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This particular graphic was used to identify him in the player select screen. |
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Here is the running sequence. It's twelve frames long in this animated GIF just as it was in the game. |
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This was a pretty gory game. The huge carbine would cause terrible damage to Mitch's opponents. |
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If Mitch makes contact with a surface after a jump cycle , this sequence is programmed in to help him negotiate ledges and platforms in the game. |