Aesthir Glider
Artf Crt
3
2/1
C1
Ruth Thompson
Flying ; Cannot be assigned to block.
"A fine example of the rewards of artifice: a thoroughly obedient
steed with wings of Soldevi steel." -Arcum Dagsson, Soldevi Machinist
Aesthir Glider
Artf Crt
3
2/1
C1
Ruth Thompson
Flying ; Cannot be assigned to block.
"Sacrilege! A noble ally in life, made nothing more than a glorified
kite in death!" -Arna Kennerud, Skycaptain
Agent of Stromgald
Smn Knight
R
1/1
C1
Alan Rabinowitz
: Add to your mana pool. Play this ability as an interrupt.
"The Order of Stromgald spreads its poisonous lies from within
Varchild's troops, and still she sees only visions of conquest."
-Lovisa Coldeyes, Balduvian Chieftain
Agent of Stromgald
Smn Knight
R
1/1
C1
Alan Rabinowitz
: Add to your mana pool. Play this ability as an interrupt.
"The 'fabled' Order of Stromgald is cast to the four winds, lost for
all time. I, for one, give them no thought." -General Varchild
Arcane Denial
Interrupt
1U
C1
Richard Kane-Ferguson
Counter target spell. That spell's caster may draw up to two cards at
the beginning of the next turn's upkeep. ; Draw a card at the
beginning of the next turn's upkeep.
Arcane Denial
Interrupt
1U
C1
Richard Kane-Ferguson
Counter target spell. That spell's caster may draw up to two cards at
the beginning of the next turn's upkeep. ; Draw a card at the
beginning of the next turn's upkeep.
Ashnod's Cylix
Artifact
2
R2
Nicola Leonard
<3, T>: Target player looks at the top three cards of his or her
library and puts one of them on top of that library. Remove the
remaining two from the game.
Few remember that Ashnod's defilement of Terisiare's resources
outstripped even that of her peers.
Astrolabe
Artifact
3
C1
Amy Weber
<1, T>: Sacrifice Astrolabe to add two mana of any one color to your
mana pool. Play this ability as an interrupt. Draw a card at the
beginning of the next turn's upkeep.
Astrolabe
Artifact
3
C1
Amy Weber
<1, T>: Sacrifice Astrolabe to add two mana of any one color to your
mana pool. Play this ability as an interrupt. Draw a card at the
beginning of the next turn's upkeep.
Awesome Presence
Echt Crt
U
C1
Lawrence Snelly
Enchanted creature cannot be blocked unless defending player pays an
additional <3> for each creature assigned to block enchanted creature.
"At the core of all power is raw passion." -Gerda Aagesdotter,
Archmage of the Unseen
Awesome Presence
Echt Crt
U
C1
Lawrence Snelly
Enchanted creature cannot be blocked unless defending player pays an
additional <3> for each creature assigned to block enchanted creature.
"I shape my weapons from the fears of my enemies." -Chaeska, Keeper of
Tresserhorn
Balduvian Dead
Smn Zombies
3B
2/3
U2
Mike Kimble
<2R>: Remove target summon card in your graveyard from the game to put
a Graveborn token into play. Treat this token as a 3/1 black and red
creature that can attack the turn it comes into play. Bury Graveborn
token at end of turn.
Balduvian Horde
Smn Barbarians
2RR
5/5
R2
Brian Snõddy
When Balduvian Horde comes into play, discard a card at random from
your hand or bury Balduvian Horde.
"Peace will come only when we have taken Varchild's head." -Lovisa
Coldeyes, Balduvian Chieftain
Balduvian Trading Post
Land
R2
Tom Wänerstrand
When Balduvian Trading Post comes into play, sacrifice an untapped
mountain or bury Balduvian Trading Post. ; : Add <1R> to your mana
pool. ; <1, T>: Balduvian Trading Post deals 1 damage to target
attacking creature.
Balduvian War-Makers
Smn Barbarians
4R
3/3
C1
Mike Kimble
Rampage: 1 ; Balduvian War-Makers can attack the turn it comes into
play on your side.
"Those mewling Barbarians will cower before my righteous steel!"
-General Varchild
Balduvian War-Makers
Smn Barbarians
4R
3/3
C1
Mike Kimble
Rampage: 1 ; Balduvian War-Makers can attack the turn it comes into
play on your side.
"We send our best to battle, but every man, woman, and child will
stand against Varchild's butchers." -Lovisa Coldeyes, Balduvian
Chieftain
Benthic Explorers
Smn Merfolk
3U
2/4
C1
Greg Simanson
: Untap target tapped land an opponent controls to add one mana of
any type that land produces to your mana pool.
Distant Atlantis charged these Explorers with the task of venturing
into unknown waters to track the despised Viscerids.
Benthic Explorers
Smn Merfolk
3U
2/4
C1
Greg Simanson
: Untap target tapped land an opponent controls to add one mana of
any type that land produces to your mana pool.
The rising oceans brought new lakes-and new terrors-to Terisiare. The
Explorers found their ancient enemies spawning everywhere.
Bestial Fury
Echt Crt
2R
C1
Mike Raabe
Draw a card at the beginning of the upkeep of the turn after Bestial
Fury comes into play. ; If enchanted creature attacks and is blocked,
it gains trample and gets +4/+0 until end of turn.
Bestial Fury
Echt Crt
2R
C2
Mike Raabe
Draw a card at the beginning of the upkeep of the turn after Bestial
Fury comes into play. ; If enchanted creature attacks and is blocked,
it gains trample and gets +4/+0 until end of turn.
Bounty of the Hunt
Instant
3GG
U2
Jeff A. Menges
You may remove a green card in your hand from the game instead of
paying Bounty of the Hunt's casting cost. ; Put three +1/+1 counters,
distributed any way you choose, on any number of target creatures.
Remove these counters at end of turn.
Browse
Enchantment
2UU
U2
Phil Foglio
<2UU>: Look at the top five cards of your library and put one of them
into your hand. Remove the remaining four from the game.
"Once great literature-now great litter." -Jaya Ballard, Task Mage
Burnout
Interrupt
1R
U2
Mike Raabe
Counter target interrupt spell if it is blue. Draw a card at the
beginning of the next turn's upkeep.
"GOTCHA!" -Jaya Ballard, Task Mage
Carrier Pigeons
Smn Pigeons
3W
1/1
C1
Pat Morrissey
Flying ; Draw a card at the beginning of the upkeep of the turn after
Carrier Pigeons comes into play.
"Birds know no borders! Why, then, should we?" -General Varchild, in a
missive to King Darien of Kjeldor
Carrier Pigeons
Smn Pigeons
3W
1/1
C1
Pat Morrissey
Flying ; Draw a card at the beginning of the upkeep of the turn after
Carrier Pigeons comes into play.
"It's true I ask no fealty of the flocks-but surely we are more than
mere beasts." -King Darien of Kjeldor, in a missive to General
Varchild
Casting of Bones
Echt Crt
2B
C1
Anson Maddocks
If enchanted creature is put into the graveyard, draw three cards.
Choose and discard one of those cards.
"Only a necromancer would create such a foul form of divination."
-Gerda Aagesdotter, Archmage of the Unseen
Casting of Bones
Echt Crt
2B
C1
Anson Maddocks
If enchanted creature is put into the graveyard, draw three cards.
Choose and discard one of those cards.
"Whether whole or not, still we serve Lim-Dul's wishes." -Chaeska,
Keeper of Tresserhorn
Chaos Harlequin
Smn Harlequin
2RR
2/4
R2
Alan Rabinowitz
: Remove the top card of your library from the game. If that card
is a land, Chaos Harlequin gets -4/-0 until end of turn; otherwise,
Chaos Harlequin gets +2/+0 until end of turn.
Contagion
Instant
3BB
U2
Mike Raabe
You may pay 1 life and remove a black card in your hand from the game
instead of paying Contagion's casting cost. Effects that prevent or
redirect damage cannot be used to counter this loss of life. ; Put two
-2/-1 counters, distributed any way you choose, on any number of
target creatures.
Deadly Insect
Smn Insect
4G
6/1
U3
Scott Kirschner
Cannot be the target of spells or effects.
"Beautiful, indeed-but one sting could fell a Giant in a heartbeat."
-Taaveti of Kelsinko, Elvish Hunter
Deadly Insect
Smn Insect
4G
6/1
U3
Scott Kirschner
Cannot be the target of spells or effects.
"There is no time for pain when this beast leaves its terrible sting."
-Jaeuhl Carthalion, Juniper Order Advocate
Death Spark
Instant
R
U2
Mark Tedin
Death Spark deals 1 damage to target creature or player. ; At the end
of your upkeep, if Death Spark is in your graveyard with a creature
card directly above it, you may pay <1> to put Death Spark into your
hand.
Diminishing Returns
Sorcery
2UU
R2
L. A. Williams
Each player shuffles his or her hand and graveyard into his or her
library. Remove the top ten cards from your library from the game.
Each player draws up to seven cards.
Diseased Vermin
Smn Rats
2B
1/1
U2
Scott Kirschner
During your upkeep, Diseased Vermin deals 1 damage to a single target
opponent it has previously damaged for each infection counter on
Diseased Vermin. ; If Diseased Vermin damages a player in combat, put
an infection counter on it.
Dystopia
Enchantment
1BB
R2
Ruth Thompson
Cumulative Upkeep: 1 life ; During each player's upkeep, if that
player controls any green or white permanents, he or she sacrifices a
green or white permanent.
Elvish Bard
Smn Elf
3GG
2/4
U2
Susan Van Camp
All creatures able to block Elvish Bard do so. If this forces a
creature to block more attackers than allowed, defending player
assigns that creature to block as many of those attackers as allowed.
Elvish Ranger
Smn Elf
2G
4/1
C1
Terese Nielsen
"No one may fault an Elvish Ranger's heart, but the simplest frailty
may fell even the proudest warrior" -Kaysa, Elder Druid of the Juniper
Order
Elvish Ranger
Smn Elf
2G
4/1
C1
Terese Nielsen
"How can any Human hope to match our skills? We are children of
Fyndhorn, and its sap runs in our veins." -Taaveti of Kelsinko, Elvish
Hunter
Elvish Spirit Guide
Smn Spirit
2G
2/2
U2
Julie Baroh
If Elvish Spirit Guide is in your hand, you may remove it from the
game to add to your mana pool. Play this ability as an interrupt.
"We are never without guidance, if we but seek it." -Taaveti of
Kelsinko, Elvish Hunter
Energy Arc
Instant
WU
U2
Terese Nielsen
Untap any number of target creatures. Those creatures neither deal nor
receive damage in combat this turn.
"Relent, and you may transcend your situation." -Gerda Aagesdotter,
Archmage of the Unseen
Enslaved Scout
Smn Goblin
2R
2/2
C1
Rebecca Guay
<2>: Mountainwalk until end of turn
"Even the basest creatures may serve a purpose. Still, their lives
need be only as long as the paths we tread." -General Varchild
Enslaved Scout
Smn Goblin
2R
2/2
C1
Rebecca Guay
<2>: Mountainwalk until end of turn
"Her soldiers' hatred for the Goblins is tempered only by their need
for what the Goblins alone hold: knowledge of their mountain home."
-King Darien of Kjeldor
Errand of Duty
Instant
1W
C1
Julie Baroh
Put a Knight token into play. Treat this token as a 1/1 white creature
with banding.
"Call every able sword to our side. Kjeldor will stand triumphant!"
-King Darien of Kjeldor
Errand of Duty
Instant
1W
C1
Julie Baroh
Put a Knight token into play. Treat this token as a 1/1 white creature
with banding.
"May they speed to their task, for the Skyknights alone cannot hold
Kjeldor safe." -Arna Kennerud, Skycaptain
Exile
Instant
2W
R2
Rob Alexander
Remove target non-white attacking creature from the game. Gain life
equal to that creature's toughness.
False Demise
Echt Crt
2U
U3
Randy Gallegos
If enchanted creature is put into the graveyard, return that creature
to play under your control as though it were just cast.
"Far too many of our missing 'dead' seem to be turning up in
Varchild's ranks!" -King Darien of Kjeldor
False Demise
Echt Crt
2U
U3
Randy Gallegos
If enchanted creature is put into the graveyard, return that creature
to play under your control as though it were just cast.
"Fool! Never believe they're dead until you see the body!" -General
Varchild
Fatal Lore
Sorcery
2BB
R2
Lawrence Snelly
Target opponent chooses one: you draw three cards; or you choose and
bury up to two target creatures that opponent controls and he or she
draws up to three cards.
"All knowledge has its price." -Gerda Aagesdotter, Archmage of the
Unseen
Feast or Famine
Instant
3B
U3
Pete Venters
Bury target non-black, non-artifact creature or put a Zombie token
into play. Treat this token as a 2/2 black creature.
"The living cannot understand the benefits of death." -Chaeska, Keeper
of Tresserhorn
Feast or Famine
Instant
3B
U3
Pete Venters
Bury target non-black, non-artifact creature or put a Zombie token
into play. Treat this token as a 2/2 black creature.
"We are not yet free of Lim-Dul's terrors." -Halvor Arensson,
Kjeldoran Priest
Fevered Strength
Instant
2B
C1
Brian Snõddy
Target creature gets +2/+0 until end of turn. ; Draw a card at the
beginning of the next turn's upkeep.
"The fever clouds the mind as it energizes the body. Both will pass in
time." -Halvor Arensson, Kjeldoran Priest
Fevered Strength
Instant
2B
C2
Brian Snõddy
Target creature gets +2/+0 until end of turn. ; Draw a card at the
beginning of the next turn's upkeep.
"The burst of strength brought on by this plague should not be
mistaken for a sign of renewed health." -Kolbjorn, High Honored Druid
Floodwater Dam
Artifact
3
R2
Randy Gallegos
: Tap X target lands.
Viscerid dams may be of living creatures as well as bones and mud.
Force of Will
Interrupt
3UU
U2
Terese Nielsen
You may pay 1 life and remove a blue card in your hand from the game
instead of paying Force of Will's casting cost. Effects that prevent
or redirect damage cannot be used to counter this loss of life. ;
Counter target spell.
Foresight
Sorcery
1U
C1
Terese Nielsen
Search your library for any three cards and remove them from the game.
Shuffle your library afterwards. ; Draw a card at the beginning of the
next turn's upkeep.
Foresight
Sorcery
1U
C1
Terese Nielsen
Search your library for any three cards and remove them from the game.
Shuffle your library afterwards. ; Draw a card at the beginning of the
next turn's upkeep.
Fyndhorn Druid
Smn Druid
2G
2/2
C1
Rob Alexander
If Fyndhorn Druid is put into the graveyard the same turn it was
blocked, gain 4 life.
"All struggles ultimately require sacrifice. It's just that some
sacrifices are dearer than others." -Jaeuhl Carthalion, Juniper Order
Advocate
Fyndhorn Druid
Smn Druid
2G
2/2
C1
Rob Alexander
If Fyndhorn Druid is put into the graveyard the same turn it was
blocked, gain 4 life.
"Honor those who honor Fyndhorn above themselves." -Kolbjorn, High
Honored Druid
Gargantuan Gorilla
Smn Gorilla
4GGG
7/7
R2
Greg Simanson
During your upkeep, sacrifice a forest, or bury Gargantuan Gorilla and
Gargantuan Gorilla deals 7 damage to you. If you sacrifice a
snow-covered forest in this way, Gargantuan Gorilla gains trample
until end of turn. ; : Gargantuan Gorilla deals an amount of damage
equal to its power to any other target creature. That creature deals
an amount of damage equal to its power to Gargantuan Gorilla.
Gift of the Woods
Echt Crt
G
C1
Susan Van Camp
If enchanted creature blocks or is blocked by any creatures, enchanted
creature gets +0/+3 until end of turn and you gain 1 life.
Gift of the Woods
Echt Crt
G
C1
Susan Van Camp
If enchanted creature blocks or is blocked by any creatures, enchanted
creature gets +0/+3 until end of turn and you gain 1 life.
Gorilla Berserkers
Smn Gorillas
3GG
2/3
C1
John Matson
Trample, rampage: 2 ; Cannot be blocked by fewer than three creatures.
"Their fury is their greatest weapon." -Taaveti of Kelsinko, Elvish
Hunter
Gorilla Berserkers
Smn Gorillas
3GG
2/3
C2
John Matson
Trample, rampage: 2 ; Cannot be blocked by fewer than three creatures.
"Beneath serenity may lie a hidden rage." -Jaeuhl Carthalion, Juniper
Order Advocate
Gorilla Chieftain
Smn Gorilla
2GG
3/3
C1
Quinton Hoover
<1G>: Regenerate
"In the soil of leadership sprout the seeds of immortality." -Kaysa,
Elder Druid of the Juniper Order
Gorilla Chieftain
Smn Gorilla
2GG
3/3
C1
Quinton Hoover
<1G>: Regenerate
"Oh, no-not you again?!" -Jaya Ballard, Task Mage
Gorilla Shaman
Smn Gorilla
R
1/1
U3
Anthony Waters
: Destroy target non-creature artifact with casting cost equal to
X.
"Each generation teaches the next that artifice is the enemy of
natural order." -Kaysa, Elder Druid of the Juniper Order
Gorilla Shaman
Smn Gorilla
R
1/1
U3
Anthony Waters
: Destroy target non-creature artifact with casting cost equal to
X.
"Frankly, destruction is best left to professionals." -Jaya Ballard,
Task Mage
Gorilla War Cry
Instant
1R
C1
Bryon Wackwitz
Attacking creatures cannot be blocked by only one creature this turn.
Play only during combat before defense is chosen. ; Draw a card at the
beginning of the next turn's upkeep.
"The only 'art' these beasts possess is the art of noise!" -Jaya
Ballard
Gorilla War Cry
Instant
1R
C1
Bryon Wackwitz
Attacking creatures cannot be blocked by only one creature this turn.
Play only during combat before defense is chosen. ; Draw a card at the
beginning of the next turn's upkeep.
"Theirs is the art of blood." -Jaeuhl Carthalion, Juniper Order
Advocate
Guerrilla Tactics
Instant
1R
C1
Randy Asplund-Faith
Guerrilla Tactics deals 2 damage to target creature or player. ; If a
spell or effect controlled by an opponent causes you to discard
Guerrilla Tactics from you hand, reveal Guerrilla Tactics to all
players, and it deals 4 damage to target creature or player.
Guerrilla Tactics
Instant
1R
C2
Randy Asplund-Faith
Guerrilla Tactics deals 2 damage to target creature or player. ; If a
spell or effect controlled by an opponent causes you to discard
Guerrilla Tactics from you hand, reveal Guerrilla Tactics to all
players, and it deals 4 damage to target creature or player.
Gustha's Scepter
Artifact
0
R2
Sandra Everingham
If Gustha's Scepter leaves play or you lose control of it, put all
cards under Gustha's Scepter into your graveyard. ; : Put any card
from your hand face down under Gustha's Scepter. You may look at that
card at any time. ; : Return any card under Gustha's Scepter to
your hand.
Hail Storm
Instant
1GG
U2
Jeff A. Menges
Hail Storm deals 2 damage to each attacking creature and 1 damage to
you and each creature you control.
"If they can't take the hail, they'd better stay home." -Arna
Kennerud, Skycaptain
Heart of Yavimaya
Land
R2
Pete Venters
When Heart of Yavimaya comes into play, sacrifice a forest or bury
Heart of Yavimaya. ; : Add to your mana pool. ; : Target
creature gets +1/+1 until end of turn.
Helm of Obedience
Artifact
4
R2
Brian Snõddy
: Put the top card of target opponent's library into his or her
graveyard. Continue doing this until you have put X cards or a
creature card into that graveyard, whichever occurs first. If the last
card put into the graveyard is a creature card, bury Helm of Obedience
and put that creature into play under your control as though it were
just cast. ; X cannot be equal to 0.
Inheritance
Enchantment
W
U2
Kaja Foglio
<3>: Draw a card. Use this ability only when a creature is put into
the graveyard from play, and only once for each creature put into the
graveyard.
"More than lessons may be gained from the past." -Halvor Arensson,
Kjeldoran Priest
Insidious Bookworms
Smn Worms
B
1/1
C1
Greg Simanson
<1B>: Target player discards a card at random from his or her hand.
Use this ability only when Insidious Bookworms is put into the
graveyard from play. You cannot spend more than <1B> in this way each
turn.
Insidious Bookworms
Smn Worms
B
1/1
C1
Greg Simanson
<1B>: Target player discards a card at random from his or her hand.
Use this ability only when Insidious Bookworms is put into the
graveyard from play. You cannot spend more than <1B> in this way each
turn.
Ivory Gargoyle
Smn Gargoyle
4W
2/2
R2
Quinton Hoover
Flying ; If Ivory Gargoyle is put into the graveyard from play, put it
into play under owner's control at end of turn and skip your next draw
phase. ; <4W>: Remove Ivory Gargoyle from the game.
Juniper Order Advocate
Smn Knight
2W
1/2
U2
Douglas Shuler
As long as Juniper Order Advocate is untapped, all green creatures you
control get +1/+1.
"In these troubled times, we alone carry the hope of reconciliation
between Elf and Human." -Jaeuhl Carthalion, Juniper Order Advocate
Kaysa
Smn Legend
3GG
2/3
R2
Rebecca Guay
All green creatures you control get +1/+1.
Kaysa speaks as the Elder Druid, but the Yavimaya recognizes only one
voice: its own.
Keeper of Tresserhorn
Smn Keeper
5B
6/6
R2
Z. Plucinski & D. A. Gregory
If Keeper of Tresserhorn attacks and is not blocked, it deals no
damage to defending player this turn and that player loses 2 life.
Effects that prevent or redirect damage cannot be used to counter this
loss of life.
Kjeldoran Escort
Smn Soldier
2WW
2/3
C1
Bryon Wackwitz
Banding
"We willingly trade with Kjeldor, but the peace we build must come
from both our lands." -Lovisa Coldeyes, Balduvian Chieftain
Kjeldoran Escort
Smn Soldier
2WW
2/3
C2
Bryon Wackwitz
Banding
"The first caravan has passed safely through the Karplusan Mountains
without incident, forging a trade route to Balduvia. Kjeld himself
would never have believed it!" -King Darien of Kjeldor
Kjeldoran Home Guard
Smn Soldier
3W
1/6
U2
Andi Rusu
At the end of any combat in which Kjeldoran Home Guard attacked or
blocked, put a -0/-1 counter on Kjeldoran Home Guard and put a
Deserter token into play. Treat this token as a 0/1 white creature.
Kjeldoran Outpost
Land
R2
Jeff A. Menges
When Kjeldoran Outpost comes into play, sacrifice a plains or bury
Kjeldoran Outpost. ; : Add to your mana pool. ; <1W, T>: Put a
soldier token into play. Treat this token as a 1/1 white creature.
Kjeldoran Pride
Echt Crt
1W
C1
Kaja Foglio
Enchanted creature gets +1/+2. ; <2U>: Switch Kjeldoran Pride from
creature it enchants to another creature. Kjeldoran Pride's new target
must be legal. Treat Kjeldoran Pride as though it were just cast on
the new target.
Kjeldoran Pride
Echt Crt
1W
C1
Kaja Foglio
Enchanted creature gets +1/+2. ; <2U>: Switch Kjeldoran Pride from
creature it enchants to another creature. Kjeldoran Pride's new target
must be legal. Treat Kjeldoran Pride as though it were just cast on
the new target.
Krovikan Horror
Smn Horror
3B
2/2
R2
Christopher Rush
At the end of any turn, if Krovikan Horror is in your graveyard with a
summon card directly above it, you may put Krovikan Horror into your
hand. ; <1>: Sacrifice a creature to have Krovikan Horror deal 1
damage to target creature or player.
Krovikan Plague
Echt Crt
2B
U2
Liz Danforth
Play on a non-wall creature you control. ; Draw a card at the
beginning of the upkeep of the turn after Krovikan Plague comes into
play. ; <0>: Tap enchanted creature to have Krovikan Plague deal 1
damage to target creature or player. Put a -0/-1 counter on enchanted
creature.
Lake of the Dead
Land
R2
Pete Venters
When Lake of the Dead comes into play, sacrifice a swamp or bury Lake
of the dead. ; : Add to your mana pool. ; : Sacrifice a
swamp to add to your mana pool.
Lat-Nam's Legacy
Instant
1U
C1
Tom Wänerstrand
Choose a card from your hand and shuffle that card into your library
to draw two cards at the beginning of the next turn's upkeep.
"All the knowledge of Lat-Nam could not protect its sages from the
Brothers' War." -Gerda Aagesdotter, Archmage of the Unseen
Lat-Nam's Legacy
Instant
1U
C1
Tom Wänerstrand
Choose a card from your hand and shuffle that card into your library
to draw two cards at the beginning of the next turn's upkeep.
"Lat-Nam has bequeathed us its secrets. With them we shall attain true
enlightenment." -Gerda Aagesdotter, Archmage of the Unseen
Library of Lat-Nam
Sorcery
4U
R2
Alan Rabinowitz
Target opponent chooses one: you draw three cards at the beginning of
the next turn's upkeep; or you search your library for a card, put it
into your hand, and then shuffle your library.
Lim-Dul's High Guard
Smn Skeleton
1BB
2/1
C1
Anson Maddocks
First strike ; <1B>: Regenerate
"Death does not prevent us from service to our absent master. As long
as Tresserhorn stands, so shall we." -Chaeska, Keeper of Tresserhorn
Lim-Dul's High Guard
Smn Skeleton
1BB
2/1
C1
Anson Maddocks
First strike ; <1B>: Regenerate
"The Guard will forever stand ready. For them, death is merely an
inconvenience, not an ending." -Chaeska, Keeper of Tresserhorn
Lim-Dul's Paladin
Smn Paladin
2BR
0/3
U2
Christopher Rush
Trample ; During your upkeep, choose and discard a card from your
hand, or bury Lim-Dul's Paladin and draw a card. ; If any creatures
are assigned to block it, Lim-Dul's Paladin gets +6/+3 until end of
turn. ; If Lim-Dul's Paladin attacks and is not blocked, it deals no
damage to defending player this turn and that player loses 4 life.
Effects that prevent or redirect damage cannot be used to counter this
loss of life.
Lim-Dul's Vault
Instant
UB
U2
Rob Alexander
Look at the top five cards of your library. As many times as you
choose, you may pay 1 life to put those cards on the bottom of you
library and look at the top five cards of your library. ; Shuffle all
but the top five cards of your library; put those five on top of your
library in any order. Effects that prevent or redirect damage cannot
be used to counter this loss of life.
Lodestone Bauble
Artifact
0
R2
Douglas Shuler
<1, T>: Sacrifice Lodestone Bauble to put up to four target basic
lands from any player's graveyard on top of his or her library in any
order. That player draws a card at the beginning of the next turn's
upkeep.
Lord of Tresserhorn
Smn Legend
1UBR
10/4
R2
Anson Maddocks
When Lord of Tresserhorn comes into play, pay 2 life and sacrifice two
creatures, and target opponent draws two cards. Effects that prevent
or redirect damage cannot be used to counter this loss of life. ; :
Regenerate.
Martyrdom
Instant
1WW
C1
Mark Poole
Until end of turn, you may redirect to target creature you control any
amount of damage.
"Martyrs are cheaper than mercenaries, and a far better investment."
-General Varchild
Martyrdom
Instant
1WW
C1
Mark Poole
Until end of turn, you may redirect to target creature you control any
amount of damage.
"The only true immortality is in dying for a cause." -Halvor Arensson,
Kjeldoran Priest
Misfortune
Sorcery
1BRG
R2
Ron Spencer
Target opponent chooses one: you put a +1/+1 counter on each creature
you control and gain 4 life; or you put a -1/-1 counter on each
creature that opponent controls and Misfortune deals 4 damage to him
or her.
Mishra's Groundbreaker
Artifact
4
U2
Randy Gallegos
: Sacrifice Mishra's Groundbreaker. Target land becomes a 3/3
artifact creature. That creature still counts as a land.
The very ground yielded to Mishra's wishes.
Misinformation
Instant
B
U2
Richard Kane-Ferguson
Put up to three target cards from an opponent's graveyard on top of
his or her library in any order.
"When you cannot rely on your sources, trust your own senses. When you
cannot trust those, you must follow your instincts." -Lovisa Coldeyes,
Balduvian Chieftain
Mystic Compass
Artifact
2
U2
Amy Weber
<1, T>: Target mana-producing land becomes a basic land type of your
choice until end of turn.
"And I say north is where I want it to be!" -Jaya Ballard, Task Mage
Nature's Blessing
Enchantment
2WG
U2
Sandra Everingham
: Choose and discard a card from your hand to have target creature
gain banding, first strike, or trample or get a +1/+1 counter.
"Be open to the blessings, whatever their form." -Kaysa, Elder Druid
of the Juniper Order
Nature's Chosen
Echt Crt
G
U2
Rebecca Guay
Play on a creature you control. ; <0>: Untap enchanted creature. Use
this ability only during your turn and only once each turn. ; <0>: Tap
enchanted creature to untap target artifact, creature, or land. Use
this ability only if enchanted creature is white and only once each
turn.
Nature's Wrath
Enchantment
4GG
R2
Liz Danforth
During your upkeep, pay or bury Nature's Wrath. ; Whenever a
player puts a swamp or black permanent into play, he or she sacrifices
a swamp or black permanent. ; Whenever a player puts an island or a
blue permanent into play, he or she sacrifices an island or a blue
permanent.
Noble Steeds
Enchantment
2W
C1
Rebecca Guay
<1W>: Target creature gains first strike until end of turn.
"Only an animal born in the wild has sufficient heart to be a true
Knight's steed." -King Darien of Kjeldor
Noble Steeds
Enchantment
2W
C1
Rebecca Guay
<1W>: Target creature gains first strike until end of turn.
"They are fighters as fine as any Knight they carry." -Arna Kennerud,
Skycaptain
Omen of Fire
Instant
3RR
R2
Pete Venters
Return all islands to their owners' hands. Each player sacrifices a
plains or a white permanent for each white permanent he or she
controls.
"Let Balduvia burn to warm Kjeldor's hearth!" -General Varchild
Phantasmal Fiend
Smn Phantasm
3B
1/5
C1
Scott Kirschner
: +1/-1 until end of turn. ; <1U>: Switch Phantasmal Fiend's power
and toughness until end of turn. Effects that alter Phantasmal Fiend's
power alter its toughness instead, and vice versa.
Phantasmal Fiend
Smn Phantasm
3B
1/5
C1
Scott Kirschner
: +1/-1 until end of turn. ; <1U>: Switch Phantasmal Fiend's power
and toughness until end of turn. Effects that alter Phantasmal Fiend's
power alter its toughness instead, and vice versa.
Phantasmal Sphere
Smn Phantasm
1U
0/1
R2
Mark Tedin
Flying ; At the beginning of the upkeep, put a +1/+1 counter on
Phantasmal Sphere. During your upkeep, pay 1 for each of these +1/+1
counters or bury Phantasmal Sphere. ; If Phantasmal Sphere leaves
play, put an Orb token into play under your opponent's control. Treat
this token as a */* blue creature with flying, where * is equal to the
number of these +1/+1 counters on Phantasmal Sphere.
Phelddagrif
Smn Legend
1WUG
4/4
R2
Amy Weber
: Flying until end of turn. Target opponent gains 2 life. ; :
Return Phelddagrif to owner's hand. Target opponent may draw a card. ;
: Trample until end of turn. Put a Hippo token into play under
target opponent's control. Treat this token as a 1/1 green creature.
Phyrexian Boon
Echt Crt
2B
C1
Mark Tedin
As long as enchanted creature is black, it gets +2/+1; otherwise it
gets -1/-2.
"Dagsson should have paid attention to the lessons of Phyrexia before
attempting to create a mechanical utopia." -Sorine Relicbane, Soldevi
Heretic
Phyrexian Boon
Echt Crt
2B
C1
Mark Tedin
As long as enchanted creature is black, it gets +2/+1; otherwise it
gets -1/-2.
"Phyrexia's touch is painful to all but the blackest of hearts."
-Gerda Aagesdotter, Archmage of the Unseen
Phyrexian Devourer
Artf Crt
6
1/1
R2
Mark Tedin
If Phyrexian Devourer's power is 7 or greater, bury it. ; <0>: Remove
the top card of your library from the game to put a +X/+X counter on
Phyrexian Devourer, where X is equal to that card's casting cost.
Phyrexian Portal
Artifact
3
R2
Pete Venters
<3>: Target opponent looks at the top ten cards of your library and
separates them into two face-down piles. Choose one of those piles and
remove it from the game. Search the remaining pile and put one of
those cards into your hand. Shuffle the remaining cards into your
library. Ignore this effect if you have fewer than ten cards in your
library.
Phyrexian War Beast
Artf Crt
3
3/4
C1
Bill Sienkiewicz
If Phyrexian War Beast leaves play, sacrifice a land, and Phyrexian
War Beast deals 1 damage to you.
"Deal with the spawn of Phyrexia cautiously; only with time may we
control them." -Arcum Dagsson, Soldevi Machinist
Phyrexian War Beast
Artf Crt
3
3/4
C1
Bill Sienkiewicz
If Phyrexian War Beast leaves play, sacrifice a land, and Phyrexian
War Beast deals 1 damage to you.
"Knowing its origins, how could they have thought they could control
it?" -Sorine Relicbane, Soldevi Heretic
Pillage
Sorcery
1RR
U2
Richard Kane-Ferguson
Bury target artifact or land.
"Were they to reduce us to ash, we would clog their throats and sting
their eyes in payment." -Lovisa Coldeyes, Balduvian Chieftain
Primitive Justice
Sorcery
1R
U2
Anthony Waters
Destroy target artifact. ; Destroy a target artifact for each <1R> you
pay in addition to the casting cost. ; Destroy a target artifact and
gain 1 life for each <1G> you pay in addition to the casting cost.
Pyrokinesis
Instant
4RR
U2
Ron Spencer
You may remove a red card in your hand from the game instead of paying
Pyrokinesis's casting cost. ; Pyrokinesis deals 4 damage, divided any
way you choose among any number of target creatures.
"Anybody want some. . . toast?" -Jaya Ballard, Task Mage
Reinforcements
Instant
W
C1
Diana Vick
Put up to three target creature cards from you graveyard on top of
your library in any order.
"Let them send their legions! I will show them that my truth is
stronger than their swords." -General Varchild
Reinforcements
Instant
W
C1
Diana Vick
Put up to three target creature cards from you graveyard on top of
your library in any order.
"We aided the Balduvians once before. They need but ask and we shall
do so again." -King Darien of Kjeldor
Reprisal
Instant
1W
U3
Randy Asplund-Faith
Bury target creature with power 4 or greater.
"Kjeldor's borders are secure, and its citizens are prepared to take
up arms in defense of their families." -King Darien of Kjeldor
Reprisal
Instant
1W
U3
Randy Asplund-Faith
Bury target creature with power 4 or greater.
"The meek shall fight as one, and they shall overcome even the
greatest of foes." -Halvor Arensson, Kjeldoran Priest
Ritual of the Machine
Sorcery
2BB
R2
Anson Maddocks
Sacrifice a creature to gain control of target non-black, non-artifact
creature.
"Rumors persist of dark deeds performed in the depths of Soldev. When
will Dagsson heed the danger therein?" -Sorine Relicbane, Soldevi
Heretic
Rogue Skycaptain
Smn Mercenary
2R
3/4
R2
Randy Asplund-Faith
Flying ; At the beginning of you upkeep, put a wage counter on Rogue
Skycaptain. During your upkeep, pay <2> for each wage counter on Rogue
Skycaptain, or remove all wage counter from Rogue Skycaptain and
target opponent gains control of Rogue Skycaptain.
Royal Decree
Enchantment
2WW
R2
Pete Venters
Cumulative Upkeep: ; Whenever a swamp, mountain, black permanent,
or red permanent becomes tapped, Royal Decree deals 1 damages to that
permanent's controller.
Royal Herbalist
Smn Cleric
W
1/1
C1
Douglas Shuler
<2>: Remove the top card of your library from the game to gain 1 life.
"It's not so easy anymore. Nothing grows in Kjeldor but seaweed."
-Halvor Arensson, Kjeldoran Priest
Royal Herbalist
Smn Cleric
W
1/1
C1
Douglas Shuler
<2>: Remove the top card of your library from the game to gain 1 life.
"Just as an Herbalist heals a wound, so must we heal the rift between
Balduvia and Kjeldor." -King Darien of Kjeldor
Scarab of the Unseen
Artifact
2
U2
Sandra Everingham
: Sacrifice Scarab to the Unseen to return all enchantments on
target permanent you own to their owners' hand. Draw a card at the
beginning of the next turn's upkeep.
Scars of the Veteran
Instant
4W
U2
Dan Frazier
You may remove a white card in your hand from the game instead of
paying Scars of the Veteran's casting cost. ; Prevent up to 7 damage
to target creature or player. For each 1 damage to a creature
prevented by Scars of the Veteran put a +0/+1 counter on that creature
at end of turn.
School of the Unseen
Land
U2
Pat Morrissey
: Add one colorless mana to your mana pool. ; <2, T>: Add one mana
of any color to your mana pool.
After the terrible retribution visited upon Lat-Nam, this school of
mages chose to hide from the eyes of the world.
Seasoned Tactician
Smn Tactician
2W
1/3
U2
Dan Frazier
<3>: Remove the top four cards of your library from the game to
prevent all damage to you from one source.
"The benefits of peace far outweigh the pride of Generals." -King
Darien of Kjeldor
Sheltered Valley
Land
R2
Rob Alexander
When Sheltered Valley comes into play, bury any other Sheltered Valley
you control. During your upkeep, if you control three or fewer lands,
gain 1 life. ; : Add one colorless mana to your mana pool.
Shield Sphere
Artf Crt
0
0/6
U2
Alan Rabinowitz
Counts as a wall. ; If Shield Sphere is assigned as a blocker, put a
-0/-1 counter on it.
"My Soldiers know that they need never fear for their protection."
-King Darien of Kjeldor
Sol Grail
Artifact
3
R6
Christopher Rush
When Sol Grail Comes into play, choose a color. ; : Add one mana of
the chosen color to your mana pool. Play this ability as an interrupt.
"Look deep into the Grail, and see there what you desire most." -Gerda
Aagesdotter, Archmage of the Unseen
Soldevi Adnate
Smn Cleric
1B
1/2
C1
Christopher Rush
: Sacrifice a black or artifact creature to add an amount of
equal to that creature's casting cost to your mana pool. Play this
ability as an interrupt.
"An idiot cannot hear sense, even when a thousand people speak it."
-Sorine Relicbane, Soldevi Heretic
Soldevi Adnate
Smn Cleric
1B
1/2
C1
Christopher Rush
: Sacrifice a black or artifact creature to add an amount of
equal to that creature's casting cost to your mana pool. Play this
ability as an interrupt.
"People love to follow fools; they don't feel so alone then." -Sorine
Relicbane, Soldevi Heretic
Soldevi Digger
Artifact
2
R2
Amy Weber
<2>: Put the top card of your graveyard on the bottom of your library.
"This ceaseless device has helped uncover marvels unreachable by mere
flesh." -Arcum Dagsson, Soldevi Machinist
Soldevi Excavations
Land
R2
Liz Danforth
When Soldevi Excavations comes into play, sacrifice an untapped island
or bury Soldevi Excavations. ; : Add <1U> to your mana pool. ; <1,
T>: Look at the top of your library. You may put that card on the
bottom of your library.
Soldevi Heretic
Smn Heretic
2U
2/2
C1
Mike Kimble
: Prevent up to 2 damage to any creature. Target opponent may
draw a card.
"In the arms of tragedy, there is little comfort in being right."
-Sorine Relicbane, Soldevi Heretic
Soldevi Heretic
Smn Heretic
2U
2/2
C1
Mike Kimble
: Prevent up to 2 damage to any creature. Target opponent may
draw a card.
"It cannot be! Soldev crushed, and my machines to blame?" -Arcum
Dagsson, Soldevi Machinist
Soldevi Sage
Smn Wizard
1U
1/1
C1
Carol Heyer
: Sacrifice two lands to draw three cards. Choose and discard one
of those cards.
"To hide the truth is more than folly-it is fatal." -Sorine Relicbane,
Soldevi Heretic
Soldevi Sage
Smn Wizard
1U
1/1
C2
Carol Heyer
: Sacrifice two lands to draw three cards. Choose and discard one
of those cards.
"Our underground archives grow daily, as our excavators and sages
alike dig to uncover hidden wonders." -Arcum Dagsson, Soldevi
Machinist
Soldevi Sentry
Artf Crt
1
1/1
C1
Alan Rabinowitz
<1>: Regenerate. Target opponent may draw a card.
"A dreadful invention. What ease is there under the watchful eye of
cold steel?" -Sorine Relicbane, Soldevi Heretic
Soldevi Sentry
Artf Crt
1
1/1
C1
Alan Rabinowitz
<1>: Regenerate. Target opponent may draw a card.
"Our newfound security enables us to turn more of our attentions to
the wonders that lie deep within the soil." -Arcum Dagsson, Soldevi
Machinist
Soldevi Steam Beast
Artf Crt
5
4/2
C1
Bill Sienkiewicz
Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2
life. ; <2>: Regenerate.
"Dagsson saw the steam as life-giving-until his followers felt its
scalding touch." -Sorine Relicbane, Soldevi Heretic
Soldevi Steam Beast
Artf Crt
5
4/2
C1
Bill Sienkiewicz
Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2
life. ; <2>: Regenerate,
"Nothing has ever broken my heart so much as this-the betrayal of
Soldev by my beloved machines!" -Arcum Dagsson, Soldevi Machinist
Soldier of Fortune
Smn Mercenary
R
1/1
U2
Douglas Shuler
: Target player shuffles his or her library.
"Loyalty to coin alone is loyalty nonetheless." -General Varchild
Spiny Starfish
Smn Starfish
2U
0/1
U2
Alan Rabinowitz
: Regenerate ; At the end of any turn in which Spiny Starfish
regenerated, put a Starfish token into play for each time it
regenerated that turn. Treat these tokens as 0/1 blue creatures.
Splintering Wind
Enchantment
2GG
R2
Ron Spencer
<2G>: Splintering Wind deals 1 damage to target creature. Put a
Splinter token into play. Treat this token as a 1/1 green creature
with flying and Cumulative Upkeep: . If this token leaves play, it
deals 1 damage to you and to each creature you control.
Stench of Decay
Instant
1BB
C1
Heather Hudson
All non-artifact creatures get -1/-1 until end of turn.
"Disa is dead, and I am left. I shall allow no others to succumb to
this pestilence." -Kolbjorn, High Honored Druid
Stench of Decay
Instant
1BB
C1
Heather Hudson
All non-artifact creatures get -1/-1 until end of turn.
"My lord, there is only so much I can do. This plague infests Krov
worse than any other city." -Halvor Arensson, Kjeldoran Priest
Storm Cauldron
Artifact
5
R2
Dan Frazier
During each player's turn, that player may put one additional land
into play. ; Whenever a land is tapped for mana, return that land to
owner's hand.
Storm Crow
Smn Bird
1U
1/2
C1
Sandra Everingham
Flying
"Watch for it! Right on its tailfeathers will be a storm from your
nightmares." -Arna Kennerud, Skycaptain
Storm Crow
Smn Bird
1U
1/2
C2
Sandra Everingham
Flying
"It tells you that the worst is coming. Do you listen?" -Lovisa
Coldeyes, Balduvian Chieftain
Storm Elemental
Smn Elemental
5U
3/4
U2
John Matson
Flying ; : Remove the top card of your library from the game to tap
target creature with flying. ; : Remove the top card of your
library from the game. If that card is a snow-covered land, Storm
Elemental gets +1/+1 until end of turn.
Storm Shaman
Smn Cleric
2R
0/4
C1
Carol Heyer
: +1/+0 until end of turn
"Embrace the storm. Its voice shall echo within you, and its fire
shall become your touch!" -Lovisa Coldeyes, Balduvian Chieftain
Storm Shaman
Smn Cleric
2R
0/4
C1
Carol Heyer
: +1/+0 until end of turn
"Let the lightning be your warning, and the thunder your battle cry."
-Lovisa Coldeyes, Balduvian Chieftain
Stromgald Spy
Smn Spy
3B
2/4
U2
Zak Plucinski
If Stromgald Spy attack and is not blocked, you may choose to have it
deal no damage to defending player this turn. If you do so, defending
player must play with his or her hand face up on the table until
Stromgald Spy leaves play.
Suffocation
Instant
1U
U2
L. A. Williams
Play only when a red sorcery or instant deals damage to you.
Suffocation deals 4 damage to that spell's caster. ; Draw a card at
the beginning of the next turn's upkeep.
Surge of Strength
Instant
RG
U2
Ruth Thompson
Choose and discard a red or green card from your hand to have target
creature gain trample and get +X/+0 until end of turn, where X is
equal to that creature's casting cost.
Sustaining Spirit
Smn Guardian
1W
0/3
R2
Rebecca Guay
Cumulative Upkeep: <1W> ; Any damage that would reduce your life total
to less than 1 instead reduces it to 1.
"Faith is our greatest protector." -Halvor Arensson, Kjeldoran Priest
Swamp Mosquito
Smn Mosquito
1B
0/1
C1
Nicola Leonard
Flying ; If Swamp Mosquito attacks and is not blocked, defending
player gets a poison counter. If a player has ten or more poison
counters, he or she loses the game.
Swamp Mosquito
Smn Mosquito
1B
0/1
C2
Nicola Leonard
Flying ; If Swamp Mosquito attacks and is not blocked, defending
player gets a poison counter. If a player has ten or more poison
counters, he or she loses the game.
Sworn Defender
Smn Knight
2WW
1/3
R2
D. Alexander Gregory
<1>: Change Sworn Defender's power to the toughness of target creature
blocking or being blocked by Sworn Defender, minus 1, until end of
turn. Change Sworn Defender's toughness to 1 plus the power of that
creature, until end of turn.
Taste of Paradise
Sorcery
3G
C1
Lawrence Snelly
Gain 3 life. ; Gain 3 life for each <1G> you pay in addition to the
casting cost.
"There is, in each of us, the potential to heal and the gift of
renewed life." -Kaysa, Elder Druid of the Juniper Order
Taste of Paradise
Sorcery
3G
C2
Lawrence Snelly
Gain 3 life. ; Gain 3 life for each <1G> you pay in addition to the
casting cost.
"Any who drink of Freyalise's bounty drink the mead of rebirth."
-Kaysa, Elder Druid of the Juniper Order
Thawing Glaciers
Land
R2
Jeff A. Menges
Comes into play tapped. ; <1, T>: Search your library for a basic land
and put it into play tapped. This does not count towards your one land
per turn limit. Shuffle your library afterwards. At the end of turn
return Thawing Glaciers to owner's hand.
Thought Lash
Enchantment
2UU
R2
Mark Tedin
Cumulative Upkeep: Remove the top card of your library from the game.
If you do not, remove your library from the game and bury Thought
Lash. ; <0>: Remove the top card of your library from the game to
prevent 1 damage to you.
Tidal Control
Enchantment
1UU
R2
Randy Gallegos
Cumulative Upkeep: <2> ; Any player may pay <2> or 2 life to counter
target red or green spell. Play this ability as an interrupt. Effects
that prevent or redirect damage cannot be used to counter this loss of
life.
Tornado
Enchantment
4G
R2
Susan Van Camp
Cumulative Upkeep: ; <2G>: Pay 3 life for each velocity counter on
Tornado. Destroy target permanent and put a velocity counter on
Tornado. Use this ability only once each turn. Effects that prevent or
redirect damage cannot be used to counter this loss of life.
Undergrowth
Instant
G
C1
Pat Morrissey
No creatures deal damage in combat this turn. If you pay <2R> in
addition to the casting cost, Undergrowth does not affect red
creatures.
"It is the work of sorcery. Burn it!" -Taaveti of Kelsinko, Elvish
Hunter
Undergrowth
Instant
G
C1
Pat Morrissey
No creatures deal damage in combat this turn. If you pay <2R> in
addition to the casting cost, Undergrowth does not affect red
creatures.
"The art of war is turning obstacle to advantage." -Jaeuhl Carthalion,
Juniper Order Advocate
Unlikely Alliance
Enchantment
1W
U2
Phil Foglio
<1W>: Target non-attacking, non-blocking creature gets +0/+2 until end
of turn.
"Strange alliances are alliances still, and provide the same
protection." -King Darien of Kjeldor
Urza's Engine
Artf Crt
5
1/5
R6
Greg Simanson
Trample ; <3>: Banding until end of turn. ; <3>: All creatures banded
with Urza's Engine gain trample until end of turn.
"Humans and machines working together can be fearsome indeed!" -Arcum
Dagsson
Varchild's Crusader
Smn Knight
3R
3/2
C1
Mark Poole
<0>: Varchild Crusader cannot be blocked except by walls this turn.
Bury Varchild's Crusader at the end of turn.
"Every patch of land must belong to Kjeldor, no matter what the cost!"
-General Varchild
Varchild's Crusader
Smn Knight
3R
3/2
C1
Mark Poole
<0>: Varchild Crusader cannot be blocked except by walls this turn.
Bury Varchild's Crusader at the end of turn.
"We could have peace, but Varchild would rather have the maps of the
new Kjeldor drawn in Balduvian blood." -King Darien of Kjeldor
Varchild's War-Riders
Smn War-Riders
1R
3/4
R2
Susan Van Camp
Trample, rampage: 1 ; Cumulative Upkeep: Put a survivor token into
play under target opponent's control. Treat this token as a 1/1 red
creature.
"What tries to crush our spirit only strengthens our resolve." -Lovisa
Coldeyes, Balduvian Chieftain
Veteran's Voice
Echt Crt
R
C1
Andi Rusu
Play on a creature you control. ; <0>: Tap enchanted creature to give
any other target creature +2/+1 until end of turn.
"Good soldiers rely first upon their training, then upon their
instincts." -King Darien of Kjeldor
Veteran's Voice
Echt Crt
R
C1
Andi Rusu
Play on a creature you control. ; <0>: Tap enchanted creature to give
any other target creature +2/+1 until end of turn.
"Teach by example. If your students do not survive, they were not
worth the lesson." -General Varchild
Viscerid Armor
Echt Crt
1U
C1
Heather Hudson
Enchanted creature gets +1/+1. ; <1U>: Return Viscerid Armor to
owner's hand.
A fallen Viscerid's only tribute is to be worn by a comrade.
Viscerid Armor
Echt Crt
1U
C1
Heather Hudson
Enchanted creature gets +1/+1. ; <1U>: Return Viscerid Armor to
owner's hand.
One Viscerid's death is often another's gain.
Viscerid Drone
Smn Homarid
1U
1/2
U2
Heather Hudson
: Sacrifice a creature and a swamp to bury target non-artifact
creature. ; : Sacrifice a creature and a snow-covered swamp to bury
target creature.
Not all of Terisiare's flooding was natural. . . .
Wandering Mage
Smn Cleric
WUB
0/3
R2
Pete Venters
: Pay 1 life to prevent up to 2 damage to any creature. Effects
that prevent or redirect damage cannot be used to counter this loss of
life. ; : Prevent 1 damage to any Cleric or Wizard. ; : Put a
-1/-1 counter on target creature you control to prevent up to 2 damage
to any player.
Whip Vine
Smn Wall
2G
1/4
C1
L. A. Williams
Can block creatures with flying. ; You may choose not to untap Whip
Vine during your untap phase. ; : Tap target creature with flying
blocked by Whip Vine. That creature does not untap during its
controller's untap phase as long as Whip Vine remains tapped.
Whip Vine
Smn Wall
2G
1/4
C1
L. A. Williams
Can block creatures with flying. ; You may choose not to untap Whip
Vine during your untap phase. ; : Tap target creature with flying
blocked by Whip Vine. That creature does not untap during its
controller's untap phase as long as Whip Vine remains tapped.
Whirling Catapult
Artifact
4
R6
Dan Frazier
<2>: Remove the top two cards of your library from the game to have
Whirling Catapult deal 1 damage to each creature with flying and each
player.
"Direct confrontation never was to the Orcs' taste." -General Varchild
Wild Aesthir
Smn Aesthir
2W
1/1
C1
Greg Simanson
Flying, first strike ; : +2/+0 until end of turn. You cannot spend
more than in this way each turn.
"What Barbarian secrets do they spy from their lofty perch?" -General
Varchild
Wild Aesthir
Smn Aesthir
2W
1/1
C2
Greg Simanson
Flying, first strike ; : +2/+0 until end of turn. You cannot spend
more than in this way each turn.
"High in the Karplusans, death is swift and razor-clawed." -Arna
Kennerud, Skycaptain
Winter's Night
Echt World
WRG
R2
Rob Alexander
Whenever a snow-covered land is tapped for mana, it produces one
additional mana of the same type and does not untap during its
controller's next untap phase.
Yavimaya Ancients
Smn Treefolk
3GG
2/7
C1
Quinton Hoover
: +1/-2 until end of turn.
"The Ancients teach us that if we can but last, we shall prevail."
-Kaysa, Elder Druid of the Juniper Order
Yavimaya Ancients
Smn Treefolk
3GG
2/7
C1
Quinton Hoover
: +1/-2 until end of turn.
"We orphans of Fyndhorn have found no welcome in this alien place."
-Taaveti of Kelsinko, Elvish Hunter
Yavimaya Ants
Smn Swarm
2GG
5/1
U2
Pat Morrissey
Trample ; Cumulative Upkeep: ; Yavimaya Ants can attack the turn
it comes into play on your side.
"Few natural forces are as devastating as hunger." - Kaysa, Elder
Druid of the Juniper Order
Statistics:
Number of cards 199 Cards
Colors 31 Red, 31 Black, 31 White, 31 Blue, 31 Green,
10 Gold, 26 Artifacts
Types 8 Lands 92 Creatures 99 Spells
Rarity 49 Rares 50 Uncommons 100 Commons
Card Value $0.00
Cards by Edition 199 Alliances