Abu Ja'far Smn Leper W 0/1 U3 Ken Meyer Jr. If Abu dies without regenerating while participating in an attack or defense, all creatures Abu is blocking or being blocked by are also killed and may not regenerate. Aladdin Smn Aladdin 2RR 1/1 U2 Julie Baroh <1RR> and tap to take control of an artifact from opponent. Artifact is returned when Aladdin is removed from play or when game ends. Aladdin's Lamp Mono Artifact 55 U2 Mark Tedin <X>: Instead of drawing a card from the top of your library, draw X cards but choose only one to put in your hand. You must shuffle the leftover cards and put them at the bottom of your library. Aladdin's Ring Mono Artifact 8 U2 Dan Frazier <8>: Do 4 damage to any target. "After these words the magician drew a ring off his finger, and put it on one of Aladdin's, saying: 'It is a talisman against all evil, so long as you obey me.'" -The Arabian Nights, Junior Classics trans. Ali Baba Smn Ali Baba R 1/1 U3 Julie Baroh <R>: Tap a wall. "When he reached the entrance of the cavern, he pronounced the words, 'Open, Sesame!' " -The Arabian Nights, Junior Classics trans. Ali from Cairo Smn Ali from Cairo 2RR 0/1 U2 Mark Poole While Ali is in play, damage that would reduce you to less than 1 life lowers you to 1 life. All further damage is prevented. Army of Allah Instant 1WW C1 Brian Snõddy All attacking creatures gain +2/+0 until end of turn. On the day of victory no one is tired. -Arab proverb Army of Allah Instant 1WW C3 Brian Snõddy All attacking creatures gain +2/+0 until end of turn. On the day of victory no one is tired. -Arab proverb Bazaar of Baghdad Land U3 Jeff A. Menges Tap to take two cards from your library, after which you must immediately discard three from your hand to your graveyard. If you don't have three or more cards in your hand, discard your whole hand. No spells may be cast between drawing and discarding cards. Bird Maiden Smn Bird Maiden 2R 1/2 C2 Kaja Foglio Flying "Four things that never meet do here unite To shed my blood and to ravage my heart, A radiant brow and tresses that beguile And rosy cheeks and a glittering smile." -The Arabian Nights, trans. Haddawy Bird Maiden Smn Bird Maiden 2R 1/2 C2 Kaja Foglio Flying Four things that never meet do here unite To shed my blood and to ravage my heart, A radiant brow and tresses that beguile And rosy cheeks and a glittering smile." -The Arabian Nights, trans. Haddawy Bottle of Suleiman Mono Artifact 4 U2 Jesper Myrfors <1>: Flip a coin, with opponent calling heads or tails while coin is in the air. If the flip ends up in opponent's favor, Bottle of Suleiman does 5 damage to you. Otherwise, a 5/5 flying Djinn immediately comes into play on your side. Use a counter to represent Djinn. Djinn is treated exactly like a normal artifact creature except that if it leaves play it is removed from the game entirely. No matter how the flip turns out, Bottle of Suleiman is discarded after use. Brass Man Artf Crt 1 1/3 U3 Christopher Rush Brass Man does not untap as normal; you must pay <1> during your untap phase to untap it. Camel Smn Camel W 0/1 C5 Sandra Everingham Bands ; All creatures attacking in a band with Camel are immune to damage done by Deserts. Everyone knew Walid was a pious man, for he had been blessed with many sons, many jewels, and a great many Camels. City in a Bottle Continuous Artifact 2 U2 Drew Tucker All cards from Arabian Nights must be discarded from play, except for City in a Bottle. While City in a Bottle is in play, no further cards from Arabian Nights can be played. City of Brass Land U3 Mark Tedin Tap to add 1 mana of any color to your mana pool. You suffer 1 damage whenever City of Brass becomes tapped. Cuombajj Witches Smn Witches BB 1/3 C4 Kaja Foglio Tap to do 1 damage to any target; opponent may also do 1 damage to any target. You choose your target before opponent does, but damage is inflicted simultaneously. Cyclone Enchantment 2GG U3 Mark Tedin Put one chip on cyclone each round during your upkeep, then pay <G> for each chip or discard Cyclone. If not discarded, Cyclone immediately does 1 damage per chip to each player and each creature in play. Dancing Scimitar Artf Crt 4 1/5 U2 Anson Maddocks Flying Bobbing merrily from opponent to opponent, the scimitar began adding playful little flourishes to its strokes; it even turned a couple of somersaults. Dandan Smn Dandan UU 4/1 C4 Drew Tucker Dandan cannot attack unless opponent has islands in play. Dandan is destroyed immediately if at any time you have no islands in play. Desert Land C9 Jesper Myrfors Tap to add 1 colorless mana to your mana pool or do 1 damage to an attacking creature after it deals its damage. Desert Nomads Smn Nomads 2R 2/2 C4 Christopher Rush Desertwalk ; Desert Nomads are immune to damage done by deserts. Desert Twister Sorcery 4GG U3 Susan Van Camp Destroy any card in play. Diamond Valley Land U2 Brian Snõddy Tap to sacrifice one of your creatures in exchange for a number of life points equal to its toughness. Note that this ability may be used after blocking has been declared. Drop of Honey Enchantment G U2 Anson Maddocks During your upkeep, the creature in play with the lowest power is destroyed and cannot be regenerated. If there is a tie you choose which to destroy. Drop of honey must be discarded if there are no creatures in play. Ebony Horse Mono Artifact 3 U2 Dameon Willich <2>: Remove one of your attacking creatures from combat. Treat this as if the creature never attacked, except that defenders assigned to block it cannot choose to block another creature. El-Hajjaj Smn El-Hajjaj 1BB 1/1 U2 Dameon Willich You gain 1 life for every point of damage El-Hajjaj inflicts. Elephant Graveyard Land U2 Rob Alexander Tap to add 1 colorless mana to your mana pool or regenerate an Elephant or Mammoth. Erg Raiders Smn Raiders 1B 2/3 C2 Dameon Willich If you do not attack with Raiders they do 2 damage to you at end of turn. Raiders do no damage to you during the turn in which they are summoned. Erg Raiders Smn Raiders 1B 2/3 C3 Dameon Willich If you do not attack with Raiders they do 2 damage to you at end of turn. Raiders do no damage to you during the turn in which they are summoned. Erhnam Djinn Smn Djinn 3G 4/5 U2 Ken Meyer Jr. During your upkeep, you must choose one of opponent's non-wall creatures in play. Until your next upkeep, that creature gains the forestwalk ability. If opponent has no creatures, ignore this effect. Eye for an Eye Instant WW U3 Mark Poole Can be cast only when a creature or spell does damage to you. Eye for an Eye does an equal amount of damage to the controller of that creature or spell. If some spell or effect reduces the amount of damage you receive, it does not reduce the damage dealt by Eye for an Eye. Fishliver Oil Echt Crt 1U C1 Anson Maddocks Target creature gains islandwalk ability. Then the maiden bade him cast off his robes and cover his body with fishliver oil, that he might safely follow her into the sea. Fishliver Oil Echt Crt 1U C3 Anson Maddocks Target creature gains islandwalk ability. Then the maiden bade him cast off his robes and cover his body with fishliver oil, that he might safely follow her into the sea. Flying Carpet Mono Artifact 4 U3 Mark Tedin <2>: Gives one creature flying ability until end of turn. If that creature is destroyed before end of turn, so is Flying Carpet. Flying Men Smn Flying Men U 1/1 C5 Christopher Rush Flying Saffiyah clapped her hands and twenty flying men appeared at her side, each well trained in the art of combat. Ghazban Ogre Smn Ogre G 2/2 C4 Jesper Myrfors During its current controller's upkeep, the player with the highest life total takes control of Ghazban Ogre. Giant Tortoise Smn Tortoise 1U 1/1 C1 Kaja Foglio Giant Tortoise gains +0/+3 while untapped. Giant Tortoise Smn Tortoise 1U 1/1 C3 Kaja Foglio Giant Tortoise gains +0/+3 while untapped. Guardian Beast Smn Guardian 3B 2/4 U2 Ken Meyer Jr. As long as guardian Beast is untapped, your non-creature artifacts cannot be further enchanted, destroyed, or taken under someone else's control. If something occurs that would destroy the Guardian Beast and artifacts simultaneously, the Guardian Beast is destroyed but your artifacts are not. If an artifact is enchanted or stolen while Guardian Beast is tapped, it remains so when Guardian Beast becomes untapped. Hasran Ogress Smn Ogre BB 3/2 C2 Dan Frazier Unless you pay <2> each time Hasran Ogress attacks, Hasran Ogress does 3 damage to you. Hasran Ogress Smn Ogre BB 3/2 C3 Dan Frazier Unless you pay <2> each time Hasran Ogress attacks, Hasran Ogress does 3 damage to you. Hurr Jackal Smn Jackal R 1/1 C4 Drew Tucker Tap to prevent a target creature from regenerating for the remainder of the turn. Ifh-Biff Efreet Smn Efreet 2GG 3/3 U2 Jesper Myrfors Flying ; While Ifh-Biff Efreet is in play, any player can pay <G> to have Ifh-Biff Efreet do 1 damage to each player and each flying creature in play. This ability does not tap the Ifh-Biff Efreet, and can be used as soon as it is successfully summoned. Island Fish Jasconius Smn Island Fish 4UUU 6/8 U2 Jesper Myrfors You must pay <UUU> during your untap phase to untap Island Fish. Island Fish cannot attack unless opponent has islands in play. Island Fish is destroyed immediately if at any time you have no islands in play. Island of Wak-Wak Land U2 Douglas Shuler Tap to reduce target flying creature's power to 0. The Isle of Wak-Wak, home to a tribe of winged folk, is named for a peculiar fruit that grows there. The fruit looks like a woman's head, and when ripe speaks the word "Wak." Jandor's Ring Mono Artifact 6 U2 Dan Frazier <2>: Discard a card you just drew from your library, and draw another card to replace it. Jandor's Saddlebags Mono Artifact 2 U2 Dameon Willich <3>: Untap a creature. Each day of their journey, Jandor opened the saddlebags and found them full of mutton, quinces, cheese, date rolls, wine, and all manner of delicious and satisfying foods. Jeweled Bird Mono Artifact 1 U3 Amy Weber Draw a card, and exchange Jeweled Bird for your contribution to the ante. Your former contribution goes to your graveyard. Remove this card from your deck before playing if you are not playing for ante. Jihad Enchantment WWW U2 Brian Snõddy Choose a color. As long as opponent has cards of this color in play, all white creatures gain +2/+1. Jihad must be discarded immediately if at any time opponent has no cards of this color in play. Junun Efreet Smn Efreet 1BB 3/3 U2 Christopher Rush Flying ; You must pay <BB> during your upkeep or Junun Efreet is destroyed and may not regenerate. Juzam Djinn Smn Djinn 2BB 5/5 U2 Mark Tedin Juzam Djinn does 1 damage to you during your upkeep. "Expect my visit when the darkness comes. The night I think is best for hiding all." -Ouallada Khabal Ghoul Smn Ghoul 2B 1/1 U3 Douglas Shuler At the end of each turn, put a +1/+1 counter on Khabal Ghoul for each other creature that died during the turn and was not regenerated. King Suleiman Smn King 1W 1/1 U2 Mark Poole Tap to destroy an Efreet or Djinn. "We made tempestuous winds obedient to Solomon. . . And many of the devils We also made obedient to him." -The Qur'an, 21:81 Kird Ape Smn Ape R 1/1 C5 Ken Meyer Jr. Kird Ape gains +1/+2 if you have any forests in play. Library of Alexandria Land U3 Mark Poole Tap to add 1 colorless mana to your mana pool or draw a card from your library; you may use the card-drawing ability only if you have exactly seven cards in your hand. Magnetic Mountain Enchantment 1RR U3 Susan Van Camp Blue creatures do not untap as normal. During their untap phases, players must spend <4> for each blue creature they wish to untap. This cost must be paid in addition to any other untap cost a given blue creature may already require. Merchant Ship Smn Ship U 0/2 U3 Tom Wänerstrand If Merchant Ship attacks and is not blocked, you gain 2 life. Merchant Ship cannot attack unless opponent has islands in play. Merchant Ship is destroyed immediately if at any time you have no islands in play. Metamorphosis Sorcery G C4 Christopher Rush Sacrifice a creature of yours in play for an amount of mana equal to its casting cost plus 1. This mana can be of any one color, and can only be used to summon creatures. Mijae Djinn Smn Djinn RRR 6/3 U2 Susan Van Camp If you choose to attack with Mijae Djinn, flip a coin immediately after attack is announced; opponent calls heads or tails while coin is in the air. If the flip ends up in opponent's favor, Mijae Djinn is tapped but does not attack. Moorish Cavalry Smn Cavalry 2WW 3/3 C1 Dameon Willich Trample Members of the elite Moorish Cavalry are very particular about their mounts, choosing only those whose bloodlines have been pure for generations. Moorish Cavalry Smn Cavalry 2WW 3/3 C4 Dameon Willich Trample Members of the elite Moorish Cavalry are very particular about their mounts, choosing only those whose bloodlines have been pure for generations. Mountain Land C1 Douglas Shuler Tap to add <R> to your mana pool. Nafs Asp Smn Asp G 1/1 C2 Christopher Rush If Asp inflicts any damage on your opponent, your opponent must spend <1> before the draw phase of his or her next turn or lose an additional 1 life. Nafs Asp Smn Asp G 1/1 C2 Christopher Rush If Asp inflicts any damage on your opponent, your opponent must spend <1> before the draw phase of his or her next turn or lose an additional 1 life. Oasis Land U4 Brian Snõddy Tap to prevent 1 damage to any creature. Old Man of the Sea Smn Marid 1UU 2/3 U2 Susan Van Camp Tap to gain control of a creature with power no greater than Old Man's power. If Old Man becomes untapped, you lose control of this creature; you may choose not to untap Old Man as normal. You also lose control of the creature if Old Man dies or if the creature's power becomes greater than Old Man's. Oubliette Enchantment 1BB C2 Douglas Shuler Select a creature in play when Oubliette is cast. That creature is considered out of play as long as Oubliette is in play. Hence the creature cannot be the target of spells and cannot receive damage, use special powers, attack, or defend. All counters and enchantments on the creature remain but are also out of play. If Oubliette is removed, creature returns to play tapped. Oubliette Enchantment 1BB C2 Douglas Shuler Select a creature in play when Oubliette is cast. That creature is considered out of play as long as Oubliette is in play. Hence the creature cannot be the target of spells and cannot receive damage, use special powers, attack, or defend. All counters and enchantments on the creature remain but are also out of play. If Oubliette is removed, creature returns to play tapped. Piety Instant 2W C1 Mark Poole All defending creatures gain +0/+3 until end of turn. "Whoever obeys God and His Prophet, fears God and does his duty to Him, will surely find success." -The Qur'an, 24:52 Piety Instant 2W C3 Mark Poole All defending creatures gain +0/+3 until end of turn. "Whoever obeys God and His Prophet, fears God and does his duty to Him, will surely find success." -The Qur'an, 24:52 Pyramids Poly Artifact 6 U2 Amy Weber <2>: Prevents a land from being destroyed, or removes an enchantment from any land. Repentant Blacksmith Smn Smith 1W 1/2 U2 Drew Tucker Protection from red "For my confession they burned me with fire And found that I was for endurance made." -The Arabian Nights, trans. Haddawy Ring of Ma'ruf Mono Artifact 5 U2 Dan Frazier <5>: Instead of drawing a card from the top of your library, select one of your cards from outside the game. This card can be any card you have that you're not using in your deck or that for some reason has left the game. Ring of Ma'ruf is removed from the game entirely after use. Rukh Egg Smn Egg 3R 0/3 C1 Christopher Rush If Rukh Egg goes to the graveyard, a Rukh-a 4/4 red flying creature-comes into play on your side at the end of that turn. Use a counter to represent Rukh. Rukh is treated exactly like a normal creature except that if it leaves play it is removed from the game entirely. Rukh Egg Smn Egg 3R 0/3 C3 Christopher Rush If Rukh Egg goes to the graveyard, a Rukh-a 4/4 red flying creature-comes into play on your side at the end of that turn. Use a counter to represent Rukh. Rukh is treated exactly like a normal creature except that if it leaves play it is removed from the game entirely. Sandals of Abdallah Mono Artifact 4 U3 Dan Frazier <2>: Gives one creature islandwalk ability until end of turn. If that creature is destroyed before end of turn, so are Sandals. Sandstorm Instant G C5 Brian Snõddy All attacking creatures suffer 1 damage. Even the landscape turned against Sarsour, first rising up and pelting him, then rearranging itself so he could no longer find his way. Serendib Djinn Smn Djinn 2UU 5/6 U2 Anson Maddocks Flying ; During your upkeep, you must choose one of your own lands and destroy it. If you destroy an island in this manner, Serendib Djinn does 3 damage to you. Serendib Djinn is destroyed immediately if at any time you have no land in play. Serendib Efreet Smn Efreet 2U 3/4 U2 Anson Maddocks Flying ; Serendib Efreet does 1 damage to you during your upkeep. Shahrazad Sorcery WW U2 Kaja Foglio Players must leave game in progress as it is and use the cards left in their libraries as decks with which to play a subgame of Magic. When subgame is over, players shuffle these cards, return them to libraries, and resume game in progress, with any loser of subgame halving his or her remaining life points, rounding down. Effects that prevent damage may not be used to counter this loss of life. The subgame has no ante; using less than forty cards may be necessary. Sindbad Smn Sindbad 1U 1/1 U3 Julie Baroh Tap to draw a card, but discard that card if it is not a land. Singing Tree Smn Singing Tree 3G 0/3 U2 Rob Alexander Tap to reduce an attacking creature's power to 0. Sorceress Queen Smn Sorceress 1BB 1/1 U3 Kaja Foglio Tap to make another creature 0/2 until end of turn. Treat this exactly as if the numbers in the lower right of the target card were 0/2. All special characteristics and enchantments on the creature are unaffected. Stone-Throwing Devils Smn Devils B 1/1 C1 Ken Meyer, Jr. First strike Sometimes those with the most sin cast the first stones. Stone-Throwing Devils Smn Devils B 1/1 C4 Ken Meyer Jr. First strike Sometimes those with the most sin cast the first stones. Unstable Mutation Echt Crt U C5 Douglas Shuler Target creature gains +3/+3. Each round, put a -1/-1 counter on the creature during its controller's upkeep. These counters remain even if this enchantment is removed before the creature dies. War Elephant Smn Elephant 3W 2/2 C1 Kristen Bishop Trample, bands "When elephants fight it is the grass that suffers." -Kikuyu Proverb War Elephant Smn Elephant 3W 2/2 C3 Kristen Bishop Trample, bands "When elephants fight it is the grass that suffers." -Kikuyu Proverb Wyluli Wolf Smn Wolf 1G 1/1 C1 Susan Van Camp Tap to give any creature in play +1/+1 until end of turn. "When one wolf calls, others follow. Who wants to fight creatures that eat scorpions?" -Maimun al-Wyluli, Diary Wyluli Wolf Smn Wolf 1G 1/1 C4 Susan Van Camp Tap to give any creature in play +1/+1 until end of turn. "When one wolf calls, others follow. Who wants to fight creatures that eat scorpions?" -Maimun al-Wyluli, Diary Ydwen Efreet Smn Efreet RRR 3/6 U2 Drew Tucker If you choose to block with Ydwen Efreet, flip a coin immediately after defense is announced; opponent calls heads or tails while coin is in the air. If the flip ends up in opponent's favor, Ydwen Efreet cannot block this turn. Statistics: Number of cards 92 Cards Colors 13 Red, 15 Black, 15 White, 13 Blue, 13 Green, 14 Artifacts Types 9 Lands 53 Creatures 30 Spells Rarity 0 Rares 51 Uncommons 41 Commons Card Value $0.00 Cards by Edition 92 Arabian Nights