtained from SubLOGIC (800-637-4983) or from TEKMATE (see below, C, for address and phone). 3. SubLOGIC's Instrument Pilot's Scenery (east and west). This contains all the paved public access airports in the continental US, and a great many navaids (VORs, NDBs) and ILS approaches as well. When used with FS, you get *only* this material: no highways, coastlines, mountains, roads, etc. However, if you use this scenery with SubLOGIC's ATP, the Instrument Pilot's Scenery will *overlie* the default ATP scenery. IPS is intended primarily for navigation and IFR (Instrument Flight Rules) flying. See above for ordering information. 4. SubLOGIC's USA scenery, which really replaces IPS. As of this writing EAST has been released; WEST should be available later in 1993. Like IPS, all paved public access airports, and all navaids. Level of scenery about that of SD-12, not quite as dense as the California Collection or Great Britain; excellent charts. See USEAST.REV in library 6/Scenery. USA scenery will work with ATP. See above for ordering information. 5. Mallard also sells scenery disks. To date there have been releases for Japan, Tahiti, Hawaii, and the Grand Canyon. Excellent detail. The scenery is actually produced by MicroScene. Mallard's address is: 3207 Justin Road Flower Moundd, TX 75028 214-539-3481 6. Scenery created with MicroSoft's Aircraft and Scenery Designer (for which see DOODAD.TXT in library 2 here). The "static" scenery files have the extension .SC1, and the "dynamic" scenery (like that on the default scenery: flying planes, moving trucks, etc.) the extension .DY1. Usually the dynamic scenery which corresponds to a static file is "zipped" into the same file, with the extension .zip (get PK204G.EXE in library 1 to unzip these files). This scenery works *only* with Flight Simulator; it cannot run with ATP or any other simulator. And you must have ASD both to design and to run .SC1 and .DY1 files. All ASD scenery will have FS4/ASD as a part of the title in library 6 here, and FS4 and ASD as keywords. Some ASD files require you to have one of the SubLOGIC disks; this will be indicated in the description in the library. For a list of airports which have been designed in ASD files, see DISC1S.TXT and FINDER.TXT in library 6. B. Use of ASD Scenery For flying with ASD scenery, see ASDTIP.TXT in library 6. For *designing* new scenery, see DESIGN.TXT and DESGN2.TXT, same library. In Flight Simulator, when used with ASD, the ASD scenery overlies whatever base scenery is loaded, either default or one of the SubLOGIC scenery disks. It does not *change* those disks. The only program which will actually change the SubLOGIC scenery disks (backup!) is Chris Manrique's APTFIX in library 6 (shareware; registration fee required). This allows you to eliminate the black runways on SubLOGIC scenery disks in case you want to design a new airport with ASD. C. Editing of ASD Scenery There are several programs in library 6 which will manipulate and change ASD scenery, such as Steve Wigginton's ASDMOVE (allows one to move a block of scenery in a ASD file), and my own LEVITILT (levitating and tilting ASD scenery objects). Perhaps more important than either of these is Laemming Wheeler's SEE (Scenery Enhancement Editor), currently up to version SEE04. This is available only from TEKMATE, 15307 Parkville, Houston TX 77068; phone 713-440-5542. There is a demo of this (SEE04.ZIP) in library 6 (which also has an order blank). On other programs see again DOODAD.TXT. Jim Ross 71333,1071 Design Sysop FSFORUM