Amulet of Kroog Mono Artifact 2 C4 Margaret Organ-Kean <2>: Prevent 1 damage to any target. Among the first allies Urza gained were the people of Kroog. As a sign of friendship, Urza gave the healers of the city potent amulets; afterwards, thousands journeyed to Kroog in hope of healing, greatly addding to the city's glory. Argivian Archaeologist Smn Archaeologist 1WW 1/1 U1 Amy Weber <WW>: Tap to bring one artifact from your graveyard to your hand. Fascinated by the lore of ancient struggles, the Archaeologist searches incessantly for remnants of an earlier, more powerful era. Argivian Blacksmith Smn Smith 1WW 2/2 C4 Kerstin Kaman Tap to prevent up to 2 damage to target artifact creature. Through years of study and training, the Blacksmiths of Argive became adept at reassembling the mangled remains of the strange, mechanical creatures abounding in their native land. Argothian Pixies Smn Faeries 1G 2/1 C4 Amy Weber Cannot be blocked by artifact creatures. Any damage Argothian Pixies take from artifact creatures is reduced to 0. After the rape of Argoth Forest during the rule of the artificers, the Pixies of Argoth bent their magic to more practical ends. Argothian Treefolk Smn Treefolk 3GG 3/5 C4 Amy Weber Any damage Argothian Treefolk take from an artifact source is reduced to 0. Haunting cries we hear in our dreams/ As the forest dies, a death from machines. Armageddon Clock Continuous Artifact 6 U2 Amy Weber Put one counter on Armageddon Clock during each of your upkeeps. At the end of your upkeep, each player takes damage equal to the number of counters on the Clock. Any player may spend <4> during any upkeep to remove a counter. Artifact Blast Interrupt R C4 Mark Poole Counters any artifact as it is being cast. The first line of defense against Urza and Mishra, the Artifact Blast achieved widespread fame until an unlucky mage discovered it was useless on the devices the brothers had already created. Artifact Possession Echt Art 2B C4 Christopher Rush Artifact Possession does 2 damage to target artifact's controller each time target artifact is tapped or its activation cost is paid. Has no effect if cast on a continuous artifact. Any black mage could coax a Thraxodemon to inhabit a magical device. Artifact Ward Echt Crt W C4 Douglas Shuler Target creature cannot be blocked by artifact creatures, and any damage taken from an artifact source is reduced to 0. Target creature is unaffected by any artifact effects that target it. Ashnod's Altar Poly Artifact 3 U2 Anson Maddocks <0>: Sacrifice one of your creatures to add 2 colorless mana to your mana pool. This effect is played as an interrupt. You may not sacrifice a creature that is already on its way to the graveyard. Ashnod's Battle Gear Mono Artifact 2 U2 Mark Poole <2>: Give a creature of yours +2/-2 as long as Ashnod's Battle Gear is tapped. You may choose not to untap Ashnod's Battle Gear during untap phase. This horrid invention clearly illustrates why Mishra's lieutenant was feared as much by her troops as her foes. Ashnod's Transmogrant Mono Artifact 1 U3 Mark Tedin Target non-artifact creature gains +1/+1 and is now considered an artifact creature, though it retains its original color. Discard Ashnod's Transmogrant after it is used. Ashnod found few willing to trade their humanity for the power she offered them. Atog Smn Atog 1R 1/2 C4 Jesper Myrfors <0>: +2/+2 until end of turn. Each time you use this ability, you must choose one of your artifacts in play and place it in the graveyard. This artifact cannot be one that is already on its way to the graveyard, and artifact creatures killed this way may not be regenerated. Battering Ram Artf Crt 2 1/1 C4 Jeff A. Menges Bands, but only when attacking. ; Any wall blocking Battering Ram is destroyed. Walls destroyed in this way deal their damage before dying. By the time Mishra was defeated, no mage was foolish enough to rely heavily on walls. Bronze Tablet Mono Artifact 6 U1 Tom Wänerstrand <4>: Target any card opponent has in play; remove it and Bronze Tablet from game. You become owner of that card, and your opponent becomes owner of Bronze Tablet. Exchange is permanent; play as interrupt. Opponent can prevent exchange by spending 10 life; this discards Bronze Tablet. Damage-preventing effects cannot counter such loss of life. Bronze Tablet comes into play tapped. Remove this card from deck before playing if not playing for ante. Candelabra of Tawnos Mono Artifact 1 U1 Douglas Shuler <X>: Untap X separate lands. Tawnos learned quickly from Urza that utter simplicity often led to wondrous, yet subtle utility. Circle of Protection: Artifacts Enchantment 1W U3 Pete Venters <2>: Prevents all damage against you from one artifact source. If a source does damage to you more than once in a turn, you must pay <2> each time you want to prevent the damage. Citanul Druid Smn Druid 1G 1/1 U3 Jeff A. Menges Druid gains a +1/+1 counter each time opponent casts an artifact. Driven mad by the fall of Argoth, the Citanul Druids found peace only in battle. Clay Statue Artf Crt 4 3/1 C4 Jesper Myrfors <2>: Regenerates Tawnos won fame as Urza's greatest assistant. After he created these warriors, Urza ended his apprenticeship, promoting him directly to the rank of master. Clockwork Avian Artf Crt 5 0/4 U1 Randy Asplund-Faith Flying ; Put four +1/+0 counters on Avian. After Avian attacks or blocks a creature, discard a counter. During his or her upkeep, controller may buy back lost counters for <1> per counter; this taps Avian. Colossus of Sardia Artf Crt 9 9/9 U1 Jesper Myrfors Trample ; Colossus does not untap normally during untap phase; you may spend <9> during your upkeep phase to untap Colossus. From the Sardian mountains wakes ancient doom: Warrior born from a rocky womb. Coral Helm Poly Artifact 3 U1 Amy Weber <3>: Give target creature +2/+2 until end of turn. Each time you use this ability, you must discard one card at random from your hand. Coral Helm cannot be used if you have no cards in your hand. Crumble Instant G C4 Jesper Myrfors Destroy target artifact; artifact creatures may not regenerate. Artifact's controller gains life points equal to target artifact's casting cost. The spirits of Argoth grant new life to those who repent the folly of enslaving their labors to devices. Cursed Rack Continuous Artifact 4 C1 Richard Thomas Opponent must discards down to four cards during his or her discard phase. Ashnod invented several torture techniques that could make victims even miles away beg for mercy as if the End had come. Damping Field Enchantment 2W U3 Justin Hampton Players may not untap more than one artifact during each of their own untap phases. Eventually, mages learned to harness the power of natural damping fields and use it for their own ends. Detonate Sorcery XR U3 Randy Asplund-Faith Target's any artifact X is the casting cost of target artifact. Target artifact is destroyed, and Detonate does X points of damage to artifact's controller. Artifact creatures destroyed in this way may not be regenerated. Drafna's Restoration Sorcery U C4 Amy Weber Take any number of artifacts of your choice from target player's graveyard and place them on top of that player's library, in any order. Drafna, founder of the College of Lat-Nam, could create a working model from even the smallest remnants of a newly unearthed artifact. Dragon Engine Artf Crt 3 1/3 C4 Anson Maddocks <2>: +1/+0 until end of turn. Those who believed the city of Kroog would never fall to Mishra's forces severely underestimated the might of his war machines. Dwarven Weaponsmith Smn Dwarves 1R 1/1 U3 Mark Poole Tap during your upkeep to add a permanent +1/+1 counter to any creature. Each time you use this ability, you must choose one of your artifacts in play and place it in the graveyard. This artifact cannot be one that is already on its way to the graveyard, and artifact creatures killed this way may not be regenerated. Energy Flux Enchantment 2U U3 Kaja Foglio All artifacts in play now require an upkeep cost of <2> in addition to any other upkeep costs they may have. If the upkeep cost for an artifact is not paid, the artifact must be discarded. Feldon's Cane Mono Artifact 1 C1 Mark Tedin <0>: Reshuffle your graveyard into your library. If Feldon's Cane is used, remove it from the game, returning it to its owner's deck only when the game is over. Feldon found the first of these canes frozen in the Ronom Glacier. Gaea's Avenger Smn Gaea's Avenger 1GG *+1/*+1 U1 Pete Venters The *s below are the number of artifacts opponent has in play. After the destruction of Argoth, Gaea was willing to instill a portion of her own powers into some of her more vengeful followers. Gate to Phyrexia Enchantment BB U3 Sandra Everingham Sacrifice one of your creatures during your upkeep to destroy any one artifact. You may not sacrifice a creature that is already on its way to the graveyard. "The warm rain of grease on my face immediately made it clear I had entered Phyrexia." -Jarsyl, Diary Goblin Artisans Smn Goblins R 1/1 U3 Julie Baroh You may tap Goblin Artisans as you cast an artifact. Then flip a coin; opponent calls heads or tails while coin is in the air. If the flip ends up in opponent's favor, your artifact is countered. Otherwise, draw another card from your library. You can only use this ability once for each time you cast an artifact. Golgothian Sylex Mono Artifact 4 U1 Kerstin Kaman <1>: All cards from the Antiquities expansion, including Golgothian Sylex, must be discarded from play. From their earliest educations, the brothers had known that no human contrivance could stand against the true masters of Dominia. Grapeshot Catapult Artf Crt 4 2/3 C4 Dan Frazier Tap to deal 1 damage to target flying creature. For years scholars debated whether these were Urza's or Mishra's creations. Recent research suggests they were invented by the brothers' original master, Tocasia, and that both used these devices. Haunting Wind Enchantment 3B U3 Jeff A. Menges Each time an artifact in play is tapped or its activation cost is paid, Haunting Wind does 1 damage to that artifact's controller. Is not triggered by continuous artifacts. These devices lured so many spirits that sometimes entire battlefields would become haunted at once. Hurkyl's Recall Instant 1U U1 NéNé Thomas All artifacts in play owned by target player are returned to that player's hand. Any enchantments on those artifacts are discarded. Cannot be played during the damage-dealing phase of an attack. This spell, attributed to Drafna, was actually the work of his wife Hurkyl. Ivory Tower Continuous Artifact 1 U3 Margaret Organ-Kean During your upkeep phase, gain 1 life for each card in your hand above four. Valuing scholarship above all else, the inhabitants of the Ivory Tower reward those who sacrifice power for knowledge. Jalum Tome Mono Artifact 3 U2 Tom Wänerstrand <2>: Draw a card from your library, then immediately discard a card of your choice to your graveyard. This timeworn relic was responsible for many of Urza's victories, though he never fully comprehended its mystical runes. Martyrs of Korlis Smn Bodyguard 3WW 1/6 U3 Margaret Organ-Kean Unless Martyrs of Korlis is tapped, any damage done to you by artifacts is instead applied to Martyrs of Korlis. You may not take this damage yourself, though you may prevent it if possible. No more than one Bodyguard of your choice can take damage for you in this manner each turn. Mightstone Continuous Artifact 4 U3 Pete Venters All attacking creatures gain +1/+0. While exploring the sacred cave of Koilos with his brother Mishra and their master Tocasia, Urza fell behind in the Hall of Tagsin, where he discovered the remarkable Mightstone. Millstone Mono Artifact 2 U3 Kaja Foglio <2>: Take the top two cards from target player's library and put them in target player's graveyard. More than one mage was driven insane by the sound of the Millstone relentlessly grinding away. Mishra's Factory Land U3 Kaja & Phil Foglio Tap to add 1 colorless mana to your mana pool or give any Assembly Worker +1/+1 until end of turn. ; <1>: Mishra's Factory becomes an Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly Worker is still considered a land as well. Mishra's Factory Land U3 Kaja & Phil Foglio Tap to add 1 colorless mana to your mana pool or give any Assembly Worker +1/+1 until end of turn. ; <1>: Mishra's Factory becomes an Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly Worker is still considered a land as well. Mishra's Factory Land U3 Kaja & Phil Foglio Tap to add 1 colorless mana to your mana pool or give any Assembly Worker +1/+1 until end of turn. ; <1>: Mishra's Factory becomes an Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly Worker is still considered a land as well. Mishra's Factory Land U3 Kaja & Phil Foglio Tap to add 1 colorless mana to your mana pool or give any Assembly Worker +1/+1 until end of turn. ; <1>: Mishra's Factory becomes an Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly Worker is still considered a land as well. Mishra's War Machine Artf Crt 7 5/5 U1 Amy Weber Bands ; During your upkeep, discard one card of your choice from your hand, or Mishra's War Machine becomes tapped and does 3 points of damage to you. Mishra's Workshop Land U1 Kaja Foglio Tap to add 3 colorless mana to your mana pool. This mana may only be used to cast artifacts. Though he eventually came to despise Tocasia, Mishra listened well to her lessons on clarity of purpose. Unlike his brother, he focused his mind on a single goal. Obelisk of Undoing Mono Artifact 1 U1 Tom Wänerstrand <6>: Return any of your permanents in play to your hand; enchantments on that permanent are discarded. Can be used only on permanents you cast. The Battle of Tomakul taught Urza not to rely on fickle reinforcements. Onulet Artf Crt 3 2/2 U3 Anson Maddocks If Onulet is put into the graveyard, its controller gains 2 life. An early inspiration for Urza, Tocasia's Onulets contained magical essences that could be cannibalized after they stopped functioning. Orcish Mechanics Smn Orcs 2R 1/1 C4 Pete Venters Tap to do 2 points of damage to any target. Each time you use this ability, you must choose one of your artifacts in play and place it in the graveyard. This artifact cannot be one already on the way to the graveyard, and artifact creatures killed in this way may not be regenerated. Ornithopter Artf Crt 0 0/2 C4 Amy Weber Flying Many scholars believe that these creatures were the result of Urza's first attempt at mechanical life, perhaps created in his early days as an apprentice to Tocasia. Phyrexian Gremlins Smn Gremlins 2B 1/1 C4 Amy Weber Tap Gremlins to tap an artifact. As long as Gremlins remain tapped and in play, that artifact does not untap as normal during its controller's untap phase. You may choose not to untap Gremlins during your untap phase. Power Artifact Echt Art UU U3 Douglas Shuler The activation cost of target artifact is reduced by <2>. If this would reduce target artifact's activation cost below <1>, target artifact's activation cost becomes <1>. Power Artifact has no effect on artifacts that have no activation cost or whose activation cost is <0>. Powerleech Enchantment GG U3 Christopher Rush Gain 1 life whenever one of opponent's artifacts becomes tapped, or whenever the activation cost of one of opponent's artifacts is paid. Is not triggered by continuous artifacts. The Forest of Argoth has developed a resistance to mechanical intrusion. Priest of Yawgmoth Smn Cleric 1B 1/2 C4 Mark Tedin Tap to add an amount of black mana equal to target artifact's casting cost to your mana pool. This effect is played as an interrupt. Target artifact, which must belong to you, is discarded. This artifact cannot be one that is already on its way to the graveyard, and artifact creatures killed this way may not be regenerated. Primal Clay Artf Crt 4 */* U3 Kaja Foglio When you cast Primal Clay, you must choose whether to make it a 1/6 wall, a 3/3 creature, or a 2/2 flying creature. Primal Clay then remains in this form until altered by another card or removed from play. Rakalite Poly Artifact 6 U3 Christopher Rush <2>: Prevent 1 damage to any target. If Rakalite is used, it returns to its owner's hand at end of turn; all enchantments on Rakalite are then discarded. Urza was the first to understand that the war would not be lost for lack of power, but for lack of troops. Reconstruction Sorcery U C4 Anson Maddocks Bring one artifact from your graveyard to your hand. Tedious research made the Sages of the College of Lat-Nam adept in repairing broken artifacts. Reverse Polarity Instant WW C4 Justin Hampton All damage done to you by artifacts so far this turn is retroactively added to your life total instead of subtracted. Further damage this turn is treated normally. Rocket Launcher Poly Artifact 4 U3 Pete Venters <2>: Do 1 damage to any target. Rocket Launcher may not be used until it begins a turn in play on your side. If it is used, Rocket Launcher is destroyed at end of turn. What these devices lacked in subtlety, they made up in strength. Sage of Lat-Nam Smn Sage 1U 1/2 C4 Pete Venters Tap to draw a card from your library. Each time you use this ability, you must choose one of your artifacts in play and place it in the graveyard. This artifact cannot be one that is already on its way to the graveyard, and artifact creatures killed this way may not be regenerated. Shapeshifter Artf Crt 6 */(7-*) U1 Dan Frazier The *s below represent any number from 0 to 6. You set * when Shapeshifter is cast, and you may change it during your upkeep. Born like a Phoenix from the Flame, But neither Bulk nor Shape the same. -Jonathan Swift, "Vanbrug's House" Shatterstorm Sorcery 2RR U1 Mark Poole All artifacts in play are discarded. Artifact creatures cannot be regenerated. Chains of leaping fire and sizzling lightning laid waste the artificers' handiwork, sparing not a single device. Staff of Zegon Mono Artifact 4 C4 Mark Poole <3>: Target creature loses -2/-0 until end of turn. Creatures with power less than 1 deal no damage. Though Mishra was impressed by the staves Ashnod had created for Zegon's defense, he understood they only hinted at her full potential. Strip Mine Land U3 Daniel Gelon Tap to add one colorless mana to your mana pool or place Strip Mine in your graveyard and destroy one land of your choice. Unlike previous conflicts, the war between Urza and Mishra made Dominia itself a casualty of war. Strip Mine Land U3 Daniel Gelon Tap to add one colorless mana to your mana pool or place Strip Mine in your graveyard and destroy one land of your choice. Unlike previous conflicts, the war between Urza and Mishra made Dominia itself a casualty of war. Strip Mine Land U3 Daniel Gelon Tap to add one colorless mana to your mana pool or place Strip Mine in your graveyard and destroy one land of your choice. Unlike previous conflicts, the war between Urza and Mishra made Dominia itself a casualty of war. Strip Mine Land U3 Daniel Gelon Tap to add one colorless mana to your mana pool or place Strip Mine in your graveyard and destroy one land of your choice. Unlike previous conflicts, the war between Urza and Mishra made Dominia itself a casualty of war. Su-Chi Artf Crt 4 4/4 U3 Christopher Rush If Su-Chi goes to the graveyard, its controller gains 4 colorless mana. Flawed copies of relics from the Thran Empire, the Su-Chi were inherently unstable but provided useful knowledge for Tocasia's students. Tablet of Epityr Poly Artifact 1 C4 Christopher Rush <1>: You gain 1 life every time one of your artifacts goes to the graveyard. Can only give 1 life each time an artifact reaches the graveyard. Originally considered the work of Urza, this tablet was created by forgers seeking to imitate Urza's masterpieces. Tawnos's Coffin Mono Artifact 4 U1 Christopher Rush <3>: Select a creature in play; that creature is considered out of play as long as Coffin remains tapped. Hence the creature cannot be the target of spells and cannot receive damage, use special powers, attack, or defend. All counters and enchantments on the creature remain but are also out of play. If coffin is untapped or removed, creature returns to play tapped. You may choose not to untap coffin during the untap phase. Tawnos's Wand Mono Artifact 4 U3 Douglas Shuler <2>: Make a creature of power no greater than 2 unblockable by all creatures except artifact creatures until end of turn. Other cards may be used to increase target creature's power beyond 2 after defense is chosen. Tawnos's Weaponry Mono Artifact 2 U3 Dan Frazier <2>: Target creature gains +1/+1 as long as Tawnos's Weaponry remains tapped. You may choose not to untap Tawnos's Weaponry during your untap phase. When war machines became too costly, Tawnos's Weaponry replaced them. Tetravus Artf Crt 6 1/1 U1 Mark Tedin Flying ; Tetravus gets three +1/+1 counters when cast. During your upkeep, you may move each of these counters on or off of Tetravus. Counters moved off of Tetravus become independent 1/1 flying artifact creatures. If such a creature dies, the counter is removed from play. Such creatures may not have enchantments cast on them, and they do not share any enchantments on Tetravus. The Rack Continuous Artifact 1 U3 Richard Thomas If opponent has fewer than three cards in hand during his or her upkeep, the Rack does 1 damage to opponent for each card fewer than three. Invented in Mishra's earlier days, the Rack was once his most feared creation. Titania's Song Enchantment 3G U3 Kerstin Kaman All non-creature artifacts lose all their usual abilities and become artifact creatures with toughness and power each equal to their casting costs. If Titania's Song leaves play, artifacts return to normal just before the untap phase of the next turn. Transmute Artifact Sorcery UU U3 Anson Maddocks Search through your library for one artifact and immediately place it into play; also, choose any artifact in play that you control and place it in its owner's graveyard. If the new artifact has a casting cost greater than that of the discarded one, you must pay the difference or Transmute Artifact fails and both artifacts are discarded. Shuffle your library after playing this card. Triskelion Artf Crt 6 1/1 U1 Douglas Shuler Triskelion gets three +1/+1 counters when cast. Controller may discard a +1/+1 counter at any time to do 1 damage to any target. A brainchild of Tawnos, the Triskelion later proved both versatile and useful. Urza's Avenger Artf Crt 6 4/4 U1 Amy Weber <0>: Avenger loses -1/-1 and gains one of your choice of flying, banding, first strike, or trample until end of turn. Attribute losses and ability gains are cumulative. Unable to settle on just one design, Urza decided to create one versatile being. Urza's Chalice Poly Artifact 1 C4 Jeff A. Menges <1>: Any artifact cast by any player gives you 1 life. Can only give 1 life each time an artifact is cast. When sorely wounded or tired, Urza would often retreat to the workshops of his apprentices. They were greatly amazed at how much better he looked each time he took a sip of water. Urza's Mine Land C6 Anson Maddocks Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool. Mines became common as cities during the days of the artificers. Urza's Mine Land C6 Anson Maddocks Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool. Mines became common as cities during the days of the artificers. Urza's Mine Land C6 Anson Maddocks Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool. Mines became common as cities during the days of the artificers. Urza's Mine Land C6 Anson Maddocks Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool. Mines became common as cities during the days of the artificers. Urza's Miter Poly Artifact 3 U1 Randy Asplund-Faith <3>: Draw one card from your library every time an artifact of yours goes to the graveyard. Can only let you draw one card per artifact destruction. May not be used when you destroy an artifact to gain benefits from another card. Urza's Power Plant Land C6 Mark Tedin Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool. Artifact construction required immense resources. Urza's Power Plant Land C6 Mark Tedin Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool. Artifact construction required immense resources. Urza's Power Plant Land C6 Mark Tedin Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool. Artifact construction required immense resources. Urza's Power Plant Land C6 Mark Tedin Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool. Artifact construction required immense resources. Urza's Tower Land C5 Mark Poole Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 3 colorless mana to your mana pool. Urza always put Tocasia's lessons on resource-gathering to effective use. Urza's Tower Land C5 Mark Poole Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 3 colorless mana to your mana pool. Urza always put Tocasia's lessons on resource-gathering to effective use. Urza's Tower Land C5 Mark Poole Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 3 colorless mana to your mana pool. Urza always put Tocasia's lessons on resource-gathering to effective use. Urza's Tower Land C5 Mark Poole Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 3 colorless mana to your mana pool. Urza always put Tocasia's lessons on resource-gathering to effective use. Wall of Spears Artf Crt 3 2/3 U3 Sandra Everingham First strike, counts as a wall. Even the most conservative generals revised their tactics after the Battle of Sarinth, during which a handful of peasant-pikemen held off a trio of rampaging Craw Wurms. Weakstone Continuous Artifact 4 U3 Justin Hampton All attacking creatures lose -1/-0. Creatures with power less than 1 deal no damage. During the brothers' childhood, Tocasia took them to explore the sacred cave of Koilos. There, in the Hall of Tagsin, Mishra discovered the mysterious Weakstone. Xenic Poltergeist Smn Poltergeist 1BB 1/1 U3 Dan Frazier Tap to turn target non-creature artifact into an artifact creature with both power and toughness equal to its casting cost. This transformation lasts until your next upkeep; target retains all its original abilities as well. Yawgmoth Demon Smn Demon 4BB 6/6 U1 Sandra Everingham Flying, first strike ; During your upkeep, choose one of your artifacts in play and place it in the graveyard, or Yawgmoth Demon becomes tapped and deals 2 points of damage to you. Artifact creatures destroyed in this way may not be regenerated. Yotian Soldier Artf Crt 3 1/4 C4 Christopher Rush Attacking does not cause Yotian Soldier to tap. After Kroog was destroyed while most of its defenders were at his side, Urza vowed that none of his allies would ever need to fear for their own defense again, even while laying siege to a city far from their homes. Statistics: Number of cards 100 Cards Colors 7 Red, 7 Black, 7 White, 7 Blue, 7 Green, 44 Artifacts Types 21 Lands 33 Creatures 46 Spells Rarity 0 Rares 61 Uncommons 39 Commons Card Value $0.00 Cards by Edition 100 Antiquities