As we turn the corner into another century, art instruction is
colliding with many new issues. At the same time there is more
demand for figure drawing instruction than there has been for
decades. The reason is animation, and the need for animators to be
more than technically equipped to operate computers -- they need
to understand the principles of drawing: perspective, foreshortening
and anatomy. All of this pertains to the depiction of three-dimensional
form and space on a flat (two-dimensional) surface.
These are the eternal problems of drawing and painting, and curiously enough,
most of them were solved thousands of years ago.
Ancient Greek artists were so skilled in the art of realistic
painting that it is said that a bird mistook a painting of
grapes for the real thing. Few Greek paintings have survived,
however, and by the Middle Ages most of the craft of drawing
and painting had been long forgotten.
But the Renaissance changed all that, as an intense curiosity about
the natural world, coupled with a desire to rediscover or reinvent
the culture of antiquity, led artists such as Leonardo da Vinci,
Michelangelo and Raphael to develop sophisticated techniques for
the depiction of reality in drawing and painting.
The twentieth century has been a period in which the figurative
tradition in art has been continually disrupted, transformed,
reinvented, rejected and reaffirmed, resulting in considerable
confusion about how art should be taught.
But all the modern masters, no matter how abstract or conceptual
their work became, were trained thoroughly in the language of
figurative representation.
The reason for this is simply that learning to draw, in the
traditional sense, opens up a universe of visual awareness and
expressive graphic techniques. The masters of the Renaissance and
afterwards developed amazingly sophisticated and varied approaches
to drawing that are the basis of everything that has happened in
art since.
Why you should start drawing
If you don't draw already, but have often wished, as many people
have, that you could at least draw "a little" -- you should go
ahead and begin now. It is not impossible or even difficult. It's
a bit like learning to drive a car; at first it seems impossible,
but pretty soon one realizes that it's pretty much the same for
everybody. A little experience makes it possible to achieve the
skill and expertise necessary to move a vehicle through traffic.
And that's a lot more dangerous than learning to draw!
You can live without driving, and most people live without knowing
how to draw, but knowing how to draw gives one enormous pleasure
and a capacity for participating in a new way with the world around
oneself. It certainly should be taught in school along with the
other basic skills. If it were, we would all be drawers. But it
isn't ever too late.
Most of us who have been drawing all our lives recognize that it
is not something that only a select few can do. Like many skills,
it is a natural ability that can be developed with practice. Anyone
can learn to draw. However, there are some things that
make it difficult for people to really begin.
Why is drawing difficult?
The basic problem is that in trying to draw what we see, we have
to translate from three dimensions to two and back again. For
instance, a saucer seen from a certain angle is not round but
elliptical. (That's why "UFO's" are like little ellipses flitting
through the sky... for those lucky enough to see them...)
What this means is that the apparent shape of an object
can be different from its actual form. A round column is
a cylinder, but seen from the side it may appear as a rectangle.
Most people don't think enough about these changes in the shapes
of things we see, and so when they try to draw a saucer for the
first time, they make it too round, ignoring how flat the ellipse
has actually become.
Even those with experience can have trouble with the exact shapes of
things, but the trained artist has ways of measuring and checking
if there is some uncertainty about a shape. And with understanding,
the problems get simpler to solve because the same forms and the
same shapes keep appearing all the time; spheres, cylinders, cubes
and cones are like the alphabet out of which everything in our
visual world is formed into words and sentences. And light behaves
the same way toward every object, illuminating the side that faces
the light, throwing shadow on the side that's turned away.
Artists benefit from the fact that we live in a very consistent,
economically constructed universe in which the same simple things
are used in a multitude of ways.
Drawing is really very simple
So because of the repetition of forms and visual patterns, drawing
is not as complicated as it seems at first; one learns to apply
some very basic concepts to many situations, always simplifying the structure
of what we see to discover an underlying pattern that is simple
and familiar.
These are practices discovered and perfected in the Renaissance,
and they are still used today in fine art and all forms of commercial
art that use figures. Everyone learns about them, and the only
thing stopping you from learning too is that you haven't asked an
experienced artist to explain this stuff to you.
Probably most artists would enthusiastically share their knowledge
if only people would ask. But since most people think
art is some kind of mysterious talent granted only to abnormal
individuals, no one asks artists to explain what they do. In order
to make a living, many artists give lessons. But the fact is that
most people will never believe they can draw unless they find an
experienced artist who will give them the tools and the confidence
to do it. And so this is where we end up meeting: in a class of
some kind, where you pay to learn from a practicing artist.
But your real payment is in time and serious concentration, and
this repays you many times over. Art is one game in which giving
and receiving are very much the same thing, which is why it is
endlessly rewarding -- for the student and for the teacher.
But drawing is difficult too?
Not in the way we think -- drawing is easy, pleasurable, and can
be effortless even. Learning to draw requires effort.
Drawing itself takes mostly careful attention and awareness
(as well as some innate sensitivity). But
this is in itself difficult sometimes. We have to learn a
special way of concentrating and being attentive in order to draw
well.
What is hard about drawing is understanding the difference between
seeing and experiencing space. We've all heard of "virtual
realities". What does that mean? It means you experience a non-real
reality as if it were real. What is non-real? The dimensions of
space and time are imaginary -- you experience it in your mind
only. Why can we be tricked? Because all our experiences
take place in the mind's eye. Seeing is always in two
dimensions -- the inside of our eyeballs is a screen with light
projected onto it from outside. The two-dimensional surface of
the drawing is no flatter than what we take to be "space".
If this seems bewildering, it is. Artists have known about this
for a long time. That's why Michelangelo could make the vaulted,
curving ceiling of the Sistine Chapel appear to be a window through
which we see real figures moving through a cinema-like panorama of
space. He was playing games with the flatness of vision and the
flatness of the surface he had to paint on.
So you can participate in this "magic act" yourself -- it turns
out to be much easier than the stage tricks make it appear. Anyone
can learn to pull a rabbit out of a hat; some do it better than
others, or figure it out more quickly, but that is all. The secrets
of how to draw can be learned and mastered.
How does one begin?
You have begun already, a long time ago -- as soon as you opened
your eyes. If you are reading this, you have a vast store of visual
experience ready to be put to use. All that's required is awareness
of what you already really know, and the knowledge to apply that
awareness in practical drawing situations.
I am very interested in teaching what I know to as many people as
possible, because I love this thing called drawing and this thing
called art, and I have ways of taking you through situations like
drawing a still life (inanimate objects), drawing from a live model
(figure drawing) and even drawing from your imagination
-- which is the real goal of artistic drawing, to draw from within.
I am trying to draw you in, and draw you out!
In English, the word draw seems to be connected with the
idea of "dragging" or "pulling" -- which is accurate, for it involves
dragging or pulling an implement (a pencil or other such thing)
across a surface.
Yet the word "draw" has other meanings, and this is appropriate
too, for the act of drawing tends to involve one in two seemingly
opposite directions: first, the visual world outside, and second,
the world of inner experience. At some point these worlds meet.
And so we are "drawn out" of ourselves and also "drawn into"
something that is very interior, and in the process we may "draw"
others both out and in as well!
That's what I hope to do too.
Contact me
if you have an interest
in learning about drawing, whatever your experience -- and once
you begin, you can draw your own conclusions.
Making Marks:
A Short History of Drawing and Painting
The history of European painting is also, in a way, the history of
drawing. As the 19th century French painter Ingres said, "Drawing
is the probity [integrity] of art". Ingres was in fact embroiled
in a debate about the priority of drawing over color in painting,
with his opponents lined up on the side of Delacroix declaring color
to be more essential than drawing, which deals primarily with form.
This divided artists between two camps, often referred to as the
"Poussinists" (who advocated drawing as more important and followed
the example of the painter Nicolas Poussin) and the "Rubenists" (who
gave their artistic allegiance to the great colorist, Peter Paul
Rubens).
The controversy confuses matters somewhat. It's true that painting,
which Emile Bernard defined as "a series of colors arranged in a certain order
on a flat surface," is concerned with color more than with drawing,
but even the arrangement of a series of flat colors on a canvas in
an abstract painting requires the ability to measure, compare, and
compose shapes. The fact is, a painting is comprised of shapes
combined together within a circumscribed space.
Which brings us back to the issue of the flatness of vision discussed
above. Some paintings depict complex spatial realities -- the paintings
of the Renaissance for example. Others do not attempt to represent space
at all, but merely an abstract harmony of shapes and colors -- for
instance, certain works of Abstract Expressionism painted in the 'fifties.
However, in terms of their actual existence on the canvas, both are equally
flat.
This paradox explains a lot about why people are confused about what
drawing actually is. The cave painters of Lascaux created marvelous
images of animals on the walls of subterranean chambers ten to twenty thousand
years ago, and these are magnificent works of art. They don't show any knowledge
of perspective really, but they do show a grasp of three-dimensional form: the
eye immediately grasps and recognizes the image of a bison on the cave wall.
This is partly because of the way the artist has used soft transitional tones
along with hard edges.
And yet these are also beautiful abstractions; they are superb designs. The
word for drawing in Italian was disegno -- design. So we can define
drawing more precisely, perhaps, as a method of using marks on a flat surface
to compose and organize shapes into harmonious patterns.
Seen in this way, the effort to learn and apply cumbersome methods
of representing the physical anatomy of bodies through drawing is only one
aspect of the subject of drawing itself. For the drawing must do more than
merely accurately depict a body; it must speak to the eye as a design, as
a complete visual statement with its own internal order. Modigliani's nudes
are often not anatomically correct, and often Watteau's are not either, yet
they succeed in saying what they intend to say: they become real, as real
and convincing as the painting of the bison by the cave painter.
All three artists were consummate draftsmen -- whether or not their technique
was acceptable by "academic" standards of drawing.
Perhaps the whole debate about drawing versus color really
began in Venice in the early 1500s. This was when Giorgione evolved a manner of
painting that relied less on careful underdrawing and more on developing the
picture through use of color. His radical approach influenced Titian, who
became a profound influence upon El Greco, Velasquez, Rubens and other painters.
But Michelangelo, the great Florentine master of drawing, while acknowledging
the beauty of color in Venetian painting, complained that it was "a shame
that in Venice drawing is not taught!"
Yet even among the Florentines, famed for their beautiful draftsmanship,
an argument arose between Leonardo and Botticelli about the value of making
extensive studies from nature. Leonardo claimed that Botticelli's landscapes
were weakened by a lack of close attention to nature; Botticelli countered that
a sponge soaked with colors, if tossed at a wall, would leave a stain in which
"one could find a very fine landscape."
Leonardo sniffed at this, but later adopted the idea himself, even recommending
it as a method of invoking the imagination in his Treatise on the Art of Painting.
One could say that eventually, Botticelli's way of thinking prevailed over Leonardo's --
the Impressionists, Fauves and Surrealists seemed to all favor the "subjective"
over the "objective" approach to making paintings. Though few modern painters would
probably feel any artistic lineage with Botticelli's rather archaic, hard-edged
tempera paintings, which seem rooted in the middle ages more than the Renaissance.
It took Giorgione, a master of the new technique of oil painting, to develop
an approach which could unite the imagination with the process of painting in
a manner that gave birth to the entire modern era. One could say that modern
painting really began in Venice around 1500, and that this was the moment from which
the arbitrary distinction between drawing and painting would never again, despite
the embattled positions of the Poussinists and the Rubenists,
be quite so absolute.
So -- a careful reading of art history reveals a continual debate, verbal and otherwise,
occurring among artists regarding the nature and aim and correct methodology of art
itself, and never will there be any final word or answer. But one fact emerges and
remains essential perhaps: to draw and to paint are actions arising from one and
the same basic impulse -- to express the movement of imaginative visual thought in
marks made with the hand on some kind of two-dimensional surface. There
is no limit to the range of appoaches possible with either medium, as there is no
limit to the forms of expression art may take. But it begins and ends with
making marks.
Text and images copyright 1999, 2005 by Charles Coffman.
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