Players must provide their own Nintendo 3DS (or 2DS) systems and North American Pokémon Sun or Moon Game Cards and cannot share systems or Game Cards with another player at the event.
Prizes will be awarded to the top finisher(s) of each event. Value of and number of prizes may vary per event.
The tournament may be divided into separate age groups if enough players are available for age group separation.
Standard Format Style
All sanctioned Pokémon video game tournaments require players to assemble a team of Pokémon, with items,
prior to the start of the event. The standard format style for all PLAY! Pokémon tournaments is Double Battle.
Standard Format Team Construction Rules
When building a team for a PLAY! Pokémon tournament, all players must adhere to these standard construction
• A player’s team cannot contain two Pokémon with the same Pokédex number
• Each Pokémon on a player’s team can hold an item, though no two Pokémon may hold the same item
• A player’s team cannot contain two Pokémon with the same nickname
• A player’s team cannot contain a Pokémon nicknamed with the name of another Pokémon (for example, an Unfezant named “Pidove”)
• Pokémon may only use moves that have been learned through one of the following methods:
o By leveling up
o By TM or HM
o As an Egg move, through breeding
o From a character in the game
o A move already known by a Pokémon received at an official Pokémon event or promotion
The Standard format is the standard tournament format for PLAY! Pokémon video game events. This format will be used at all premier events unless specified otherwise.
• Pokémon must have been obtained in a 7th Generation Pokémon game (identifiable by a black clover on the stats screen)
• Players may use Pokémon from the Alola Pokédex, from No. 001–204, No. 206 - 288 and No. 293 - 299, that are caught or hatched in the game or received at an official event or distribution.
• Pokémon may not hold Mega Stones
• Pokémon may use Z-Moves.
• Pokémon must be placed in the Battle Box.
• Normal Battle- All Pokémon will be leveled up or down to level 50. You may have 6 Pokémon in your battle box, but may only enter 4 Pokémon in battle.
• Players may use Pokémon with Hidden Abilities that have been officially released.
• The use of external devices to alter the Pokémon in a player’s party is expressly forbidden. Random checks will be performed throughout the tournament to determine whether or not an external device has been used to modify a player’s party. Players found to have Pokémon that have been tampered with will be disqualified from the event, regardless of whether the player tampered with his or her game or received a Pokémon or item that was tampered with by someone other than the player. It is the player’s responsibility to have legal Pokémon. Event officials have the final determination regarding the legality of a Pokémon.
• A player should notify the staff immediately if he or she believes that there is a problem with an opponent’s Pokémon. At the end of the round, all match results become final. Issues that go unreported until after the round has completed will not change the result of that match, regardless of whether there is a problem with an opponent’s Pokémon.
• Players and spectators are expected to demonstrate proper sportsmanship over the course of the event. A player may be disqualified from the event based on actions taken by friends or relatives who disrupt the operation of the tournament.
Tournaments will be played with Swiss Pairings. Each match will consist of a single game and all players will play all rounds. The number of rounds will be determined by attendance. Final tiebreakers will be determined by the official tournament tiebreakers.
A player wins by knocking out his or her opponent’s final Pokémon. Ties are possible if there is no clear winner.
• If the player's final Pokémon used Selfdestruct, Explosion, Destiny Bond, or Final Gambit, and both players' final Pokémon are knocked out as a result, that player loses that game.
• If a player’s final Pokémon used Double-Edge, Volt Tackle, Flare Blitz, Take Down, Submission, Brave Bird, Wood Hammer, Head Smash, Struggle, Head Charge, or Wild Charge, or was holding Life Orb, and both players’ final Pokémon faint as a result, the player who used the move wins that game.
• If both players’ final Pokémon faint due to a weather condition, such as Hail or Sandstorm, the player whose Pokémon faints last wins the game. This includes the effects of Perish Song.
• If a Pokémon’s Ability (such as Rough Skin, Aftermath, Liquid Ooze, or Iron Barbs) or held item (such as Rocky Helmet) results in each player’s final Pokémon fainting, the player whose Pokémon had the Ability or held item wins the game.
• A player who selects “Run” during a battle will count as the loser of that game, whether selected intentionally or not.
• If a player loses connection during a battle due to technical difficulties, that player will count as the loser of that game, whether intentional or not.
Random byes may be assigned based on the number of players participating in that round.
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