Abyssal Hunter
Smn Hunter
3B
1/1
R
Steve Luke
: Tap target creature. Abyssal Hunter deals to that creature an
amount of damage equal to Abyssal Hunter's power.
Some smiles show cheer; some merely show teeth.
Acidic Dagger
Artifact
4
R
Stuart Beel
<4, T>: Destroy any non-Wall creature receiving combat damage from
target creature this turn. If targeted creature leaves play, bury
Acidic Dagger. Use this ability only before defense is chosen.
Afiya Grove
Enchantment
1G
R
Stuart Griffin
Afiya Grove comes into play with three +1/+1 counters on it. ; During
your upkeep, put one of these counters on target creature. ; If Afiya
Give has none of these counters on it, bury it.
Afterlife
Instant
2W
U
Pete Venters
Bury target creature and put an Essence Token into play under control
of that creature's controller. Treat this token as a 1/1 white
creature with flying.
Facets of life, reflections of the soul.
Agility
Echt Crt
1R
C
Drew Tucker
Enchanted creature gets +1/+1 and gains flanking (whenever a creature
without flanking is assigned to block this creature, the blocking
creature gets -1/-1 until end of turn).
Alarum
Instant
1W
C
Andrew Robinson
Untap target non-attacking creature. That creature gets +1/+3 until
end of turn.
"One timely cry of warning can save nine of surprise." -Sidar Jabari
Aleatory
Instant
1R
U
Kevin Walker
Play only after defense is chosen. ; Flip a coin; target opponent
calls heads or tails while coin is in the air. If the flip ends up in
your favor, target creature gets +1/+1 until end of turn. ; Draw a
card at the beginning of the next turn's upkeep.
Amber Prison
Artifact
4
R
Donato Giancola
You may choose not to untap Amber prison during your untap phase. ;
<4, T>: Tap target artifact, creature or land. As long as Amber Prison
remains tapped, that permanent does not untap during its controller's
untap phase.
Amulet of Unmaking
Artifact
5
R
Kaja Foglio
<5, T>, Remove Amulet of Unmaking from the game: Remove target
artifact, creature or land from the game. Play this ability as a
sorcery.
Trade to trade, not to keep. -Suq'Ata motto
Ancestral Memories
Sorcery
2UUU
R
William Donohoe
Look at the top seven cards of your library. Put two of those cards
into your hand and the rest into your graveyard.
"Even the ancient storytellers proclaimed Zhalfir to be dominant over
all Jamuraa. Kaervek's invasion shocked us all." -Hakim, Loreweaver
Armor of Thorns
Echt Crt
1G
C
Alan Rabinowitz
You may choose to play Armor of Thorns as an instant; if you do, bury
it at end of turn. ; Play only on a non-black creature. ; Enchanted
creature gets +2/+2.
Armorer Guildmage
Smn Wizard
R
1/1
C
Martin McKenna
: Target creature gets +1/+0 until end of turn. ; : Target
creature gets +0/+1 until end of turn.
Zhalfir's destiny rings in tempered steel. -Armorer Guild maxim
Ashen Powder
Sorcery
2BB
R
Geof Darrow
Put target creature card from an opponent's graveyard into play under
your control.
"What you call decay, I call ripening. You'll gain no sustenance from
this harvest." -Kaervek
Asmira, Holy Avenger
Smn Legend
2GW
2/3
R
Rebecca Guay
Flying ; At the end of each turn, put a +1/+1 counter on Asmira, Holy
Avenger for each creature put into your graveyard from play that turn.
"Omens lie in this early harvest's fruit." -Asmira, Holy Avenger
Auspicious Ancestor
Smn Ancestor
3W
2/3
R
Zina Saunders
If Auspicious Ancestor is put into the graveyard from play, gain 3
life. ; <1>: Gain 1 life. Use this ability only when a white spell is
successfully cast and only once for each such spell.
Azimaet Drake
Smn Drake
2U
1/3
C
Gerry Grace
Flying ; : +1/+0 until end of turn. You cannot spend more than
in this way each turn.
"A vizier's dish, best served drenched in honey and almonds." -Suq'Ata
royal recipe
Bad River
Land
U
Terese Nielsen
Bad River comes into play tapped. ; : Sacrifice Bad River: Search
your library for an island or swamp card. Put that land into play.
Shuffle your library afterwards.
Barbed Foliage
Enchantment
2GG
U
Mark Poole
Whenever a creature attacks you, it loses flanking until end of turn.
; Whenever a creature without flying attacks you, Barbed Foliage deals
1 damage to it.
Barbed-Back Wurm
Smn Wurm
4B
4/3
U
Gary Leach
: Target green creature blocking Barbed-Back Wurm gets -1/-1 until
end of turn.
"The Mwonvuli Jungle has given the darkness teeth for tearing the gift
of life from the weak." -Jolrael
Barreling Attack
Instant
2RR
R
Ian Miller
Target creature gains trample until end of turn. That creature gets
+1/+1 until end of turn for each creature that blocks it.
"The trollish game of push-fall inspired this impressive tactic."
-Sidar Jabari
Basalt Golem
Artf Crt
5
2/4
U
Scott Kirschner
Basalt Golem cannot be blocked by artifact creatures. ; Whenever
Basalt Golem is blocked by any creature, bury that creature at end of
combat and put a Stone token into play under the control of the
creature's controller. Treat this token as a 0/2 artifact creature
that counts as a Wall.
Bay Falcon
Smn Falcon
1U
1/1
C
Una Fricker
Flying ; Attacking does not cause Bay Falcon to tap.
"Wear the falcon's feathers in your hair-be fast as the falcon, bright
as the Sun." -"Rise on Wings", Zhalfirin song
Bazaar of Wonders
Echt World
3UU
R
Liz Danforth
When Bazaar of Wonders comes into play, remove all cards in all
graveyards from the game. ; Whenever a spell is played, counter it if
a card with the same name is in play or in any graveyard.
Benevolent Unicorn
Smn Unicorn
1W
1/2
C
David A. Cherry
Whenever a spell assigns damage to a creature or player, that damage
is reduced by 1.
The best use for a unicorn's horn is to adorn a unicorn. -Femeref
adage
Benthic Djinn
Smn Djinn
2UB
5/3
R
Adam Rex
Islandwalk (If defending player controls any islands, this creature is
unblockable.) ; During your upkeep, lose 2 life.
"In all my years I've only met one mage who successfully trapped a
djinn-and none who tried and failed." -Talibah, embermage
Binding Agony
Echt Crt
1B
C
Robert Bliss
For each 1 damage dealt to enchanted creature, Binding Agony deals 1
damage to that creature's controller.
A crash of rhinos in my head -Femeref expression meaning "a severe
head pain"
Blighted Shaman
Smn Cleric
1B
1/1
U
Ian Miller
, Sacrifice a creature: Target creature gets +2/+2 until end of
turn. ; , Sacrifice a swamp: Target creature gets +1/+1 until end
of turn.
Blind Fury
Instant
2RR
U
John Coulthart
All creatures lose trample until end of turn. Double all combat damage
assigned to creatures this turn.
"Tell me . . . have you ever sung the Song of Blood?" -Purraj of
Urborg
Blinding Light
Sorcery
2W
U
Hannibal King
Tap all nonwhite creatures.
"My shield will bear a shining sun so you will always be with me. /
Inlaid with gold, it will shine like glowing embers." -"Love Song of
Night and Day"
Blistering Barrier
Smn Wall
2R
5/2
C
David Ho
I live without food, stand without leg, wound without force, and am
harder to fight than to kill. What am I? -Femeref riddle
Bone Harvest
Instant
2B
C
Greg Simanson
Put any number of target creature cards from your graveyard on top of
your library. ; Draw a card at the beginning of the next turn's
upkeep.
"Only fools believe they will face my armies but once." -Kaervek
Bone Mask
Artifact
4
R
D. Alexander Gregory
<2, T>: Prevent all damage to you from any one source. For each 1
damage prevented in this way, remove the top card of your library from
the game.
"The protection offered comes at a price. How numerous are your kin?"
-Purraj of Urborg
Boomerang
Instant
UU
C
Richard Kane-Ferguson
Return target permanent to owner's hand.
A lie always returns; be careful how you catch it.
Breathstealer
Smn Night Stalker
2B
2/2
C
Cliff Nielsen
: +1/-1 until end of turn.
"As a child, I slept with a cloth over my face, to hide from the
spirits that might pull the air from my lungs." -Mosi, Femeref weaver
Brushwagg
Smn Brushwagg
1GG
3/2
R
Ian Miller
If Brushwagg blocks or is blocked, it gets -2/+2 until end of turn.
"Defiantly, the young cyclops popped the brushwagg into his mouth. His
cheeks suddenly puffed, his eye bulged, and he was forced to agree
with his elder." -Afari, Tales
Builder's Bane
Sorcery
XXR
C
Charles Gillespie
Destroy X target artifacts. For each artifact put into the graveyard
in this way, Builder's Bane deals 1 damage to that artifact's
controller.
There is only so much a person may be buried with.
Burning Palm Efreet
Smn Efreet
2RR
2/2
U
Dermot Power
<1RR>: Burning Palm Efreet deals 2 damage to target creature with
flying and that creature loses flying until end of turn.
Even the lion envies the lark.
Burning Shield Askari
Smn Knight
2R
2/2
C
Dan Frazier
Flanking (Whenever a creature without flanking is assigned to block
this creature, the blocking creature gets -1/-1 until end of turn.) ;
: First strike until end of turn.
"Any day that I ride my horse up to my ankles in the remains of my
enemies is a good day." -Akin, seasoned askari
Cadaverous Bloom
Enchantment
3BG
R
Alan Rabinowitz
Choose a card in your hand and remove it from the game: Add or
to your mana pool. Play this ability as a mana source.
"It's filthy work, planting them." -Kifimbo, Shadow Guildmage
Cadaverous Knight
Smn Knight
2B
2/2
C
Dermot Power
Flanking (Whenever a creature without flanking is assigned to block
this creature, the blocking creature gets -1/-1 until end of turn.) ;
<1BB>: Regenerate
Grieve for the soul in death dishonored. -Shadow Guild saying
Canopy Dragon
Smn Dragon
4GG
4/4
R
Alan Rabinowitz
Trample ; <1G>: Flying and loses trample until end of turn.
"In the Mwonvuli you must divide your attention between what hangs
overhead and what lies underfoot." -Sidar Jabari
Carrion
Instant
1BB
R
Geof Darrow
Sacrifice a creature: Put into play a number of Maggot tokens equal to
the sacrificed creature's power. Treat these tokens as 0/1 black
creatures.
King or herder, the maggots care not.
Catacomb Dragon
Smn Dragon
4BB
4/4
R
David O'Connor
Flying ; Whenever Catacomb Dragon is blocked by any nonartifact,
non-Dragon creature, that creature's power is halved, rounded up,
until end of turn.
Celestial Dawn
Enchantment
1WW
R
Liz Danforth
All nonland cards you own that are not in play are white. All nonland
permanents you control are white. All lands you control are plains.
All colored mana symbols in all costs on all of these cards and
permanents are .
Cerulean Wyvern
Smn Wyvern
4U
3/3
U
Gerry Grace
Flying, protection from green
"Once, a Quirion asked why I was so cautious when the day was clear. I
told him of the sky-blue hide of the cerulean wyvern, and he offered
me double if I could conjure a strong tailwind!" -Sisay, Captain of
the Weatherlight
Chaos Charm
Instant
R
C
Steve Luke
Choose one - Target creature is unaffected by summoning sickness this
turn; or Chaos Charm deals 1 damage to target creature; or destroy
target Wall.
Chaosphere
Echt World
2R
R
Steve Luke
Creatures with flying cannot block creatures without flying. ;
Creatures without flying can block creatures with flying.
"I dance the nothing dance, / Feet in the air, knives in the ground."
-Femeref chant
Charcoal Diamond
Artifact
2
U
Drew Tucker
Charcoal Diamond comes into play tapped. ; : Add to your mana
pool. Play this ability as a mana source.
Chariot of the Sun
Artifact
3
U
Gerry Grace
<2, T>: Target creature you control gains flying and has its toughness
reduced to 1 until end of turn.
"Sun follows Moon until she tires, then carries her until she's strong
/ and runs ahead of him again." -"Love Song of Night and Day"
Choking Sands
Sorcery
1BB
C
Roger Raupp
Destroy target nonswamp land. If that land is a nonbasic land, Choking
Sands deals 2 damage to the land's controller.
"The people wiped the sand from their eyes and cursed-and left the
barren land to the hyenas and vipers." -Afari, Tales
Cinder Cloud
Instant
3RR
U
JOCK
Destroy target creature. If a white creature is put into the graveyard
in this way, Cinder Cloud deals to that creature's controller an
amount of damage equal to the creature's power.
Circle of Despair
Enchantment
1WB
R
Scott Fischer
<1>, Sacrifice a creature: Prevent all damage to any creature or
player from any one source.
"Life is a resource that should belong only to the strong." -Shauku,
Endbringer
Civic Guildmage
Smn Wizard
W
1/1
C
Andrew Robinson
: Target creature gets +0/+1 until end of turn. ; : Put
target creature you control on top of owner's library.
To condemn the innocent you must first condemn yourself. -Civic Guild
maxim
Cloak of Invisibility
Echt Crt
U
C
John Coulthart
Enchanted creature gains phasing and cannot be blocked except by
Walls.
"Useful . . . if you can find it." -Pashad ibn Asim, Suq'Ata trader
Consuming Ferocity
Echt Crt
1R
U
Scott Kirschner
Play only on a non-Wall creature. ; Enchanted creature gets +1/+0. ;
During your upkeep, put a +1/+0 counter on enchanted creature. At the
end of any upkeep, if that creature has three of these counters on it,
bury the creature and it deals to its controller an amount of damage
equal to its power.
Coral Fighters
Smn Merfolk
1U
1/1
U
Steve Luke
If Coral Fighters attacks and is not blocked, look at the top card of
defending player's library. You may choose to put that card on the
bottom of that player's library.
Crash of Rhinos
Smn Rhinos
6GG
8/4
C
Steven White
Trample
Love is like a rhino, short-sighted and hasty; if it cannot find a
way, it will make a way. -Femeref adage
Crimson Hellkite
Smn Dragon
6RRR
6/6
R
Gerry Grace
Flying ; < X, T>: Crimson Hellkite deals X damage to target creature.
Spend only red mana in this way.
"Dragonfire forged me a warrior." -Rashida Scalebane
Crimson Roc
Smn Roc
4R
2/2
U
Ian Miller
Flying ; If Crimson Roc blocks any creature without flying, Crimson
Rock gets +1/+0 and gains first strike until end of turn.
Crypt Cobra
Smn Cobra
3B
3/3
U
Ron Spencer
If Crypt Cobra attacks and is not blocked, defending player gets a
poison counter. If any player has ten or more poison counters, he or
she loses the game.
Crystal Golem
Artf Crt
4
3/3
U
Mike Dringenberg
At the end of your turn Crystal Golem phases out.
"Once, a wealthy king commissioned an artificial creature to be
crafted from the royal treasury, thinking it a clever ploy to have the
jewels guard themselves." -Azeworai, "The Golem's Wish"
Crystal Vein
Land
U
Pat Morrissey
: Add one colorless mana to your mana pool. ; , Sacrifice
Crystal Vein>: Add two colorless mana to your mana pool.
Cursed Totem
Artifact
2
R
D. Alexander Gregory
Players cannot play any creature abilities requiring an activation
cost.
Pass me from soul to soul / soldier to herder, herder to beast, beast
to soil / until I am everywhere. / Then pass me those souls. -Totem
inscription (translated)
Cycle of Life
Enchantment
1GG
R
Chippy
Return Cycle of Life to owner's hand: Target creature you summoned
this turn is 0/1 until the beginning of your next upkeep. At the
beginning of your next upkeep, put a +1/+1 counter on that creature.
Thus does nature assert herself.
Daring Apprentice
Smn Wizard
1UU
1/1
R
Kaja Foglio
, Sacrifice Daring Apprentice: Counter target spell.
In front of every great wizard is a doomed apprentice.
Dark Banishing
Instant
2B
C
Dermot Power
Bury target nonblack creature.
"Femeref was guided by the wisdom of the Council of Voices. But in one
terrible instant, they were slain, leaving Asmira as the sole voice of
leadership." -Hakim, Loreweaver
Dark Ritual
Mana Source
B
C
John Coulthart
Add to your mana pool.
"The ceremony ended with a voice from the shadows, a voice with vast,
ominous power." -Kifimbo, Shadow Guildmage
Dazzling Beauty
Instant
2W
C
Harold McNeill
Play only when defense is chosen. ; Target unblocked creature is
considered blocked. ; Draw a card at the beginning of the next turn's
upkeep.
Decomposition
Echt Crt
1G
U
Drew Tucker
Play only on a black creature. ; Enchanted creature gains "Cumulative
upkeep - 1 life." ; If enchanted creature is put into the graveyard,
its controller loses 2 life.
Delirium
Instant
1BR
U
Terese Nielsen
Play only on target opponent's turn. ; Tap target creature that player
controls. That creature deals to the player an amount of damage equal
to its power. The creature neither deals nor receives combat damage
this turn.
Dirtwater Wraith
Smn Wraith
3B
1/3
C
Steve Luke
Swampwalk (If defending player controls any swamps, this creature is
unblockable.) ; : +1/+0 until end of turn.
"The foul entities of the Uuserk swamp had never before dared to
spread their influence to the very heart of Zhalfir." -Hakim,
Loreweaver
Discordant Spirit
Smn Spirit
2BR
2/2
R
Alan Rabinowitz
At end of target opponent's turn, put a +1/+1 counter on Discordant
Spirit for each 1 damage dealt to you this turn. ; At the end of your
turn, remove all these counters from Discordant Spirit.
Disempower
Instant
1W
C
John Matson
Put target artifact or enchantment on top of owner's library.
"Mangara is gone. Who among you doubts that I have taken his power?"
-Kaervek
Disenchant
Instant
1W
C
Charles Gillespie
Destroy target artifact or enchantment.
"There are harsher ways to learn the meaning of the word 'no."'
-Rashida Scalebane
Dissipate
Interrupt
1UU
U
Richard Kane-Ferguson
Counter target spell. Remove that card from the game.
"If you weren't born with it, you don't need it." -Grahilah, former
trader of Amiqat
Divine Offering
Instant
1W
C
Terese Nielsen
Destroy target artifact. Gain an amount of life equal to that
artifact's casting cost.
"Suq'Ata believe in trade; Femeref, alms; Zhalfirins, steel. Be
warned, Kaervek-now we are joined." -Sidar Jabari
Divine Retribution
Instant
1W
R
Charles Gillespie
For each attacking creature Divine Retribution deals 1 damage to
target attacking creature
"To the undiscerning eye, justice and vengeance can look the same."
-Rashida Scalebane
Drain Life
Sorcery
1B
C
Richard Kane-Ferguson
For each you spend in addition to the casting cost, Drain Life
deals 1 damage to target creature or player. Gain 1 life for each 1
damage dealt, but not more than the toughness of the creature or the
life total of the player Drain Life damages.
Dread Specter
Smn Specter
3B
2/2
U
Kathryn Rathke
Whenever Dread Specter blocks or is blocked by a nonblack creature,
destroy that creature at end of combat.
Whatever follows life is incurable. -Zhalfirin aphorism
Dream Cache
Sorcery
2U
C
D. Alexander Gregory
Draw 3 cards. Choose two cards from your hand and put both on either
the top or the bottom of your library.
Dreams' riches are easily spent. -Suq'Ata adage
Dream Fighter
Smn Soldier
2U
1/1
C
Drew Tucker
Whenever Dream Fighter blocks or is blocked by a creature, Dream
Fighter and that creature phase out.
Not only the sleeping should fear dreams.
Dwarven Miner
Smn Dwarf
1R
1/2
U
JOCK
<2R, T>: Destroy target nonbasic land.
"Fetch the pestridder, Paka-we've got dwarves in the rutabagas!"
-Jamul, Femeref farmer
Dwarven Nomad
Smn Dwarf
2R
1/1
C
Mike Kimble
: Target creature with power 2 or less is unblockable this turn.
A dwarf's life belongs as much to the land as to the dwarf. -Creed of
the Stonethrow Clan
Early Harvest
Instant
1GG
R
Janine Johnston
Target player untaps all basic lands he or she controls.
"Tonight we'll eat a farewell feast. Cold corn porridge is not enough.
/ Let's peel papayas, pineapples, and mangoes, drink coconut milk, /
and bake bananas." -"Love Song of Night and Day"
Ebony Charm
Instant
B
C
Gerry Grace
Choose one - Target opponent loses 1 life and you gain 1 life; or
remove from the game up to three cards in any player's graveyard; or
target creature cannot be blocked this turn except by artifact or
black creatures.
Ekundu Cyclops
Smn Cyclops
3R
3/4
C
Robert Bliss
If any creature you control attacks, Ekundu Cyclops also attacks if
able.
"Big one I, / One big eye./ One-eye see/ Two-eye die!" -Traditional
cyclops chant
Ekundu Griffin
Smn Griffin
3W
2/2
C
David A. Cherry
Flying, first strike
"My goat was a small price to pay for the chance to see the hunting
griffin dive and seize it." -Pashad ibn Asim, Suq'Ata trader
Elixir of Vitality
Artifact
4
U
Douglas Shuler
Elixir of Vitality comes into play tapped. ; , Sacrifice Elixir of
Vitality: Gain 4 life. ; <8, T>, Sacrifice Elixir of Vitality: Gain 8
life.
"Eternal life or your money back." -Unnamed Suq'Ata merchant, deceased
Emberwilde Caliph
Smn Djinn
2UR
4/4
R
Jennifer Law
Flying, trample ; Emberwilde Caliph attacks each turn if able. ; For
each damage Emberwilde Caliph successfully deals, lose 1 life.
The fire breaths while the air burns.
Emberwilde Djinn
Smn Djinn
2RR
5/4
R
Mike Dringenberg
Flying ; During each player's upkeep, he or she may pay or 2 life
to gain control of Emberwilde Djinn.
A hefty price is no guarantee of quality merchandise.
Energy Bolt
Sorcery
XRW
R
Scott Kirschner
Energy Bolt deals X damage to target player, or target player gains X
life.
Life and death are two faces of the same coin.
Energy Vortex
Enchantment
3UU
R
Tom Wänerstrand
When you play Energy Vortex, choose target opponent. ; At the
beginning of your upkeep, remove all energy counters from Energy
Vortex. ; During chosen opponent's upkeep, he or she pays <1> for each
energy counter on Energy Vortex, or it deals 3 damage to him or her. ;
: Put X energy counters on Energy Vortex. Use this ability only
during your upkeep.
Enfeeblement
Echt Crt
BB
C
John Bolton
Enchanted creature gets -2/-2.
"If it is weak, either kill it or ignore it. Anything else honors it."
-Kaervek
Enlightened Tutor
Instant
W
U
Dan Frazier
Search your library for an artifact or enchantment card and reveal
that card to all players. Shuffle your library and put the revealed
card back on top of it.
"I do not teach. I simply reveal." -Daudi, Femeref tutor
Ersatz Gnomes
Artf Crt
3
1/1
U
Ron Spencer
: Target spell is colorless. Play this ability as an interrupt. ;
: Target permanent is colorless until end of turn.
From jungle to sea, from sea to stone, from stone to field, from field
to bone. What am I? -Zhalfirin riddle
Ether Well
Instant
3U
U
Charles Gillespie
Put target creature on top of owner's library. If that creature is
red, you may choose to put it on the bottom of owner's library
instead.
"Whoa-my tail will never fit through that hole!"
Ethereal Champion
Smn Avatar
2WWW
3/4
R
Terese Nielsen
Pay 1 life: Prevent 1 damage to Ethereal Champion.
"If I have learned anything as a wizard it is this: never fight your
own battles." -Waffa, sorcerer of Nyomba
Fallow Earth
Sorcery
2G
U
Janine Johnston
Put target land on top of owner's library.
". . .and when the farmer awoke the next morning, all the seeds from
his field were once again in their sacks." -Afari, Tales
Favorable Destiny
Echt Crt
1W
U
Tom Gianni
As long as enchanted creature's controller controls at least one other
creature, enchanted creature cannot be the target of spells or
effects. ; As long as enchanted creature is white, it gets +1/+2.
Femeref Archers
Smn Archers
2G
2/2
U
William Donohoe
: Femeref Archers deals 4 damage to target attacking creature with
flying.
"They say a Zhalfirin archer can split the eye of a griffin. Nonsense,
of course: they have no faith to guide their darts." -Nuru, Femeref
archer
Femeref Healer
Smn Cleric
1W
1/1
C
Steve Luke
: Prevent 1 damage to any creature or player.
"Faith is my shield, and hope is my armor; I am vulnerable only to
myself." -Asmira, Holy Avenger
Femeref Knight
Smn Knight
2W
2/2
C
Tony Roberts
Flanking (Whenever a creature without flanking is assigned to block
this creature, the blocking creature gets -1/-1 until end of turn) ;
: Attacking does not cause Femeref Knight to tap this turn.
"I will return / with lizard skins for your sandals. Paint your eyes
black and wait for me." -"Love Song of Night and Day"
Femeref Scouts
Smn Scouts
2W
1/4
C
Zak Plucinski
"The days before the war were filled with strange portents: scouts and
herders spoke of villages reduced to ash, of farmers taken from their
fields, and of foul beasts roaming the plains in packs. I know, for I
spoke to them all." -Hakim, Loreweaver
Feral Shadow
Smn Night Stalker
2B
2/1
C
Cliff Nielsen
Flying
"The night stalkers are such a minor power in Urborg. Their sad
eagerness to elevate themselves makes them willing tools in the
plundering of little Femeref." -Kaervek
Fetid Horror
Smn Shade
3B
1/2
C
Gary Leach
: +1/+1 until end of turn.
"Of the six who went down the Uuserk Trail to scout ahead, one
returned. She clawed at her eyes and nostrils and sobbed with horror.
I was curious about what she saw, but we chose another path." -Scout
Ekemet, final journal
Final Fortune
Instant
RR
R
D. Alexander Gregory
Take another turn after this one. You lose the game at the end of that
turn.
Want all, lose all. -Zhalfirin aphorism
Fire Diamond
Artifact
2
U
Richard Thomas
Fire Diamond comes into play tapped. ; : Add to your mana pool.
Play this ability as a mana source.
Firebreathing
Echt Crt
R
C
Mike Kerr
: Enchanted creature gets +1/+0 until end of turn.
"Magic's only part of it, my friend. Diet does the rest." -Pashad ibn
Asim, Suq'Ata trader
Flame Elemental
Smn Elemental
2RR
3/2
U
Richard Kane-Ferguson
, Sacrifice Flame Elemental: Flame Elemental deals an amount of
damage equal to its power to target creature.
Storyteller: By my hand in the fire, this story is a tale of power./
Listeners: May it give you strength.
Flare
Instant
2R
C
Greg Simanson
Flare deals 1 damage to target creature or player. ; Draw a card at
the beginning of the next turn's upkeep.
In the forest, fires light the sky as black clouds unfold their
weight." -"Love Song of Night and Day
Flash
Instant
1U
R
David Ho
Choose a creature card from your hand and put it into play as though
it were just played. Pay the creature's casting cost reduced by up to
<2>. If you cannot, bury the creature.
Flood Plain
Land
U
Pat Morrissey
Flood Plain comes into play tapped. ; , Sacrifice Flood Plain:
Search your library for a plains or island card. Put that land into
play. Shuffle your library afterwards.
Floodgate
Smn Wall
3U
0/5
U
Jeff Miracola
If Floodgate gains flying, bury it. ; If Floodgate leaves play, it
deals to each non-blue creature without flying 1 damage for each two
islands you control.
"Quick, Rhirhok-teach me to swim!" -Makht, goblin casualty
Fog
Instant
G
C
Harold McNeill
Creatures deal no combat damage this turn.
More armies have been lost in the confusion of the jungle mists than
to any battle." -Jolrael
Foratog
Smn Atog
2G
1/2
U
Mark Poole
, Sacrifice a forest: +2/+2 until end of turn.
Five hundred years to grow-barely a minute to eat.
Forbidden Crypt
Enchantment
3BB
R
D. Alexander Gregory
For each card you would draw, instead choose target card in your
graveyard and put it into your hand. If you cannot, you lose the game.
; Whenever a card is put into your graveyard, remove that card from
the game.
Forest
Land
C
Tony Roberts
: Add to your mana pool.
Forest
Land
C
Tony Roberts
: Add to your mana pool.
Forest
Land
C
Tony Roberts
: Add to your mana pool.
Forest
Land
C
Tony Roberts
: Add to your mana pool.
Forsaken Wastes
Echt World
2B
R
Kevin Walker
Players cannot gain life. ; During each player's upkeep, that player
loses 1 life. ; If Forsaken wastes is the target of a successfully
cast spell, that spell's caster loses 5 life.
Frenetic Efreet
Smn Efreet
1UR
2/1
R
Tom Gianni
Flying ; <0>: Flip a coin; target opponent calls heads or tails while
coin is in the air. If the flip ends up in your favor, Frenetic Efreet
phases out. Otherwise, bury Frenetic Efreet.
Giant Mantis
Smn Mantis
3G
2/4
C
Randy Gallegos
Giant Mantis can block creatures with flying.
"I hate insects of every sort. The only mercy is that they are
generally small." -Mwani, Mtenda goatherd
Gibbering Hyenas
Smn Hyenas
2G
3/2
C
Una Fricker
Gibbering Hyenas cannot block black creatures.
Hyenas laughing-what's the joke? -Femeref phrase meaning "that's not
funny"
Goblin Elite Infantry
Smn Goblins
1R
2/2
C
Robert Bliss
If Goblin Elite Infantry blocks or is blocked, it gets -1/-1 until end
of turn.
They talk a good fight.
Goblin Scouts
Sorcery
3RR
U
Geof Darrow
Put three Goblin Scout tokens into play. Treat these tokens as 1/1 red
creatures with mountainwalk that count as Goblins (If defending player
controls any mountains, these creatures are unblockable).
"Pathetic-like I wouldn't know a goblin painted up to look like a
dwarf!" -Pashad ibn Asim, Suq'Ata trader
Goblin Soothsayer
Smn Goblin
R
1/1
U
Robert Bliss
, Sacrifice a Goblin: All red creatures get +1/+1 until end of
turn.
"I see a great victory and rivers of blood. And . . . hmm, looks like
a spleen." -Grishnak, goblin soothsayer
Goblin Tinkerer
Smn Goblin
1R
1/2
C
Hannibal King
: Destroy target artifact. That artifact deals an amount of
damage equal to its casting cost to Goblin Tinkerer.
"Can they do that?" -Imwita, Zhalfirin artificer, last words
Granger Guildmage
Smn Wizard
G
1/1
C
Dan Frazier
: Target creature gains first strike until end of turn. ; : Granger Guildmage deals 1 damage to target creature or player and
1 damage to you.
Leave no mouth agape, no stomach unfilled. -Granger Guild maxim
Grasslands
Land
U
John Avon
Grasslands comes into play tapped. ; , Sacrifice Grasslands: Search
your library for a forest or plains card. Put that land into play.
Shuffle your library afterwards.
Grave Servitude
Echt Crt
1B
C
Adrian Smith
You may choose to play Grave Servitude as an instant; if you do, bury
it at end of turn. ; Enchanted creature gets +3/-1 and is black.
"I no longer believe in a final resting place." -Shauku, Endbringer
Gravebane Zombie
Smn Zombie
3B
3/2
C
Gary Leach
If Gravebane Zombie is put into the graveyard from play, put Gravebane
Zombie on top of owner's library.
"A zombie's bed must be a lumpy one or he wouldn't leave it so often."
-Rana, Suq'Ata market fool
Grim Feast
Enchantment
1BG
R
Mike Kimble
At the beginning of your upkeep, Grim Feast deals 1 damage to you. ;
Whenever a creature is put into target opponent's graveyard from play,
gain an amount of life equal to that creature's toughness.
"Hmmm-midnight snack."
Grinning Totem
Artifact
4
R
Donato Giancola
<2, T>, Sacrifice Grinning Totem: Search target opponent's library for
any card and put it face-up in front of you. That player shuffles his
or her library afterwards. You may play the card as though it were in
your hand. If you do not play the card by the beginning of your next
upkeep, put it into owner's graveyard.
Hakim, Loreweaver
Smn Legend
3UU
2/4
R
Alan Rabinowitz
Flying ; : Put target creature enchantment card from your
graveyard on Hakim, Loreweaver. Treat that enchantment as though it
were just played. Use this ability only during your upkeep and only if
there are no enchantments on Hakim. ; : Destroy all
enchantments on Hakim.
Hall of Gemstone
Echt World
1GG
R
David A. Cherry
During each player's upkeep, that player chooses a color. Until end of
turn, each mana-producing land produces mana of the chosen color
instead of its normal color.
Hammer of Bogardan
Sorcery
1RR
R
Ron Spencer
Hammer of Bogardan deals 3 damage to target creature or player. ;
<2RRR>: Return Hammer of Bogardan to your hand. Use this ability only
during your upkeep, and only if Hammer of Bogardan is in your
graveyard.
Harbinger of Night
Smn Spirit
2BB
2/3
R
Tom Kyffin
During your upkeep, put a -1/-1 counter on each creature.
Embrace the Harbinger -Suq'Ata expression meaning "abandon hope"
Harbor Guardian
Smn Guardian
2UW
3/4
U
Stuart Beel
Harbor Guardian can block creatures with flying. ; If Harbor Guardian
attacks, defending player may draw a card.
"Our guardian levies a tax on all traders. Wise travelers pay with a
minimum of fuss." -Qhattib, Vizier of Amiqat
Harmattan Efreet
Smn Efreet
2UU
2/2
U
Drew Tucker
Flying ; <1UU>: Target creature gains flying until end of turn.
"One moment I was walking along the beach, and the next I was high in
the air, staring into a hideous smiling face." -Tarub, Suq'Ata sailor
Haunting Apparition
Smn Ghost
1UB
1+*/2
U
Chippy
Flying ; Haunting Apparition has power equal to 1 plus the number of
green creature cards in target opponent's graveyard.
Like some foul herdbeast, it grazes on the dead.
Hazerider Drake
Smn Drake
2WU
2/3
U
Zina Saunders
Flying, protection from red
"The hazerider danced in the thunderstorm and sang to its music."
-Afari, Tales
Healing Salve
Instant
W
C
Hannibal King
Target player gains 3 life, or prevent up to 3 damage to any creature
or player.
"The Femeref look only to the Sun for healing; they have never truly
understood life's cycle." -Kifimbo, Shadow Guildmage
Hivis of the Scale
Smn Legend
3RR
3/4
R
Andrew Robinson
You may choose not to untap Hivis of the Scale during your untap
phase. ; : Gain control of target Dragon. If Hivis becomes untapped
or you lose control of Hivis, lose control of that Dragon.
Horrible Hordes
Artf Crt
3
2/2
U
Ian Miller
Rampage 1 (For each creature assigned to block it beyond the first,
the creature gets +1/+1 until end of turn.)
Few are able to underestimate the hordes.
Igneous Golem
Artf Crt
5
3/4
U
Adam Rex
<2>: Trample until end of turn.
"The creature rose from the mountain, its body weeping fire." -Afari,
Tales
Illicit Auction
Sorcery
3RR
R
Scott Kirschner
Choose target creature. Each player may bid life for control of that
creature. You begin the bidding with a high bid of 0. Proceeding in
turn order, each player may top the high bid. The auction ends when
the high bid stands. The high bidder loses an amount of life equal to
the high bid and gains control of the creature.
Illumination
Interrupt
WW
U
David O'Connor
Counter target artifact or enchantment spell. That spell's caster
gains an amount of life equal to the spell's casting cost.
"A brilliant light can either illuminate or blind. How will you know
which until you open your eyes?" -Asmira, Holy Avenger
Incinerate
Instant
1R
C
Brian Snõddy
Incinerate deals 3 damage to target creature or player. A creature
damaged by Incinerate cannot regenerate this turn.
"Never taunt an embermage, 'What are you going to do about it?' "
-Akin, seasoned askari
Infernal Contract
Sorcery
BBB
R
Roger Raupp
Pay half your life, rounded up: Draw four cards.
"But I signed nothing!" -Taraneh, Suq'Ata mage
Iron Tusk Elephant
Smn Elephant
4W
3/3
U
Tony Roberts
Trample
"The fury in the lion's eye;/ the patience in the hippo's yawn;/ the
pride within the griffin's cry/ are one within the iron tusk's
stride." -"Iron Tusk," Femeref song
Island
Land
C
Douglas Shuler
: Add to your mana pool.
Island
Land
C
Douglas Shuler
: Add to your mana pool.
Island
Land
C
Douglas Shuler
: Add to your mana pool.
Island
Land
C
Douglas Shuler
: Add to your mana pool.
Ivory Charm
Instant
W
C
Gerry Grace
Choose one - All creatures get -2/-0 until end of turn; or prevent 1
damage to any creature or player; or tap target creature.
Jabari's Influence
Instant
3WW
R
Gerry Grace
Play only after combat. ; Gain control of target nonartifact, nonblack
creature that attacked you this turn and put a -1/-0 counter on it.
"Common soldiers can't understand what a sidar knows: the enemy can be
a resource." -Sidar Jabari
Jolrael's Centaur
Smn Centaur
1GG
2/2
C
Junior Tomlin
Flanking (Whenever a creature without flanking is assigned to block
this creature, the blocking creature gets -1/-1 until end of turn.) ;
Jolrael's Centaur cannot be the target of spells or effects.
"What need have I for cavalry when I can have horse and rider both in
one?" -Jolrael
Jolt
Instant
2U
C
John Matson
Tap or untap target artifact, creature or land. ; Draw a card at the
beginning of the next turn's upkeep.
"There's nothing like a sudden shock to clarify one's thoughts."
-Pashad ibn Asim, Suq'Ata trader
Jungle Patrol
Smn Soldiers
3G
3/2
R
Mark Poole
<1G, T>: Put a Wood token into play. Treat this token as a 0/1 green
creature that counts as a Wall. ; Sacrifice a Wood token: Add to
your mana pool. Play this ability as a mana source.
Jungle Troll
Smn Troll
1RG
2/1
U
John Bolton
: Regenerate. ; : Regenerate.
"You eat plants; I eat plants. You eat beasts; I eat you." -Drulvurg,
troll king
Jungle Wurm
Smn Wurm
3GG
5/5
C
Tom Kyffin
For each creature assigned to block it beyond the first, Jungle Wurm
gets -1/-1 until end of turn.
Broad as a baobab-and about as smart.
Kaervek's Hex
Sorcery
3B
U
Ian Miller
Kaervek's Hex deals 1 damage to each nonblack creature and an
additional 1 damage to each green creature.
"If the curse does not strike you dead, question your soul." -Kaervek
Kaervek's Purge
Sorcery
XBR
U
Richard Kane-Ferguson
Destroy target creature with casting cost equal to X. If that creature
is put into the graveyard in this way, Kaervek's Purge deals to the
creature's controller an amount of damage equal to the creature's
power.
Kaervek's Torch
Sorcery
XR
C
John Coulthart
Interrupts that target Kaervek's Torch each cost an additional <2> to
play. ; Kaervek's Torch deals X damage to target creature or player.
The pulsing heat of the midday Sun burns in the Lion's eye. -Stone
inscription, source unknown
Karoo Meerkat
Smn Meerkat
1G
2/1
U
Janine Johnston
Protection from blue
"Be like the meerkat, my daughters: ever vigilant, true to your own,
and wary of strangers." -Nabil Alamat, Suq'Ata merchant
Kukemssa Pirates
Smn Pirates
3U
2/2
R
JOCK
If Kukemssa Pirates attacks and is not blocked, you may choose to have
it deal no damage to defending player this turn. If you do, gain
control of target artifact that player controls.
". . .pirates gambled with a djinn and lost the thing more dear than
gold." -"Love Song of Night and Day"
Kukemssa Serpent
Smn Serpent
3U
4/3
C
Ian Miller
Islandhome (If defending player controls no islands, this creature
cannot attack. If you control no islands, bury this creature.) ; ,
Sacrifice an island: Target land an opponent controls is an island
until end of turn.
Lead Golem
Artf Crt
5
3/5
U
Hannibal King
If Lead Golem attacks, it does not untap during your next untap phase.
Slow and heavy swings the club.
Leering Gargoyle
Smn Gargoyle
1WU
2/2
R
Dermot Power
Flying ; : Leering Gargoyle gets -2/+2 and loses flying until end
of turn.
"Only a gargoyle would take such delight in a thunderstorm." -Qhattib,
Vizier of Amiqat
Lightning Reflexes
Echt Crt
1R
C
Tom Kyffin
You may choose to play Lightning Reflexes as an instant; if you do,
bury it at end of turn. ; Enchanted creature gets +1/+0 and gains
first strike.
"Inhale. Kill. Exhale."
Lion's Eye Diamond
Artifact
0
R
Margaret Organ-Kean
Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any
one color to your mana pool. Play this ability as a mana source.
Held in the lion's eye - Zhalfirin saying meaning "caught in the
moment of crisis"
Locust Swarm
Smn Swarm
3G
1/1
U
William Donohoe
Flying ; : Regenerate ; : Untap Locust Swarm. Use this ability
only once each turn.
Better a fierce thunderhead than a sky filled with locusts.
Lure of Prey
Instant
2GG
R
Andrew Robinson
Play only if an opponent successfully cast a summon spell this turn. ;
Put a green summon card from your hand into play as though it were
just played.
Malignant Growth
Enchantment
3GU
R
Scott Fischer
Cumulative upkeep <1> ; During your upkeep, put a growth counter on
Malignant Growth. ; During target opponent's draw phase, he or she
draws an additional card for each growth counter on Malignant Growth.
For each card that opponent draws in this way, Malignant growth deals
1 damage to him or her.
Mana Prism
Artifact
3
U
Margaret Organ-Kean
: Add one colorless mana to your mana pool. Play this ability as a
mana source. ; <1, T>: Add one mana of any color to your mana pool.
Play this ability as a mana source.
Mangara's Blessing
Instant
2W
U
David A. Cherry
Gain 5 life. ; If a spell or effect controlled by an opponent causes
you to discard Mangara's Blessing, gain 2 life and return Mangara's
Blessing from your graveyard to your hand at end of turn.
Mangara's Equity
Enchantment
1WW
U
Alan Rabinowitz
When you play Mangara's Equity, choose black or red. ; During your
upkeep, pay <1W> or bury Mangara's Equity. ; For each 1 damage a
creature of the chosen color deals to you or a white creature you
control, Mangara's Equity deals 1 damage to that creature.
Mangara's Tome
Artifact
5
R
John Bolton
When Mangara's Tome comes into play, search your library and choose
any five cards. Shuffle these cards and put them face down under
Mangara's Tome. Shuffle your library afterwards. ; If you lose control
of Mangara's Tome, remove all cards under it from the game. ; <2>:
Instead of drawing a card, put the top card from under Mangara's Tome
into your hand.
Marble Diamond
Artifact
2
U
Jeff Miracola
Marble Diamond comes into play tapped. ; : Add to your mana
pool. Play this ability as a mana source.
Maro
Smn Nature Spirit
2GG
*/*
R
Stuart Griffin
Maro has power and toughness each equal to the number of cards in your
hand.
No two see the same Maro.
Meddle
Interrupt
1U
U
Brian Snõddy
Target spell, which targets a single creature, targets another
creature of your choice instead. The new target must be legal.
"Shadimir was as surprised as he was relieved when the blow turned
aside." -Afari, Tales
Melesse Spirit
Smn Angel
3WW
3/3
U
Gerry Grace
Flying, protection from black
Like a laughing knife, immaculate and sharp, is the Melesse.
Memory Lapse
Interrupt
1U
C
Rebecca Guay
Counter target spell. Put that spell on top of owner's library.
"The caliph was so intelligent he could not remember what he knew."
-Azeworai, "Three Riddles"
Merfolk Raiders
Smn Merfolk
1U
2/3
C
Steve Luke
Phasing; islandwalk (If defending player controls any islands, this
creature is unblockable.)
"Turn your back for a second and they just vanish! As if they weren't
shifty enough before." -Rhirhok, goblin archer
Merfolk Seer
Smn Merfolk
2U
2/2
C
Steve Luke
<1U>: Draw a card. Use this ability only when Merfolk Seer is put into
the graveyard from play and only once.
The sea leaves no room for tears. -Zhalfirin adage
Mind Bend
Instant
U
U
Mike Dringenberg
Change the text of target permanent by replacing all instances of one
color word or basic land type with another.
Mind Harness
Echt Crt
U
U
John Malloy
Play only on a red or green creature. ; Cumulative upkeep <1> ; Gain
control of enchanted creature.
Centuries ago, Mangara won the loyalty of the Quirion not by ruling
their minds but by supporting their independence.
Mindbender Spores
Smn Wall
2G
0/1
R
Ian Miller
Flying ; Whenever Mindbender Spores blocks any creature, put four
fungus counters on that creature. During its controller's untap phase,
remove a fungus counter from the creature. As long as the creature has
any fungus counters on it, it does not untap during its controller's
untap phase.
Mire Shade
Smn Shade
1B
1/1
U
Randy Gallegos
, Sacrifice a swamp: Put a +1/+1 counter on Mire Shade. Play this
ability as a sorcery.
"We realized the bog had not given up a soul but had come to claim a
new one." -Scout Ekemet, final journal
Misers' Cage
Artifact
3
R
Jeff Miracola
At end of target opponent's upkeep, if that opponent has 5 or more
cards in hand, Miser's Cage deals 2 damage to him or her.
"Let him be imprisoned while his possessions wander free." -Suq'Ata
legal decree
Mist Dragon
Smn Dragon
4UU
4/4
R
Al Davidson
<0>: Flying ; <0>: Loses flying ; <3UU>: Phases out.
"Across the plains, farmers who braved the mists began to vanish. Most
blamed the goblins; none guessed the truth." -Hakim, Loreweaver
Moss Diamond
Artifact
2
U
Donato Giancola
Moss Diamond comes into play tapped. ; : Add to your mana pool.
Play this ability as a mana source.
Mountain
Land
C
John Avon
: Add to your mana pool.
Mountain
Land
C
John Avon
: Add to your mana pool.
Mountain
Land
C
John Avon
: Add to your mana pool.
Mountain
Land
C
John Avon
: Add to your mana pool.
Mountain Valley
Land
U
Kari Johnson
Mountain Valley comes into play tapped. ; : Sacrifice Mountain
Valley to search your library for a mountain or forest. Put that land
into play and shuffle your library.
Mtenda Griffin
Smn Griffin
3W
2/2
U
Janine Johnston
Flying ; : Return Mtenda Griffin to owner's hand and return
target Griffin card in your graveyard to your hand. Use this ability
only during your upkeep.
"Unlike Zhalfir, the griffin needs no council to keep harmony among
its parts." -Asmira, Holy Avenger
Mtenda Herder
Smn Scout
W
1/1
C
Zina Saunders
Flanking (Whenever a creature without flanking is assigned to block
this creature, the blocking creature gets -1/-1 until end of turn.)
"All animals-even humans-can be herded. The trick is to make them
think they choose their own destination." -Mangara
Mtenda Lion
Smn Lion
G
2/1
C
Stuart Griffin
If Mtenda Lion attacks, defending player may pay to have it deal
no combat damage this turn.
"The lion drank that lake right up! In thanks, he gave Siti the power
to speak with lions and make them leave the goats alone." -Afari,
Tales
Mystical Tutor
Instant
U
U
David O'Connor
Search your library for an instant, interrupt, mana source, or sorcery
card and reveal that card to all players. Shuffle your library and put
the revealed card back on top of it.
"To the tutors, a 'poem of sand' was of little account, a 'poem of
ivory, ' priceless." -Afari, Tales
Natural Balance
Sorcery
2GG
R
John Malloy
Each player controlling six or more lands sacrifices enough lands to
reduce his or her land total to five. ; Each player controlling four
or fewer lands may search his or her library for enough basic land to
bring his or her land total to five and put those lands into play.
Those players shuffle their library afterwards.
Nettletooth Djinn
Smn Djinn
3G
4/4
U
Janine Johnston
During your upkeep, Nettletooth Djinn deals 1 damage to you.
"The few of us who survived were denied entry to our camp for two
days-so like the pox were the marks we bore." -Travelogue of Najat
Noble Elephant
Smn Elephant
3W
2/2
C
Tony Roberts
Banding, trample
"Proud am I, / strong am I, / courageous in defending my children /
and fierce in punishing what stands in my way." -"So the Elephant
Speaks", Zhalfirin song
Nocturnal Raid
Instant
2BB
U
John Matson
All black creatures get +2/+0 until end of turn.
"The finest offering of night is not stealth but daring." -Tetlok,
Breathstealer
Null Chamber
Echt World
3W
R
Douglas Shuler
You and target opponent each name any card except a basic land. Those
cards cannot be played.
Discovered by Femeref mages, the Null Chamber is the ultimate testing
ground for the uncreative.
Pacifism
Echt Crt
1W
C
Robert Bliss
Enchanted creature cannot attack or block.
For the first time in his life, Grakk felt a little warm and fuzzy
inside.
Painful Memories
Sorcery
1B
U
John Coulthart
Look at target opponent's hand. Choose one of those cards and put it
on top of his or her library.
"It is terrible how one brief action can live forever in memory."
-Jolrael
Patagia Golem
Artf Crt
4
2/3
U
Scott Kirschner
<3>: Flying until end of turn.
It scattered falcons like a lion hunting among jackals.
Paupers' Cage
Artifact
3
R
Mike Kimble
At end of target opponent's upkeep, if that player has two or fewer
cards in hand, Paupers' Cage deals 2 damage to him or her.
A cage may keep you in, but it does not keep the stones out.
Pearl Dragon
Smn Dragon
4WW
4/4
R
Ian Miller
Flying ; <1W>: +0/+1 until end of turn.
"They knew Bantau was lost when, to hide the pearl he had found on the
beach, he swallowed it-and soon grew wings." -Hakim, Loreweaver
Phyrexian Dreadnought
Artf Crt
1
12/12
R
Pete Venters
Trample ; When Phyrexian Dreadnought comes into play, sacrifice any
number of creatures with total power 12 or more, or bury Phyrexian
Dreadnought.
Phyrexian Purge
Sorcery
2BR
R
Robert Bliss
Pay 3 life per target: Destroy any number of target creatures.
Only those who have nothing have nothing to fear.
Phyrexian Tribute
Sorcery
2B
R
John Matson
Sacrifice two creatures: Destroy target artifact.
"In your final breath you still have something to offer Phyrexia."
-Afari, Tales
Phyrexian Vault
Artifact
3
U
Hannibal King
<2, T>, Sacrifice a creature: Draw a card.
"The secrets of Phyrexia are expensive. You will pay in brass and
bone, steel and sinew." -Kaervek
Plains
Land
C
Tom Wänerstrand
: Add to your mana pool.
Plains
Land
C
Tom Wänerstrand
: Add to your mana pool.
Plains
Land
C
Tom Wänerstrand
: Add to your mana pool.
Plains
Land
C
Tom Wänerstrand
: Add to your mana pool.
Political Trickery
Sorcery
2U
R
Scott Kirschner
Choose target land you control and target land an opponent controls.
Exchange control of these lands.
"Politics is a game-move a stone here, move a stone there-except
sometimes the stones bleed." -Shauku, Endbringer
Polymorph
Sorcery
3U
R
Robert Bliss
Bury target creature. That creature's controller reveals cards from
the top of his or her library until a creature card is revealed and
then puts that creature into play under his or her control as though
it were just played. The player shuffles all other revealed cards into
his or her library.
"Ahh! Opposable digits!"
Power Sink
Interrupt
XU
C
Charles Gillespie
Counter target spell unless that spell's caster pays an additional
. That player draws and pays all mana from lands and mana pool
until is paid; he or she may also draw and pay mana from other
sources if desired.
Preferred Selection
Enchantment
2GG
R
Kevin Walker
At the beginning of your draw phase, look at the top two cards of your
library and choose one. Put that card on the bottom of your library,
or sacrifice Preferred Selection and pay <2GG> to draw the card.
Prismatic Boon
Instant
XWU
U
Tom Gianni
X target creatures gain protection from a single color of your choice
until end of the turn.
"How ironic that the greatest forge of civilization is battle."
-Mangara
Prismatic Circle
Enchantment
2W
C
Pete Venters
Cumulative Upkeep <1> ; When you play Prismatic Circle, choose a
color. ; <1>: Prevent all damage to you from a source of the chosen
color. Treat further damage from that source normally.
Prismatic Lace
Instant
U
R
David O'Connor
Target permanent becomes the color(s) of your choice. Costs to tap,
maintain, or use an ability of that permanent remain unchanged.
Psychic Transfer
Sorcery
4U
R
Dom!
Compare your life total with target player's life total. If the
difference is 5 or less and you have at least 1 life, exchange life
totals with that player.
"The memory of your existence will fade like the final stars of
morning." -Kaervek
Purgatory
Enchantment
2WB
R
Mike Dringenberg
Whenever a summon card is put into your graveyard from play, put that
card face up under Purgatory. ; During your upkeep, you may pay <4>
and 2 life to put any card under Purgatory into play as though it were
just played. ; If Purgatory leaves play, remove all cards under it
from the game.
Purraj of Urborg
Smn Legend
3BB
2/3
R
John Matson
First strike when attacking ; : Put a +1/+1 counter on Purraj of
Urborg. Use this ability only when a black spell is successfully cast
and only once for each such spell.
Pyric Salamander
Smn Salamander
1R
1/1
C
Tony Roberts
: +1/+0 until end of turn. Bury Pyric Salamander at end of turn.
When you've been chased by a dragon, you run from every lizard.
-Suq'Ata saying
Quirion Elves
Smn Elves
1G
1/1
C
Randy Gallegos
When you play Quirion Elves, choose a color. ; : Add one mana of
the chosen color to your mana pool. Play this ability as a mana
source. ; : Add to your mana pool. Play this ability as a mana
source.
Radiant Essence
Smn Spirit
1GW
2/3
U
Jennifer Law
As long as target opponent controls any black permanents, Radiant
Essence gets +1/+2.
"Her beauty was the beauty of the Sun at midday, deadly to those who
underestimated her strength." -Azeworai, "Kenechi's Dream"
Raging Spirit
Smn Spirit
3R
3/3
C
Scott Fischer
<2>: Raging Spirit is colorless until end of turn.
"Its burning power is more elusive than shade on the Unyaro Plains,
more perilous than the horn of a rhino." -Akin, seasoned askari
Rampant Growth
Sorcery
1G
C
Pat Morrissey
Search your library for a basic land card and put it into play,
tapped. Shuffle your library afterwards.
"I've never heard growth before." -Gowon, Femeref herder
Rashida Scalebane
Smn Legend
3WW
3/4
R
Randy Gallegos
: Bury target attacking or blocking Dragon. Gain an amount of life
equal to that Dragon's power.
It is not by the blood of dragons that Rashida measures victories, but
by the sum of children who no longer wake from nightmares of scales
and fire.
Ravenous Vampire
Smn Vampire
3BB
3/3
U
John Bolton
Flying ; During your upkeep, sacrifice a nonartifact creature and put
a +1/+1 counter on Ravenous Vampire, or tap Ravenous Vampire.
Eternal life brings eternal hunger.
Ray of Command
Instant
3U
C
Andrew Robinson
Untap target creature an opponent controls and gain control of it
until end of turn. That creature is unaffected by summoning sickness
this turn. Tap the creature if you lose control of it at end of this
turn.
"Heel."
Razor Pendulum
Artifact
4
R
Zak Plucinski
At the end of each player's turn, if any player has 5 or less life,
Razor Pendulum deals 2 damage to him or her.
"Amazing thing, gravity. It seems to work every time." -Telim'Tor
Reality Ripple
Instant
1U
C
Alan Rabinowitz
Target artifact, creature, or land phases out.
"Can you prepare for the unexpected? No, you cannot. You can prepare
only to be surprised." -Teferi
Reckless Embermage
Smn Wizard
3R
2/2
R
Tom Kyffin
<1R>: Reckless Embermage deals 1 damage to target creature or player
and 1 damage to itself.
Many mages have been consumed by their work.
Reflect Damage
Instant
3RW
R
Ron Spencer
Redirect all damage dealt by any one source to that source's
controller.
From you to me, so me to you. -Femeref children's taunt
Regeneration
Echt Crt
1G
C
Charles Gillespie
: Regenerate enchanted creature.
Death is not a debt I am yet willing to pay." -Purrah of Urborg
Reign of Chaos
Sorcery
2RR
U
Kathryn Rathke
Destroy target plains and target white creature, or destroy target
island and target blue creature.
"The Burning Isles are the home to a dozen lords who claim dominion.
Jamuraa will look to only one leader: me." -Kaervek
Reign of Terror
Sorcery
3BB
U
Gary Leach
Bury all white or bury all green creatures. Lose 2 life for each
creature put in graveyard this way.
"I don't know what takes them; they die around me without time to
scream." -Scout Ekemet, final journal
Reparations
Enchantment
1WU
R
Douglas Shuler
Whenever target opponent successfully casts a spell that targets you
or a creature you control, you may draw a card.
"Sorry I burned down your village. Here's some gold."
Restless Dead
Smn Skeletons
1B
1/1
C
Ian Miller
: Regenerate
The rich's heirs often thank them after death. . . but preferably not
in person. -Suq'Ata epigram
Ritual of Steel
Echt Crt
2W
C
Mark Poole
Draw a card at the beginning of the upkeep of the turn after Ritual of
Steel comes into play. ; Enchanted creature gets +0/+2.
"Our soldiers are blessed with lizard scales as hard and cold as
steel." -Sidar Jabari
Rock Basilisk
Smn Basilisk
4RG
4/5
R
Ian Miller
Whenever Rock Basilisk blocks or is blocked by a non-Wall creature,
destroy that creature at end of combat.
In the eastern reaches of Jamuraa are arrangements of massive stones.
No one knows their origins-for certain.
Rocky Tar Pit
Land
U
Jeff Miracola
Comes into play tapped. ; : Sacrifice Rocky Tar Pit to search your
library for a swamp or mountain. Put that land into play. Shuffle your
library afterwards.
Roots of Life
Enchantment
1GG
U
Tony Roberts
When you play Roots of Life, choose islands or swamps. Whenever a land
of the chosen type that target opponent controls becomes tapped, gain
1 life.
Sabertooth Cobra
Smn Cobra
2G
2/2
C
Andrew Robinson
If Sabertooth Cobra damages a player, he or she gets a poison counter.
During that player's next upkeep, he or she gets another poison
counter unless he or she pays <2> before then to prevent this effect.
If any player has ten or more poison counters, he or she loses the
game.
Sacred Mesa
Enchantment
2W
R
Margaret Organ-Kean
During your upkeep, sacrifice a Pegasus or bury Sacred Mesa. ; <1W>:
Put a Wild Pegasus token into play. Treat this token as a 1/1 white
creature with flying that counts as a Pegasus.
"Do not go there, do not go / unless you rise on wings, unless you
walk on hooves." -"Song to the Sun," Femeref song
Sand Golem
Artf Crt
5
3/3
U
John Matson
If a spell or effect controlled by an opponent causes you to discard
Sand Golem, put Sand Golem from your graveyard into play at end of
turn with a +1/+1 counter on it.
Sandbar Crocodile
Smn Crocodile
4U
6/5
C
Una Fricker
Phasing
"We've run aground sandbars before, but today, a sandbar ran aground
us." -Kipkemboi, Kukemssa pirate
Sandstorm
Instant
G
C
Mike Kimble
Sandstorm deals 1 damage to each attacking creature.
Better to fight the sand for a few hours than to sleep beneath it
forever. -Suq'Ata truism
Sapphire Charm
Instant
U
C
Steve Luke
Choose one - Target player draws a card at the beginning of the next
turn's upkeep; or target creature an opponent controls phases out; or
target creature gains flying until end of turn.
Savage Twister
Sorcery
XRG
U
Bob Eggleton
Savage Twister deals X damage to each creature.
"Frozen, we watched the funnel pluck up three of the goats-pook! pook!
pook!-before we ran for the wadi." -Travelogue of Najat
Sawback Manticore
Smn Manticore
3RG
2/4
R
Martin McKenna
<4>: Flying until end of turn ; <1>: Sawback Manticore deals 2 damage
to target attacking or blocking creature. Use this ability only once
each turn and only if Sawback Manticore is attacking or blocking.
Sea Scryer
Smn Merfolk
1U
1/1
C
Martin McKenna
: Add one colorless mana to your mana pool. Play this ability as a
mana source. ; <1, T>: Add to your mana pool. Play this ability as
a mana source.
Sealed Fate
Sorcery
XUB
U
Terese Nielsen
Look at the top X cards of target opponent's library. Remove one of
those cards from the game and put the rest back on top of that
player's library in any order.
It's good to know more about your enemy's fate than your enemy does.
Searing Spear Askari
Smn Knight
2R
2/2
C
Richard Kane-Ferguson
Flanking (Whenever a creature without flanking is assigned to block
this creature, the blocking creature gets -1/-1 until end of turn.) ;
<1R>: Searing Spear Askari cannot be blocked by only one creature this
turn.
When the other soldiers of Zhalfir fall, the askaris will yet stand.
Seedling Charm
Instant
G
C
Stuart Griffin
Choose one - Return target creature enchantment to owner's hand; or
regenerate target green creature; or target creature gains trample
until end of turn.
Seeds of Innocence
Sorcery
1GG
R
Junior Tomlin
Bury all artifacts. Each artifact's controller gains an amount of life
equal to that artifact's casting cost.
"I have hidden from the machinations of Zhalfir for centuries. Why
should I join your campaign?" -Jolrael
Serene Heart
Instant
1G
C
D. Alexander Gregory
Destroy all local enchantments.
"If magic is your crutch, cast it aside and learn to walk without it."
-Teferi
Sewer Rats
Smn Rats
B
1/1
C
Martin McKenna
, Pay 1 life: +1/+0 until end of turn. You cannot spend more than
in this way each turn.
You lie down with rats, and the rats run away. -Suq'Ata insult
Shadow Guildmage
Smn Wizard
B
1/1
C
Mike Kimble
: Put target creature you control on top of owner's library. ;
: Shadow Guildmage deals 1 damage to target creature or player
and 1 damage to you.
To keep the dead so others may live. -Shadow Guild maxim
Shadowbane
Instant
1W
U
Douglas Shuler
Prevent all damage to you or a creature you control from any one
source. If that source is black, gain 1 life for each 1 damage
prevented in this way.
Light creates shadow; light destroys shadow. Such is the transience of
darkness.
Shallow Grave
Instant
1B
R
John Coulthart
Put the top creature card from your graveyard into play as though it
were just played. That creature is unaffected by summoning sickness.
Remove the creature from the game at the end of any turn.
Good help is hard to dig up.
Shaper Guildmage
Smn Wizard
U
1/1
C
D. Alexander Gregory
: Target creature gains first strike until end of turn. ; : Target creature gets +1/+0 until end of turn.
Shape this world in Zhalfir's image. -Shaper Guild maxim
Shauku's Minion
Smn Minion
1BR
2/2
U
Greg Simanson
: Shauku's Minion deals 2 damage to target white creature.
"My minions serve me in the light; I serve no one." -Shauku,
Endbringer
Shauku, Endbringer
Smn Legend
5BB
5/5
R
Pete Venters
Flying ; Shauku, Endbringer cannot attack if there is another creature
in play ; During your upkeep, lose 3 life ; : Remove target
creature from the game and put a +1/+1 counter on Shauku.
Shimmer
Enchantment
2UU
R
David A. Cherry
When you play Shimmer, choose a land type. ; All lands of the chosen
type gain phasing.
To buy unseen land, pay in unseen coin. -Suq'Ata maxim
Sidar Jabari
Smn Legend
3W
2/2
R
Gerry Grace
Flanking (Whenever a creature without flanking is assigned to block
this creature, the blocking creature gets -1/-1 until end of turn.) ;
If Sidar Jabari attacks, tap target creature defending player
controls.
"Prophecy is whatever one makes of it, but destiny cannot be changed."
-Sidar Jabari
Sirocco
Instant
1R
U
Alan Rabinowitz
Target player reveals his or her hand to all players. For each blue
interrupt card that player holds, he or she pays 4 life or discards
that card.
"Blow, fiery wind, / strip illusion from the eye. / Blow, fiery wind
of truth." -Femeref chant
Skulking Ghost
Smn Ghost
1B
2/1
C
Robert Bliss
Flying ; If Skulking Ghost is the target of a spell or effect, bury
Skulking Ghost.
"They exist only so long as the living take no notice." -Kifimbo,
Shadow Guildmage
Sky Diamond
Artifact
2
U
D. Alexander Gregory
Sky Diamond comes into play tapped. ; : Add to your mana pool.
Play this ability as a mana source.
Soar
Echt Crt
1U
C
Tony Roberts
You may choose to play Soar as an instant; if you do, bury it at end
of turn. ; Enchanted creature gets +0/+1 and gains flying.
"Would you give up your hands to fly? That is what the birds have
done." -The One Thousand Questions
Soul Echo
Enchantment
XWW
R
Ron Spencer
When you play Soul Echo, put X echo counters on it. ; At the beginning
of your upkeep, if there are no echo counters on Soul Echo bury it;
otherwise, target opponent may choose that for each 1 damage dealt to
you until your next upkeep, you instead remove 1 echo counter from
Soul Echo. ; You do not lose the game as a result of having less than
1 life.
Soul Rend
Instant
1B
U
Jeff Miracola
Bury target creature if it is white. ; Draw a card at the beginning of
the next turn's upkeep.
"Since I cannot stop death, I choose to stop life." -Kaervek
Soulshriek
Instant
B
C
John Bolton
Target creature you control gets +*/+0 until end of turn, where * is
equal to the number of creature cards in your graveyard. Bury that
creature at end of turn.
"The flesh is a casket for the soul." -Shauku, Endbringer
Spatial Binding
Enchantment
UB
U
Dom!
Pay 1 life: Target permanent cannot phase out until the beginning of
your next upkeep.
Time is the one shackle you can't break. -Zhalfirin aphorism
Spectral Guardian
Smn Guardian
2WW
2/3
R
Mike Dringenberg
As long as Spectral Guardian is untapped, noncreature artifacts cannot
be the target of spells or effects.
"A treasure to guard other treasures is worth the highest price."
-Mtai, Civic Guildmage
Spirit of the Night
Smn Legend
6BBB
6/5
R
Cliff Nielsen
Flying, trample, protection from black ; First strike when attacking ;
Spirit of the Night is unaffected by summoning sickness.
Spitting Earth
Sorcery
1R
C
Brian Snõddy
Spitting Earth deals to target creature an amount of damage equal to
the number of mountains you control.
"There are times solid ground gives precious little comfort."
-Talibah, embermage
Stalking Tiger
Smn Tiger
3G
3/3
C
Terese Nielsen
Stalking Tiger cannot be blocked by more than one creature.
In the Jamuraan jungles, there is often no separating beauty from
danger.
Stone Rain
Sorcery
2R
C
Tony Roberts
Destroy target land.
What rainbow could possibly come of this rain?" -Asmira, Holy Avenger
Stupor
Sorcery
2B
U
Mike Kimble
Target opponent discards a card at random, then chooses and discards a
card.
There are medicines for all afflictions but idleness. -Suq'Ata saying
Subterranean Spirit
Smn Elemental
3RR
3/3
R
John Bolton
Protection from red ; : Subterranean Spirit deals 1 damage to each
creature without flying.
"Air hot with sulfur. / Earth heaves beneath me. / Could it be the
mountain / ate something bad?" -Dwarven mining song
Sunweb
Smn Wall
3W
5/6
R
Dan Frazier
Flying ; Sunweb cannot block creatures with power 2 or less.
"There is no sweeter music than the wails of a dying dragon." -Rashida
Scalebane
Superior Numbers
Sorcery
GG
U
Geof Darrow
Superior Numbers deals to target creature 1 damage for each creature
you control in excess of the number of creatures target opponent
controls.
Suq'Ata Firewalker
Smn Wizard
1UU
0/1
U
David O'Connor
Suq'Ata Firewalker cannot be the target of red spells or effects. ;
: Suq'Ata Firewalker deals 1 damage to target creature or player.
"Comfortable even in a furnace? I've never met one who'd accept my
wager." -Talibah, embermage
Swamp
Land
C
Bob Eggleton
: Add to your mana pool.
Swamp
Land
C
Bob Eggleton
: Add to your mana pool.
Swamp
Land
C
Bob Eggleton
: Add to your mana pool.
Swamp
Land
C
Bob Eggleton
: Add to your mana pool.
Tainted Specter
Smn Specter
3B
2/2
R
Chippy
Flying ; <1BB, T>: Target player chooses a card from his or her hand
and then chooses either to discard that card or put it on top of his
or her library. If the card is discarded, Tainted Specter deals 1
damage to each creature and player. Play this ability as a sorcery.
Talruum Minotaur
Smn Minotaur
2RR
3/3
C
Pete Venters
Talruum Minotaur is unaffected by summoning sickness.
Don't insult a Talruum unless your mount is swift. -Suq'Ata saying
Taniwha
Smn Legend
3UU
7/7
R
Ian Miller
Phasing, trample ; At the beginning of your upkeep, all lands you
control phase out.
"Taniwha rolls in its sleep, and the land is awash with the waves."
-Poetics of Hanan
Teeka's Dragon
Artf Crt
9
5/5
R
Liz Danforth
Flying, trample; rampage 4 (For each creature blocking it beyond the
first, this creature gets +4/+4 until end of turn.) ; Teeka's Dragon
counts as a Dragon.
Teferi's Curse
Echt Perm
1U
C
Robert Bliss
Play only on an artifact or creature. ; Enchanted permanent gains
phasing.
"Stepping through time is like riding a camel. It may get you where
you want to go, but the ride is rarely pleasant." -Teferi
Teferi's Drake
Smn Drake
2U
3/2
C
Kari Johnson
Flying, phasing.
"We threw dried fruit to the drakes that rode the air, streaming along
the Weatherlight's side as we sailed amidst the clouds." -Sisay,
Captain of the Weatherlight
Teferi's Imp
Smn Imp
2U
1/1
R
Una Fricker
Flying, phasing ; When Teferi's Imp phases out, choose and discard a
card. ; When Teferi's Imp phases in, draw a card.
Made you look.
Teferi's Isle
Legd Land
R
Gerry Grace
Phasing ; Teferi's Isle comes into play tapped. ; : Add to
your mana pool.
The three wizards knew only that this isle held a great mystery-and
that patience alone would solve it.
Telim'Tor
Smn Legend
4R
2/2
R
Kevin Walker
Flanking (Whenever a creature without flanking is assigned to block
this creature, the blocking creature gets -1/-1 until end of turn.) ;
If Telim'Tor attacks, all attacking creatures with Flanking get +1/+1
until end of turn.
"The curious merely amass knowledge. The ambitious use it." -Telim'Tor
Telim'Tor's Darts
Artifact
2
U
Kevin Walker
<2, T>: Telim'Tor's Darts deals 1 damage to target player.
"People laughed at my darts-once." -Telim'Tor
Telim'Tor's Edict
Instant
R
R
Kevin Walker
Remove from the game target permanent you own or control. ; Draw a
card at the beginning of the next turn's upkeep.
"Execution awaits the dissenter." -Kasib ibn Naji, Letters
Teremko Griffin
Smn Griffin
3W
2/2
C
Martin McKenna
Banding, flying.
"When we're aloft, I love to lean over the Weatherlight's railing and
watch the patterns the griffins' shadows make on the clouds below."
-Sisay, Captain of the Weatherlight
Thirst
Echt Crt
2U
C
Roger Raupp
When Thirst comes into play, tap enchanted creature. ; During your
upkeep, pay or bury Thirst. ; Enchanted creature does not untap
during its controller's untap phase.
The first of the Thousand Deaths.
Tidal Wave
Instant
2U
U
Brian Snõddy
Put a Wave token into play. Treat this token as a 5/5 blue creature
that counts as a Wall. Bury the token at end of any turn.
When mountains ride the sea, waves live upon the fields.
Tombstone Stairwell
Echt World
2BB
R
Dom!
Cumulative Upkeep <1B> ; During each upkeep, each player puts into
play a Tombspawn token for each summon card in his or her graveyard.
Treat these tokens as 2/2 black creatures that are unaffected by
summoning sickness and count as Zombies. At end of any turn, or if
Tombstone Stairwell leaves play, bury all of these tokens.
Torrent of Lava
Sorcery
XRR
R
Kathryn Rathke
Torrent of Lava deals X damage to each creature without flying. ; Each
creature gains ": Prevent 1 damage to this creature from Torrent of
Lava."
The mountain's voice shouts us all down.
Tranquil Domain
Instant
1G
C
D. Alexander Gregory
Destroy all global enchantments.
"An ancient court mage unified the houses into guilds to serve Zhalfir
above their own interests. Even during the civil war, the guilds stood
together, a testament to the wisdom of Teferi." -Afari, Tales
Tropical Storm
Sorcery
XG
U
Richard Kane-Ferguson
Tropical Storm deals X damage to each creature with flying and 1
damage to each blue creature.
"After the storm, I found a sea turtle dying on the sands, a blade of
grass driven through its shell." -Travelogue of Najat
Uktabi Faerie
Smn Faerie
1G
1/1
C
Junior Tomlin
Flying ; <3G>, Sacrifice Uktabi Faerie: Destroy target artifact.
Victim of the two-toed faerie -Suq'Ata expression meaning "broken"
Uktabi Wildcats
Smn Wildcats
4G
*/*
R
John Matson
Uktabi Wildcats has power and toughness each equal to the number of
forests you control. ; , Sacrifice a forest: Regenerate
Unerring Sling
Artifact
3
U
Zak Plucinski
<3, T>, Tap an untapped creature you control: Unerring Sling deals an
amount of damage equal to that creature's power to target attacking or
blocking creature with flying.
Unfulfilled Desires
Enchantment
1UB
R
D. Alexander Gregory
<1>, Pay 1 life: Draw a card, then choose and discard a card.
"Like Day from Night, / I'll live my life apart from you, just
glimpsing you across the sky, / because you cannot change, my dear,
and nor can I." -"Love Song of Night and Day"
Unseen Walker
Smn Dryad
1G
1/1
U
Alan Rabinowitz
Forestwalk (If defending player controls any forests, this creature is
unblockable.) ; <1GG>: Target creature gains forestwalk until end of
turn.
"To pass through the jungle: silence, courtesy, ferocity, as the
occasion demands." -Kamau, "Proper Passage"
Unyaro Bee Sting
Sorcery
3G
U
Pat Morrissey
Unyaro Bee Sting deals 2 damage to target creature or player.
"Much can be learned from the bees about dying for a cause." -Asmira,
Holy Avenger
Unyaro Griffin
Smn Griffin
3W
2/2
U
Al Davidson
Flying ; Sacrifice Unyaro Griffin: Counter target red spell that
assigns damage to you or a creature you control. Play this ability as
an interrupt.
The griffin's shadow gives courage to the righteous and dread to the
idle.
Urborg Panther
Smn Night Stalker
2B
2/2
C
Cliff Nielsen
, Sacrifice Urborg Panther: Destroy target creature blocking Urborg
Panther. ; Sacrifice Feral Shadow, Breathstealer, and Urborg Panther:
Search your library for Spirit of the Night and put it into play as
though it were just played. Shuffle your library afterwards.
Vaporous Djinn
Smn Djinn
2UU
3/4
U
Adam Rex
Flying ; During your upkeep, pay or Vaporous Djinn phases out.
"What is taking them so long to fill the waterskins?" -Mwani, Mtenda
goatherd
Ventifact Bottle
Artifact
3
R
Ron Spencer
<1X, T>: Put X charge counters on Ventifact Bottle. Play this ability
as a sorcery. ; At the beginning of your main phase, if Ventifact
Bottle has any charge counters on it, tap Ventifact Bottle and remove
all charge counters from it to add to your mana pool an amount of
colorless mana equal to the number of charge counters removed.
Viashino Warrior
Smn Viashino
3R
4/2
C
Roger Raupp
"When traveling the Great Desert avoid wearing the scales of lizards,
for the Viashino rule the sands and look poorly on the skinning of
their cousins." -Zhalfirin Guide to the Desert
Vigilant Martyr
Smn Martyr
W
1/1
U
Rebecca Guay
Sacrifice Vigilant Martyr: Regenerate target creature. ; ,
Sacrifice Vigilant Martyr: Counter target spell that targets an
enchantment in play. Play this ability as an interrupt.
Village Elder
Smn Druid
G
1/1
C
Donato Giancola
, Sacrifice a forest: Regenerate target creature.
"Enchant me with your tale-telling. Tell about Tree, Grass, River, and
Wind. / Tell why Truth must fight with Falsehood, and why Truth will
always win." -"Love Song of Night and Day"
Vitalizing Cascade
Instant
XGW
U
Rebecca Guay
Gain X+3 life.
"Water is like breathing-necessary for life." -Asmira, Holy Avenger
Volcanic Dragon
Smn Dragon
4RR
4/4
R
Janine Johnston
Flying ; Volcanic Dragon is unaffected by summoning sickness.
Speed and fire are always a deadly combination.
Volcanic Geyser
Instant
XRR
U
David O'Connor
Volcanic Geyser deals X damage to target creature or player.
My thunder comes before the lightning; my lightning comes before the
clouds; my rain dries all the land it touches. What am I? -Femeref
riddle
Waiting in the Weeds
Sorcery
1GG
R
Susan Van Camp
For each untapped forest he or she controls, each player puts a Cat
token into play under his or her control. Treat these tokens as 1/1
green creatures.
The trees have ears, eyes, and teeth.
Wall of Corpses
Smn Wall
1B
0/2
C
Gary Leach
, Sacrifice Wall of Corpses: Destroy target creature blocked by
Wall of Corpses.
"I shall make walls of their flesh, and their blood will be my
mortar." -Kaervek
Wall of Resistance
Smn Wall
1W
0/3
C
Harold McNeill
Flying ; At the end of any turn in which Wall of Resistance is dealt
damage, put a +0/+1 counter on it.
Telim'Tor could no longer recall the exact number of assaults-but his
troops could.
Wall of Roots
Smn Wall
1G
0/5
C
John Matson
Put a -0/-1 counter on Wall of Roots: Add to your mana pool. Play
this ability as a mana source. Use this ability only once each turn.
Sometimes the wise ones wove their magic into living plants; as the
plant grew, so grew the magic.
Ward of Lights
Echt Crt
WW
C
Mike Dringenberg
You may choose to play Ward of Lights as an instant; if you do, bury
it at end of turn. ; Enchanted creature gains protection from a color
of your choice. The protection granted by Ward of Lights does not bury
Ward of Lights.
Warping Wurm
Smn Wurm
2GU
1/1
R
Scott Fischer
Phasing ; During your upkeep, pay <2GU> or Warping Wurm phases out. ;
When Warping Wurm phases in, put a +1/+1 counter on it.
Even wurms start out small.
Wave Elemental
Smn Elemental
2UU
2/3
U
Zak Plucinski
, Sacrifice Wave Elemental: Tap up to three target creatures
without flying.
"Consider the wave: how weak the mother yet how strong the child."
-Tywanna, Shaper Guildmage
Wellspring
Echt Land
1GW
R
Susan Van Camp
When Wellspring comes into play, gain control of enchanted land. ; At
the end of each of your turns, lose control of enchanted land. ; At
the beginning of each of your turns, gain control of enchanted land.
Wild Elephant
Smn Elephant
3G
3/3
C
Junior Tomlin
Trample
"I will tell my father's stories. . . . How the elephants trampled the
leopard cub, and its father, though he knew, killed nine goats
instead." -"Love Song of Night and Day"
Wildfire Emissary
Smn Efreet
3R
2/4
U
Richard Kane-Ferguson
Protection from white ; <1R>: +1/+0 until end of turn.
"The efreet is a striding storm with a voice that crackles like fire."
-Qhattib, Vizier of Amiqat
Windreaper Falcon
Smn Falcon
1RG
1/1
U
Tony Roberts
Flying, protection from blue
Watching the windreaper -Zhalfirin phrase meaning "daydreaming"
Withering Boon
Interrupt
1B
U
Robert Bliss
Pay 3 life: Counter target summon spell.
"Life for life: this is the immutable law." -Panya, Granger Guildmage
Worldly Tutor
Instant
G
U
David O'Connor
Search your library for a creature card and reveal that card to all
players. Shuffle your library and put the revealed card back on top of
it.
"Aselbo soon had the rhino eating from his palm and the snake waiting
at his heels." -Afari, Tales
Yare
Instant
2W
R
Ron Spencer
Target creature defending player controls gets +3/+0 until end of
turn. That creature may be assigned to block up to three creatures
this turn. All blocks must be legal.
Zebra Unicorn
Smn Unicorn
2GW
2/2
U
Margaret Organ-Kean
For each 1 damage Zebra Unicorn deals, gain 1 life.
"I'll capture gentle zebras / for your steeds and fill the stable with
every kind of unicorn." -"Love Song of Night and Day"
Zhalfirin Commander
Smn Knight
2W
2/2
U
Stuart Griffin
Flanking (Whenever a creature without flanking is assigned to block
this creature, the blocking creature gets -1/-1 until end of turn.) ;
<1WW>: Target Knight gets +1/+1 until end of turn.
"Command is the act of balancing on a vine and convincing others that
it is firm ground." -Sidar Jabari
Zhalfirin Knight
Smn Knight
2W
2/2
C
John Bolton
Flanking (Whenever a creature without flanking is assigned to block
this creature, the blocking creature gets -1/-1 until end of turn.) ;
: First strike until end of turn
"You returned a warrior. . . . Your hair was cut, your eye tattooed
with the red triangle of war." -"Love Song of Night and Day"
Zirilan of the Claw
Smn Legend
3RR
3/4
R
Andrew Robinson
<1RR, T>: Search your library for a Dragon card and put it into play
as though it were just played. Shuffle your library afterwards. That
creature is unaffected by summoning sickness. Remove the creature from
the game at the end of any turn.
Zombie Mob
Smn Zombies
2BB
2/0
U
Terese Nielsen
Zombie Mob comes into play with one +1/+1 counter for each summon card
in your graveyard. Remove all of those summon cards from the game.
Zuberi, Golden Feather
Smn Legend
4W
3/3
R
Alan Rabinowitz
Flying ; Zuberi, Golden Feather counts as a Griffin. ; All other
Griffins get +1/+1.
"If the griffins tell of their gods, perhaps they speak of feathers
bright as the Sun." -Afari, Tales
Statistics:
Number of cards 350 Cards
Colors 51 Red, 51 Black, 51 White, 51 Blue, 51 Green,
35 Gold, 33 Artifacts
Types 27 Lands 153 Creatures 170 Spells
Rarity 110 Rares 110 Uncommons 130 Commons
Card Value $0.00
Cards by Edition 350 Mirage