Amulet of Kroog
Mono Artifact
2
C4
Margaret Organ-Kean
<2>: Prevent 1 damage to any target.
Among the first allies Urza gained were the people of Kroog. As a sign
of friendship, Urza gave the healers of the city potent amulets;
afterwards, thousands journeyed to Kroog in hope of healing, greatly
addding to the city's glory.
Argivian Archaeologist
Smn Archaeologist
1WW
1/1
U1
Amy Weber
: Tap to bring one artifact from your graveyard to your hand.
Fascinated by the lore of ancient struggles, the Archaeologist
searches incessantly for remnants of an earlier, more powerful era.
Argivian Blacksmith
Smn Smith
1WW
2/2
C4
Kerstin Kaman
Tap to prevent up to 2 damage to target artifact creature.
Through years of study and training, the Blacksmiths of Argive became
adept at reassembling the mangled remains of the strange, mechanical
creatures abounding in their native land.
Argothian Pixies
Smn Faeries
1G
2/1
C4
Amy Weber
Cannot be blocked by artifact creatures. Any damage Argothian Pixies
take from artifact creatures is reduced to 0.
After the rape of Argoth Forest during the rule of the artificers, the
Pixies of Argoth bent their magic to more practical ends.
Argothian Treefolk
Smn Treefolk
3GG
3/5
C4
Amy Weber
Any damage Argothian Treefolk take from an artifact source is reduced
to 0.
Haunting cries we hear in our dreams/ As the forest dies, a death from
machines.
Armageddon Clock
Continuous Artifact
6
U2
Amy Weber
Put one counter on Armageddon Clock during each of your upkeeps. At
the end of your upkeep, each player takes damage equal to the number
of counters on the Clock. Any player may spend <4> during any upkeep
to remove a counter.
Artifact Blast
Interrupt
R
C4
Mark Poole
Counters any artifact as it is being cast.
The first line of defense against Urza and Mishra, the Artifact Blast
achieved widespread fame until an unlucky mage discovered it was
useless on the devices the brothers had already created.
Artifact Possession
Echt Art
2B
C4
Christopher Rush
Artifact Possession does 2 damage to target artifact's controller each
time target artifact is tapped or its activation cost is paid. Has no
effect if cast on a continuous artifact.
Any black mage could coax a Thraxodemon to inhabit a magical device.
Artifact Ward
Echt Crt
W
C4
Douglas Shuler
Target creature cannot be blocked by artifact creatures, and any
damage taken from an artifact source is reduced to 0. Target creature
is unaffected by any artifact effects that target it.
Ashnod's Altar
Poly Artifact
3
U2
Anson Maddocks
<0>: Sacrifice one of your creatures to add 2 colorless mana to your
mana pool. This effect is played as an interrupt. You may not
sacrifice a creature that is already on its way to the graveyard.
Ashnod's Battle Gear
Mono Artifact
2
U2
Mark Poole
<2>: Give a creature of yours +2/-2 as long as Ashnod's Battle Gear is
tapped. You may choose not to untap Ashnod's Battle Gear during untap
phase.
This horrid invention clearly illustrates why Mishra's lieutenant was
feared as much by her troops as her foes.
Ashnod's Transmogrant
Mono Artifact
1
U3
Mark Tedin
Target non-artifact creature gains +1/+1 and is now considered an
artifact creature, though it retains its original color. Discard
Ashnod's Transmogrant after it is used.
Ashnod found few willing to trade their humanity for the power she
offered them.
Atog
Smn Atog
1R
1/2
C4
Jesper Myrfors
<0>: +2/+2 until end of turn. Each time you use this ability, you must
choose one of your artifacts in play and place it in the graveyard.
This artifact cannot be one that is already on its way to the
graveyard, and artifact creatures killed this way may not be
regenerated.
Battering Ram
Artf Crt
2
1/1
C4
Jeff A. Menges
Bands, but only when attacking. ; Any wall blocking Battering Ram is
destroyed. Walls destroyed in this way deal their damage before dying.
By the time Mishra was defeated, no mage was foolish enough to rely
heavily on walls.
Bronze Tablet
Mono Artifact
6
U1
Tom Wänerstrand
<4>: Target any card opponent has in play; remove it and Bronze Tablet
from game. You become owner of that card, and your opponent becomes
owner of Bronze Tablet. Exchange is permanent; play as interrupt.
Opponent can prevent exchange by spending 10 life; this discards
Bronze Tablet. Damage-preventing effects cannot counter such loss of
life. Bronze Tablet comes into play tapped. Remove this card from deck
before playing if not playing for ante.
Candelabra of Tawnos
Mono Artifact
1
U1
Douglas Shuler
: Untap X separate lands.
Tawnos learned quickly from Urza that utter simplicity often led to
wondrous, yet subtle utility.
Circle of Protection: Artifacts
Enchantment
1W
U3
Pete Venters
<2>: Prevents all damage against you from one artifact source. If a
source does damage to you more than once in a turn, you must pay <2>
each time you want to prevent the damage.
Citanul Druid
Smn Druid
1G
1/1
U3
Jeff A. Menges
Druid gains a +1/+1 counter each time opponent casts an artifact.
Driven mad by the fall of Argoth, the Citanul Druids found peace only
in battle.
Clay Statue
Artf Crt
4
3/1
C4
Jesper Myrfors
<2>: Regenerates
Tawnos won fame as Urza's greatest assistant. After he created these
warriors, Urza ended his apprenticeship, promoting him directly to the
rank of master.
Clockwork Avian
Artf Crt
5
0/4
U1
Randy Asplund-Faith
Flying ; Put four +1/+0 counters on Avian. After Avian attacks or
blocks a creature, discard a counter. During his or her upkeep,
controller may buy back lost counters for <1> per counter; this taps
Avian.
Colossus of Sardia
Artf Crt
9
9/9
U1
Jesper Myrfors
Trample ; Colossus does not untap normally during untap phase; you may
spend <9> during your upkeep phase to untap Colossus.
From the Sardian mountains wakes ancient doom: Warrior born from a
rocky womb.
Coral Helm
Poly Artifact
3
U1
Amy Weber
<3>: Give target creature +2/+2 until end of turn. Each time you use
this ability, you must discard one card at random from your hand.
Coral Helm cannot be used if you have no cards in your hand.
Crumble
Instant
G
C4
Jesper Myrfors
Destroy target artifact; artifact creatures may not regenerate.
Artifact's controller gains life points equal to target artifact's
casting cost.
The spirits of Argoth grant new life to those who repent the folly of
enslaving their labors to devices.
Cursed Rack
Continuous Artifact
4
C1
Richard Thomas
Opponent must discards down to four cards during his or her discard
phase.
Ashnod invented several torture techniques that could make victims
even miles away beg for mercy as if the End had come.
Damping Field
Enchantment
2W
U3
Justin Hampton
Players may not untap more than one artifact during each of their own
untap phases.
Eventually, mages learned to harness the power of natural damping
fields and use it for their own ends.
Detonate
Sorcery
XR
U3
Randy Asplund-Faith
Target's any artifact X is the casting cost of target artifact. Target
artifact is destroyed, and Detonate does X points of damage to
artifact's controller. Artifact creatures destroyed in this way may
not be regenerated.
Drafna's Restoration
Sorcery
U
C4
Amy Weber
Take any number of artifacts of your choice from target player's
graveyard and place them on top of that player's library, in any
order.
Drafna, founder of the College of Lat-Nam, could create a working
model from even the smallest remnants of a newly unearthed artifact.
Dragon Engine
Artf Crt
3
1/3
C4
Anson Maddocks
<2>: +1/+0 until end of turn.
Those who believed the city of Kroog would never fall to Mishra's
forces severely underestimated the might of his war machines.
Dwarven Weaponsmith
Smn Dwarves
1R
1/1
U3
Mark Poole
Tap during your upkeep to add a permanent +1/+1 counter to any
creature. Each time you use this ability, you must choose one of your
artifacts in play and place it in the graveyard. This artifact cannot
be one that is already on its way to the graveyard, and artifact
creatures killed this way may not be regenerated.
Energy Flux
Enchantment
2U
U3
Kaja Foglio
All artifacts in play now require an upkeep cost of <2> in addition to
any other upkeep costs they may have. If the upkeep cost for an
artifact is not paid, the artifact must be discarded.
Feldon's Cane
Mono Artifact
1
C1
Mark Tedin
<0>: Reshuffle your graveyard into your library. If Feldon's Cane is
used, remove it from the game, returning it to its owner's deck only
when the game is over.
Feldon found the first of these canes frozen in the Ronom Glacier.
Gaea's Avenger
Smn Gaea's Avenger
1GG
*+1/*+1
U1
Pete Venters
The *s below are the number of artifacts opponent has in play.
After the destruction of Argoth, Gaea was willing to instill a portion
of her own powers into some of her more vengeful followers.
Gate to Phyrexia
Enchantment
BB
U3
Sandra Everingham
Sacrifice one of your creatures during your upkeep to destroy any one
artifact. You may not sacrifice a creature that is already on its way
to the graveyard.
"The warm rain of grease on my face immediately made it clear I had
entered Phyrexia." -Jarsyl, Diary
Goblin Artisans
Smn Goblins
R
1/1
U3
Julie Baroh
You may tap Goblin Artisans as you cast an artifact. Then flip a coin;
opponent calls heads or tails while coin is in the air. If the flip
ends up in opponent's favor, your artifact is countered. Otherwise,
draw another card from your library. You can only use this ability
once for each time you cast an artifact.
Golgothian Sylex
Mono Artifact
4
U1
Kerstin Kaman
<1>: All cards from the Antiquities expansion, including Golgothian
Sylex, must be discarded from play.
From their earliest educations, the brothers had known that no human
contrivance could stand against the true masters of Dominia.
Grapeshot Catapult
Artf Crt
4
2/3
C4
Dan Frazier
Tap to deal 1 damage to target flying creature.
For years scholars debated whether these were Urza's or Mishra's
creations. Recent research suggests they were invented by the
brothers' original master, Tocasia, and that both used these devices.
Haunting Wind
Enchantment
3B
U3
Jeff A. Menges
Each time an artifact in play is tapped or its activation cost is
paid, Haunting Wind does 1 damage to that artifact's controller. Is
not triggered by continuous artifacts.
These devices lured so many spirits that sometimes entire battlefields
would become haunted at once.
Hurkyl's Recall
Instant
1U
U1
NéNé Thomas
All artifacts in play owned by target player are returned to that
player's hand. Any enchantments on those artifacts are discarded.
Cannot be played during the damage-dealing phase of an attack.
This spell, attributed to Drafna, was actually the work of his wife
Hurkyl.
Ivory Tower
Continuous Artifact
1
U3
Margaret Organ-Kean
During your upkeep phase, gain 1 life for each card in your hand above
four.
Valuing scholarship above all else, the inhabitants of the Ivory Tower
reward those who sacrifice power for knowledge.
Jalum Tome
Mono Artifact
3
U2
Tom Wänerstrand
<2>: Draw a card from your library, then immediately discard a card of
your choice to your graveyard.
This timeworn relic was responsible for many of Urza's victories,
though he never fully comprehended its mystical runes.
Martyrs of Korlis
Smn Bodyguard
3WW
1/6
U3
Margaret Organ-Kean
Unless Martyrs of Korlis is tapped, any damage done to you by
artifacts is instead applied to Martyrs of Korlis. You may not take
this damage yourself, though you may prevent it if possible. No more
than one Bodyguard of your choice can take damage for you in this
manner each turn.
Mightstone
Continuous Artifact
4
U3
Pete Venters
All attacking creatures gain +1/+0.
While exploring the sacred cave of Koilos with his brother Mishra and
their master Tocasia, Urza fell behind in the Hall of Tagsin, where he
discovered the remarkable Mightstone.
Millstone
Mono Artifact
2
U3
Kaja Foglio
<2>: Take the top two cards from target player's library and put them
in target player's graveyard.
More than one mage was driven insane by the sound of the Millstone
relentlessly grinding away.
Mishra's Factory
Land
U3
Kaja & Phil Foglio
Tap to add 1 colorless mana to your mana pool or give any Assembly
Worker +1/+1 until end of turn. ; <1>: Mishra's Factory becomes an
Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly
Worker is still considered a land as well.
Mishra's Factory
Land
U3
Kaja & Phil Foglio
Tap to add 1 colorless mana to your mana pool or give any Assembly
Worker +1/+1 until end of turn. ; <1>: Mishra's Factory becomes an
Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly
Worker is still considered a land as well.
Mishra's Factory
Land
U3
Kaja & Phil Foglio
Tap to add 1 colorless mana to your mana pool or give any Assembly
Worker +1/+1 until end of turn. ; <1>: Mishra's Factory becomes an
Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly
Worker is still considered a land as well.
Mishra's Factory
Land
U3
Kaja & Phil Foglio
Tap to add 1 colorless mana to your mana pool or give any Assembly
Worker +1/+1 until end of turn. ; <1>: Mishra's Factory becomes an
Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly
Worker is still considered a land as well.
Mishra's War Machine
Artf Crt
7
5/5
U1
Amy Weber
Bands ; During your upkeep, discard one card of your choice from your
hand, or Mishra's War Machine becomes tapped and does 3 points of
damage to you.
Mishra's Workshop
Land
U1
Kaja Foglio
Tap to add 3 colorless mana to your mana pool. This mana may only be
used to cast artifacts.
Though he eventually came to despise Tocasia, Mishra listened well to
her lessons on clarity of purpose. Unlike his brother, he focused his
mind on a single goal.
Obelisk of Undoing
Mono Artifact
1
U1
Tom Wänerstrand
<6>: Return any of your permanents in play to your hand; enchantments
on that permanent are discarded. Can be used only on permanents you
cast.
The Battle of Tomakul taught Urza not to rely on fickle
reinforcements.
Onulet
Artf Crt
3
2/2
U3
Anson Maddocks
If Onulet is put into the graveyard, its controller gains 2 life.
An early inspiration for Urza, Tocasia's Onulets contained magical
essences that could be cannibalized after they stopped functioning.
Orcish Mechanics
Smn Orcs
2R
1/1
C4
Pete Venters
Tap to do 2 points of damage to any target. Each time you use this
ability, you must choose one of your artifacts in play and place it in
the graveyard. This artifact cannot be one already on the way to the
graveyard, and artifact creatures killed in this way may not be
regenerated.
Ornithopter
Artf Crt
0
0/2
C4
Amy Weber
Flying
Many scholars believe that these creatures were the result of Urza's
first attempt at mechanical life, perhaps created in his early days as
an apprentice to Tocasia.
Phyrexian Gremlins
Smn Gremlins
2B
1/1
C4
Amy Weber
Tap Gremlins to tap an artifact. As long as Gremlins remain tapped and
in play, that artifact does not untap as normal during its
controller's untap phase. You may choose not to untap Gremlins during
your untap phase.
Power Artifact
Echt Art
UU
U3
Douglas Shuler
The activation cost of target artifact is reduced by <2>. If this
would reduce target artifact's activation cost below <1>, target
artifact's activation cost becomes <1>. Power Artifact has no effect
on artifacts that have no activation cost or whose activation cost is
<0>.
Powerleech
Enchantment
GG
U3
Christopher Rush
Gain 1 life whenever one of opponent's artifacts becomes tapped, or
whenever the activation cost of one of opponent's artifacts is paid.
Is not triggered by continuous artifacts.
The Forest of Argoth has developed a resistance to mechanical
intrusion.
Priest of Yawgmoth
Smn Cleric
1B
1/2
C4
Mark Tedin
Tap to add an amount of black mana equal to target artifact's casting
cost to your mana pool. This effect is played as an interrupt. Target
artifact, which must belong to you, is discarded. This artifact cannot
be one that is already on its way to the graveyard, and artifact
creatures killed this way may not be regenerated.
Primal Clay
Artf Crt
4
*/*
U3
Kaja Foglio
When you cast Primal Clay, you must choose whether to make it a 1/6
wall, a 3/3 creature, or a 2/2 flying creature. Primal Clay then
remains in this form until altered by another card or removed from
play.
Rakalite
Poly Artifact
6
U3
Christopher Rush
<2>: Prevent 1 damage to any target. If Rakalite is used, it returns
to its owner's hand at end of turn; all enchantments on Rakalite are
then discarded.
Urza was the first to understand that the war would not be lost for
lack of power, but for lack of troops.
Reconstruction
Sorcery
U
C4
Anson Maddocks
Bring one artifact from your graveyard to your hand.
Tedious research made the Sages of the College of Lat-Nam adept in
repairing broken artifacts.
Reverse Polarity
Instant
WW
C4
Justin Hampton
All damage done to you by artifacts so far this turn is retroactively
added to your life total instead of subtracted. Further damage this
turn is treated normally.
Rocket Launcher
Poly Artifact
4
U3
Pete Venters
<2>: Do 1 damage to any target. Rocket Launcher may not be used until
it begins a turn in play on your side. If it is used, Rocket Launcher
is destroyed at end of turn.
What these devices lacked in subtlety, they made up in strength.
Sage of Lat-Nam
Smn Sage
1U
1/2
C4
Pete Venters
Tap to draw a card from your library. Each time you use this ability,
you must choose one of your artifacts in play and place it in the
graveyard. This artifact cannot be one that is already on its way to
the graveyard, and artifact creatures killed this way may not be
regenerated.
Shapeshifter
Artf Crt
6
*/(7-*)
U1
Dan Frazier
The *s below represent any number from 0 to 6. You set * when
Shapeshifter is cast, and you may change it during your upkeep.
Born like a Phoenix from the Flame, But neither Bulk nor Shape the
same. -Jonathan Swift, "Vanbrug's House"
Shatterstorm
Sorcery
2RR
U1
Mark Poole
All artifacts in play are discarded. Artifact creatures cannot be
regenerated.
Chains of leaping fire and sizzling lightning laid waste the
artificers' handiwork, sparing not a single device.
Staff of Zegon
Mono Artifact
4
C4
Mark Poole
<3>: Target creature loses -2/-0 until end of turn. Creatures with
power less than 1 deal no damage.
Though Mishra was impressed by the staves Ashnod had created for
Zegon's defense, he understood they only hinted at her full potential.
Strip Mine
Land
U3
Daniel Gelon
Tap to add one colorless mana to your mana pool or place Strip Mine in
your graveyard and destroy one land of your choice.
Unlike previous conflicts, the war between Urza and Mishra made
Dominia itself a casualty of war.
Strip Mine
Land
U3
Daniel Gelon
Tap to add one colorless mana to your mana pool or place Strip Mine in
your graveyard and destroy one land of your choice.
Unlike previous conflicts, the war between Urza and Mishra made
Dominia itself a casualty of war.
Strip Mine
Land
U3
Daniel Gelon
Tap to add one colorless mana to your mana pool or place Strip Mine in
your graveyard and destroy one land of your choice.
Unlike previous conflicts, the war between Urza and Mishra made
Dominia itself a casualty of war.
Strip Mine
Land
U3
Daniel Gelon
Tap to add one colorless mana to your mana pool or place Strip Mine in
your graveyard and destroy one land of your choice.
Unlike previous conflicts, the war between Urza and Mishra made
Dominia itself a casualty of war.
Su-Chi
Artf Crt
4
4/4
U3
Christopher Rush
If Su-Chi goes to the graveyard, its controller gains 4 colorless
mana.
Flawed copies of relics from the Thran Empire, the Su-Chi were
inherently unstable but provided useful knowledge for Tocasia's
students.
Tablet of Epityr
Poly Artifact
1
C4
Christopher Rush
<1>: You gain 1 life every time one of your artifacts goes to the
graveyard. Can only give 1 life each time an artifact reaches the
graveyard.
Originally considered the work of Urza, this tablet was created by
forgers seeking to imitate Urza's masterpieces.
Tawnos's Coffin
Mono Artifact
4
U1
Christopher Rush
<3>: Select a creature in play; that creature is considered out of
play as long as Coffin remains tapped. Hence the creature cannot be
the target of spells and cannot receive damage, use special powers,
attack, or defend. All counters and enchantments on the creature
remain but are also out of play. If coffin is untapped or removed,
creature returns to play tapped. You may choose not to untap coffin
during the untap phase.
Tawnos's Wand
Mono Artifact
4
U3
Douglas Shuler
<2>: Make a creature of power no greater than 2 unblockable by all
creatures except artifact creatures until end of turn. Other cards may
be used to increase target creature's power beyond 2 after defense is
chosen.
Tawnos's Weaponry
Mono Artifact
2
U3
Dan Frazier
<2>: Target creature gains +1/+1 as long as Tawnos's Weaponry remains
tapped. You may choose not to untap Tawnos's Weaponry during your
untap phase.
When war machines became too costly, Tawnos's Weaponry replaced them.
Tetravus
Artf Crt
6
1/1
U1
Mark Tedin
Flying ; Tetravus gets three +1/+1 counters when cast. During your
upkeep, you may move each of these counters on or off of Tetravus.
Counters moved off of Tetravus become independent 1/1 flying artifact
creatures. If such a creature dies, the counter is removed from play.
Such creatures may not have enchantments cast on them, and they do not
share any enchantments on Tetravus.
The Rack
Continuous Artifact
1
U3
Richard Thomas
If opponent has fewer than three cards in hand during his or her
upkeep, the Rack does 1 damage to opponent for each card fewer than
three.
Invented in Mishra's earlier days, the Rack was once his most feared
creation.
Titania's Song
Enchantment
3G
U3
Kerstin Kaman
All non-creature artifacts lose all their usual abilities and become
artifact creatures with toughness and power each equal to their
casting costs. If Titania's Song leaves play, artifacts return to
normal just before the untap phase of the next turn.
Transmute Artifact
Sorcery
UU
U3
Anson Maddocks
Search through your library for one artifact and immediately place it
into play; also, choose any artifact in play that you control and
place it in its owner's graveyard. If the new artifact has a casting
cost greater than that of the discarded one, you must pay the
difference or Transmute Artifact fails and both artifacts are
discarded. Shuffle your library after playing this card.
Triskelion
Artf Crt
6
1/1
U1
Douglas Shuler
Triskelion gets three +1/+1 counters when cast. Controller may discard
a +1/+1 counter at any time to do 1 damage to any target.
A brainchild of Tawnos, the Triskelion later proved both versatile and
useful.
Urza's Avenger
Artf Crt
6
4/4
U1
Amy Weber
<0>: Avenger loses -1/-1 and gains one of your choice of flying,
banding, first strike, or trample until end of turn. Attribute losses
and ability gains are cumulative.
Unable to settle on just one design, Urza decided to create one
versatile being.
Urza's Chalice
Poly Artifact
1
C4
Jeff A. Menges
<1>: Any artifact cast by any player gives you 1 life. Can only give 1
life each time an artifact is cast.
When sorely wounded or tired, Urza would often retreat to the
workshops of his apprentices. They were greatly amazed at how much
better he looked each time he took a sip of water.
Urza's Mine
Land
C6
Anson Maddocks
Tap to add 1 colorless mana to your mana pool. If you have Urza's
Mine, Urza's Tower, and Urza's Power Plant in play at the same time,
tap to add 2 colorless mana to your mana pool.
Mines became common as cities during the days of the artificers.
Urza's Mine
Land
C6
Anson Maddocks
Tap to add 1 colorless mana to your mana pool. If you have Urza's
Mine, Urza's Tower, and Urza's Power Plant in play at the same time,
tap to add 2 colorless mana to your mana pool.
Mines became common as cities during the days of the artificers.
Urza's Mine
Land
C6
Anson Maddocks
Tap to add 1 colorless mana to your mana pool. If you have Urza's
Mine, Urza's Tower, and Urza's Power Plant in play at the same time,
tap to add 2 colorless mana to your mana pool.
Mines became common as cities during the days of the artificers.
Urza's Mine
Land
C6
Anson Maddocks
Tap to add 1 colorless mana to your mana pool. If you have Urza's
Mine, Urza's Tower, and Urza's Power Plant in play at the same time,
tap to add 2 colorless mana to your mana pool.
Mines became common as cities during the days of the artificers.
Urza's Miter
Poly Artifact
3
U1
Randy Asplund-Faith
<3>: Draw one card from your library every time an artifact of yours
goes to the graveyard. Can only let you draw one card per artifact
destruction. May not be used when you destroy an artifact to gain
benefits from another card.
Urza's Power Plant
Land
C6
Mark Tedin
Tap to add 1 colorless mana to your mana pool. If you have Urza's
Mine, Urza's Tower, and Urza's Power Plant in play at the same time,
tap to add 2 colorless mana to your mana pool.
Artifact construction required immense resources.
Urza's Power Plant
Land
C6
Mark Tedin
Tap to add 1 colorless mana to your mana pool. If you have Urza's
Mine, Urza's Tower, and Urza's Power Plant in play at the same time,
tap to add 2 colorless mana to your mana pool.
Artifact construction required immense resources.
Urza's Power Plant
Land
C6
Mark Tedin
Tap to add 1 colorless mana to your mana pool. If you have Urza's
Mine, Urza's Tower, and Urza's Power Plant in play at the same time,
tap to add 2 colorless mana to your mana pool.
Artifact construction required immense resources.
Urza's Power Plant
Land
C6
Mark Tedin
Tap to add 1 colorless mana to your mana pool. If you have Urza's
Mine, Urza's Tower, and Urza's Power Plant in play at the same time,
tap to add 2 colorless mana to your mana pool.
Artifact construction required immense resources.
Urza's Tower
Land
C5
Mark Poole
Tap to add 1 colorless mana to your mana pool. If you have Urza's
Mine, Urza's Tower, and Urza's Power Plant in play at the same time,
tap to add 3 colorless mana to your mana pool.
Urza always put Tocasia's lessons on resource-gathering to effective
use.
Urza's Tower
Land
C5
Mark Poole
Tap to add 1 colorless mana to your mana pool. If you have Urza's
Mine, Urza's Tower, and Urza's Power Plant in play at the same time,
tap to add 3 colorless mana to your mana pool.
Urza always put Tocasia's lessons on resource-gathering to effective
use.
Urza's Tower
Land
C5
Mark Poole
Tap to add 1 colorless mana to your mana pool. If you have Urza's
Mine, Urza's Tower, and Urza's Power Plant in play at the same time,
tap to add 3 colorless mana to your mana pool.
Urza always put Tocasia's lessons on resource-gathering to effective
use.
Urza's Tower
Land
C5
Mark Poole
Tap to add 1 colorless mana to your mana pool. If you have Urza's
Mine, Urza's Tower, and Urza's Power Plant in play at the same time,
tap to add 3 colorless mana to your mana pool.
Urza always put Tocasia's lessons on resource-gathering to effective
use.
Wall of Spears
Artf Crt
3
2/3
U3
Sandra Everingham
First strike, counts as a wall.
Even the most conservative generals revised their tactics after the
Battle of Sarinth, during which a handful of peasant-pikemen held off
a trio of rampaging Craw Wurms.
Weakstone
Continuous Artifact
4
U3
Justin Hampton
All attacking creatures lose -1/-0. Creatures with power less than 1
deal no damage.
During the brothers' childhood, Tocasia took them to explore the
sacred cave of Koilos. There, in the Hall of Tagsin, Mishra discovered
the mysterious Weakstone.
Xenic Poltergeist
Smn Poltergeist
1BB
1/1
U3
Dan Frazier
Tap to turn target non-creature artifact into an artifact creature
with both power and toughness equal to its casting cost. This
transformation lasts until your next upkeep; target retains all its
original abilities as well.
Yawgmoth Demon
Smn Demon
4BB
6/6
U1
Sandra Everingham
Flying, first strike ; During your upkeep, choose one of your
artifacts in play and place it in the graveyard, or Yawgmoth Demon
becomes tapped and deals 2 points of damage to you. Artifact creatures
destroyed in this way may not be regenerated.
Yotian Soldier
Artf Crt
3
1/4
C4
Christopher Rush
Attacking does not cause Yotian Soldier to tap.
After Kroog was destroyed while most of its defenders were at his
side, Urza vowed that none of his allies would ever need to fear for
their own defense again, even while laying siege to a city far from
their homes.
Statistics:
Number of cards 100 Cards
Colors 7 Red, 7 Black, 7 White, 7 Blue, 7 Green, 44 Artifacts
Types 21 Lands 33 Creatures 46 Spells
Rarity 0 Rares 61 Uncommons 39 Commons
Card Value $0.00
Cards by Edition 100 Antiquities