Abyssal Hunter Smn Hunter 3B 1/1 R Steve Luke <B, T>: Tap target creature. Abyssal Hunter deals to that creature an amount of damage equal to Abyssal Hunter's power. Some smiles show cheer; some merely show teeth. Acidic Dagger Artifact 4 R Stuart Beel <4, T>: Destroy any non-Wall creature receiving combat damage from target creature this turn. If targeted creature leaves play, bury Acidic Dagger. Use this ability only before defense is chosen. Afiya Grove Enchantment 1G R Stuart Griffin Afiya Grove comes into play with three +1/+1 counters on it. ; During your upkeep, put one of these counters on target creature. ; If Afiya Give has none of these counters on it, bury it. Afterlife Instant 2W U Pete Venters Bury target creature and put an Essence Token into play under control of that creature's controller. Treat this token as a 1/1 white creature with flying. Facets of life, reflections of the soul. Agility Echt Crt 1R C Drew Tucker Enchanted creature gets +1/+1 and gains flanking (whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn). Alarum Instant 1W C Andrew Robinson Untap target non-attacking creature. That creature gets +1/+3 until end of turn. "One timely cry of warning can save nine of surprise." -Sidar Jabari Aleatory Instant 1R U Kevin Walker Play only after defense is chosen. ; Flip a coin; target opponent calls heads or tails while coin is in the air. If the flip ends up in your favor, target creature gets +1/+1 until end of turn. ; Draw a card at the beginning of the next turn's upkeep. Amber Prison Artifact 4 R Donato Giancola You may choose not to untap Amber prison during your untap phase. ; <4, T>: Tap target artifact, creature or land. As long as Amber Prison remains tapped, that permanent does not untap during its controller's untap phase. Amulet of Unmaking Artifact 5 R Kaja Foglio <5, T>, Remove Amulet of Unmaking from the game: Remove target artifact, creature or land from the game. Play this ability as a sorcery. Trade to trade, not to keep. -Suq'Ata motto Ancestral Memories Sorcery 2UUU R William Donohoe Look at the top seven cards of your library. Put two of those cards into your hand and the rest into your graveyard. "Even the ancient storytellers proclaimed Zhalfir to be dominant over all Jamuraa. Kaervek's invasion shocked us all." -Hakim, Loreweaver Armor of Thorns Echt Crt 1G C Alan Rabinowitz You may choose to play Armor of Thorns as an instant; if you do, bury it at end of turn. ; Play only on a non-black creature. ; Enchanted creature gets +2/+2. Armorer Guildmage Smn Wizard R 1/1 C Martin McKenna <B, T>: Target creature gets +1/+0 until end of turn. ; <G, T>: Target creature gets +0/+1 until end of turn. Zhalfir's destiny rings in tempered steel. -Armorer Guild maxim Ashen Powder Sorcery 2BB R Geof Darrow Put target creature card from an opponent's graveyard into play under your control. "What you call decay, I call ripening. You'll gain no sustenance from this harvest." -Kaervek Asmira, Holy Avenger Smn Legend 2GW 2/3 R Rebecca Guay Flying ; At the end of each turn, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from play that turn. "Omens lie in this early harvest's fruit." -Asmira, Holy Avenger Auspicious Ancestor Smn Ancestor 3W 2/3 R Zina Saunders If Auspicious Ancestor is put into the graveyard from play, gain 3 life. ; <1>: Gain 1 life. Use this ability only when a white spell is successfully cast and only once for each such spell. Azimaet Drake Smn Drake 2U 1/3 C Gerry Grace Flying ; <U>: +1/+0 until end of turn. You cannot spend more than <U> in this way each turn. "A vizier's dish, best served drenched in honey and almonds." -Suq'Ata royal recipe Bad River Land U Terese Nielsen Bad River comes into play tapped. ; <T>: Sacrifice Bad River: Search your library for an island or swamp card. Put that land into play. Shuffle your library afterwards. Barbed Foliage Enchantment 2GG U Mark Poole Whenever a creature attacks you, it loses flanking until end of turn. ; Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it. Barbed-Back Wurm Smn Wurm 4B 4/3 U Gary Leach <B>: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn. "The Mwonvuli Jungle has given the darkness teeth for tearing the gift of life from the weak." -Jolrael Barreling Attack Instant 2RR R Ian Miller Target creature gains trample until end of turn. That creature gets +1/+1 until end of turn for each creature that blocks it. "The trollish game of push-fall inspired this impressive tactic." -Sidar Jabari Basalt Golem Artf Crt 5 2/4 U Scott Kirschner Basalt Golem cannot be blocked by artifact creatures. ; Whenever Basalt Golem is blocked by any creature, bury that creature at end of combat and put a Stone token into play under the control of the creature's controller. Treat this token as a 0/2 artifact creature that counts as a Wall. Bay Falcon Smn Falcon 1U 1/1 C Una Fricker Flying ; Attacking does not cause Bay Falcon to tap. "Wear the falcon's feathers in your hair-be fast as the falcon, bright as the Sun." -"Rise on Wings", Zhalfirin song Bazaar of Wonders Echt World 3UU R Liz Danforth When Bazaar of Wonders comes into play, remove all cards in all graveyards from the game. ; Whenever a spell is played, counter it if a card with the same name is in play or in any graveyard. Benevolent Unicorn Smn Unicorn 1W 1/2 C David A. Cherry Whenever a spell assigns damage to a creature or player, that damage is reduced by 1. The best use for a unicorn's horn is to adorn a unicorn. -Femeref adage Benthic Djinn Smn Djinn 2UB 5/3 R Adam Rex Islandwalk (If defending player controls any islands, this creature is unblockable.) ; During your upkeep, lose 2 life. "In all my years I've only met one mage who successfully trapped a djinn-and none who tried and failed." -Talibah, embermage Binding Agony Echt Crt 1B C Robert Bliss For each 1 damage dealt to enchanted creature, Binding Agony deals 1 damage to that creature's controller. A crash of rhinos in my head -Femeref expression meaning "a severe head pain" Blighted Shaman Smn Cleric 1B 1/1 U Ian Miller <T>, Sacrifice a creature: Target creature gets +2/+2 until end of turn. ; <T>, Sacrifice a swamp: Target creature gets +1/+1 until end of turn. Blind Fury Instant 2RR U John Coulthart All creatures lose trample until end of turn. Double all combat damage assigned to creatures this turn. "Tell me . . . have you ever sung the Song of Blood?" -Purraj of Urborg Blinding Light Sorcery 2W U Hannibal King Tap all nonwhite creatures. "My shield will bear a shining sun so you will always be with me. / Inlaid with gold, it will shine like glowing embers." -"Love Song of Night and Day" Blistering Barrier Smn Wall 2R 5/2 C David Ho I live without food, stand without leg, wound without force, and am harder to fight than to kill.  What am I? -Femeref riddle Bone Harvest Instant 2B C Greg Simanson Put any number of target creature cards from your graveyard on top of your library. ; Draw a card at the beginning of the next turn's upkeep. "Only fools believe they will face my armies but once." -Kaervek Bone Mask Artifact 4 R D. Alexander Gregory <2, T>: Prevent all damage to you from any one source. For each 1 damage prevented in this way, remove the top card of your library from the game. "The protection offered comes at a price. How numerous are your kin?" -Purraj of Urborg Boomerang Instant UU C Richard Kane-Ferguson Return target permanent to owner's hand. A lie always returns; be careful how you catch it. Breathstealer Smn Night Stalker 2B 2/2 C Cliff Nielsen <B>: +1/-1 until end of turn. "As a child, I slept with a cloth over my face, to hide from the spirits that might pull the air from my lungs." -Mosi, Femeref weaver Brushwagg Smn Brushwagg 1GG 3/2 R Ian Miller If Brushwagg blocks or is blocked, it gets -2/+2 until end of turn. "Defiantly, the young cyclops popped the brushwagg into his mouth. His cheeks suddenly puffed, his eye bulged, and he was forced to agree with his elder." -Afari, Tales Builder's Bane Sorcery XXR C Charles Gillespie Destroy X target artifacts. For each artifact put into the graveyard in this way, Builder's Bane deals 1 damage to that artifact's controller. There is only so much a person may be buried with. Burning Palm Efreet Smn Efreet 2RR 2/2 U Dermot Power <1RR>: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn. Even the lion envies the lark. Burning Shield Askari Smn Knight 2R 2/2 C Dan Frazier Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) ; <RR>: First strike until end of turn. "Any day that I ride my horse up to my ankles in the remains of my enemies is a good day." -Akin, seasoned askari Cadaverous Bloom Enchantment 3BG R Alan Rabinowitz Choose a card in your hand and remove it from the game: Add <BB> or <GG> to your mana pool. Play this ability as a mana source. "It's filthy work, planting them." -Kifimbo, Shadow Guildmage Cadaverous Knight Smn Knight 2B 2/2 C Dermot Power Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) ; <1BB>: Regenerate Grieve for the soul in death dishonored. -Shadow Guild saying Canopy Dragon Smn Dragon 4GG 4/4 R Alan Rabinowitz Trample ; <1G>: Flying and loses trample until end of turn. "In the Mwonvuli you must divide your attention between what hangs overhead and what lies underfoot." -Sidar Jabari Carrion Instant 1BB R Geof Darrow Sacrifice a creature: Put into play a number of Maggot tokens equal to the sacrificed creature's power. Treat these tokens as 0/1 black creatures. King or herder, the maggots care not. Catacomb Dragon Smn Dragon 4BB 4/4 R David O'Connor Flying ; Whenever Catacomb Dragon is blocked by any nonartifact, non-Dragon creature, that creature's power is halved, rounded up, until end of turn. Celestial Dawn Enchantment 1WW R Liz Danforth All nonland cards you own that are not in play are white. All nonland permanents you control are white. All lands you control are plains. All colored mana symbols in all costs on all of these cards and permanents are <W>. Cerulean Wyvern Smn Wyvern 4U 3/3 U Gerry Grace Flying, protection from green "Once, a Quirion asked why I was so cautious when the day was clear. I told him of the sky-blue hide of the cerulean wyvern, and he offered me double if I could conjure a strong tailwind!" -Sisay, Captain of the Weatherlight Chaos Charm Instant R C Steve Luke Choose one - Target creature is unaffected by summoning sickness this turn; or Chaos Charm deals 1 damage to target creature; or destroy target Wall. Chaosphere Echt World 2R R Steve Luke Creatures with flying cannot block creatures without flying. ; Creatures without flying can block creatures with flying. "I dance the nothing dance, / Feet in the air, knives in the ground." -Femeref chant Charcoal Diamond Artifact 2 U Drew Tucker Charcoal Diamond comes into play tapped. ; <T>: Add <B> to your mana pool. Play this ability as a mana source. Chariot of the Sun Artifact 3 U Gerry Grace <2, T>: Target creature you control gains flying and has its toughness reduced to 1 until end of turn. "Sun follows Moon until she tires, then carries her until she's strong / and runs ahead of him again." -"Love Song of Night and Day" Choking Sands Sorcery 1BB C Roger Raupp Destroy target nonswamp land. If that land is a nonbasic land, Choking Sands deals 2 damage to the land's controller. "The people wiped the sand from their eyes and cursed-and left the barren land to the hyenas and vipers." -Afari, Tales Cinder Cloud Instant 3RR U JOCK Destroy target creature. If a white creature is put into the graveyard in this way, Cinder Cloud deals to that creature's controller an amount of damage equal to the creature's power. Circle of Despair Enchantment 1WB R Scott Fischer <1>, Sacrifice a creature: Prevent all damage to any creature or player from any one source. "Life is a resource that should belong only to the strong." -Shauku, Endbringer Civic Guildmage Smn Wizard W 1/1 C Andrew Robinson <G, T>: Target creature gets +0/+1 until end of turn. ; <U, T>: Put target creature you control on top of owner's library. To condemn the innocent you must first condemn yourself. -Civic Guild maxim Cloak of Invisibility Echt Crt U C John Coulthart Enchanted creature gains phasing and cannot be blocked except by Walls. "Useful . . . if you can find it." -Pashad ibn Asim, Suq'Ata trader Consuming Ferocity Echt Crt 1R U Scott Kirschner Play only on a non-Wall creature. ; Enchanted creature gets +1/+0. ; During your upkeep, put a +1/+0 counter on enchanted creature. At the end of any upkeep, if that creature has three of these counters on it, bury the creature and it deals to its controller an amount of damage equal to its power. Coral Fighters Smn Merfolk 1U 1/1 U Steve Luke If Coral Fighters attacks and is not blocked, look at the top card of defending player's library. You may choose to put that card on the bottom of that player's library. Crash of Rhinos Smn Rhinos 6GG 8/4 C Steven White Trample Love is like a rhino, short-sighted and hasty; if it cannot find a way, it will make a way. -Femeref adage Crimson Hellkite Smn Dragon 6RRR 6/6 R Gerry Grace Flying ; < X, T>: Crimson Hellkite deals X damage to target creature. Spend only red mana in this way. "Dragonfire forged me a warrior." -Rashida Scalebane Crimson Roc Smn Roc 4R 2/2 U Ian Miller Flying ; If Crimson Roc blocks any creature without flying, Crimson Rock gets +1/+0 and gains first strike until end of turn. Crypt Cobra Smn Cobra 3B 3/3 U Ron Spencer If Crypt Cobra attacks and is not blocked, defending player gets a poison counter. If any player has ten or more poison counters, he or she loses the game. Crystal Golem Artf Crt 4 3/3 U Mike Dringenberg At the end of your turn Crystal Golem phases out. "Once, a wealthy king commissioned an artificial creature to be crafted from the royal treasury, thinking it a clever ploy to have the jewels guard themselves." -Azeworai, "The Golem's Wish" Crystal Vein Land U Pat Morrissey <T>: Add one colorless mana to your mana pool. ; <T>, Sacrifice Crystal Vein>: Add two colorless mana to your mana pool. Cursed Totem Artifact 2 R D. Alexander Gregory Players cannot play any creature abilities requiring an activation cost. Pass me from soul to soul / soldier to herder, herder to beast, beast to soil / until I am everywhere. / Then pass me those souls. -Totem inscription (translated) Cycle of Life Enchantment 1GG R Chippy Return Cycle of Life to owner's hand: Target creature you summoned this turn is 0/1 until the beginning of your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature. Thus does nature assert herself. Daring Apprentice Smn Wizard 1UU 1/1 R Kaja Foglio <T>, Sacrifice Daring Apprentice: Counter target spell. In front of every great wizard is a doomed apprentice. Dark Banishing Instant 2B C Dermot Power Bury target nonblack creature. "Femeref was guided by the wisdom of the Council of Voices. But in one terrible instant, they were slain, leaving Asmira as the sole voice of leadership." -Hakim, Loreweaver Dark Ritual Mana Source B C John Coulthart Add <BBB> to your mana pool. "The ceremony ended with a voice from the shadows, a voice with vast, ominous power." -Kifimbo, Shadow Guildmage Dazzling Beauty Instant 2W C Harold McNeill Play only when defense is chosen. ; Target unblocked creature is considered blocked. ; Draw a card at the beginning of the next turn's upkeep. Decomposition Echt Crt 1G U Drew Tucker Play only on a black creature. ; Enchanted creature gains "Cumulative upkeep - 1 life." ; If enchanted creature is put into the graveyard, its controller loses 2 life. Delirium Instant 1BR U Terese Nielsen Play only on target opponent's turn. ; Tap target creature that player controls. That creature deals to the player an amount of damage equal to its power. The creature neither deals nor receives combat damage this turn. Dirtwater Wraith Smn Wraith 3B 1/3 C Steve Luke Swampwalk (If defending player controls any swamps, this creature is unblockable.) ; <B>: +1/+0 until end of turn. "The foul entities of the Uuserk swamp had never before dared to spread their influence to the very heart of Zhalfir." -Hakim, Loreweaver Discordant Spirit Smn Spirit 2BR 2/2 R Alan Rabinowitz At end of target opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn. ; At the end of your turn, remove all these counters from Discordant Spirit. Disempower Instant 1W C John Matson Put target artifact or enchantment on top of owner's library. "Mangara is gone. Who among you doubts that I have taken his power?" -Kaervek Disenchant Instant 1W C Charles Gillespie Destroy target artifact or enchantment. "There are harsher ways to learn the meaning of the word 'no."' -Rashida Scalebane Dissipate Interrupt 1UU U Richard Kane-Ferguson Counter target spell. Remove that card from the game. "If you weren't born with it, you don't need it." -Grahilah, former trader of Amiqat Divine Offering Instant 1W C Terese Nielsen Destroy target artifact. Gain an amount of life equal to that artifact's casting cost. "Suq'Ata believe in trade; Femeref, alms; Zhalfirins, steel.  Be warned, Kaervek-now we are joined." -Sidar Jabari Divine Retribution Instant 1W R Charles Gillespie For each attacking creature Divine Retribution deals 1 damage to target attacking creature "To the undiscerning eye, justice and vengeance can look the same." -Rashida Scalebane Drain Life Sorcery 1B C Richard Kane-Ferguson For each <B> you spend in addition to the casting cost, Drain Life deals 1 damage to target creature or player. Gain 1 life for each 1 damage dealt, but not more than the toughness of the creature or the life total of the player Drain Life damages. Dread Specter Smn Specter 3B 2/2 U Kathryn Rathke Whenever Dread Specter blocks or is blocked by a nonblack creature, destroy that creature at end of combat. Whatever follows life is incurable. -Zhalfirin aphorism Dream Cache Sorcery 2U C D. Alexander Gregory Draw 3 cards. Choose two cards from your hand and put both on either the top or the bottom of your library. Dreams' riches are easily spent. -Suq'Ata adage Dream Fighter Smn Soldier 2U 1/1 C Drew Tucker Whenever Dream Fighter blocks or is blocked by a creature, Dream Fighter and that creature phase out. Not only the sleeping should fear dreams. Dwarven Miner Smn Dwarf 1R 1/2 U JOCK <2R, T>: Destroy target nonbasic land. "Fetch the pestridder, Paka-we've got dwarves in the rutabagas!" -Jamul, Femeref farmer Dwarven Nomad Smn Dwarf 2R 1/1 C Mike Kimble <T>: Target creature with power 2 or less is unblockable this turn. A dwarf's life belongs as much to the land as to the dwarf. -Creed of the Stonethrow Clan Early Harvest Instant 1GG R Janine Johnston Target player untaps all basic lands he or she controls. "Tonight we'll eat a farewell feast. Cold corn porridge is not enough. / Let's peel papayas, pineapples, and mangoes, drink coconut milk, / and bake bananas." -"Love Song of Night and Day" Ebony Charm Instant B C Gerry Grace Choose one - Target opponent loses 1 life and you gain 1 life; or remove from the game up to three cards in any player's graveyard; or target creature cannot be blocked this turn except by artifact or black creatures. Ekundu Cyclops Smn Cyclops 3R 3/4 C Robert Bliss If any creature you control attacks, Ekundu Cyclops also attacks if able. "Big one I, / One big eye./ One-eye see/ Two-eye die!" -Traditional cyclops chant Ekundu Griffin Smn Griffin 3W 2/2 C David A. Cherry Flying, first strike "My goat was a small price to pay for the chance to see the hunting griffin dive and seize it." -Pashad ibn Asim, Suq'Ata trader Elixir of Vitality Artifact 4 U Douglas Shuler Elixir of Vitality comes into play tapped. ; <T>, Sacrifice Elixir of Vitality: Gain 4 life. ; <8, T>, Sacrifice Elixir of Vitality: Gain 8 life. "Eternal life or your money back." -Unnamed Suq'Ata merchant, deceased Emberwilde Caliph Smn Djinn 2UR 4/4 R Jennifer Law Flying, trample ; Emberwilde Caliph attacks each turn if able. ; For each damage Emberwilde Caliph successfully deals, lose 1 life. The fire breaths while the air burns. Emberwilde Djinn Smn Djinn 2RR 5/4 R Mike Dringenberg Flying ; During each player's upkeep, he or she may pay <RR> or 2 life to gain control of Emberwilde Djinn. A hefty price is no guarantee of quality merchandise. Energy Bolt Sorcery XRW R Scott Kirschner Energy Bolt deals X damage to target player, or target player gains X life. Life and death are two faces of the same coin. Energy Vortex Enchantment 3UU R Tom Wänerstrand When you play Energy Vortex, choose target opponent. ; At the beginning of your upkeep, remove all energy counters from Energy Vortex. ; During chosen opponent's upkeep, he or she pays <1> for each energy counter on Energy Vortex, or it deals 3 damage to him or her. ; <X>: Put X energy counters on Energy Vortex. Use this ability only during your upkeep. Enfeeblement Echt Crt BB C John Bolton Enchanted creature gets -2/-2. "If it is weak, either kill it or ignore it. Anything else honors it." -Kaervek Enlightened Tutor Instant W U Dan Frazier Search your library for an artifact or enchantment card and reveal that card to all players. Shuffle your library and put the revealed card back on top of it. "I do not teach. I simply reveal." -Daudi, Femeref tutor Ersatz Gnomes Artf Crt 3 1/1 U Ron Spencer <T>: Target spell is colorless. Play this ability as an interrupt. ; <T>: Target permanent is colorless until end of turn. From jungle to sea, from sea to stone, from stone to field, from field to bone. What am I? -Zhalfirin riddle Ether Well Instant 3U U Charles Gillespie Put target creature on top of owner's library. If that creature is red, you may choose to put it on the bottom of owner's library instead. "Whoa-my tail will never fit through that hole!" Ethereal Champion Smn Avatar 2WWW 3/4 R Terese Nielsen Pay 1 life: Prevent 1 damage to Ethereal Champion. "If I have learned anything as a wizard it is this: never fight your own battles." -Waffa, sorcerer of Nyomba Fallow Earth Sorcery 2G U Janine Johnston Put target land on top of owner's library. ". . .and when the farmer awoke the next morning, all the seeds from his field were once again in their sacks." -Afari, Tales Favorable Destiny Echt Crt 1W U Tom Gianni As long as enchanted creature's controller controls at least one other creature, enchanted creature cannot be the target of spells or effects. ; As long as enchanted creature is white, it gets +1/+2. Femeref Archers Smn Archers 2G 2/2 U William Donohoe <T>: Femeref Archers deals 4 damage to target attacking creature with flying. "They say a Zhalfirin archer can split the eye of a griffin. Nonsense, of course: they have no faith to guide their darts." -Nuru, Femeref archer Femeref Healer Smn Cleric 1W 1/1 C Steve Luke <T>: Prevent 1 damage to any creature or player. "Faith is my shield, and hope is my armor; I am vulnerable only to myself." -Asmira, Holy Avenger Femeref Knight Smn Knight 2W 2/2 C Tony Roberts Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn) ; <W>: Attacking does not cause Femeref Knight to tap this turn. "I will return / with lizard skins for your sandals. Paint your eyes black and wait for me." -"Love Song of Night and Day" Femeref Scouts Smn Scouts 2W 1/4 C Zak Plucinski "The days before the war were filled with strange portents: scouts and herders spoke of villages reduced to ash, of farmers taken from their fields, and of foul beasts roaming the plains in packs. I know, for I spoke to them all." -Hakim, Loreweaver Feral Shadow Smn Night Stalker 2B 2/1 C Cliff Nielsen Flying "The night stalkers are such a minor power in Urborg. Their sad eagerness to elevate themselves makes them willing tools in the plundering of little Femeref." -Kaervek Fetid Horror Smn Shade 3B 1/2 C Gary Leach <B>: +1/+1 until end of turn. "Of the six who went down the Uuserk Trail to scout ahead, one returned. She clawed at her eyes and nostrils and sobbed with horror. I was curious about what she saw, but we chose another path." -Scout Ekemet, final journal Final Fortune Instant RR R D. Alexander Gregory Take another turn after this one. You lose the game at the end of that turn. Want all, lose all. -Zhalfirin aphorism Fire Diamond Artifact 2 U Richard Thomas Fire Diamond comes into play tapped. ; <T>: Add <R> to your mana pool. Play this ability as a mana source. Firebreathing Echt Crt R C Mike Kerr <R>: Enchanted creature gets +1/+0 until end of turn. "Magic's only part of it, my friend. Diet does the rest." -Pashad ibn Asim, Suq'Ata trader Flame Elemental Smn Elemental 2RR 3/2 U Richard Kane-Ferguson <R, T>, Sacrifice Flame Elemental: Flame Elemental deals an amount of damage equal to its power to target creature. Storyteller: By my hand in the fire, this story is a tale of power./ Listeners: May it give you strength. Flare Instant 2R C Greg Simanson Flare deals 1 damage to target creature or player. ; Draw a card at the beginning of the next turn's upkeep. In the forest, fires light the sky as black clouds unfold their weight." -"Love Song of Night and Day Flash Instant 1U R David Ho Choose a creature card from your hand and put it into play as though it were just played. Pay the creature's casting cost reduced by up to <2>. If you cannot, bury the creature. Flood Plain Land U Pat Morrissey Flood Plain comes into play tapped. ; <T>, Sacrifice Flood Plain: Search your library for a plains or island card. Put that land into play. Shuffle your library afterwards. Floodgate Smn Wall 3U 0/5 U Jeff Miracola If Floodgate gains flying, bury it. ; If Floodgate leaves play, it deals to each non-blue creature without flying 1 damage for each two islands you control. "Quick, Rhirhok-teach me to swim!" -Makht, goblin casualty Fog Instant G C Harold McNeill Creatures deal no combat damage this turn. More armies have been lost in the confusion of the jungle mists than to any battle." -Jolrael Foratog Smn Atog 2G 1/2 U Mark Poole <G>, Sacrifice a forest: +2/+2 until end of turn. Five hundred years to grow-barely a minute to eat. Forbidden Crypt Enchantment 3BB R D. Alexander Gregory For each card you would draw, instead choose target card in your graveyard and put it into your hand. If you cannot, you lose the game. ; Whenever a card is put into your graveyard, remove that card from the game. Forest Land C Tony Roberts <T>: Add <G> to your mana pool. Forest Land C Tony Roberts <T>: Add <G> to your mana pool. Forest Land C Tony Roberts <T>: Add <G> to your mana pool. Forest Land C Tony Roberts <T>: Add <G> to your mana pool. Forsaken Wastes Echt World 2B R Kevin Walker Players cannot gain life. ; During each player's upkeep, that player loses 1 life. ; If Forsaken wastes is the target of a successfully cast spell, that spell's caster loses 5 life. Frenetic Efreet Smn Efreet 1UR 2/1 R Tom Gianni Flying ; <0>: Flip a coin; target opponent calls heads or tails while coin is in the air. If the flip ends up in your favor, Frenetic Efreet phases out. Otherwise, bury Frenetic Efreet. Giant Mantis Smn Mantis 3G 2/4 C Randy Gallegos Giant Mantis can block creatures with flying. "I hate insects of every sort. The only mercy is that they are generally small." -Mwani, Mtenda goatherd Gibbering Hyenas Smn Hyenas 2G 3/2 C Una Fricker Gibbering Hyenas cannot block black creatures. Hyenas laughing-what's the joke? -Femeref phrase meaning "that's not funny" Goblin Elite Infantry Smn Goblins 1R 2/2 C Robert Bliss If Goblin Elite Infantry blocks or is blocked, it gets -1/-1 until end of turn. They talk a good fight. Goblin Scouts Sorcery 3RR U Geof Darrow Put three Goblin Scout tokens into play. Treat these tokens as 1/1 red creatures with mountainwalk that count as Goblins (If defending player controls any mountains, these creatures are unblockable). "Pathetic-like I wouldn't know a goblin painted up to look like a dwarf!" -Pashad ibn Asim, Suq'Ata trader Goblin Soothsayer Smn Goblin R 1/1 U Robert Bliss <R, T>, Sacrifice a Goblin: All red creatures get +1/+1 until end of turn. "I see a great victory and rivers of blood. And . . . hmm, looks like a spleen." -Grishnak, goblin soothsayer Goblin Tinkerer Smn Goblin 1R 1/2 C Hannibal King <R, T>: Destroy target artifact. That artifact deals an amount of damage equal to its casting cost to Goblin Tinkerer. "Can they do that?" -Imwita, Zhalfirin artificer, last words Granger Guildmage Smn Wizard G 1/1 C Dan Frazier <W, T>: Target creature gains first strike until end of turn. ; <R, T>: Granger Guildmage deals 1 damage to target creature or player and 1 damage to you. Leave no mouth agape, no stomach unfilled. -Granger Guild maxim Grasslands Land U John Avon Grasslands comes into play tapped. ; <T>, Sacrifice Grasslands: Search your library for a forest or plains card. Put that land into play. Shuffle your library afterwards. Grave Servitude Echt Crt 1B C Adrian Smith You may choose to play Grave Servitude as an instant; if you do, bury it at end of turn. ; Enchanted creature gets +3/-1 and is black. "I no longer believe in a final resting place." -Shauku, Endbringer Gravebane Zombie Smn Zombie 3B 3/2 C Gary Leach If Gravebane Zombie is put into the graveyard from play, put Gravebane Zombie on top of owner's library. "A zombie's bed must be a lumpy one or he wouldn't leave it so often." -Rana, Suq'Ata market fool Grim Feast Enchantment 1BG R Mike Kimble At the beginning of your upkeep, Grim Feast deals 1 damage to you. ; Whenever a creature is put into target opponent's graveyard from play, gain an amount of life equal to that creature's toughness. "Hmmm-midnight snack." Grinning Totem Artifact 4 R Donato Giancola <2, T>, Sacrifice Grinning Totem: Search target opponent's library for any card and put it face-up in front of you. That player shuffles his or her library afterwards. You may play the card as though it were in your hand. If you do not play the card by the beginning of your next upkeep, put it into owner's graveyard. Hakim, Loreweaver Smn Legend 3UU 2/4 R Alan Rabinowitz Flying ; <UU>: Put target creature enchantment card from your graveyard on Hakim, Loreweaver. Treat that enchantment as though it were just played. Use this ability only during your upkeep and only if there are no enchantments on Hakim. ; <UU, T>: Destroy all enchantments on Hakim. Hall of Gemstone Echt World 1GG R David A. Cherry During each player's upkeep, that player chooses a color. Until end of turn, each mana-producing land produces mana of the chosen color instead of its normal color. Hammer of Bogardan Sorcery 1RR R Ron Spencer Hammer of Bogardan deals 3 damage to target creature or player. ; <2RRR>: Return Hammer of Bogardan to your hand. Use this ability only during your upkeep, and only if Hammer of Bogardan is in your graveyard. Harbinger of Night Smn Spirit 2BB 2/3 R Tom Kyffin During your upkeep, put a -1/-1 counter on each creature. Embrace the Harbinger -Suq'Ata expression meaning "abandon hope" Harbor Guardian Smn Guardian 2UW 3/4 U Stuart Beel Harbor Guardian can block creatures with flying. ; If Harbor Guardian attacks, defending player may draw a card. "Our guardian levies a tax on all traders. Wise travelers pay with a minimum of fuss." -Qhattib, Vizier of Amiqat Harmattan Efreet Smn Efreet 2UU 2/2 U Drew Tucker Flying ; <1UU>: Target creature gains flying until end of turn. "One moment I was walking along the beach, and the next I was high in the air, staring into a hideous smiling face." -Tarub, Suq'Ata sailor Haunting Apparition Smn Ghost 1UB 1+*/2 U Chippy Flying ; Haunting Apparition has power equal to 1 plus the number of green creature cards in target opponent's graveyard. Like some foul herdbeast, it grazes on the dead. Hazerider Drake Smn Drake 2WU 2/3 U Zina Saunders Flying, protection from red "The hazerider danced in the thunderstorm and sang to its music." -Afari, Tales Healing Salve Instant W C Hannibal King Target player gains 3 life, or prevent up to 3 damage to any creature or player. "The Femeref look only to the Sun for healing; they have never truly understood life's cycle." -Kifimbo, Shadow Guildmage Hivis of the Scale Smn Legend 3RR 3/4 R Andrew Robinson You may choose not to untap Hivis of the Scale during your untap phase. ; <T>: Gain control of target Dragon. If Hivis becomes untapped or you lose control of Hivis, lose control of that Dragon. Horrible Hordes Artf Crt 3 2/2 U Ian Miller Rampage 1 (For each creature assigned to block it beyond the first, the creature gets +1/+1 until end of turn.) Few are able to underestimate the hordes. Igneous Golem Artf Crt 5 3/4 U Adam Rex <2>: Trample until end of turn. "The creature rose from the mountain, its body weeping fire." -Afari, Tales Illicit Auction Sorcery 3RR R Scott Kirschner Choose target creature. Each player may bid life for control of that creature. You begin the bidding with a high bid of 0. Proceeding in turn order, each player may top the high bid. The auction ends when the high bid stands. The high bidder loses an amount of life equal to the high bid and gains control of the creature. Illumination Interrupt WW U David O'Connor Counter target artifact or enchantment spell. That spell's caster gains an amount of life equal to the spell's casting cost. "A brilliant light can either illuminate or blind. How will you know which until you open your eyes?" -Asmira, Holy Avenger Incinerate Instant 1R C Brian Snõddy Incinerate deals 3 damage to target creature or player. A creature damaged by Incinerate cannot regenerate this turn. "Never taunt an embermage, 'What are you going to do about it?' " -Akin, seasoned askari Infernal Contract Sorcery BBB R Roger Raupp Pay half your life, rounded up: Draw four cards. "But I signed nothing!" -Taraneh, Suq'Ata mage Iron Tusk Elephant Smn Elephant 4W 3/3 U Tony Roberts Trample "The fury in the lion's eye;/ the patience in the hippo's yawn;/ the pride within the griffin's cry/ are one within the iron tusk's stride." -"Iron Tusk," Femeref song Island Land C Douglas Shuler <T>: Add <U> to your mana pool. Island Land C Douglas Shuler <T>: Add <U> to your mana pool. Island Land C Douglas Shuler <T>: Add <U> to your mana pool. Island Land C Douglas Shuler <T>: Add <U> to your mana pool. Ivory Charm Instant W C Gerry Grace Choose one - All creatures get -2/-0 until end of turn; or prevent 1 damage to any creature or player; or tap target creature. Jabari's Influence Instant 3WW R Gerry Grace Play only after combat. ; Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it. "Common soldiers can't understand what a sidar knows: the enemy can be a resource." -Sidar Jabari Jolrael's Centaur Smn Centaur 1GG 2/2 C Junior Tomlin Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) ; Jolrael's Centaur cannot be the target of spells or effects. "What need have I for cavalry when I can have horse and rider both in one?" -Jolrael Jolt Instant 2U C John Matson Tap or untap target artifact, creature or land. ; Draw a card at the beginning of the next turn's upkeep. "There's nothing like a sudden shock to clarify one's thoughts." -Pashad ibn Asim, Suq'Ata trader Jungle Patrol Smn Soldiers 3G 3/2 R Mark Poole <1G, T>: Put a Wood token into play. Treat this token as a 0/1 green creature that counts as a Wall. ; Sacrifice a Wood token: Add <R> to your mana pool. Play this ability as a mana source. Jungle Troll Smn Troll 1RG 2/1 U John Bolton <R>: Regenerate. ; <G>: Regenerate. "You eat plants; I eat plants. You eat beasts; I eat you." -Drulvurg, troll king Jungle Wurm Smn Wurm 3GG 5/5 C Tom Kyffin For each creature assigned to block it beyond the first, Jungle Wurm gets -1/-1 until end of turn. Broad as a baobab-and about as smart. Kaervek's Hex Sorcery 3B U Ian Miller Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature. "If the curse does not strike you dead, question your soul." -Kaervek Kaervek's Purge Sorcery XBR U Richard Kane-Ferguson Destroy target creature with casting cost equal to X. If that creature is put into the graveyard in this way, Kaervek's Purge deals to the creature's controller an amount of damage equal to the creature's power. Kaervek's Torch Sorcery XR C John Coulthart Interrupts that target Kaervek's Torch each cost an additional <2> to play. ; Kaervek's Torch deals X damage to target creature or player. The pulsing heat of the midday Sun burns in the Lion's eye. -Stone inscription, source unknown Karoo Meerkat Smn Meerkat 1G 2/1 U Janine Johnston Protection from blue "Be like the meerkat, my daughters: ever vigilant, true to your own, and wary of strangers." -Nabil Alamat, Suq'Ata merchant Kukemssa Pirates Smn Pirates 3U 2/2 R JOCK If Kukemssa Pirates attacks and is not blocked, you may choose to have it deal no damage to defending player this turn. If you do, gain control of target artifact that player controls. ". . .pirates gambled with a djinn and lost the thing more dear than gold." -"Love Song of Night and Day" Kukemssa Serpent Smn Serpent 3U 4/3 C Ian Miller Islandhome (If defending player controls no islands, this creature cannot attack. If you control no islands, bury this creature.) ; <U>, Sacrifice an island: Target land an opponent controls is an island until end of turn. Lead Golem Artf Crt 5 3/5 U Hannibal King If Lead Golem attacks, it does not untap during your next untap phase. Slow and heavy swings the club. Leering Gargoyle Smn Gargoyle 1WU 2/2 R Dermot Power Flying ; <T>: Leering Gargoyle gets -2/+2 and loses flying until end of turn. "Only a gargoyle would take such delight in a thunderstorm." -Qhattib, Vizier of Amiqat Lightning Reflexes Echt Crt 1R C Tom Kyffin You may choose to play Lightning Reflexes as an instant; if you do, bury it at end of turn. ; Enchanted creature gets +1/+0 and gains first strike. "Inhale. Kill. Exhale." Lion's Eye Diamond Artifact 0 R Margaret Organ-Kean Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Play this ability as a mana source. Held in the lion's eye - Zhalfirin saying meaning "caught in the moment of crisis" Locust Swarm Smn Swarm 3G 1/1 U William Donohoe Flying ; <G>: Regenerate ; <G>: Untap Locust Swarm. Use this ability only once each turn. Better a fierce thunderhead than a sky filled with locusts. Lure of Prey Instant 2GG R Andrew Robinson Play only if an opponent successfully cast a summon spell this turn. ; Put a green summon card from your hand into play as though it were just played. Malignant Growth Enchantment 3GU R Scott Fischer Cumulative upkeep <1> ; During your upkeep, put a growth counter on Malignant Growth. ; During target opponent's draw phase, he or she draws an additional card for each growth counter on Malignant Growth. For each card that opponent draws in this way, Malignant growth deals 1 damage to him or her. Mana Prism Artifact 3 U Margaret Organ-Kean <T>: Add one colorless mana to your mana pool. Play this ability as a mana source. ; <1, T>: Add one mana of any color to your mana pool. Play this ability as a mana source. Mangara's Blessing Instant 2W U David A. Cherry Gain 5 life. ; If a spell or effect controlled by an opponent causes you to discard Mangara's Blessing, gain 2 life and return Mangara's Blessing from your graveyard to your hand at end of turn. Mangara's Equity Enchantment 1WW U Alan Rabinowitz When you play Mangara's Equity, choose black or red. ; During your upkeep, pay <1W> or bury Mangara's Equity. ; For each 1 damage a creature of the chosen color deals to you or a white creature you control, Mangara's Equity deals 1 damage to that creature. Mangara's Tome Artifact 5 R John Bolton When Mangara's Tome comes into play, search your library and choose any five cards. Shuffle these cards and put them face down under Mangara's Tome. Shuffle your library afterwards. ; If you lose control of Mangara's Tome, remove all cards under it from the game. ; <2>: Instead of drawing a card, put the top card from under Mangara's Tome into your hand. Marble Diamond Artifact 2 U Jeff Miracola Marble Diamond comes into play tapped. ; <T>: Add <W> to your mana pool. Play this ability as a mana source. Maro Smn Nature Spirit 2GG */* R Stuart Griffin Maro has power and toughness each equal to the number of cards in your hand. No two see the same Maro. Meddle Interrupt 1U U Brian Snõddy Target spell, which targets a single creature, targets another creature of your choice instead. The new target must be legal. "Shadimir was as surprised as he was relieved when the blow turned aside." -Afari, Tales Melesse Spirit Smn Angel 3WW 3/3 U Gerry Grace Flying, protection from black Like a laughing knife, immaculate and sharp, is the Melesse. Memory Lapse Interrupt 1U C Rebecca Guay Counter target spell. Put that spell on top of owner's library. "The caliph was so intelligent he could not remember what he knew." -Azeworai, "Three Riddles" Merfolk Raiders Smn Merfolk 1U 2/3 C Steve Luke Phasing; islandwalk (If defending player controls any islands, this creature is unblockable.) "Turn your back for a second and they just vanish! As if they weren't shifty enough before." -Rhirhok, goblin archer Merfolk Seer Smn Merfolk 2U 2/2 C Steve Luke <1U>: Draw a card. Use this ability only when Merfolk Seer is put into the graveyard from play and only once. The sea leaves no room for tears. -Zhalfirin adage Mind Bend Instant U U Mike Dringenberg Change the text of target permanent by replacing all instances of one color word or basic land type with another. Mind Harness Echt Crt U U John Malloy Play only on a red or green creature. ; Cumulative upkeep <1> ; Gain control of enchanted creature. Centuries ago, Mangara won the loyalty of the Quirion not by ruling their minds but by supporting their independence. Mindbender Spores Smn Wall 2G 0/1 R Ian Miller Flying ; Whenever Mindbender Spores blocks any creature, put four fungus counters on that creature. During its controller's untap phase, remove a fungus counter from the creature. As long as the creature has any fungus counters on it, it does not untap during its controller's untap phase. Mire Shade Smn Shade 1B 1/1 U Randy Gallegos <B>, Sacrifice a swamp: Put a +1/+1 counter on Mire Shade. Play this ability as a sorcery. "We realized the bog had not given up a soul but had come to claim a new one." -Scout Ekemet, final journal Misers' Cage Artifact 3 R Jeff Miracola At end of target opponent's upkeep, if that opponent has 5 or more cards in hand, Miser's Cage deals 2 damage to him or her. "Let him be imprisoned while his possessions wander free." -Suq'Ata legal decree Mist Dragon Smn Dragon 4UU 4/4 R Al Davidson <0>: Flying ; <0>: Loses flying ; <3UU>: Phases out. "Across the plains, farmers who braved the mists began to vanish. Most blamed the goblins; none guessed the truth." -Hakim, Loreweaver Moss Diamond Artifact 2 U Donato Giancola Moss Diamond comes into play tapped. ; <T>: Add <G> to your mana pool. Play this ability as a mana source. Mountain Land C John Avon <T>: Add <R> to your mana pool. Mountain Land C John Avon <T>: Add <R> to your mana pool. Mountain Land C John Avon <T>: Add <R> to your mana pool. Mountain Land C John Avon <T>: Add <R> to your mana pool. Mountain Valley Land U Kari Johnson Mountain Valley comes into play tapped. ; <T>: Sacrifice Mountain Valley to search your library for a mountain or forest. Put that land into play and shuffle your library. Mtenda Griffin Smn Griffin 3W 2/2 U Janine Johnston Flying ; <W, T>: Return Mtenda Griffin to owner's hand and return target Griffin card in your graveyard to your hand. Use this ability only during your upkeep. "Unlike Zhalfir, the griffin needs no council to keep harmony among its parts." -Asmira, Holy Avenger Mtenda Herder Smn Scout W 1/1 C Zina Saunders Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) "All animals-even humans-can be herded. The trick is to make them think they choose their own destination." -Mangara Mtenda Lion Smn Lion G 2/1 C Stuart Griffin If Mtenda Lion attacks, defending player may pay <U> to have it deal no combat damage this turn. "The lion drank that lake right up! In thanks, he gave Siti the power to speak with lions and make them leave the goats alone." -Afari, Tales Mystical Tutor Instant U U David O'Connor Search your library for an instant, interrupt, mana source, or sorcery card and reveal that card to all players. Shuffle your library and put the revealed card back on top of it. "To the tutors, a 'poem of sand' was of little account, a 'poem of ivory, ' priceless." -Afari, Tales Natural Balance Sorcery 2GG R John Malloy Each player controlling six or more lands sacrifices enough lands to reduce his or her land total to five. ; Each player controlling four or fewer lands may search his or her library for enough basic land to bring his or her land total to five and put those lands into play. Those players shuffle their library afterwards. Nettletooth Djinn Smn Djinn 3G 4/4 U Janine Johnston During your upkeep, Nettletooth Djinn deals 1 damage to you. "The few of us who survived were denied entry to our camp for two days-so like the pox were the marks we bore." -Travelogue of Najat Noble Elephant Smn Elephant 3W 2/2 C Tony Roberts Banding, trample "Proud am I, / strong am I, / courageous in defending my children / and fierce in punishing what stands in my way." -"So the Elephant Speaks", Zhalfirin song Nocturnal Raid Instant 2BB U John Matson All black creatures get +2/+0 until end of turn. "The finest offering of night is not stealth but daring." -Tetlok, Breathstealer Null Chamber Echt World 3W R Douglas Shuler You and target opponent each name any card except a basic land. Those cards cannot be played. Discovered by Femeref mages, the Null Chamber is the ultimate testing ground for the uncreative. Pacifism Echt Crt 1W C Robert Bliss Enchanted creature cannot attack or block. For the first time in his life, Grakk felt a little warm and fuzzy inside. Painful Memories Sorcery 1B U John Coulthart Look at target opponent's hand. Choose one of those cards and put it on top of his or her library. "It is terrible how one brief action can live forever in memory." -Jolrael Patagia Golem Artf Crt 4 2/3 U Scott Kirschner <3>: Flying until end of turn. It scattered falcons like a lion hunting among jackals. Paupers' Cage Artifact 3 R Mike Kimble At end of target opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to him or her. A cage may keep you in, but it does not keep the stones out. Pearl Dragon Smn Dragon 4WW 4/4 R Ian Miller Flying ; <1W>: +0/+1 until end of turn. "They knew Bantau was lost when, to hide the pearl he had found on the beach, he swallowed it-and soon grew wings." -Hakim, Loreweaver Phyrexian Dreadnought Artf Crt 1 12/12 R Pete Venters Trample ; When Phyrexian Dreadnought comes into play, sacrifice any number of creatures with total power 12 or more, or bury Phyrexian Dreadnought. Phyrexian Purge Sorcery 2BR R Robert Bliss Pay 3 life per target: Destroy any number of target creatures. Only those who have nothing have nothing to fear. Phyrexian Tribute Sorcery 2B R John Matson Sacrifice two creatures: Destroy target artifact. "In your final breath you still have something to offer Phyrexia." -Afari, Tales Phyrexian Vault Artifact 3 U Hannibal King <2, T>, Sacrifice a creature: Draw a card. "The secrets of Phyrexia are expensive. You will pay in brass and bone, steel and sinew." -Kaervek Plains Land C Tom Wänerstrand <T>: Add <W> to your mana pool. Plains Land C Tom Wänerstrand <T>: Add <W> to your mana pool. Plains Land C Tom Wänerstrand <T>: Add <W> to your mana pool. Plains Land C Tom Wänerstrand <T>: Add <W> to your mana pool. Political Trickery Sorcery 2U R Scott Kirschner Choose target land you control and target land an opponent controls. Exchange control of these lands. "Politics is a game-move a stone here, move a stone there-except sometimes the stones bleed." -Shauku, Endbringer Polymorph Sorcery 3U R Robert Bliss Bury target creature. That creature's controller reveals cards from the top of his or her library until a creature card is revealed and then puts that creature into play under his or her control as though it were just played. The player shuffles all other revealed cards into his or her library. "Ahh! Opposable digits!" Power Sink Interrupt XU C Charles Gillespie Counter target spell unless that spell's caster pays an additional <X>. That player draws and pays all mana from lands and mana pool until <X> is paid; he or she may also draw and pay mana from other sources if desired. Preferred Selection Enchantment 2GG R Kevin Walker At the beginning of your draw phase, look at the top two cards of your library and choose one. Put that card on the bottom of your library, or sacrifice Preferred Selection and pay <2GG> to draw the card. Prismatic Boon Instant XWU U Tom Gianni X target creatures gain protection from a single color of your choice until end of the turn. "How ironic that the greatest forge of civilization is battle." -Mangara Prismatic Circle Enchantment 2W C Pete Venters Cumulative Upkeep <1> ; When you play Prismatic Circle, choose a color. ; <1>: Prevent all damage to you from a source of the chosen color. Treat further damage from that source normally. Prismatic Lace Instant U R David O'Connor Target permanent becomes the color(s) of your choice. Costs to tap, maintain, or use an ability of that permanent remain unchanged. Psychic Transfer Sorcery 4U R Dom! Compare your life total with target player's life total. If the difference is 5 or less and you have at least 1 life, exchange life totals with that player. "The memory of your existence will fade like the final stars of morning." -Kaervek Purgatory Enchantment 2WB R Mike Dringenberg Whenever a summon card is put into your graveyard from play, put that card face up under Purgatory. ; During your upkeep, you may pay <4> and 2 life to put any card under Purgatory into play as though it were just played. ; If Purgatory leaves play, remove all cards under it from the game. Purraj of Urborg Smn Legend 3BB 2/3 R John Matson First strike when attacking ; <B>: Put a +1/+1 counter on Purraj of Urborg. Use this ability only when a black spell is successfully cast and only once for each such spell. Pyric Salamander Smn Salamander 1R 1/1 C Tony Roberts <R>: +1/+0 until end of turn. Bury Pyric Salamander at end of turn. When you've been chased by a dragon, you run from every lizard. -Suq'Ata saying Quirion Elves Smn Elves 1G 1/1 C Randy Gallegos When you play Quirion Elves, choose a color. ; <T>: Add one mana of the chosen color to your mana pool. Play this ability as a mana source. ; <T>: Add <G> to your mana pool. Play this ability as a mana source. Radiant Essence Smn Spirit 1GW 2/3 U Jennifer Law As long as target opponent controls any black permanents, Radiant Essence gets +1/+2. "Her beauty was the beauty of the Sun at midday, deadly to those who underestimated her strength." -Azeworai, "Kenechi's Dream" Raging Spirit Smn Spirit 3R 3/3 C Scott Fischer <2>: Raging Spirit is colorless until end of turn. "Its burning power is more elusive than shade on the Unyaro Plains, more perilous than the horn of a rhino." -Akin, seasoned askari Rampant Growth Sorcery 1G C Pat Morrissey Search your library for a basic land card and put it into play, tapped. Shuffle your library afterwards. "I've never heard growth before." -Gowon, Femeref herder Rashida Scalebane Smn Legend 3WW 3/4 R Randy Gallegos <T>: Bury target attacking or blocking Dragon. Gain an amount of life equal to that Dragon's power. It is not by the blood of dragons that Rashida measures victories, but by the sum of children who no longer wake from nightmares of scales and fire. Ravenous Vampire Smn Vampire 3BB 3/3 U John Bolton Flying ; During your upkeep, sacrifice a nonartifact creature and put a +1/+1 counter on Ravenous Vampire, or tap Ravenous Vampire. Eternal life brings eternal hunger. Ray of Command Instant 3U C Andrew Robinson Untap target creature an opponent controls and gain control of it until end of turn. That creature is unaffected by summoning sickness this turn. Tap the creature if you lose control of it at end of this turn. "Heel." Razor Pendulum Artifact 4 R Zak Plucinski At the end of each player's turn, if any player has 5 or less life, Razor Pendulum deals 2 damage to him or her. "Amazing thing, gravity. It seems to work every time." -Telim'Tor Reality Ripple Instant 1U C Alan Rabinowitz Target artifact, creature, or land phases out. "Can you prepare for the unexpected? No, you cannot. You can prepare only to be surprised." -Teferi Reckless Embermage Smn Wizard 3R 2/2 R Tom Kyffin <1R>: Reckless Embermage deals 1 damage to target creature or player and 1 damage to itself. Many mages have been consumed by their work. Reflect Damage Instant 3RW R Ron Spencer Redirect all damage dealt by any one source to that source's controller. From you to me, so me to you. -Femeref children's taunt Regeneration Echt Crt 1G C Charles Gillespie <G>: Regenerate enchanted creature. Death is not a debt I am yet willing to pay." -Purrah of Urborg Reign of Chaos Sorcery 2RR U Kathryn Rathke Destroy target plains and target white creature, or destroy target island and target blue creature. "The Burning Isles are the home to a dozen lords who claim dominion. Jamuraa will look to only one leader: me." -Kaervek Reign of Terror Sorcery 3BB U Gary Leach Bury all white or bury all green creatures. Lose 2 life for each creature put in graveyard this way. "I don't know what takes them; they die around me without time to scream." -Scout Ekemet, final journal Reparations Enchantment 1WU R Douglas Shuler Whenever target opponent successfully casts a spell that targets you or a creature you control, you may draw a card. "Sorry I burned down your village. Here's some gold." Restless Dead Smn Skeletons 1B 1/1 C Ian Miller <B>: Regenerate The rich's heirs often thank them after death. . . but preferably not in person. -Suq'Ata epigram Ritual of Steel Echt Crt 2W C Mark Poole Draw a card at the beginning of the upkeep of the turn after Ritual of Steel comes into play. ; Enchanted creature gets +0/+2. "Our soldiers are blessed with lizard scales as hard and cold as steel." -Sidar Jabari Rock Basilisk Smn Basilisk 4RG 4/5 R Ian Miller Whenever Rock Basilisk blocks or is blocked by a non-Wall creature, destroy that creature at end of combat. In the eastern reaches of Jamuraa are arrangements of massive stones. No one knows their origins-for certain. Rocky Tar Pit Land U Jeff Miracola Comes into play tapped. ; <T>: Sacrifice Rocky Tar Pit to search your library for a swamp or mountain. Put that land into play. Shuffle your library afterwards. Roots of Life Enchantment 1GG U Tony Roberts When you play Roots of Life, choose islands or swamps. Whenever a land of the chosen type that target opponent controls becomes tapped, gain 1 life. Sabertooth Cobra Smn Cobra 2G 2/2 C Andrew Robinson If Sabertooth Cobra damages a player, he or she gets a poison counter. During that player's next upkeep, he or she gets another poison counter unless he or she pays <2> before then to prevent this effect. If any player has ten or more poison counters, he or she loses the game. Sacred Mesa Enchantment 2W R Margaret Organ-Kean During your upkeep, sacrifice a Pegasus or bury Sacred Mesa. ; <1W>: Put a Wild Pegasus token into play. Treat this token as a 1/1 white creature with flying that counts as a Pegasus. "Do not go there, do not go / unless you rise on wings, unless you walk on hooves." -"Song to the Sun," Femeref song Sand Golem Artf Crt 5 3/3 U John Matson If a spell or effect controlled by an opponent causes you to discard Sand Golem, put Sand Golem from your graveyard into play at end of turn with a +1/+1 counter on it. Sandbar Crocodile Smn Crocodile 4U 6/5 C Una Fricker Phasing "We've run aground sandbars before, but today, a sandbar ran aground us." -Kipkemboi, Kukemssa pirate Sandstorm Instant G C Mike Kimble Sandstorm deals 1 damage to each attacking creature. Better to fight the sand for a few hours than to sleep beneath it forever. -Suq'Ata truism Sapphire Charm Instant U C Steve Luke Choose one - Target player draws a card at the beginning of the next turn's upkeep; or target creature an opponent controls phases out; or target creature gains flying until end of turn. Savage Twister Sorcery XRG U Bob Eggleton Savage Twister deals X damage to each creature. "Frozen, we watched the funnel pluck up three of the goats-pook! pook! pook!-before we ran for the wadi." -Travelogue of Najat Sawback Manticore Smn Manticore 3RG 2/4 R Martin McKenna <4>: Flying until end of turn ; <1>: Sawback Manticore deals 2 damage to target attacking or blocking creature. Use this ability only once each turn and only if Sawback Manticore is attacking or blocking. Sea Scryer Smn Merfolk 1U 1/1 C Martin McKenna <T>: Add one colorless mana to your mana pool. Play this ability as a mana source. ; <1, T>: Add <U> to your mana pool. Play this ability as a mana source. Sealed Fate Sorcery XUB U Terese Nielsen Look at the top X cards of target opponent's library. Remove one of those cards from the game and put the rest back on top of that player's library in any order. It's good to know more about your enemy's fate than your enemy does. Searing Spear Askari Smn Knight 2R 2/2 C Richard Kane-Ferguson Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) ; <1R>: Searing Spear Askari cannot be blocked by only one creature this turn. When the other soldiers of Zhalfir fall, the askaris will yet stand. Seedling Charm Instant G C Stuart Griffin Choose one - Return target creature enchantment to owner's hand; or regenerate target green creature; or target creature gains trample until end of turn. Seeds of Innocence Sorcery 1GG R Junior Tomlin Bury all artifacts. Each artifact's controller gains an amount of life equal to that artifact's casting cost. "I have hidden from the machinations of Zhalfir for centuries. Why should I join your campaign?" -Jolrael Serene Heart Instant 1G C D. Alexander Gregory Destroy all local enchantments. "If magic is your crutch, cast it aside and learn to walk without it." -Teferi Sewer Rats Smn Rats B 1/1 C Martin McKenna <B>, Pay 1 life: +1/+0 until end of turn. You cannot spend more than <BBB> in this way each turn. You lie down with rats, and the rats run away. -Suq'Ata insult Shadow Guildmage Smn Wizard B 1/1 C Mike Kimble <U, T>: Put target creature you control on top of owner's library. ; <R, T>: Shadow Guildmage deals 1 damage to target creature or player and 1 damage to you. To keep the dead so others may live. -Shadow Guild maxim Shadowbane Instant 1W U Douglas Shuler Prevent all damage to you or a creature you control from any one source. If that source is black, gain 1 life for each 1 damage prevented in this way. Light creates shadow; light destroys shadow. Such is the transience of darkness. Shallow Grave Instant 1B R John Coulthart Put the top creature card from your graveyard into play as though it were just played. That creature is unaffected by summoning sickness. Remove the creature from the game at the end of any turn. Good help is hard to dig up. Shaper Guildmage Smn Wizard U 1/1 C D. Alexander Gregory <W, T>: Target creature gains first strike until end of turn. ; <B, T>: Target creature gets +1/+0 until end of turn. Shape this world in Zhalfir's image. -Shaper Guild maxim Shauku's Minion Smn Minion 1BR 2/2 U Greg Simanson <BR, T>: Shauku's Minion deals 2 damage to target white creature. "My minions serve me in the light; I serve no one." -Shauku, Endbringer Shauku, Endbringer Smn Legend 5BB 5/5 R Pete Venters Flying ; Shauku, Endbringer cannot attack if there is another creature in play ; During your upkeep, lose 3 life ; <T>: Remove target creature from the game and put a +1/+1 counter on Shauku. Shimmer Enchantment 2UU R David A. Cherry When you play Shimmer, choose a land type. ; All lands of the chosen type gain phasing. To buy unseen land, pay in unseen coin. -Suq'Ata maxim Sidar Jabari Smn Legend 3W 2/2 R Gerry Grace Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) ; If Sidar Jabari attacks, tap target creature defending player controls. "Prophecy is whatever one makes of it, but destiny cannot be changed." -Sidar Jabari Sirocco Instant 1R U Alan Rabinowitz Target player reveals his or her hand to all players. For each blue interrupt card that player holds, he or she pays 4 life or discards that card. "Blow, fiery wind, / strip illusion from the eye. / Blow, fiery wind of truth." -Femeref chant Skulking Ghost Smn Ghost 1B 2/1 C Robert Bliss Flying ; If Skulking Ghost is the target of a spell or effect, bury Skulking Ghost. "They exist only so long as the living take no notice." -Kifimbo, Shadow Guildmage Sky Diamond Artifact 2 U D. Alexander Gregory Sky Diamond comes into play tapped. ; <T>: Add <U> to your mana pool. Play this ability as a mana source. Soar Echt Crt 1U C Tony Roberts You may choose to play Soar as an instant; if you do, bury it at end of turn. ; Enchanted creature gets +0/+1 and gains flying. "Would you give up your hands to fly? That is what the birds have done." -The One Thousand Questions Soul Echo Enchantment XWW R Ron Spencer When you play Soul Echo, put X echo counters on it. ; At the beginning of your upkeep, if there are no echo counters on Soul Echo bury it; otherwise, target opponent may choose that for each 1 damage dealt to you until your next upkeep, you instead remove 1 echo counter from Soul Echo. ; You do not lose the game as a result of having less than 1 life. Soul Rend Instant 1B U Jeff Miracola Bury target creature if it is white. ; Draw a card at the beginning of the next turn's upkeep. "Since I cannot stop death, I choose to stop life." -Kaervek Soulshriek Instant B C John Bolton Target creature you control gets +*/+0 until end of turn, where * is equal to the number of creature cards in your graveyard. Bury that creature at end of turn. "The flesh is a casket for the soul." -Shauku, Endbringer Spatial Binding Enchantment UB U Dom! Pay 1 life: Target permanent cannot phase out until the beginning of your next upkeep. Time is the one shackle you can't break. -Zhalfirin aphorism Spectral Guardian Smn Guardian 2WW 2/3 R Mike Dringenberg As long as Spectral Guardian is untapped, noncreature artifacts cannot be the target of spells or effects. "A treasure to guard other treasures is worth the highest price." -Mtai, Civic Guildmage Spirit of the Night Smn Legend 6BBB 6/5 R Cliff Nielsen Flying, trample, protection from black ; First strike when attacking ; Spirit of the Night is unaffected by summoning sickness. Spitting Earth Sorcery 1R C Brian Snõddy Spitting Earth deals to target creature an amount of damage equal to the number of mountains you control. "There are times solid ground gives precious little comfort." -Talibah, embermage Stalking Tiger Smn Tiger 3G 3/3 C Terese Nielsen Stalking Tiger cannot be blocked by more than one creature. In the Jamuraan jungles, there is often no separating beauty from danger. Stone Rain Sorcery 2R C Tony Roberts Destroy target land. What rainbow could possibly come of this rain?" -Asmira, Holy Avenger Stupor Sorcery 2B U Mike Kimble Target opponent discards a card at random, then chooses and discards a card. There are medicines for all afflictions but idleness. -Suq'Ata saying Subterranean Spirit Smn Elemental 3RR 3/3 R John Bolton Protection from red ; <T>: Subterranean Spirit deals 1 damage to each creature without flying. "Air hot with sulfur. / Earth heaves beneath me. / Could it be the mountain / ate something bad?" -Dwarven mining song Sunweb Smn Wall 3W 5/6 R Dan Frazier Flying ; Sunweb cannot block creatures with power 2 or less. "There is no sweeter music than the wails of a dying dragon." -Rashida Scalebane Superior Numbers Sorcery GG U Geof Darrow Superior Numbers deals to target creature 1 damage for each creature you control in excess of the number of creatures target opponent controls. Suq'Ata Firewalker Smn Wizard 1UU 0/1 U David O'Connor Suq'Ata Firewalker cannot be the target of red spells or effects. ; <T>: Suq'Ata Firewalker deals 1 damage to target creature or player. "Comfortable even in a furnace? I've never met one who'd accept my wager." -Talibah, embermage Swamp Land C Bob Eggleton <T>: Add <B> to your mana pool. Swamp Land C Bob Eggleton <T>: Add <B> to your mana pool. Swamp Land C Bob Eggleton <T>: Add <B> to your mana pool. Swamp Land C Bob Eggleton <T>: Add <B> to your mana pool. Tainted Specter Smn Specter 3B 2/2 R Chippy Flying ; <1BB, T>: Target player chooses a card from his or her hand and then chooses either to discard that card or put it on top of his or her library. If the card is discarded, Tainted Specter deals 1 damage to each creature and player. Play this ability as a sorcery. Talruum Minotaur Smn Minotaur 2RR 3/3 C Pete Venters Talruum Minotaur is unaffected by summoning sickness. Don't insult a Talruum unless your mount is swift. -Suq'Ata saying Taniwha Smn Legend 3UU 7/7 R Ian Miller Phasing, trample ; At the beginning of your upkeep, all lands you control phase out. "Taniwha rolls in its sleep, and the land is awash with the waves." -Poetics of Hanan Teeka's Dragon Artf Crt 9 5/5 R Liz Danforth Flying, trample; rampage 4 (For each creature blocking it beyond the first, this creature gets +4/+4 until end of turn.) ; Teeka's Dragon counts as a Dragon. Teferi's Curse Echt Perm 1U C Robert Bliss Play only on an artifact or creature. ; Enchanted permanent gains phasing. "Stepping through time is like riding a camel. It may get you where you want to go, but the ride is rarely pleasant." -Teferi Teferi's Drake Smn Drake 2U 3/2 C Kari Johnson Flying, phasing. "We threw dried fruit to the drakes that rode the air, streaming along the Weatherlight's side as we sailed amidst the clouds." -Sisay, Captain of the Weatherlight Teferi's Imp Smn Imp 2U 1/1 R Una Fricker Flying, phasing ; When Teferi's Imp phases out, choose and discard a card. ; When Teferi's Imp phases in, draw a card. Made you look. Teferi's Isle Legd Land R Gerry Grace Phasing ; Teferi's Isle comes into play tapped. ; <T>: Add <UU> to your mana pool. The three wizards knew only that this isle held a great mystery-and that patience alone would solve it. Telim'Tor Smn Legend 4R 2/2 R Kevin Walker Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) ; If Telim'Tor attacks, all attacking creatures with Flanking get +1/+1 until end of turn. "The curious merely amass knowledge. The ambitious use it." -Telim'Tor Telim'Tor's Darts Artifact 2 U Kevin Walker <2, T>: Telim'Tor's Darts deals 1 damage to target player. "People laughed at my darts-once." -Telim'Tor Telim'Tor's Edict Instant R R Kevin Walker Remove from the game target permanent you own or control. ; Draw a card at the beginning of the next turn's upkeep. "Execution awaits the dissenter." -Kasib ibn Naji, Letters Teremko Griffin Smn Griffin 3W 2/2 C Martin McKenna Banding, flying. "When we're aloft, I love to lean over the Weatherlight's railing and watch the patterns the griffins' shadows make on the clouds below." -Sisay, Captain of the Weatherlight Thirst Echt Crt 2U C Roger Raupp When Thirst comes into play, tap enchanted creature. ; During your upkeep, pay <U> or bury Thirst. ; Enchanted creature does not untap during its controller's untap phase. The first of the Thousand Deaths. Tidal Wave Instant 2U U Brian Snõddy Put a Wave token into play. Treat this token as a 5/5 blue creature that counts as a Wall. Bury the token at end of any turn. When mountains ride the sea, waves live upon the fields. Tombstone Stairwell Echt World 2BB R Dom! Cumulative Upkeep <1B> ; During each upkeep, each player puts into play a Tombspawn token for each summon card in his or her graveyard. Treat these tokens as 2/2 black creatures that are unaffected by summoning sickness and count as Zombies. At end of any turn, or if Tombstone Stairwell leaves play, bury all of these tokens. Torrent of Lava Sorcery XRR R Kathryn Rathke Torrent of Lava deals X damage to each creature without flying. ; Each creature gains "<T>: Prevent 1 damage to this creature from Torrent of Lava." The mountain's voice shouts us all down. Tranquil Domain Instant 1G C D. Alexander Gregory Destroy all global enchantments. "An ancient court mage unified the houses into guilds to serve Zhalfir above their own interests. Even during the civil war, the guilds stood together, a testament to the wisdom of Teferi." -Afari, Tales Tropical Storm Sorcery XG U Richard Kane-Ferguson Tropical Storm deals X damage to each creature with flying and 1 damage to each blue creature. "After the storm, I found a sea turtle dying on the sands, a blade of grass driven through its shell." -Travelogue of Najat Uktabi Faerie Smn Faerie 1G 1/1 C Junior Tomlin Flying ; <3G>, Sacrifice Uktabi Faerie: Destroy target artifact. Victim of the two-toed faerie -Suq'Ata expression meaning "broken" Uktabi Wildcats Smn Wildcats 4G */* R John Matson Uktabi Wildcats has power and toughness each equal to the number of forests you control. ; <G>, Sacrifice a forest: Regenerate Unerring Sling Artifact 3 U Zak Plucinski <3, T>, Tap an untapped creature you control: Unerring Sling deals an amount of damage equal to that creature's power to target attacking or blocking creature with flying. Unfulfilled Desires Enchantment 1UB R D. Alexander Gregory <1>, Pay 1 life: Draw a card, then choose and discard a card. "Like Day from Night, / I'll live my life apart from you, just glimpsing you across the sky, / because you cannot change, my dear, and nor can I." -"Love Song of Night and Day" Unseen Walker Smn Dryad 1G 1/1 U Alan Rabinowitz Forestwalk (If defending player controls any forests, this creature is unblockable.) ; <1GG>: Target creature gains forestwalk until end of turn. "To pass through the jungle: silence, courtesy, ferocity, as the occasion demands." -Kamau, "Proper Passage" Unyaro Bee Sting Sorcery 3G U Pat Morrissey Unyaro Bee Sting deals 2 damage to target creature or player. "Much can be learned from the bees about dying for a cause." -Asmira, Holy Avenger Unyaro Griffin Smn Griffin 3W 2/2 U Al Davidson Flying ; Sacrifice Unyaro Griffin: Counter target red spell that assigns damage to you or a creature you control. Play this ability as an interrupt. The griffin's shadow gives courage to the righteous and dread to the idle. Urborg Panther Smn Night Stalker 2B 2/2 C Cliff Nielsen <B>, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther. ; Sacrifice Feral Shadow, Breathstealer, and Urborg Panther: Search your library for Spirit of the Night and put it into play as though it were just played. Shuffle your library afterwards. Vaporous Djinn Smn Djinn 2UU 3/4 U Adam Rex Flying ; During your upkeep, pay <UU> or Vaporous Djinn phases out. "What is taking them so long to fill the waterskins?" -Mwani, Mtenda goatherd Ventifact Bottle Artifact 3 R Ron Spencer <1X, T>: Put X charge counters on Ventifact Bottle. Play this ability as a sorcery. ; At the beginning of your main phase, if Ventifact Bottle has any charge counters on it, tap Ventifact Bottle and remove all charge counters from it to add to your mana pool an amount of colorless mana equal to the number of charge counters removed. Viashino Warrior Smn Viashino 3R 4/2 C Roger Raupp "When traveling the Great Desert avoid wearing the scales of lizards, for the Viashino rule the sands and look poorly on the skinning of their cousins." -Zhalfirin Guide to the Desert Vigilant Martyr Smn Martyr W 1/1 U Rebecca Guay Sacrifice Vigilant Martyr: Regenerate target creature. ; <WW, T>, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment in play. Play this ability as an interrupt. Village Elder Smn Druid G 1/1 C Donato Giancola <G, T>, Sacrifice a forest: Regenerate target creature. "Enchant me with your tale-telling. Tell about Tree, Grass, River, and Wind. / Tell why Truth must fight with Falsehood, and why Truth will always win." -"Love Song of Night and Day" Vitalizing Cascade Instant XGW U Rebecca Guay Gain X+3 life. "Water is like breathing-necessary for life." -Asmira, Holy Avenger Volcanic Dragon Smn Dragon 4RR 4/4 R Janine Johnston Flying ; Volcanic Dragon is unaffected by summoning sickness. Speed and fire are always a deadly combination. Volcanic Geyser Instant XRR U David O'Connor Volcanic Geyser deals X damage to target creature or player. My thunder comes before the lightning; my lightning comes before the clouds; my rain dries all the land it touches. What am I? -Femeref riddle Waiting in the Weeds Sorcery 1GG R Susan Van Camp For each untapped forest he or she controls, each player puts a Cat token into play under his or her control. Treat these tokens as 1/1 green creatures. The trees have ears, eyes, and teeth. Wall of Corpses Smn Wall 1B 0/2 C Gary Leach <B>, Sacrifice Wall of Corpses: Destroy target creature blocked by Wall of Corpses. "I shall make walls of their flesh, and their blood will be my mortar." -Kaervek Wall of Resistance Smn Wall 1W 0/3 C Harold McNeill Flying ; At the end of any turn in which Wall of Resistance is dealt damage, put a +0/+1 counter on it. Telim'Tor could no longer recall the exact number of assaults-but his troops could. Wall of Roots Smn Wall 1G 0/5 C John Matson Put a -0/-1 counter on Wall of Roots: Add <G> to your mana pool. Play this ability as a mana source. Use this ability only once each turn. Sometimes the wise ones wove their magic into living plants; as the plant grew, so grew the magic. Ward of Lights Echt Crt WW C Mike Dringenberg You may choose to play Ward of Lights as an instant; if you do, bury it at end of turn. ; Enchanted creature gains protection from a color of your choice. The protection granted by Ward of Lights does not bury Ward of Lights. Warping Wurm Smn Wurm 2GU 1/1 R Scott Fischer Phasing ; During your upkeep, pay <2GU> or Warping Wurm phases out. ; When Warping Wurm phases in, put a +1/+1 counter on it. Even wurms start out small. Wave Elemental Smn Elemental 2UU 2/3 U Zak Plucinski <U, T>, Sacrifice Wave Elemental: Tap up to three target creatures without flying. "Consider the wave: how weak the mother yet how strong the child." -Tywanna, Shaper Guildmage Wellspring Echt Land 1GW R Susan Van Camp When Wellspring comes into play, gain control of enchanted land. ; At the end of each of your turns, lose control of enchanted land. ; At the beginning of each of your turns, gain control of enchanted land. Wild Elephant Smn Elephant 3G 3/3 C Junior Tomlin Trample "I will tell my father's stories. . . . How the elephants trampled the leopard cub, and its father, though he knew, killed nine goats instead." -"Love Song of Night and Day" Wildfire Emissary Smn Efreet 3R 2/4 U Richard Kane-Ferguson Protection from white ; <1R>: +1/+0 until end of turn. "The efreet is a striding storm with a voice that crackles like fire." -Qhattib, Vizier of Amiqat Windreaper Falcon Smn Falcon 1RG 1/1 U Tony Roberts Flying, protection from blue Watching the windreaper -Zhalfirin phrase meaning "daydreaming" Withering Boon Interrupt 1B U Robert Bliss Pay 3 life: Counter target summon spell. "Life for life: this is the immutable law." -Panya, Granger Guildmage Worldly Tutor Instant G U David O'Connor Search your library for a creature card and reveal that card to all players. Shuffle your library and put the revealed card back on top of it. "Aselbo soon had the rhino eating from his palm and the snake waiting at his heels." -Afari, Tales Yare Instant 2W R Ron Spencer Target creature defending player controls gets +3/+0 until end of turn. That creature may be assigned to block up to three creatures this turn. All blocks must be legal. Zebra Unicorn Smn Unicorn 2GW 2/2 U Margaret Organ-Kean For each 1 damage Zebra Unicorn deals, gain 1 life. "I'll capture gentle zebras / for your steeds and fill the stable with every kind of unicorn." -"Love Song of Night and Day" Zhalfirin Commander Smn Knight 2W 2/2 U Stuart Griffin Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) ; <1WW>: Target Knight gets +1/+1 until end of turn. "Command is the act of balancing on a vine and convincing others that it is firm ground." -Sidar Jabari Zhalfirin Knight Smn Knight 2W 2/2 C John Bolton Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) ; <WW>: First strike until end of turn "You returned a warrior. . . . Your hair was cut, your eye tattooed with the red triangle of war." -"Love Song of Night and Day" Zirilan of the Claw Smn Legend 3RR 3/4 R Andrew Robinson <1RR, T>: Search your library for a Dragon card and put it into play as though it were just played. Shuffle your library afterwards. That creature is unaffected by summoning sickness. Remove the creature from the game at the end of any turn. Zombie Mob Smn Zombies 2BB 2/0 U Terese Nielsen Zombie Mob comes into play with one +1/+1 counter for each summon card in your graveyard. Remove all of those summon cards from the game. Zuberi, Golden Feather Smn Legend 4W 3/3 R Alan Rabinowitz Flying ; Zuberi, Golden Feather counts as a Griffin. ; All other Griffins get +1/+1. "If the griffins tell of their gods, perhaps they speak of feathers bright as the Sun." -Afari, Tales Statistics: Number of cards 350 Cards Colors 51 Red, 51 Black, 51 White, 51 Blue, 51 Green, 35 Gold, 33 Artifacts Types 27 Lands 153 Creatures 170 Spells Rarity 110 Rares 110 Uncommons 130 Commons Card Value $0.00 Cards by Edition 350 Mirage