Navigation

Go to the Doomtrooper Section

Go to the Game Map

Go to the Armory & Combat Gear

 

 

RULES

Character Creation

  1. Join yahoo group Siege of the Citadel PBEM
  2. Check to see which Doomtroopers are available and pick one.
  3. Use Credits to buy from the Armory and Combat Gear.
  4. Email me with your selections to make sure there are no selection conflict.  Everything is on first-come first served basis.  Always put "DT" in the subject line.
  5. Read up on "How to play your turn" below

 

How to play your turn
  1. Check the Game Map to see if your character Icon is in color.
  2. Use the yahoo group to post your Actions & Movement.
  3. Go to the Irony Dice Server and roll as many die sixes as the greatest number of dice your attack can do.  Have the roll repeated at least ten times, this series of rolls will be used for both Attacks and Armor rolls if a Dark Legion foe has potentially wounded you.  Only send the results to evil_bob@earthlink.net do NOT send a copy to yourself or anyone else.

 

Actions

Every Turn each Doomtrooper gets Two Actions.  This can be increased with the limited number of Extra Actions each Doomtrooper has.

For each Action spent the character can either Move, Range Attack, or Close Combat Attack.

Move: Character can move up to three squares (sideways or diagonal) so long as they do not try to pass through a square occupied up by another Doomtrooper or Dark Legion foe.  Movements should be stated by the compass directions next to the Game Map.  N, N, NE for example.
Range Attack: So long as there is an open square between the target and the Doomtrooper, and a straight line with no obstructions from the center of both squares then a Range Attack can be done.
Close Combat: Attack: Must be adjacent or diagonal to the target.  Declare a direction (N, NE, S, SE, etc) and if necessary Clockwise or Counterclockwise if the Violator Sword or Violator Combo is being used.