Abbey Gargoyles Smn Gargoyles 2WWW 3/4 U3 Christopher Rush Flying, protection from red "Though Serra has not been seen for twenty years, her Gargoyles still watch over our city and punish the guilty." -Gulsen, Abbey Matron Abbey Matron Smn Cleric 2W 1/3 C2 Mike Kimble <W, T>: +0/+3 until end of turn. "The Matrons are kindly souls, but don't ask one for an ale." -Halina, Dwarven Trader Abbey Matron Smn Cleric 2W 1/3 C2 Mike Kimble <W, T>: +0/+3 until end of turn "The Matrons still say Serra is coming back. I bet she never even existed." -Murat, Death Speaker AEther Storm Enchantment 3U U3 Mark Tedin No summon spells may be cast. Any player may pay 4 life to bury AEther Storm. Effects that prevent or redirect damage cannot be used to counter this loss of life. "I do love the rain. . . but this storm feels somehow wrong, Taysir." -Daria Aliban's Tower Instant 1R C2 Jeff A. Menges Target blocking creature gets +3/+1 until end of turn. "Those who hide in hollow towers would do well to remember the rain." -Reyhan, Samite Alchemist Aliban's Tower Instant 1R C2 Jeff A. Menges Target blocking creature gets +3/+1 until end of turn. "The people of Aysen built their roads with stones from these wonders. Aliban would be please with their ingenuity." -Baki, Wizard Attendant Ambush Instant 3R C1 Alan Rabinowitz All blocking creatures gain first strike until end of turn. "Don't these goons have anything better to do?" -Joskun, An-Havva Constable Ambush Party Smn Ambush Party 4R 3/1 C2 Mark Poole First strike ; Ambush party can attack the turn it comes into play on your side. "Call it a cost of doing business. The best way to protect against thieves is to hire better thieves." -Eron the Relentless Ambush Party Smn Ambush Party 4R 3/1 C2 Mark Poole First strike ; Ambush party can attack the turn it comes into play on your side. "The roads to Koskun Keep are mostly safe these days. Mostly." -Joskun, An-Havva Constable An-Havva Constable Smn Constable 1GG 2/1+* U1 Dan Frazier An-Havva Constable has toughness equal to 1 plus the total number of green creatures in play. "Joskun and the other Constables serve with passion, if not with grace." -Devin, Faerie Noble An-Havva Inn Sorcery 1GG U3 Brian Snġddy Gain 1+* life, where * is equal to the total number of green creatures in play. "The Inn was ever a steady source of good cheer and kindness. Greatly do I miss it, now that I am gone." -Ihsan's Shade An-Havva Township Land U3 Liz Danforth <T>: Add one colorless mana to your mana pool. ; <1, T>: Add <G> to your mana pool. ; <2, T>: Add <W> to your mana pool. ; <2, T>: Add <R> to your mana pool. Folks of good heart will always find a home. An-Zerrin Ruins Enchantment 2RR U1 Dennis Detwiller Choose a creature type. Creatures of that type do not untap during their controller's untap phase. "The An-Zerrins have served me well, ever since I first killed them." -Baron Sengir Anaba Ancestor Smn Ghost 1R 1/1 U1 Anson Maddocks <T>: Target Minotaur gets +1/+1 until end of turn. "The Ancestors are the wisdom of the tribe and the soul of the Homelands. I am eternally in their debt." -Taysir Anaba Bodyguard Smn Bodyguard 3R 2/3 C2 Anson Maddocks First strike "Not someone to pick a fight with, unless you're fond of pain." -Halina, Dwarven Trader Anaba Bodyguard Smn Bodyguard 3R 2/3 C2 Anson Maddocks First strike "Not all Minotaurs are tribal. Some are freelance." -Eron the Relentless Anaba Shaman Smn Minotaur 3R 2/2 C2 Anson Maddocks <R, T>: Anaba Shaman deals 1 damage to target creature or player. "Few master the powers of the earth as well as do the Shamans of the Minotaurs." -Baki, Wizard Attendant Anaba Shaman Smn Minotaur 3R 2/2 C2 Anson Maddocks <R, T>: Anaba Shaman deals 1 damage to target creature or player. "The Shamans? Ha! They are mere craven cows not capable of true magic." -Irini Sengir Anaba Spirit Crafter Smn Minotaur 2RR 1/3 U1 Anson Maddocks All Minotaurs get +1/+0. "The Spirit Crafters sing of all our people. They sing of those lost, of those found, and of those who are yet to be." -Onatah, Anaba Shaman Apocalypse Chime Artifact 2 U1 Mark Poole <2, T>: Sacrifice Apocalypse Chime to bury all cards from the Homelands expansion. "One day, or another, perhaps I shall ring my pretty chime. . . loudly, so that all may hear." -Grandmother Sengir Autumn Willow Smn Legend 4GG 4/4 U1 Margaret Organ-Kean Cannot be the target of spells or effects. ; <G>: Target player may target Autumn Willow with spells or effects until end of turn. "We must shake her limbs and rattle her brains." -Grandmother Sengir Aysen Abbey Land U3 Liz Danforth <T>: Add one colorless mana to your mana pool. ; <1, T>: Add <W> to your mana pool. ; <2, T>: Add <U> to your mana pool. ; <2, T>: Add <G> to your mana pool. Serra's gift to her people: a symbol of faith and hope. Aysen Bureaucrats Smn Bureaucrats 1W 1/1 C2 Alan Rabinowitz <T>: Tap target creature with power no greater than 2. "All the tortures of my vault of horrors pale in comparison to dealing with those petty Bureaucrats." -Baron Sengir Aysen Bureaucrats Smn Bureaucrats 1W 1/1 C2 Alan Rabinowitz <T>: Tap target creature with power no greater than 2. "I would say that our Bureaucrats are no better than vipers-but I shouldn't insult the vipers." -Murat, Death Speaker Aysen Crusader Smn Crusader 2WW 2+*/2+* U1 NéNé Thomas Aysen Crusader has power and toughness each equal to 2 plus the number of Heroes you control. "A renegade rallying the rabble does not a true Crusader make." -Irini Sengir Aysen Highway Enchantment 3WWW U1 NéNé Thomas All white creatures gain plainswalk. "Tread the roads of righteousness, Murat, lest you lose your way and be consumed." -Baris, Serra Inquisitor Baki's Curse Sorcery 2UU U1 Nicola Leonard Baki's Curse deals 2 damage to each creature for each creature enchantment on that creature. "Those who fling spells too quickly should have reason to regret it." -Baki, Wizard Attendant Baron Sengir Smn Legend 5BBB 5/5 U1 Pete Venters Flying ; Whenever a creature is put into the graveyard the same turn Baron Sengir damaged it, put a +2/+2 counter on Baron Sengir. ; <T>: Regenerate target Vampire. "Beast. Defiler. The source of all my pain." -Ihsan's Shade Beast Walkers Smn Heroes 1WW 2/2 U1 Heather Hudson <G>: Banding until end of turn "The Beast Walkers do a great service to Aysen. As humans or as beasts, their heart is yet to Serra true." -Baris, Serra Inquisitor Black Carriage Smn Carriage 3BB 4/4 U1 David A. Cherry Trample ; Does not untap during your untap phase. ; <0>: Sacrifice a creature to untap Black Carriage. Use this ability only during your upkeep. "The Baron's drivers are also driven." -Chandler Broken Visage Instant 4B U1 Mike Kimble Bury target non-artifact attacking creature and put a shadow token into play. Treat this token as a black creature with power and toughness equal to the power and toughness of that attacking creature. Bury shadow token at end of turn. Carapace Echt Crt G C2 Anson Maddocks Target creature gets +0/+2. ; <0>: Sacrifice Carapace to regenerate creature Carapace enchants. "The tougher to crack, the sweeter the snack." -Kakra, Sea Troll Carapace Echt Crt G C2 Anson Maddocks Target creature gets +0/+2. ; <0>: Sacrifice Carapace to regenerate creature Carapace enchants. "Now that's a fashion statement." -Devin, Faerie Noble Castle Sengir Land U3 Pete Venters <T>: Add one colorless mana to your mana pool. ; <1, T>: Add <B> to your mana pool. ; <2, T>: Add <U> to your mana pool. ; <2, T>: Add <R> to your mana pool. Where hope has no champion, evil rules all. Cemetery Gate Smn Wall 2B 0/5 C2 Melissa Benson Protection from black "It keeps some out, yes. It also keeps others in!" -Grandmother Sengir Cemetery Gate Smn Wall 2B 0/5 C2 Melissa Benson Protection from black "Just the place for a picnic." -Murat, Death Speaker Chain Stasis Instant U U1 Pat Morrissey Tap or untap target creature. ; Whenever any player uses Chain Stasis to tap or untap a creature, that creature's controller may pay <2U> to use Chain Stasis to tap or untap any target creature. "Here we go again." -Kakra, Sea Troll Chandler Smn Legend 4R 3/3 C1 Douglas Shuler <RRR, T>: Destroy target artifact creature. "Never brag about the latest wonder you've created, students. Chandler might be listening." -Reveka, Wizard Savant Clockwork Gnomes Artf Crt 4 2/2 C1 Douglas Shuler <3, T>: Regenerate target artifact creature. "Until I came to the Floating Isle, I never had to oil the servants." -Baki, Wizard Attendant Clockwork Steed Artf Crt 4 0/3 C1 Amy Weber Cannot be blocked by artifact creatures. ; When Clockwork Steed comes into play, put four +1/+0 counters on it. At the end of any combat in which Clockwork Steed attacked or blocked, remove one of these counters. ; <X, T>: Put X +1/+0 counters on Clockwork Steed. You may have no more than four of these counters on Clockwork Steed. Use this ability only during your upkeep. Clockwork Swarm Artf Crt 4 0/3 C1 Amy Weber Cannot be blocked by walls. ; When Clockwork Swarm comes into play, put four +1/+0 counters on it. At the end of any combat in which Clockwork Swarm attacked or blocked, remove one of these counters. ; <X, T>: Put X +1/+0 counters on Clockwork Swarm. You may have no more than four of these counters on Clockwork Swarm. Use this ability only during your upkeep. Coral Reef Enchantment UU C1 Amy Weber When Coral Reef comes into play, put 4 polyp counters on it. ; <0>: Sacrifice an island to put 2 polyp counters on Coral Reef. ; <U>: Tap target blue creature you control and remove a polyp from Coral Reef to put a +0/+1 counter on target creature. Dark Maze Smn Wall 4U 4/5 C2 Rob Alexander <0>: Dark Maze can attack this turn. At the end of turn, remove Dark Maze from the game. Dark Maze cannot attack the turn it comes under your control. "The path of faith is fortunately fraught with failure." -Irini Sengir Dark Maze Smn Wall 4U 4/5 C2 Rob Alexander <0>: Dark Maze can attack this turn. At the end of turn, remove Dark Maze from the game. Dark Maze cannot attack the turn it comes under your control. "Stray not into the path of darkness, or be lost forever." -Baki, Wizard Attendant Daughter of Autumn Smn Legend 2GG 2/4 U1 Margaret Organ-Kean <W>: Redirect to Daughter of Autumn 1 damage dealt to a white creature. "Those who say that Serra is dead have never met the Autumn Willow's daughters. They are as kind and as generous as Serra would wish us to be." -Gulsen, Abbey Matron Death Speakers Smn Speakers W 1/1 U3 Douglas Shuler Protection from black "Such innocent little birds. They sing a sweet song, sitting on their fragile branch." -Grandmother Sengir Didgeridoo Artifact 1 U1 Melissa Benson <3>: Take a Minotaur from your hand and put it into play as though it were just summoned. "Play the song of he who delivered us. Play the song of Feroz." -Onatah, Anaba Shaman Drudge Spell Enchantment BB U3 NéNé Thomas <B>: Remove from the game 2 target creatures from your graveyard to put a skeleton token into play. Treat this token as a 1/1 black creature with "<B>: Regenerate". If Drudge Spell leaves play, bury all Skeleton tokens. Dry Spell Sorcery 1B C2 Brian Snġddy Dry Spell deals 1 damage to each creature and player. "Wherever water is lacking, all things suffer." -Autumn Willow Dry Spell Sorcery 1B C2 Brian Snġddy Dry Spell deals 1 damage to each creature and player. "My soul thirsts for Serra's salvation, as does my body for life's breath." -Ihsan's Shade Dwarven Pony Smn Pony R 1/1 U1 Margaret Organ-Kean <1R, T>: Target dwarf gains mountainwalk until end of turn. "I hear Halina's got a pony that can count to six-and likes to eat meat." -Chandler Dwarven Sea Clan Smn Dwarves 2R 1/1 U1 Amy Weber <T>: At the end of combat, Dwarven Sea Clan deals 2 damage to target attacking or blocking creature. Use this ability only if that creature's controller controls any islands. "No Dwarf alive can best one of my crew dead." -Zeki, Reef Pirate Dwarven Trader Smn Dwarf R 1/1 C2 Margaret Organ-Kean "They wouldn't sell their own families-at least, not for cheap." -Zeki, Reef Pirate Dwarven Trader Smn Dwarf R 1/1 C2 Margaret Organ-Kean "Their definition of 'fair profit' is certainly novel." -Reveka, Wizard Savant Ebony Rhino Artf Crt 7 4/5 C1 Amy Weber Trample "That Rhino would fetch us a tidy sum, Joven. Perhaps it's time to make it ours." -Chandler Eron the Relentless Smn Legend 3RR 5/2 U3 Christopher Rush Eron the Relentless can attack the turn it comes into play on your side. ; <RRR>: regenerate. "Eron would be much less of a hassle if only he were mortal." -Reyhan, Samite Alchemist Evaporate Sorcery 2R U3 Alan Rabinowitz Evaporate deals 1 damage to each blue creature and white creature. "The body is a temple with a foundation of sand." -Autumn Willow Faerie Noble Smn Noble 2G 1/2 U1 Susan Van Camp Flying ; All faeries you control get +0/+1. ; <T>: All faeries you control get +1/+0 until end of turn. "Faeries talk all in riddles and tricky bits, 'cept the Nobles. Now there's some straight talkers." -Joskun, An-Havva Constable Feast of the Unicorn Echt Crt 3B C2 Dennis Detwiller Target creature gets +4/+0. "Some delicacies are not to be savored, save by the callous." -Baron Sengir Feast of the Unicorn Echt Crt 3B C2 Dennis Detwiller Target creature gets +4/+0. "Could there be a fouler act? No doubt the Baron knows of one." -Autumn Willow Feroz's Ban Artifact 6 U1 Heather Hudson Summon spells each cost an additional <2> to cast. "Without the protection of Feroz's Ban, I fear the Homelands are lost." -Daria Folk of An-Havva Smn Folk of An-Havva G 1/1 C2 Julie Baroh If assigned as a blocker, Folk of An-Havva gets +2/+0 until end of turn. "This town's only for good folk. The rest can go to the city." -Joskun, An-Havva Constable Folk of An-Havva Smn Folk of An-Havva G 1/1 C2 Julie Baroh If assigned as a blocker, Folk of An-Havva gets +2/+0 until end of turn. "There are those who accept being told what to do, what to think, and what to say. Then there are the folk of An- Havva." -Reyhan, Samite Alchemist Forget Sorcery UU U1 Mike Kimble Target player chooses and discards 2 cards from his or her hand. If that player does not have enough cards in that hand, his or her entire hand is discarded. The player then draws as many cards as he or she discarded in this way. Funeral March Echt Crt 1BB C1 Melissa Benson When target creature leaves play, that creature's controller sacrifices a creature he or she controls. Ignore this effect if that player controls no creatures. "This party is such fun-but it's a shame to mourn just one." -Irini Sengir Ghost Hounds Smn Hounds 1B 1/1 U3 Jeff A. Menges Attacking does not cause Ghost Hounds to tap. ; If assigned to block any white creatures or any white creatures are assigned to block it, Ghost Hounds gain first strike until end of turn. Giant Albatross Smn Albatross 1U 1/1 C2 David A. Cherry Flying ; <1U>: Bury all creatures that damaged Giant Albatross this turn. The controller of any of those creatures may pay 2 life to prevent that creature from being buried. Effects that prevent or redirect damage cannot be used to counter this loss of life. Use this ability only when Giant Albatross is put into the graveyard from play. Giant Albatross Smn Albatross 1U 1/1 C2 David A. Cherry Flying ; <1U>: Bury all creatures that damaged Giant Albatross this turn. The controller of any of those creatures may pay <2> life to prevent that creature from being buried. Effects that prevent or redirect damage cannot be used to counter this loss of life. Use this ability only when Giant Albatross is put into the graveyard from play. Giant Oyster Smn Oyster 2UU 0/3 U3 Nicola Leonard You may choose not to untap Giant Oyster during your untap phase. ; <T>: Target tapped creature does not untap during its controller's untap phase as long as Giant Oyster remains tapped. During your upkeep, put a -1/-1 counter on that creature. If Giant Oyster becomes untapped or leaves play, remove all of these counters from the creature. Grandmother Sengir Smn Legend 4B 3/3 U1 Pete Venters <1B, T>: Target creature gets -1/-1 until end of turn. "Rarely have power and madness been so delightfully wed as they have in our dear Grandmother." -Baron Sengir Greater Werewolf Smn Lycanthrope 4B 2/4 C1 Dennis Detwiller At the end of combat, put a -0/-2 counter on all creatures blocking or blocked by Greater Werewolf. "The wolf-things are no mere beasts, but the lieutenants of the Baron." -Taysir Hazduhr the Abbot Smn Legend 3WW 2/5 U1 Dan Frazier <X, T>: Redirect to Hazduhr the Abbot X damage dealt to any white creature you control. "Soon, Serra will return and choose the Abbot's successor, else we are lost." -Gulsen, Abbey Matron Headstone Instant 1B C1 David A. Cherry Remove from the game target card in any graveyard. Draw a card at the beginning of the next turn's upkeep. "Your headstone is the last page in the book of your life." -Murat, Death Speaker Heart Wolf Smn Wolf 3R 2/2 U1 Margaret Organ-Kean First strike ; <T>: Target Dwarf gains first strike and +2/+0 until end of turn. If that Dwarf leaves play this turn, bury Heart Wolf. Use this ability only when attack or defense is announced. Hungry Mist Smn Mist 2GG 6/2 C2 Heather Hudson During your upkeep, pay <GG> or bury Hungry Mist. "All things must east, after all. Even the air can hunger." -Gemma, Willow Priestess. Hungry Mist Smn Mist 2GG 6/2 C2 Heather Hudson During your upkeep, pay <GG> or bury Hungry Mist. "If the air must feed, let it take the self-righteous." -Murat, Death Speaker Ihsan's Shade Smn Legend 3BBB 5/5 U3 Christopher Rush Protection from white "Ihsan, the weak. Ihsan, the fallen. Ihsan, the betrayer. He has brought shame to the Serra Paladins where none existed before. May his suffering equal his betrayal." -Baris, Serra Inquisitor Irini Sengir Smn Legend 2BB 2/2 U3 Pete Venters White enchantments and green enchantments each cost an additional <2> to cast. "That cruel being brings shame to all her fellow Dwarves and misery to all the land. She is Sengir's daughter in spirit if not in blood." -Reveka, Wizard Savant Ironclaw Curse Echt Crt R U1 Dennis Detwiller Target creature gets -0/-1. That creature cannot be assigned to block any creature with power greater than or equal to the toughness of the creature Ironclaw Curse enchants. Jinx Instant 1U C1 Mike Kimble Target land becomes a basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep. "What wizards upset, the land soon rights." -Gemma, Willow Priestess Joven Smn Legend 3RR 3/3 C1 Douglas Shuler <RRR, T>: Destroy target non-creature artifact. "Joven, you're almost as good a thief as I. But Eron hates you even more." -Chandler Joven's Ferrets Smn Ferrets G 1/1 C1 Amy Weber If declared as an attacker, Jovan's Ferrets get +0/+2 until end of turn. At the end of combat, tap any creatures that block Jovan's Ferrets. Those creatures do not untap during their controller's next untap phase. Joven's Tools Artifact 6 U3 Nicola Leonard <4, T>: Target creature cannot be blocked except by walls until end of turn. "If that thief Joven ever shows his head around here again, make sure he leaves without it." -Eron the Relentless Koskun Falls Echt World 2BB U1 Rob Alexander During your upkeep, tap target untapped creature you control or bury Koskun Falls. ; No creature can attack you unless its controller pays an additional <2> whenever that creature attacks. Koskun Keep Land U3 Pat Morrissey <T>: Add one colorless mana to your mana pool. ; <1, T>: Add <R> to your mana pool. ; <2, T>: Add <B> to your mana pool. ; <2, T>: Add <G> to your mana pool. Treachery and anarchy make poor partners. Labyrinth Minotaur Smn Minotaur 3U 1/4 C2 Anson Maddocks Creatures Labyrinth Minotaur is assigned to block do not untap during their controller's next untap phase. "Legend says they got a treasure cave, but it don't say where to find it." -Zeki, Reef Pirate Labyrinth Minotaur Smn Minotaur 3U 1/4 C2 Anson Maddocks Creatures Labyrinth Minotaur is assigned to block do not untap during their controller's next untap phase. "I doubt any Labyrinth Minotaurs still live-but then again, we Minotaurs are stubborn beings." -Onatah, Anaba Shaman Leaping Lizard Smn Lizard 1GG 2/3 C1 Amy Weber <1G>: Flying and -0/-1 until end of turn. "I never question the Autumn Willow about her motives, not even when she turns people into Lizards. It's her way." -Devin, Faerie Noble Leeches Sorcery 1WW U1 Alan Rabinowitz Target player loses all poison counters. Leeches deals 1 damage to that player for each poison counter removed in this way. "Where our potions and powders fail, perhaps nature will succeed." -Reyhan, Samite Alchemist Mammoth Harness Echt Crt 3G U1 Melissa Benson Target creature loses flying. If any creature is assigned to block the creature Mammoth Harness enchants or has the creature Mammoth Harness enchants assigned to block it, that creature gains first strike until end of turn. Marjhan Smn Serpent 5UU 8/8 U1 Daniel Gelon Does not untap during your untap phase. ; Marjhan cannot attack if defending player controls no islands. If at any time you control no islands, bury Marjhan. ; <UU>: Sacrifice a creature to untap Marjhan. Use this ability only during your upkeep. ; <UU>: -1/-0 until end of turn. Marjhan deals 1 damage to target attacking creature without flying. Memory Lapse Interrupt 1U C2 Mark Tedin Counter target spell. Put that spell on top of its owner's library. "Um. . . oh. . . what was I saying?" -Reveka, Wizard Savant Memory Lapse Interrupt 1U C2 Mark Tedin Counter target spell. Put that spell on top of its owner's library. "Oh, I had a conscience once.  But alas, I seem to have forgotten where I put it." -Chandler Merchant Scroll Sorcery 1U C1 Liz Danforth Search your library for a blue instant or interrupt. Reveal that card to all players and put it into your hand. Reshuffle your library afterwards. "There's no trade without trust." -Eron the Relentless Mesa Falcon Smn Falcon 1W 1/1 C2 Mark Poole Flying ; <1W>: +0/+1 until end of turn. "The faith of Serra is borne on wings of hope." -Gulsen, Abbey Matron Mesa Falcon Smn Falcon 1W 1/1 C2 Mark Poole Flying ; <1W>: +0/+1 until end of turn. "Pretty Falcon, friend to Soraya, will you send her my greetings?" -Gemma, Willow Priestess Mystic Decree Echt World 2UU U1 Liz Danforth All creatures lose flying and islandwalk. "Curse Reveka, and curse her coddled conjurers. Their sorcerers' school shall yet be ours." -Irini Sengir Narwhal Smn Narwhal 2UU 2/2 U1 David A. Cherry First strike, protection from red "Who needs a spear? Ya break off the horn, and ya stab the fish with it. Easy!" -Kakra, Sea Troll Orcish Mine Echt Land 1RR U3 Kaja Foglio When Orcish Mine comes into play, put three ore counters on it. During your upkeep and whenever target land becomes tapped, remove an ore counter from Orcish Mine. When the last ore counter is removed from Orcish Mine, destroy the land Orcish Mine enchants; Orcish Mine deal 2 damage to that land's controller. Primal Order Enchantment 2GG U1 Rob Alexander During each player's upkeep, Primal Order deals 1 damage to that player for each non-basic land he or she controls. "It's strange, but I can feel it when the land is corrupted. I can understand why the Autumn Willow is so protective." -Daria Prophecy Sorcery W C1 Christopher Rush Reveal the top card of target opponent's library to all players. If it is a land, gain 1 life. That opponent then shuffles his or her library. Draw a card at the beginning of the next turn's upkeep. Rashka the Slayer Smn Legend 3WW 3/3 U3 Christopher Rush Can block creatures with flying. ; If assigned to block any black creatures, Rashka the Slayer gets +1/+2 until end of turn. "Rarely be the prey so haughty as to hunt the hunter." -Baron Sengir Reef Pirates Smn Ships 1UU 2/2 C2 Tom Wänerstrand Whenever Reef Pirates damages any opponent, take the top card or his or her library and put it into his or her graveyard. "Zeki sails with a dead crew not out of villainy, but pragmatism." -Baron Sengir Reef Pirates Smn Ships 1UU 2/2 C2 Tom Wänerstrand Whenever Reef Pirates damages any opponent, take the top card or his or her library and put it into his or her graveyard. "Corpses for crew don't sit well with me. Zeki and his dead ship had best keep their distance." -Joskun, An-Havva Constable Renewal Sorcery 2G C1 Kaja Foglio Sacrifice a land to search your library for a basic land and put it directly into play. This does not count towards your one land per turn limit. Reshuffle your library afterwards. Draw a card at the beginning of the next turn's upkeep. Retribution Sorcery 2RR U3 Mark Tedin Choose two creatures controlled by opponent. Bury one of those creatures and put a -1/-1 counter on the other. That opponent chooses which creature is buried. "Tread upon the meek, and they shall wound your feet and make you crawl." -Asmira, Holy Avenger Reveka, Wizard Savant Smn Legend 2UU 0/1 U1 Susan Van Camp <T>: Reveka deals 2 damage to target creature or player and does not untap during your next untap phase. "It's nice to see a sister dwarf in a position of such power, but why'd it have to be one of those seafaring muleheads?" -Halina, Dwarven Trader Root Spider Smn Spider 3G 2/2 U3 Mike Kimble If assigned as a blocker, Root Spider gains first strike and +1/+0 until end of turn. "They're not half as fierce if they don't see you coming." -Devin, Faerie Noble Roots Echt Crt 3G U3 Nicola Leonard Tap target creature without flying. That creature does not untap during its controller's untap phase. "That which nourishes can also bind." -Gemma, Willa Priestess Roterothopter Artf Crt 1 0/2 C1 Amy Weber Flying ; <2>: +1/+0 until end of turn. You cannot spend more than <4> in this way each turn. "The Roterothopter is as insidious as it is ingenious. It is one of the few creations of our school that I take no pride in" -Baki, Wizard Attendant Rysorian Badger Smn Badger 2G 2/2 U1 Heather Hudson If Rysorian Badger attacks and is not blocked, you may choose to have it deal no damage to defending player this turn. If you do so, remove from the game up to two target creatures from that players graveyard. Gain 1 life for each creature removed in this way. Samite Alchemist Smn Alchemist 3W 0/2 C2 Tom Wänerstrand <WW, T>: Prevent up to 4 damage to a creature you control. Tap that creature. The creature does not untap during your next untap phase. "Powders and potions are nothing compared to faith." -Baris, Serra Inquisitor Samite Alchemist Smn Alchemist 3W 0/2 C2 Tom Wänerstrand <WW, T>: Prevent up to 4 damage to a creature you control. Tap that creature. The creature does not untap during your next untap phase. "The wisest of Aysen dwell not in the Abbey, but in the laboratory." -Taysir Sea Sprite Smn Faerie 1U 1/1 U3 Susan Van Camp Flying, protection from red "No one can catch what won't be caught." -Kakra, Sea Troll Sea Troll Smn Troll 2U 2/1 U3 Daniel Gelon <U>: Regenerate. Use this ability only during a turn in which Sea Troll blocked a blue creature or a blue creature blocked Sea Troll. "I've seen those Trolls devour a drowning sailor faster than his lungs could fill with water." -Zeki, Reef Pirate Sengir Autocrat Smn Autocrat 3B 2/2 U1 David A. Cherry When Sengir Autocrat comes into play, put three Serf tokens into play. Treat these tokens as 0/1 black creatures. If Sengir Autocrat leaves play, bury all Serf tokens. "A thankless job, but a death sentence besides." -Eron the Relentless Sengir Bats Smn Bats 1BB 1/2 C2 Dan Frazier Flying ; Whenever a creature is put into the graveyard the same turn Sengir Bats damaged it, put a +1/+1 counter on Sengir Bats. "They are the eyes of the Baron, and they know your fears." -Ihsan's Shade Sengir Bats Smn Bats 1BB 1/2 C2 Dan Frazier Flying ; Whenever a creature is put into the graveyard the same turn Sengir Bats damaged it, put a +1/+1 counter on Sengir Bats. "In the face of every one I see the Baron." -Daria Serra Aviary Echt World 3W U1 Nicola Leonard All creatures with flying get +1/+1. "Serra, like Feroz, is long since dead. But remember, Daria: her spirit shall survive so long as the Homelands do." -Taysir Serra Bestiary Echt Crt WW C1 Anson Maddocks During your upkeep, pay <WW> or bury Serra Bestiary. ; Target creature cannot attack, block or use any ability that includes <T> in the activation cost. Serra Inquisitors Smn Inquisitors 4W 3/3 U3 Dennis Detwiller If assigned to block any black creatures or any black creatures are assigned to block it, Serra Inquisitors gets +2/+0 until end of turn. Serra Paladin Smn Paladin 2WW 2/2 C1 Pete Venters <T>: Prevent 1 damage to any creature or player. ; <1WW, T>: Attacking does not cause target creature to tap this turn. "Would that I could be a Paladin again, but the dead hold no place among their ranks." -Ihsan's Shade Serrated Arrows Artifact 4 C1 David A. Cherry When Serrated Arrows comes into play, put three arrowhead counters on it. ; During your upkeep, bury Serrated Arrows if there are no arrowhead counters on it. ; <T>: Remove an arrowhead counter from Serrated Arrows to put a -1/-1 counter on target creature. Shrink Instant G C2 Liz Danforth Target creature gets -5/-0 until end of turn. "The smallest beast can yet have the greatest heart." -Gemma, Willow Priestess Shrink Instant G C2 Liz Danforth Target creature gets -5/-0 until end of turn. "Do not fear adversity. Let your courage be your strength." -Onatah, Anaba Shaman Soraya the Falconer Smn Legend 1WW 2/2 U1 Dennis Detwiller All falcons gets +1/+1. ; <1W>: Target falcon gains banding until end of turn. "Soraya speaks with the hunters of the air, as do all of her family line." -Autumn Willow Spectral Bears Smn Bears 1G 3/3 U3 Pat Morrissey If Spectral Bears is declared as an attacker and defending player controls no black cards, it does not untap during its next untap phase. "I hear there are Bears-or spirits-that guard caravans passing through the forest" -Gulsen, Abbey Matron Timmerian Fiends Smn Fiends 1BB 1/1 U1 Mike Kimble Remove Timmerian Fiends from your deck before playing if not playing for ante. ; <BBB>: Sacrifice Timmerian Fiends to bury target artifact that any opponent owns in your graveyard. Put Timmerian Fiends into that opponent's graveyard. This change in ownership is permanent. The opponent may ante an additional card to counter this effect. Torture Echt Crt B C2 Mark Tedin Choose target creature. ; <1B>: Put -1/-1 counter on creature Torture enchants. "Oh, they scream, right enough, and plead, too-but the Baron keeps no mercy in his vault of horrors." -Zeki, Reef Pirate Torture Echt Crt B C2 Mark Tedin Choose target creature. ; <1B>: Put -1/-1 counter on creature Torture enchants. "It helps you pass the time until you die." -Grandma Sengir Trade Caravan Smn Caravan W 1/1 C2 Kaja Foglio During your upkeep, put a currency counter on Trade Caravan. ; <0>: Remove two currency counters from Trade Caravan to untap target basic land. Use this ability only during any opponent's upkeep. Trade Caravan Smn Caravan W 1/1 C2 Kaja Foglio During your upkeep, put a currency counter on Trade Caravan. ; <0>: Remove two currency counters from Trade Caravan to untap target basic land. Use this ability only during any opponent's upkeep. Truce Instant 2W U1 Melissa Benson Each player may draw up to two cards. For each card less than two any player draws, that player gains 2 life. "The people of Aysen feed us, and we don't kill them.  That's my kind of truce." -Eron the Relentless Veldrane of Sengir Smn Legend 5BB 5/5 U1 Susan Van Camp <1BB>: Forestwalk and -3/-0 until end of turn. "Poor, foolish Veldrane. He goes wherever the Baron wills him. One day, he'll go to die." -Halina, Dwarven Trader Wall of Kelp Smn Wall UU 0/3 U1 Alan Rabinowitz <UU, T>: Put a kelp token into play. Treat this token as a 0/1 blue wall. "Ya can eat it or ya can weave it, but ya can't fight in it." -Zeki, Reef Pirate Willow Faerie Smn Faerie 1G 1/2 C2 Susan Van Camp Flying "The Autumn Willow cannot be everywhere at once-that's what her grandchildren are for." -Gulsen, Abbey Matron Willow Faerie Smn Faerie 1G 1/2 C2 Susan Van Camp Flying "Swift as the wind and harder to catch-that's the Faeries for you." -Daria Willow Priestess Smn Faerie 2GG 2/2 U1 Susan Van Camp <T>: Take a faerie from your hand and put it into play as though it were just summoned. ; <2G>: Target green creature gains protection from black until end of turn. "Those of faith are those of strength." -Autumn Willow Winter Sky Sorcery R U1 Mike Kimble Flip a coin; target opponent calls heads or tails when coin is in the air. If the flip ends up in your favor, Winter Sky deals 1 damage to each creature and player. Otherwise each player draws a card. Wizards' School Land U3 Pat Morrissey <T>: Add one colorless mana to your mana pool. ; <1, T>: Add <U> to your mana pool. ; <2, T>: Add <W> to your mana pool. ; <2, T>: Add <B> to your mana pool. The legacy of Feroz lives on. Statistics: Number of cards 140 Cards Colors 25 Red, 25 Black, 25 White, 25 Blue, 25 Green, 10 Artifacts Types 5 Lands 85 Creatures 50 Spells Rarity 0 Rares 69 Uncommons 71 Commons Card Value $0.00 Cards by Edition 140 Homelands