Abu Ja'far Smn Leper W 0/1 U3 Ken Meyer, Jr. If Abu Ja'Far is put into the graveyard from play during combat, bury all creatures blocking or blocked by Abu Ja'Far. Active Volcano Instant R C3 Justin Hampton Destroy target blue permanent or return target island to owner's hand. Akron Legionnaire Smn Legionnaire 6WW 8/4 U1 Mark Poole Except for Akron Legionnaires, non-artifact creatures you control cannot attack. Aladdin Smn Aladdin 2RR 1/1 U1 Julie Baroh <1RR, T>: Gain control of target artifact. Lose control of target artifact if Aladdin leaves play or if you lose control of Aladdin. Angelic Voices Enchantment 2WW U1 Julie Baroh As long as the only creatures you control are white or artifact creatures, all creatures you control get +1/+1. Arcades Sabboth Smn Elder Dragon Legend 2WWUUGG 7/7 U1 Edward Beard, Jr. Flying ; As long as they are not attacking, untapped creatures you control get +0/+2 ; During your upkeep, pay <WUG> or bury Arcades Sabboth ; <W>: +0/+1 until end of turn Arena of the Ancients Artifact 3 U1 Tom Wänerstrand When Arena of the Ancients comes into play, tap all legends. Legends do not untap during their controller's untap phase. Argothian Pixies Smn Faeries 1G 2/1 C3 Amy Weber Cannot be blocked by artifact creatures. Any damage dealt to Argothian Pixies by artifact creatures is reduced to 0. After the rape of Argoth Forest during the rule of the artificers, the Pixies of Argoth bent their magic to more practical ends. Ashnod's Altar Artifact 3 C2 Anson Maddocks <0>: Sacrifice a creature to add two colorless mana to your mana pool. Play this ability as an interrupt. Ashnod's Transmogrant Artifact 1 C2 Mark Tedin <T>: Sacrifice Ashnod's Transmogrant to put a +1/+1 counter on target non-artifact creature. That creature becomes an artifact creature, although it retains its color. Ashnod found few willing to trade their humanity for the power she offered them. Axelrod Gunnarson Smn Legend 4BBRR 5/5 U1 Scott Kirschner Trample ; Whenever a creature is damaged by Axelrod Gunnarson and put into the graveyard, you gain 1 life and Axelrod deals 1 damage to target player. Ayesha Tanaka Smn Legend WWUU 2/2 U1 Bryon Wackwitz Banding ; <T>: Counter target artifact effect requiring an activation cost, unless the artifact's controller pays <W>. Play this ability as an interrupt. Azure Drake Smn Drake 3U 2/4 U3 Dan Frazier Flying The Azure Drake would be more powerful were it not so easily distracted. Banshee Smn Banshee 2BB 0/1 U3 Jesper Myrfors <X, T>: Banshee deals X damage, half (rounded up) to you and half (rounded down) to target creature or player. Some say Banshees are the hounds of Death, baying to herd their prey into the arms of their master. Barl's Cage Artifact 4 U1 Tom Wänerstrand <3>: Target creature does not untap during its controller's next untap phase. For a dozen years the Cage had held Lord Ith, but as the Pretender Mairsil's power weakened, so did the bars. Beasts of Bogardan Smn Beasts 4R 3/3 U3 Daniel Gelon Protection from red ; As long as any opponent controls any white cards, Beasts of Bogarden gets +1/+1. Bogardan is a land as volatile as the creatures who live there. Blood Moon Enchantment 2R U1 Tom Wänerstrand All non-basic lands become mountains. Heavy light flooded across the landscape, cloaking everything in deep crimson. Blood of the Martyr Instant WWW U3 Christopher Rush Until end of turn, you may redirect to yourself all damage dealt to any number of creatures. The source of the damage does not change. The willow knows what the storm does not: that the power to endure harm outlives the power to inflict it. Bog Rats Smn Rats B 1/1 C3 Ron Spencer Cannot be blocked by walls. Their stench was vile and strong enough, but not nearly as powerful as their hunger. Book of Rass Artifact 6 U1 Sandra Everingham <2>: Pay 2 life to draw a card. Effects that prevent or redirect damage may not be used to counter this loss of life. Boomerang Instant UU C3 Brian Snõddy Return target permanent to owner's hand. "O! call back yesterday, bid time return." -William Shakespeare, King Richard the Second Bronze Horse Artf Crt 7 4/4 U1 Mark Poole Trample ; As long as you control any other creatures, damage dealt to Bronze Horse by spells that target it is reduced to 0. Cat Warriors Smn Cat Warriors 1GG 2/2 C3 Melissa Benson Forestwalk These stealthy felines have survived so many battles that some believe they must possess many lives. Chromium Smn Elder Dragon Legend 2WWUUBB 7/7 U1 Edward Beard, Jr. Flying, rampage: 2 ; During your upkeep, pay <WUB> or bury Chromium. City of Brass Land U1 Mark Tedin Whenever City of Brass becomes tapped, it deals 1 damage to you. ; <T>: Add one mana of any color to your mana pool. Cocoon Echt Crt G U3 Mark Tedin Tap target creature you control and put three change counters on Cocoon. If there are any change counters on Cocoon, that creature does not untap during your untap phase. During your upkeep, remove one change counter. During the upkeep after the one in which the last change counter was removed, put a +1/+1 counter on the creature, the creature gains flying, and bury Cocoon. Concordant Crossroads Echt World G U1 Amy Weber Creatures can attack or use abilities that include <T> in the activation cost as soon as they come into play on their controller's side. Craw Giant Smn Giant 3GGGG 6/4 U3 Christopher Rush Trample, rampage: 2 Harthag gave a jolly laugh as he surveyed the army before him. "Ho ho ho! Midgets! You think you can stand in my way?" Cuombajj Witches Smn Witches BB 1/3 C3 Kaja Foglio <T>: Cuombajj Witches deals 1 damage to target creature or player. Cuombajj Witches also deals 1 damage to target creature or player of target opponent's choice. Choose your target first. Cyclone Enchantment 2GG U1 Mark Tedin At the beginning of your upkeep, put a wind counter on Cyclone. ; During your upkeep, pay <G> for each wind counter on Cyclone or bury Cyclone. If you pay, Cyclone deals 1 damage to each player and each creature for each wind counter on it. D'Avenant Archer Smn Archer 2W 1/2 C3 Douglas Shuler <T>: D'Avenant Archer deals 1 damage to target attacking or blocking creature. Dakkon Blackblade Smn Legend 2WUUB */* U1 Richard Kane-Ferguson Dakkon Blackblade has power and toughness each equal to the number of lands you control. "My power is as vast as the plains; my strenth is that of mountains. Each wave that crashes upon the shore thunders like blood in my veins." -Dakkon Blackblade, Memoirs Dance of Many Enchantment UU U1 Sandra Everingham When Dance of Many comes into play, choose a target summon card in play. Put a token creature into play and treat it as though an exact copy of that summon card were just summoned. If Dance of Many leaves play, remove that token creature from game. If the token creature leaves play, bury Dance of Many. ; During your upkeep, pay <UU> or bury Dance of Many. Dandan Smn Dandan UU 4/1 C3 Drew Tucker Cannot attack if defending player controls no islands. If at any time you control no islands, bury Dandán. Divine Offering Instant 1W C3 Jeff A. Menges Destroy target artifact. Gain life equal to that artifact's casting cost. D'Haren stared at the twisted lump of metal that had been a prized artifact. The fight was getting ugly. Emerald Dragonfly Smn Dragonfly 1G 1/1 C3 Quinton Hoover Flying ; <GG>: First strike until end of turn "Flittering, wheeling,/ darting in to strike, and then/ gone just as you blink." -"Dragonfly Haiku," poet unknown Enchantment Alteration Instant U U3 Brian Snõddy Switch target enchantment from one creature to another or from one land to another; that enchantment's new target must be legal. The controller of the enchantment does not change. Treat the enchantment as though it were just cast on the new target. Erhnam Djinn Smn Djinn 3G 4/5 U3 Ken Meyer, Jr. During your upkeep, target non-wall creature an opponent controls gains forestwalk until your next turn. Ignore this effect if there are no legal targets. Fallen Angel Smn Angel 3BB 3/3 U3 Anson Maddocks Flying ; Sacrifice a creature to give Fallen Angel +2/+1 until end of turn. Feldon's Cane Artifact 1 C2 Mark Tedin <T>: Reshuffle your graveyard into your library. Remove Feldon's Cane from the game. Feldon found the first of these canes frozen in the Ronom Glacier. Fire Drake Smn Drake 1RR 1/2 U3 Christopher Rush Flying ; <R>: +1/+0 until end of turn. You cannot spend more than <R> in this way each turn. Fishliver Oil Echt Crt 1U C3 Anson Maddocks Target creature gains islandwalk. Then the maiden bade him cast off his robes and cover his body with fishliver oil, that he might safely follow her into the sea. Flash Flood Instant U C3 Tom Wänerstrand Destroy target red permanent or return target mountain to owner's hand. Many people say that no power can bring the mountains low. Many people are fools. Fountain of Youth Artifact 0 C2 Daniel Gelon <2, T>: Gain 1 life. The Fountain had stood in the town square for centuries, but only the pigeons knew its secret. Gabriel Angelfire Smn Legend 3WWGG 4/4 U1 Daniel Gelon During your upkeep, Gabriel gains one of the following abilities until your next upkeep: flying, first strike, trample, or rampage: 3. Gauntlets of Chaos Artifact 5 U1 Dan Frazier <5>: Sacrifice Gauntlets of Chaos. Choose a target artifact, creature, or land opponent controls and a target permanent you control of the same type. Exchange control of these permanents. Bury any enchantments played on these permanents. Ghazban Ogre Smn Ogre G 2/2 C3 Jesper Myrfors During your upkeep, the player with the most life gains control of Ghazban Ogre. If the highest life total is shared by more than one player, the player currently controlling Ghazban Ogre retains control of it. Giant Slug Smn Slug 1B 1/1 C3 Anson Maddocks <5>: During your next upkeep, choose a basic landwalk ability. Giant Slug gains that landwalk ability until end of turn. Goblin Artisans Smn Goblins R 1/1 U3 Julie Baroh <T>: Use this ability only when you cast a target artifact spell; play this ability as an interrupt. Flip a coin; target opponent calls heads or tails while coin is in the air. If the flip ends up in your favor, draw a card. Otherwise, counter your artifact spell. More than one Goblin Artisans ability cannot target the same artifact spell. Goblin Digging Team Smn Goblins R 1/1 C3 Ron Spencer <T>: Sacrifice Goblin Digging Team to destroy target wall. "From down here we can make the whole wall collapse!" "Uh, yeah, boss, but how do we get out?" Goblin Shrine Echt Land 1RR C3 Ron Spencer As long as target land is a mountain, all Goblins get +1/+0. If Goblin Shrine leaves play, it deals 1 damage to each Goblin. "I knew it weren't no ordinary pile of-you know." -Norin the Wary Goblins of the Flarg Smn Goblins R 1/1 C3 Tom Wänerstrand Mountainwalk ; If at any time you control any Dwarves, bury Goblins of the Flarg. Hasran Ogress Smn Ogre BB 3/2 C3 Dan Frazier If you declare Hasran Ogress as an attacker, pay <2> or Hasran Ogress deals 3 damage to you. Hell's Caretaker Smn Hell's Caretaker 3B 1/1 U1 Sandra Everingham <T>: Sacrifice a creature and take target creature from your graveyard and put it directly into play as though it were just summoned. Use this ability only during your upkeep. You might leave here, Chenndra, should another take your place. . . Horn of Deafening Artifact 4 U1 Dan Frazier <2, T>: Target creature deals no damage in combat this turn. "A blast, an echo. . . then silence." Indestructible Aura Instant W C3 Mark Poole Any damage dealt to target creature for the rest of the turn is reduced to 0. Theodar strode the battle lines, snatching swords with his bare hands and casting them aside until all cowered before him. Ivory Guardians Smn Guardians 4WW 3/3 U3 Melissa Benson Protection from red ; As long as an opponent controls any red cards, all Guardians get +1/+1. The elite guard of the Mesa High Priests, the Ivory Guardians were created to protect the innocent and faithful. Jalum Tome Artifact 3 U1 Tom Wänerstrand <2, T>: Draw a card; then choose and discard a card from your hand. This timeworn relic was responsible for many of Urza's victories, though he never fully comprehended its mystical runes. Jeweled Bird Artifact 1 U1 Amy Weber Remove Jeweled Bird from your deck if not playing for ante. ; <T>: Draw a card. Put your contribution to the ante into your graveyard and replace it with Jeweled Bird. Johan Smn Legend 3WRG 5/4 U1 Mark Tedin As long as Johan does not attack and is untapped, attacking does not cause creatures you control to tap. Juxtapose Sorcery 3U U1 Justin Hampton You and target player each choose one of the creatures you control with the highest casting cost. Exchange control of these creatures. Then do the same for artifacts. If one of the players does not control a creature or artifact, don't exchange that type of card. Keepers of the Faith Smn Keepers 1WW 2/3 C3 Daniel Gelon And then the Archangel Anthius spoke to them, saying, "Fear shall be vanquished by the Sword of Faith." Kei Takahashi Smn Legend 2WG 2/2 C1 Scott Kirschner <T>: Prevent up to 2 damage to any creature. Land's Edge Echt World 1RR U1 Brian Snõddy Any player may choose and discard a card from his or her hand at any time. If a player discards a land, Land's Edge deals 2 damage to target player of that player's choice. Living Armor Artifact 4 C2 Anson Maddocks <T>: Sacrifice Living Armor to put a +0/+X counter on target creature, where X is the target creature's casting cost. Though it affords excellent protection, few don this armor. The process is uncomfortable and not easily reversed. Marhault Elsdragon Smn Legend 3RRG 4/6 C1 Mark Poole Rampage: 1 Marhault Elsdragon follows a strict philosophy, never letting emotions cloud his thoughts. No chance observer could imagine the rage in his heart. Metamorphosis Sorcery G C3 Christopher Rush Sacrifice a creature to add an amount of mana equal to its casting cost plus one to your mana pool. This mana may be of any one color. Use this mana only to cast summon spells. Mountain Yeti Smn Yeti 2RR 3/3 C3 Dan Frazier Mountainwalk, protection from white The Yeti's single greatest asset is its unnerving ability to blend in with its surroundings. Nebuchadnezzar Smn Legend 3UB 3/3 U1 Richard Kane-Ferguson <X, T>: Name a card. Target opponent reveals X cards from his or her hand at random. If that player does not have enough cards in hand, his or her entire hand is revealed. Opponent then discards any of those cards that match the named card. Use this ability only during your turn. Nicol Bolas Smn Elder Dragon Legend 2UUBBRR 7/7 U1 Edward Beard, Jr. Flying ; Whenever Nicol Bolas damages an opponent, that opponent discards his or her entire hand. Ignore this ability if that opponent has no cards left in hand. ; During your upkeep, pay <UBR> or bury Nicol Bolas. Obelisk of Undoing Artifact 1 U1 Tom Wänerstrand <6, T>: Return target permanent you control and own to your hand. The Battle of Tomakul taught Urza not to rely on fickle reinforcements. Palladia-Mors Smn Elder Dragon Legend 2WWRRGG 7/7 U1 Edward Beard, Jr. Flying, trample ; During your upkeep, pay <WRG> or bury Palladia-Mors. Petra Sphinx Smn Sphinx 2WWW 3/4 U1 Sandra Everingham <T>: Target player names a card and then turns over the top card of his or her library. If it is the card named, put it into that player's hand.  Otherwise, put it into the player's graveyard. Primordial Ooze Smn Ooze R 1/1 U3 Sandra Everingham Must attack each turn if possible ; At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. At the end of your upkeep, pay <X>, where X is equal to the number of +1/+1 counters on Primordial Ooze, or Primordial Ooze deals X damage to you. If Primordial Ooze deals damage to you in this way, tap it. Puppet Master Echt Crt UUU U3 Sandra Everingham If target creature is put into the graveyard, return it to its owner's hand. ; <UUU>: Return Puppet Master to its owner's hand. Use this ability only when the creature Puppet Master enchants returns to its owner's hand. Rabid Wombat Smn Wombat 2GG 0/1 U3 Kaja Foglio Rabid Wombat gets +2/+2 for each creature enchantment on it. Attacking does not cause Rabid Wombat to tap. Rakalite Artifact 6 U1 Christopher Rush <2>: Prevent 1 damage to any creature or player. Return Rakalite to owner's hand at end of turn. Urza was the first to understand that the war would not be lost for lack of power, but for lack of troops. Recall Sorcery XXU U3 Brian Snõddy Choose and discard X cards from your hand to take X target cards from your graveyard and put them into your hand. Remove Recall from the game. Remove Soul Interrupt 1U C3 Brian Snõddy Counter target summon spell. Nethya stiffened suddenly, head cocked as if straining to hear some distant sound, then fell lifeless to the ground. Repentant Blacksmith Smn Smith 1W 1/2 C3 Drew Tucker Protection from red "For my confession they burned me with fire/ And found that I was for endurance made." -The Arabian Nights, trans. Haddawy Revelation Echt World G U1 Kaja Foglio All players play with the cards in their hands face up on the table. "Many are in high place, and of renown: but mysteries are revealed unto the meek." -Ecclesiastes 3:19 Rubinia Soulsinger Smn Legend 2WUG 2/3 U1 Rob Alexander You may chose not to untap Rubinia Soulsinger during your untap phase. ; <T>: Gain control of target creature. Lose control of target creature if Rubinia leaves play, if you lose control of Rubinia, or if Rubinia becomes untapped. Runesword Artifact 6 C2 Christopher Rush <3, T>: Target attacking creature gets +2/+0 until end of turn. Any creature damaged by that creature cannot regenerate this turn; if such a creature receives lethal damage this turn, remove it from the game. If the target leaves play before end of turn, bury Runesword. Safe Haven Land U1 Christopher Rush <2, T>: Remove target creature you control from game. This ability is played as an interrupt. ; Sacrifice Safe Haven to return all creatures it has removed from game directly into play under their owners' control as though they were just summoned. Use this ability only during your upkeep. Scavenger Folk Smn Scavenger Folk G 1/1 C3 Dennis Detwiller <G, T>: Sacrifice Scavenger Folk to destroy target artifact. String, weapons, wax, or jewels-it makes no difference. Leave nothing unguarded in Scarwood. Sentinel Artf Crt 4 1/* U1 Randy Asplund-Faith When Sentinel comes into play, its toughness is equal to 1. ; <0>: Change Sentinel's toughness to 1 plus the power of target creature blocking or blocked by Sentinel. Serpent Generator Artifact 6 U1 Mark Tedin <4, T>: Put a Poison Snake token into play. Treat this token as a 1/1 artifact creature. Whenever a Poison Snake damages a player, he or she gets a poison counter. When a player has ten or more poison counters, he or she loses the game. Shield Wall Instant 1W U3 Douglas Shuler All creatures you control get +0/+2 until end of turn. Shimian Night Stalker Smn Night Stalker 3BB 4/4 U3 Jesper Myrfors <B, T>: Redirect to Shimian Nightstalker all damage dealt to you by any attacking creature. The source of the damage does not change. "When churchyards yawn and hell itself breathes out/ Contagion to this world." -William Shakespeare, Hamlet Sivitri Scarzam Smn Legend 5UB 6/4 C1 NéNé Thomas Even the brave have cause to tremble at the sight of Sivitri Scarzam. Who else has tamed Scarzam's Dragon? Sol'kanar the Swamp King Smn Legend 2UBR 5/5 U1 Richard Kane-Ferguson Swampwalk ; Whenever a black spell is successfully cast, gain 1 life. Stangg Smn Legend 4RG 3/4 U1 Mark Poole When Stangg comes into play, put a Stangg Twin token into play. Treat this token as a 3/4 green and red legend. If Stangg leaves play, remove Stangg Twin token from game. If Stangg Twin leaves play, bury Stangg. Storm Seeker Instant 3G U3 Mark Poole Storm Seeker deals 1 damage to target player for each card in his or her hand. Takklemaggot Echt Crt 2BB U3 Daniel Gelon During target creature's controller's upkeep, put a 0/-1 counter on that creature. If the creature is put into the graveyard, its controller chooses a new target creature for Takklemaggot. If there are no legal targets, Takklemaggot becomes an enchantment; during his or her upkeep, Takklemaggot deals 1 damage to the controller of the last creature Takklemaggot enchanted. Control of Takklemaggot does not change when its target changes or when it becomes an enchantment. Teleport Instant UUU U1 Douglas Shuler Target creature becomes unblocked until end of turn. Cast only after attack is declared and before defense is chosen. The Fallen Smn Fallen 1BBB 2/3 U3 Jesper Myrfors During your upkeep, The Fallen deals 1 damage to each opponent it has previously damaged. Magic often masters those who cannot master it. The Wretched Smn Wretched 3BB 2/5 U1 Christopher Rush At the end of combat, gain control of all creatures blocking The Wretched. Lose control of these creatures if The Wretched leaves play or you lose control of The Wretched. Tobias Andrion Smn Legend 3WU 4/4 C1 Andi Rusu Administrator of the military state of Sheoltun, Tobias is the military right arm of the empire and the figurehead of its freedom. Tor Wauki Smn Legend 2BBR 3/3 C1 Randy Asplund-Faith <T>: Tor Wauki deals 2 damage to target attacking or blocking creature. Tormod's Crypt Artifact 0 C2 Christopher Rush <T>: Sacrifice Tormod's Crypt to remove all cards in target player's graveyard from the game. The dark opening seemed to breath the cold, damp air of the dead earth in a steady rhythm. Transmutation Instant 1B C3 Susan Van Camp Until end of turn, switch target creature's power and toughness. Effects that alter power alter toughness instead, and vice versa. "You know what I was,/ You see what I am: change me, change me!" -Randall Jarrell, The Woman at the Washington Zoo Triassic Egg Artifact 4 U1 Dan Frazier <3, T>: Put a hatchling counter on Triassic Egg. ; <0>: Sacrifice Triassic to take target creature from your hand or graveyard and put it directly into play as though it were just summoned. Use this ability only when there are at least two hatchling counters on Triassic Egg. Urza's Mine Land C4 Anson Maddocks <T>: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one. Mines became common as cities during the days of the artificers. Urza's Mine Land C4 Anson Maddocks <T>: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one. Mines became common as cities during the days of the artificers. Urza's Mine Land C4 Anson Maddocks <T>: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one. Mines became common as cities during the days of the artificers. Urza's Mine Land C4 Anson Maddocks <T>: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one. Mines became common as cities during the days of the artificers. Urza's Power Plant Land C4 Mark Tedin <T>: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one. Artifact construction required immense resources. Urza's Power Plant Land C4 Mark Tedin <T>: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one. Artifact construction required immense resources. Urza's Power Plant Land C4 Mark Tedin <T>: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one. Artifact construction required immense resources. Urza's Power Plant Land C4 Mark Tedin <T>: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one. Artifact construction required immense resources. Urza's Tower Land C4 Mark Poole <T>: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one. Urza always put Tocasia's lessons on resource-gathering to effective use. Urza's Tower Land C4 Mark Poole <T>: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one. Urza always put Tocasia's lessons on resource-gathering to effective use. Urza's Tower Land C4 Mark Poole <T>: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one. Urza always put Tocasia's lessons on resource-gathering to effective use. Urza's Tower Land C4 Mark Poole <T>: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one. Urza always put Tocasia's lessons on resource-gathering to effective use. Vaevictis Asmadi Smn Elder Dragon Legend 2BBRRGG 7/7 U1 Andi Rusu Flying ; During your upkeep, pay <BRG> or bury Vaevictis Asmadi. ; <B>: +1/+0 until end of turn ; <R>: +1/+0 until end of turn ; <G>: +1/+0 until end of turn Voodoo Doll Artifact 6 U1 Sandra Everingham At the beginning of your upkeep, put one pin counter on Voodoo Doll. If Voodoo Doll is untapped at the end of your turn, it deals X damage to you, where X is equal to the number of pin counters on Voodoo Doll. If Voodoo Doll deals damage to you in this way, destroy it. ; < XX, T>: Voodoo Doll deals X damage to target creature or player, where X is equal to the number of pin counters on Voodoo Doll. Wall of Heat Smn Wall 2R 2/6 C3 Richard Thomas At a distance, we mistook the sound for a waterfall. . . Wall of Opposition Smn Wall 3RR 0/6 U3 Harold McNeill <1>: +1/+0 until end of turn Like so many obstacles in life, the Wall of Opposition is but an illusion, held fast by the focus and belief of the one who creates it. Wall of Shadows Smn Wall 1BB 0/1 C3 Pete Venters Damage dealt to Wall of Shadows by creatures it blocks is reduced to 0. Wall of Shadows cannot be the target of spells or effects that can target only walls. Wall of Vapor Smn Wall 3U 0/1 C3 Richard Thomas Damage dealt to Wall of Vapor by creatures it blocks is reduced to 0. "Walls of a castle are made out of stone,/ Walls of a house out of bricks or of wood./ My walls are made out of magic alone,/ Stronger than any that ever have stood." -Chrysoberyl Earthsdaughter, Incantations Wall of Wonder Smn Wall 2UU 1/5 U3 Richard Thomas <2UU>: +4/-4 until end of turn; Wall of Wonder can attack this turn. So confusing is the Wall's appearance that few of its victims even see it move. War Elephant Smn Elephant 3W 2/2 C3 Kristen Bishop Banding, trample "When elephants fight it is the grass that suffers." -Kikuyu proverb Witch Hunter Smn Hunter 2WW 1/1 U3 Jesper Myrfors <T>: Witch Hunter deals 1 damage to target player. ; <1WW, T>: Return target creature any opponent controls to owner's hand. Xira Arien Smn Legend BRG 1/2 U1 Melissa Benson Flying ; <BRG, T>: Target player draws a card. A regular guest at the Royal Masquerade, Arien is the envy of the Court. She appears in a new costume every hour. Yawgmoth Demon Smn Demon 4BB 6/6 U1 Sandra Everingham Flying, first strike ; During your upkeep, sacrifice an artifact or Yawgmoth Demon deals 2 damage to you. If Yawgmoth's Demon deals damage to you in this way, tap it. Statistics: Number of cards 125 Cards Colors 14 Red, 14 Black, 14 White, 14 Blue, 14 Green, 20 Gold, 21 Artifacts Types 14 Lands 65 Creatures 46 Spells Rarity 0 Rares 71 Uncommons 54 Commons Card Value $0.00 Cards by Edition 125 Chronicles