Abbey Gargoyles
Smn Gargoyles
2WWW
3/4
U
Christopher Rush
Flying, protection from red
"They don't move, do they?" "Only for the wrong sort of people." "Are
we the wrong sort of people?"
Abyssal Specter
Smn Specter
2BB
2/3
U
George Pratt
Flying ; If Abyssal Specter damages any player, he or she chooses and
discards a card.
"Mystic shadow, bending near me, / Who art thou? / Whence come ye?
-Stephen Crane, "Mystic shadow, bending near me"
Adarkar Wastes
Land
R
Gary Leach
: Add one colorless mana to your mana pool. ; : Add or
to your mana pool. Adarkar Wastes deals 1 damage to you.
AEther Storm
Enchantment
3U
U
Mark Tedin
Summon spells cannot be played. Any player may pay 4 life to bury
Æther Storm.
Thunder in the wind / no rain / peace mourns its passing.
Air Elemental
Smn Elemental
3UU
4/4
U
D. Alexander Gregory
Flying
These spirits of the air are winsome and wild and cannot be truly
contained. Only marginally intelligent, they often substitute whimsy
for strategy, delighting in mischief and mayhem.
Akron Legionnaire
Smn Legionnaire
6WW
8/4
R
Mark Poole
Except for Legionnaires and artifact creatures, creatures you control
cannot attack.
Alabaster Potion
Instant
XWW
C
Harold McNeill
Target player gains X life, or prevent X damage to any creature or
player.
"Healing is a matter of time, but it is sometimes also a matter of
opportunity." -D'Avenant proverb
Aladdin's Ring
Artifact
8
R
Stuart Griffin
<8, T>: Aladdin's Ring deals 4 damage to target creature or player.
". . .[T]he magician drew a ring off his finger. . ., saying: 'It is a
talisman against all evil, so long as you obey me.'" -The Arabian
Nights, Junior Classics trans.
Ambush Party
Smn Ambush Party
4R
3/1
C
Charles Gillespie
First strike ; Ambush Party is unaffected by summoning sickness.
"Fair fight? I'll take survival over chivalry any day!" -Tor Wauki,
Bandit King
Amulet of Kroog
Artifact
2
C
Margaret Organ-Kean
<2, T>: Prevent 1 damage to any creature or player.
Among the first allies Urza gained were the people of Kroog. As a sign
of friendship, Urza gave the healers of the city potent amulets;
afterwards, thousands journeyed to Kroog in hope of healing.
An-Havva Constable
Smn Constable
1GG
2/1+*
R
Dan Frazier
An-Havva Constable has toughness equal to 1 plus the number of green
creatures in play.
"Joskun and the other Constables serve with passion, if not with
grace." -Devin, faerie noble
Angry Mob
Smn Mob
2WW
2+*/2+*
U
Drew Tucker
Trample ; During your turn, Angry Mob has power and toughness each
equal to 2 plus the number of swamps all opponents control. During
other turns, Angry Mob has power and toughness each equal to 2.
Animate Dead
Enchantment
1B
U
Anson Maddocks
When you play Animate Dead, choose target creature card in any
graveyard. ; When Animate Dead comes into play, put that creature into
play and Animate Dead becomes a creature enchantment that targets the
creature. Enchanted creature gets -1/-0. If Animate Dead leaves play,
bury the creature.
Animate Wall
Echt Crt
W
R
Richard Kane-Ferguson
Play only on a Wall. ; Enchanted creature can attack as though it were
not a Wall.
"When you have been bitten with fangs of granite, you start to long
for the ivory sabers of tigers." -Norin the Wary
Ankh of Mishra
Artifact
2
R
Ian Miller
Whenever a land comes into play, Ankh of Mishra deals 2 damage to that
land's controller.
Tawnos finally cracked the puzzle: the strange structures did not
house Mishra's malevolent creations but were themselves among his
creations.
Anti-Magic Aura
Echt Crt
2U
U
Zak Plucinski
Enchanted creature cannot be the target of enchantments, instants, or
sorceries. This effect does not bury Anti-Magic Aura. (Other
enchantments on that creature are buried because their target is now
illegal.)
Arenson's Aura
Enchantment
2W
U
D. Alexander Gregory
, Sacrifice an enchantment: Destroy target enchantment. ; <3UU>:
Counter target enchantment spell. Play this ability as an interrupt.
"Cloak me in mystery, hide my names from my enemies, and let me draw
from the well of power." -Halvor Arenson, Kjeldoran Priest
Armageddon
Sorcery
3W
R
Jesper Myrfors
Destroy all lands.
Armor of Faith
Echt Crt
W
C
Anson Maddocks
Enchanted creature gets +1/+1. ; : Enchanted creature gets +0/+1
until end of turn.
"Keep your chain mail, warrior. I have my own form of protection."
-Halvor Arenson, Kjeldoran priest
Ashes to Ashes
Sorcery
1BB
U
Doug Keith
Remove two target nonartifact creatures from the game. Ashes to Ashes
deals 5 damage to you.
"Kings and beggars, they end the same-Surrounded by stench, rot, and
blame." -Aline Corralurn, "Legacy"
Ashnod's Altar
Artifact
3
U
Anson Maddocks
Sacrifice a creature: Add two colorless mana to your mana pool. Play
this ability as a mana source.
The Brothers' War scarred the land, but Ashnod left her mark in the
bloodlines of those she tortured.
Ashnod's Transmogrant
Artifact
1
C
Mark Tedin
, Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target
nonartifact creature. That creature becomes an artifact creature
permanently.
Ashnod found few willing to trade their humanity for the power she
offered.
Aspect of Wolf
Echt Crt
1G
R
Janine Johnston
Enchanted creature gets +*/+*, where * is equal to half the number of
forests you control, rounded down for power and up for toughness.
Atog
Smn Atog
1R
1/2
U
Jesper Myrfors
Sacrifice an artifact: +2/+2 until end of turn
The bane of all artificers, the legendary Atogs devoured intricate
tools to further their own twisted growth.
Aurochs
Smn Aurochs
3G
2/3
C
Steve White
Trample ; If Aurochs attacks, it gets +1/+0 until end of turn for each
other Aurochs that attacks.
One auroch may feed a village, but a herd will flatten it.
Aysen Bureaucrats
Smn Bureaucrats
1W
1/1
C
Adrian Smith
: Tap target creature with power 2 or less.
"When one's word is law, one's whim is equally binding." -Calmont,
Aysen bureaucrat
Azure Drake
Smn Drake
3U
2/4
U
Janine Johnston
Flying
Little dreamt could seem so cruel/ As waiting for the wings
outspread,/ The jagged teeth, the burning eyes,/ And dagger-claws that
clench to nerves.
Bad Moon
Enchantment
1B
R
Gary Leach
All black creatures get +1/+1.
Ball Lightning
Smn Ball Lightning
RRR
6/1
R
Quinton Hoover
Trample ; Ball Lightning is unaffected by summoning sickness. ; At the
end of any turn, bury Ball Lightning.
Barbed Sextant
Artifact
1
C
Amy Weber
<1, T>, Sacrifice Barbed Sextant: Add one mana of any color to your
mana pool. Play this ability as a mana source. Draw a card at the
beginning of the next turn.
Barl's Cage
Artifact
4
R
Tom Wänerstrand
<3>: Target creature does not untap during its controller's next untap
phase.
For a dozen years the Cage had held Lord Ith, but as the Pretender
Mairsil's power weakened, so did the bars.
Battering Ram
Artf Crt
2
1/1
C
Jeff A. Menges
Banding when attacking. ; If Battering Ram is blocked by any Wall,
destroy that Wall at end of combat.
By the time Mishra was defeated, no mage was foolish enough to rely
heavily on walls.
Benalish Hero
Smn Hero
W
1/1
C
Douglas Shuler
Banding
Benalia has a complex caste system that changes with the lunar year.
No matter what the season, the only caste that cannot be attained by
either heredity or money is that of the Hero.
Binding Grasp
Echt Crt
3U
U
Jeff Miracola
During your upkeep, pay <1U> or bury Binding Grasp. ; Gain control of
enchanted creature. That creature gets +0/+1.
"What I want, I take." -Gustha Ebbasdotter, Kjeldoran Royal Mage
Bird Maiden
Smn Bird Maiden
2R
1/2
C
Kaja Foglio
Flying
Four things that never meet do here unite/ To shed my blood and to
ravage my heart, / A radiant brow and tresses that beguile/ And rosy
cheeks and a glittering smile." -The Arabian Nights, trans. Haddawy
Birds of Paradise
Smn Mana Birds
G
0/1
R
Mark Poole
Flying ; : Add one mana of any color to your mana pool. Play this
ability as a mana source.
Black Knight
Smn Knight
BB
2/2
U
Adrian Smith
First strike, protection from white
Battle doesn't need a purpose; the battle is its own purpose. You
don't ask why a plague spreads or a field burns. Don't ask why I
fight.
Blessed Wine
Instant
1W
C
Kaja Foglio
Gain 1 life. Draw a card at the beginning of the next turn.
"Out there, there are spirits, but here, there is wine." -Blessing for
the bounty of Kjeld
Blight
Echt Land
BB
U
Ian Miller
If enchanted land becomes tapped, destroy it at end of turn.
Blinking Spirit
Smn Blinking Spirit
3W
2/2
R
L. A. Williams
<0>: Return Blinking Spirit to owner's hand.
"Don't look at it! Maybe it'll go away!" -Ib Halfheart, goblin
tactician
Blood Lust
Instant
1R
C
Anson Maddocks
Target creature gets +4/-4 until end of turn. If this reduces that
creature's toughness to less than 1, the creature's toughness is 1.
Bog Imp
Smn Imp
1B
1/1
C
Ron Spencer
Flying
On guard for larger dangers, we underestimated the power and speed of
the Imp's muck-crusted claws.
Bog Rats
Smn Rats
B
1/1
C
Ron Spencer
Bog Rats cannot be blocked by Walls.
Their stench was vile and strong enough, but not nearly as powerful as
their hunger.
Bog Wraith
Smn Wraith
3B
3/3
U
Jeff A. Menges
Swampwalk (If defending player controls any swamps, this creature is
unblockable.)
'Twas in the bogs of Cannelbrae/ My mate did meet an early grave/
'Twas nothing left for us to save/ In the peat-filled bogs of
Cannelbrae.
Boomerang
Instant
UU
C
Alan Rabinowitz
Return target permanent to owner's hand.
"O! call back yesterday, bid time return." -William Shakespeare, King
Richard the Second
Bottle of Suleiman
Artifact
4
R
DiTerlizzi
<1>, Sacrifice Bottle of Suleiman: Flip a coin; target opponent calls
heads or tails while coin is in the air. If the flip ends up in
opponent's favor, Bottle of Suleiman deals 5 damage to you. Otherwise,
put a Djinn token into play. Treat this token as a 5/5 artifact
creature with flying.
Bottomless Vault
Land
R
David Seeley
Bottomless Vault comes into play tapped. ; You may choose not to untap
Bottomless Vault during your untap phase and put a storage counter on
it instead. ; , Remove X storage counters from Bottomless Vault:
Add an amount of equal to X to your mana pool.
Brainstorm
Instant
U
C
Christopher Rush
Draw three cards. Then, put any two cards from your hand on top of
your library in any order.
"I reeled from the blow, and then suddenly, I knew exactly what to do.
Within moments, victory was mine." -Gustha Ebbasdotter, Kjeldoran
royal mage
Brainwash
Echt Crt
W
C
Terese Nielsen
Enchanted creature cannot attack this turn unless its controller pays
an additional <3>.
"They're not your friends; they despise you. I'm the only one you can
count on. Trust me."
Brassclaw Orcs
Smn Orcs
2R
3/2
C
Rob Alexander
Brassclaw Orcs cannot be assigned to block any creature with power 2
or greater.
"Modern Sarpadia's swarming with thrulls. It's a testament to the orcs
that they've survived there so long." -Elbieta, Argivian scholar
Breeding Pit
Enchantment
3B
U
Adrian Smith
During your upkeep, pay or bury Breeding Pit. ; At the end of
your turn, put a Thrull token into play. Treat this token as a 0/1
black creature.
The Thrulls bred at a terrifying pace. In the end, they overwhelmed
the Order of the Ebon Hand.
Broken Visage
Instant
4B
R
Margaret Organ-Kean
Bury target nonartifact attacking creature and put a Shadow token into
play. Treat this token as a black creature with the same power and
toughness as that attacking creature. At end of turn, bury the token.
Brothers of Fire
Smn Brothers
1RR
2/2
C
Mark Tedin
<1RR>: Brothers of Fire deals 1 damage to target creature or player
and 1 damage to you.
Fire is never a gentle master.
Brushland
Land
R
Tom Wänerstrand
: Add one colorless mana to your mana pool. ; : Add or
to your mana pool. Brushland deals 1 damage to you.
Carapace
Echt Crt
G
C
Anson Maddocks
Enchanted creature gets +0/+2. ; Sacrifice Carapace: Regenerate
enchanted creature.
"Now that's a fashion statement." -Devin, faerie noble
Caribou Range
Echt Land
2WW
R
Una Fricker
Play only on a land you control. ; , Tap enchanted land: Put a
Caribou token into play. Treat this token as a 0/1 white creature. ;
Sacrifice a Caribou token: Gain 1 life.
Carrion Ants
Smn Ants
2BB
0/1
U
John Coulthart
<1>: +1/+1 until end of turn
"War is no picnic, " my father liked to say. But the Ants seemed to
disagree.
Castle
Enchantment
3W
U
David O'Connor
Each untapped creature you control gets +0/+2 unless it is attacking.
"Hang out our banners on the outward walls; / The cry is still, They
come'; our castle's strength / Will laugh a siege to scorn." -William
Shakespeare, Macbeth
Cat Warriors
Smn Cat Warriors
1GG
2/2
C
Melissa Benson
Forestwalk (If defending player controls any forests, this creature is
unblockable.)
These stealthy felines have survived so many battles that some believe
they must possess many lives.
Cave People
Smn Cave People
1RR
1/4
U
Steve Luke
If Cave People attacks, it gets +1/-2 until end of turn. ; <1RR, T>:
Target creature gains mountainwalk until end of turn. (If defending
player controls any mountains, that creature is unblockable.)
Chub Toad
Smn Toad
2G
1/1
C
Daniel Gelon
If Chub Toad blocks or is blocked, it gets +2/+2 until end of turn.
Chub Toad, Chub Toa / At the door / Run away quick/ Or you'll run no
more. -Traditional children's rhyme
Circle of Protection: Artifacts
Enchantment
1W
U
Pete Venters
<2>: Prevent all damage to you from an artifact source. Treat further
damage from that source normally.
Circle of Protection: Black
Enchantment
1W
C
Gerry Grace
<1>: Prevent all damage to you from a black source. Treat further
damage from that source normally.
Circle of Protection: Blue
Enchantment
1W
C
Gerry Grace
<1>: Prevent all damage to you from a blue source. Treat further
damage from that source normally.
Circle of Protection: Green
Enchantment
1W
C
Gerry Grace
<1>: Prevent all damage to you from a green source. Treat further
damage from that source normally.
Circle of Protection: Red
Enchantment
1W
C
Gerry Grace
<1>: Prevent all damage to you from a red source. Treat further damage
from that source normally.
Circle of Protection: White
Enchantment
1W
C
Gerry Grace
<1>: Prevent all damage to you from a white source. Treat further
damage from that source normally.
City of Brass
Land
R
Tom Wänerstrand
Whenever City of Brass becomes tapped, it deals 1 damage to you. ;
: Add one mana of any color to your mana pool.
Clay Statue
Artf Crt
4
3/1
C
Adam Rex
<2>: Regenerate
Tawnos won fame as Urza's greatest assistant. After he created these
warriors, Urza ended his apprenticeship, promoting him directly to the
rank of master.
Cloak of Confusion
Echt Crt
1B
C
Margaret Organ-Kean
<0>: Defending player discards a card at random. Enchanted creature
deals no combat damage this turn. Use this ability only if enchanted
creature is attacking and unblocked and only once each turn.
Clockwork Beast
Artf Crt
6
0/4
R
Drew Tucker
When Clockwork Beast comes into play, put seven +1/+0 counters on it.
At the end of any combat in which Clockwork Beast attacked or blocked,
remove one of these counters. ; : Put X +1/+0 counters on
Clockwork Beast. You may have no more than seven of these counters on
Clockwork Beast. Use this ability only during your upkeep.
Clockwork Steed
Artf Crt
4
0/3
U
Terese Nielsen
Clockwork Steed cannot be blocked by artifact creatures. ; When
Clockwork Steed comes into play, put four +1/+0 counters on it. At the
end of any combat in which Clockwork Steed attacked or blocked, remove
one of these counters. ; : Put X +1/+0 counters on Clockwork
Steed. You may have no more than four of these counters on Clockwork
Steed. Use this ability only during your upkeep.
Cockatrice
Smn Cockatrice
3GG
2/4
R
Dan Frazier
Flying ; If Cockatrice blocks or is blocked by any non-Wall creature,
destroy that creature at end of combat.
Colossus of Sardia
Artf Crt
9
9/9
R
Hannibal King
Trample ; Colossus of Sardia does not untap during your untap phase. ;
<9>: Untap Colossus of Sardia. Use this ability only during your
upkeep.
From the Sardian mountains wakes ancient doom: Warrior born from a
rocky womb.
Conquer
Echt Land
3RR
U
Gary Leach
Gain control of enchanted land.
"Every field watered in warriors' blood is sacred ground. Lay it not
to waste, but claim it for our own-for glory, and for Stromgald!"
-Avram Garrisson, Leader of the Knights of Stromgald
Coral Helm
Artifact
3
R
Steve Luke
<3>, Discard a card at random: Target creature gets +2/+2 until end of
turn.
Counterspell
Interrupt
UU
C
Hannibal King
Counter target spell.
Craw Giant
Smn Giant
3GGGG
6/4
U
Scott Kirschner
Trample; rampage 2 (For each creature assigned to block it beyond the
first, this creature gets +2/+2 until end of turn.)
Harthag gave a jolly laugh as he surveyed the army before him. "Ho ho
ho! Midgets! You think you can stand in my way?"
Craw Wurm
Smn Wurm
4GG
6/4
C
Daniel Gelon
The most terrifying thing about the Craw Wurm is probably the horrible
crashing sound it makes as it speeds through the forest. This noise is
so loud it echoes through the trees and seems to come from all
directions at once.
Crimson Manticore
Smn Manticore
2RR
2/2
R
Roger Raupp
Flying ; : Crimson Manticore deals 1 damage to target attacking
or blocking creature.
Manticores divide all beings into two categories: other manticores and
dinner.
Crown of the Ages
Artifact
2
R
Roger Raupp
<4, T>: Move target enchantment from one creature to another. The
enchantment's new target must be legal.
Crumble
Instant
G
U
Jesper Myrfors
Bury target artifact. That artifact's controller gains an amount of
life equal to its total casting cost.
"Ashes and dust; dust and ashes. Hope it works before it smashes."
-Argivian children's rhyme
Crusade
Enchantment
WW
R
D. Alexander Gregory
All white creatures get +1/+1.
Crystal Rod
Artifact
1
U
Donato Giancola
<1>: Gain 1 life. Use this ability only when a blue spell is
successfully cast and only once for each such spell.
Cursed Land
Echt Land
2BB
U
Jesper Myrfors
During the upkeep of enchanted land's controller, Cursed Land deals 1
damage to him or her.
D'Avenant Archer
Smn Archer
2W
1/2
C
Douglas Shuler
: D'Avenant Archer deals 1 damage to target attacking or blocking
creature.
Avenant's archers are also trained as poets, so that each arrow is
guided by a fragment of verse.
Dance of Many
Enchantment
UU
R
Sandra Everingham
During your upkeep, pay or bury Dance of Many. ; When you play
Dance of Many, choose target summon card. When Dance of Many comes
into play, put a token creature into play and treat it as an exact
copy of that summon card. If either Dance of Many or the token
creature leaves play, bury the other.
Dancing Scimitar
Artf Crt
4
1/5
R
Anson Maddocks
Flying
Bobbing merrily from opponent to opponent, the scimitar began adding
playful little flourishes to its strokes; it even turned a couple of
somersaults.
Dandan
Smn Dandan
UU
4/1
C
Drew Tucker
Islandhome (If defending player controls no islands, this creature
cannot attack. If you control no islands, bury this creature.)
"Catch good today. Start replacing crew tomorrow." -Faysal al-Mousa,
fisher captain, log
Dark Maze
Smn Wall
4U
4/5
C
David Seeley
<0>: Dark Maze can attack this turn as though it were not a Wall. At
end of turn, remove Dark Maze from the game.
"Stray not onto the path of darkness, or be lost forever." -Baki,
wizard attendant
Dark Ritual
Mana Source
B
C
Clint Langley
Add to your mana pool.
Death Speakers
Smn Speakers
W
1/1
C
Andrew Robinson
Protection from black
"The dead may be beyond the law, but speaking the wisdom of the dead
will afford no protection!" -Calmont, Aysen bureaucrat
Death Ward
Instant
W
C
Mark Poole
Regenerate target creature.
Deathgrip
Enchantment
BB
U
Anson Maddocks
: Counter target green spell. Play this ability as an interrupt.
"Every forest is carpeted with the corpses of a thousand trees."
-Baron Sengir to Autumn Willow
Deflection
Interrupt
3U
R
Mike Raabe
Target spell with a single target now targets a new legal target of
your choice.
Up and down,/ over and through,/ back around-/ the joke's on you.
Derelor
Smn Thrull
3B
4/4
R
Anson Maddocks
Your black spells cost an additional to play.
"The derelor's greatest contribution to the Ebon Hand was the
inspirational effect its creator's execution had upon the other thrull
breeders." -Sarpadian Empires, vol. II
Desert Twister
Sorcery
4GG
U
Susan Van Camp
Destroy target permanent.
Detonate
Sorcery
XR
U
Randy Asplund-Faith
Bury target artifact with total casting cost equal to X. Detonate
deals X damage to that artifact's controller.
Diabolic Machine
Artf Crt
7
4/4
U
James Allen
<3>: Regenerate
"The bolts of our ballistae smashed into the monstrous thing, but our
hopes died in our chests as its gears continued turning." -Sevti
Mukul, The Fall of Alsoor
Dingus Egg
Artifact
4
R
Randy Gallegos
Whenever a land is put into any graveyard from play, Dingus Egg deals
2 damage to that land's controller.
Disenchant
Instant
1W
C
Brian Snõddy
Destroy target artifact or enchantment.
Disintegrate
Sorcery
XR
C
Anson Maddocks
Disintegrate deals X damage to target creature or player. That
creature cannot regenerate this turn. If the creature is dealt lethal
damage this turn, remove it from the game.
Disrupting Scepter
Artifact
3
R
Stuart Griffin
<3, T>: Target player chooses and discards a card. Use this ability
only during your turn.
Divine Offering
Instant
1W
C
Jeff A. Menges
Destroy target artifact. Gain an amount of life equal to that
artifact's total casting cost.
These tears of pain I weep to the skies,/ Not bitter drops, but water
made divine./ Each gem of sorrow slips, no longer mine,/ But proggered
thus to echo other cries.
Divine Transformation
Echt Crt
2WW
U
NéNé Thomas
Enchanted creature gets +3/+3.
Glory surged through her and radiance surrounded her. All things were
possible with the blessing of the Divine.
Dragon Engine
Artf Crt
3
1/3
R
Anson Maddocks
<2>: +1/+0 until end of turn
"How is it the legged engines seem so much more alive than their
wheeled counterparts? Simply, they were born, not made." -Mishra
Drain Life
Sorcery
1B
C
Andrew Robinson
: Drain Life deals X damage to target creature or player. Spend
only black mana in this way. Gain 1 life for each 1 damage dealt, but
not more than the toughness of the creature or the life total of the
player Drain Life damages.
Drain Power
Sorcery
UU
R
Jerry Tiritilli
Target player draws all mana from all lands he or she controls. Put
all mana from that player's mana pool into yours.
Drudge Skeletons
Smn Skeletons
1B
1/1
C
Ian Miller
: Regenerate
"The dead make good soldiers. They can't disobey orders, they never
surrender, and they don't stop fighting when a random body part falls
off." -Nevinyrral, Necromancer's Handbook
Durkwood Boars
Smn Boars
4G
4/4
C
Mike Kimble
"And the unclean spirits went out, and entered the swine: and the herd
ran violently. . . ." -The Bible, Mark 5:13
Dust to Dust
Sorcery
1WW
U
Doug Keith
Remove two target artifacts from the game.
"All this nonsense made by mages Rusts and crumbles through the ages."
-Aline Corralurn, "Inheritance"
Dwarven Catapult
Instant
XR
U
Jeff A. Menges
Dwarven Catapult deals X damage divided evenly, rounded down, among
all creatures target opponent controls.
"Often greatly outnumbered in battle, Dwarves relied on catapults as
one means of damaging a large army." -Sarpadian Empires, vol. IV
Dwarven Hold
Land
R
David Seeley
Dwarven Hold comes into play tapped. ; You may choose not to untap
Dwarven Hold during your untap phase and put a storage counter on it
instead. ; , Remove X storage counters from Dwarven Hold: Add an
amount of equal to X to your mana pool.
Dwarven Ruins
Land
U
Liz Danforth
Dwarven Ruins comes into play tapped. ; : Add to your mana
pool. ; , Sacrifice Dwarven Ruins: Add to your mana pool.
Dwarven Soldier
Smn Dwarf
1R
2/1
C
Randy Asplund-Faith
If Dwarven Soldier blocks or is blocked by any Orcs, it gets +0/+2
until end of turn.
"Orc must die / Orc must die / Not an orc? / March on by." -Dwarven
marching song
Dwarven Warriors
Smn Dwarves
2R
1/1
C
Douglas Shuler
: Target creature with power 2 or less is unblockable this turn.
Earthquake
Sorcery
XR
R
Richard Kane-Ferguson
Earthquake deals X damage to each creature without flying and each
player.
Ebon Stronghold
Land
U
Liz Danforth
Ebon Stronghold comes into play tapped. ; : Add to your mana
pool. ; , Sacrifice Ebon Stronghold: Add to your mana pool.
Elder Druid
Smn Cleric
3G
2/2
R
Richard Kane-Ferguson
<3G, T>: Tap or untap target artifact, creature, or land.
"Did clouds dance in his eyes, did thorns play at his fingertips?"
-Shesul Fass, faerie bard
Elkin Bottle
Artifact
3
R
Quinton Hoover
<3, T>: Set the top card of your library aside face up. You may play
that card as though it were in your hand. At the beginning of your
next turn, bury the card if you have not played it.
Elven Riders
Smn Riders
3GG
3/3
U
Dan Frazier
Elven Riders cannot be blocked except by Walls or creatures with
flying.
"Sometimes it is better to be swift of foot than strong of swordarm."
-Elven proverb
Elvish Archers
Smn Elves
1G
2/1
R
Anson Maddocks
First strike
I tell you, there was so many arrows flying about you couldn't hardly
see the sun. So I says to young Angus, "Well, at least now we're
fighting in the shade!"
Energy Flux
Enchantment
2U
U
Kaja Foglio
All artifacts gain "During your upkeep, pay <2> or bury this
artifact."
"Nothing endures but change." -Heraclitus
Enervate
Instant
1U
C
L. A. Williams
Tap target artifact, creature, or land. Draw a card at the beginning
of the next turn.
"Worlds turn in crucial moments of decision. Make your choice."
-Gustha Ebbasdotter, Kjeldoran Royal Mage
Erg Raiders
Smn Raiders
1B
2/3
C
Stuart Griffin
At the end of your turn, Erg Raiders deals 2 damage to you if it did
not attack this turn. Ignore this effect if Erg Raiders has summoning
sickness.
Errantry
Echt Crt
1R
C
Scott Kirschner
Enchanted creature gets +3/+0 and cannot attack during any turn in
which any other creatures attack.
"There is no shame in solitude. The lone Knight may succeed where a
hundred founder." -Arna Kennerud, Skyknight
Eternal Warrior
Echt Crt
R
C
Anson Maddocks
Attacking does not cause enchanted creature to tap.
Warriors of the Tsunami-nito School spend years in training to master
the way of effortless effort.
Evil Eye of Orms-by-Gore
Smn Evil Eye
4B
3/6
U
George Pratt
Evil Eye of Orms-by-Gore cannot be blocked except by Walls. ; Except
for Evil Eyes, creatures you control cannot attack.
The highway of fear is the shortest route to defeat.
Evil Presence
Echt Land
B
U
Bob Eggleton
Enchanted land is a swamp.
Eye for an Eye
Instant
WW
R
Mark Poole
Play only when a creature, spell, or effect assigns damage to you. Eye
for an Eye deals an equal amount of damage to that source's
controller.
Fallen Angel
Smn Angel
3BB
3/3
U
Anson Maddocks
Flying ; Sacrifice a creature: +2/+1 until end of turn
"Angels are simply extensions of truth upon the fabric of life-and
there is far more dark than light." -Baron Sengir
Fear
Echt Crt
BB
C
Doug Keith
Enchanted creature cannot be blocked except by artifact creatures and
black creatures.
Feedback
Echt Ech
2U
U
Quinton Hoover
During the upkeep of enchanted enchantment's controller, Feedback
deals 1 damage to him or her.
Feldon's Cane
Artifact
1
U
Mark Tedin
, Remove Feldon's Cane from the game: Shuffle your graveyard into
your library.
Feldon found the first of these canes frozen in the Ronom Glacier.
Fellwar Stone
Artifact
2
U
Quinton Hoover
: Add to your mana pool one mana of any type that any opponent's
lands can produce. Play this ability as a mana source.
Throw stones, and throw away the world. -Dwarven proverb
Feroz's Ban
Artifact
6
R
Heather Hudson
Summon spells cost an additional <2> to play.
"Without the protection of Feroz's Ban, I fear the Homelands are
lost." -Daria
Fire Drake
Smn Drake
1RR
1/2
U
Christopher Rush
Flying ; : +1/+0 until end of turn. You cannot spend more than
in this way each turn.
Brimstone marks this drake's territory. Unfortunately for travelers,
all of the burning Isles smell likewise.
Fireball
Sorcery
XR
C
Mark Tedin
Pay <1> for each target beyond the first: Fireball deals X damage
divided evenly, rounded down, among any number of target creatures
and/or players.
Firebreathing
Echt Crt
R
C
Dan Frazier
: Enchanted creature gets +1/+0 until end of turn.
"And topples round the dreary west A looming bastion fringed with
fire." -Alfred, Lord Tennyson, "In Memoriam"
Flame Spirit
Smn Spirit
4R
2/3
U
Justin Hampton
: +1/+0 until end of turn
"The spirit of the flame is the spirit of change." -Lovisa Coldeyes,
Balduvian Chieftain
Flare
Instant
2R
C
Andrew Robinson
Flare deals 1 damage to target creature or player. ; Draw a card at
the beginning of the next turn.
The secret of destruction is simple: everything burns.
Flashfires
Sorcery
3R
U
Dameon Willich
Destroy all plains.
Flight
Echt Crt
U
C
Jerry Tiritilli
Enchanted creature gains flying.
Flood
Enchantment
U
C
Dennis Detwiller
: Tap target creature without flying.
"A dash of cool water does wonders to clear a cluttered battlefield."
-Vibekke Ragnild, Witches and War
Flying Carpet
Artifact
4
R
Mark Tedin
<2, T>: Target creature gains flying until end of turn. If that
creature is put into any graveyard this turn, bury Flying Carpet.
Fog
Instant
G
C
John Avon
Creatures deal no combat damage this turn.
Force of Nature
Smn Force
2GGGG
8/8
R
Pete Venters
Trample ; During your upkeep, pay or Force of Nature deals 8
damage to you.
"It blinked, and flower petals fill like tears. Harthar, sensing
weakness, attacked-and his blood fell like petals." -Shesul Fass,
faerie bard
Force Spike
Interrupt
U
C
John Matson
Counter target spell unless its caster pays an additional <1>.
"Unknown spears / Suddenly hurtle before my dream-awakened eyes. . .
." -William Butler Yeats, "The Valley of the Black Pig"
Forest
Land
C
David O'Connor
: Add to your mana pool.
Forest
Land
C
David O'Connor
: Add to your mana pool.
Forest
Land
C
David O'Connor
: Add to your mana pool.
Forest
Land
C
David O'Connor
: Add to your mana pool.
Forget
Sorcery
UU
R
Mike Kimble
Target player chooses and discards two cards, then draws as many cards
as he or she discarded in this way.
Fountain of Youth
Artifact
0
U
Daniel Gelon
<2, T>: Gain 1 life.
The Fountain had stood in the town square for centuries, but only the
pigeons knew its secret.
Foxfire
Instant
2G
C
Margaret Organ-Kean
Untap target attacking creature. That creature neither deals nor
receives combat damage this turn. Draw a card at the beginning of the
next turn.
"Only the foolish fear Foxfire." -Kolbjörn, Elder Druid of the Juniper
Order
Frozen Shade
Smn Shade
2B
0/1
C
DiTerlizzi
: +1/+1 until end of turn
"There are some qualities, some incorporate things, / That have a
double life, which thus is made / A type of twin entity which springs
/ From matter and light, evinced in solid and shade."-Edgar Allan Poe,
"Silence"
Funeral March
Echt Crt
1BB
C
John Coulthart
If enchanted creature leaves play, its controller sacrifices a
creature.
"Turn the key deftly in the oiled wards, and seal the hushed casket of
my soul." -John Keats, "To Sleep"
Fungusaur
Smn Fungusaur
3G
2/2
R
Scott M.Fischer
At the end of any turn in which Fungusaur was damaged, put a +1/+1
counter on it.
Rather than sheltering her young, the female Fungusaur often injures
her own offspring, thereby ensuring their rapid growth.
Fyndhorn Elder
Smn Elf
2G
1/1
U
Donato Giancola
: Add to your mana pool. Play this ability as a mana source.
"Do we know what we're doing? Yes-the will of Freyalise." -Laina of
the Elvish Council
Game of Chaos
Sorcery
RRR
R
Thomas Gianni
Flip a coin; target opponent calls heads or tails while coin is in the
air. The loser of the flip loses 1 life. The winner of the flip gains
1 life and may choose to repeat the process. Double the stakes each
time.
Gaseous Form
Echt Crt
2U
C
Doug Keith
Enchanted creature neither deals nor receives combat damage.
". . .[A]nd gives to airy nothing A local habitation and a name."
-William Shakespeare, A Midsummer-Night's Dream
Gauntlets of Chaos
Artifact
5
R
Alan Rabinowitz
<5>, Sacrifice Gauntlets of Chaos: Exchange control of target
artifact, creature, or land you control for control of target
permanent of the same type that an opponent controls. Bury all
enchantments played on those permanents.
Ghazban Ogre
Smn Ogre
G
2/2
C
Mike Raabe
During your upkeep, if a player has more life than any other, he or
she gains control of Ghazban Ogre.
"We were holding our own-until the ogre guiding us suddenly grinned
and turned on our commander." -Ivra Jursdotter, Sarpadian mercenary
Giant Growth
Instant
G
C
DiTerlizzi
Target creature gets +3/+3 until end of turn.
Giant Spider
Smn Spider
3G
2/4
C
Brian Snõddy
Giant Spider can block creatures with flying.
While it possesses potent venom, the Giant Spider often chooses not to
paralyze its victims. Perhaps the creature enjoys the gentle rocking
motion caused by its captives' struggles to escape its web.
Giant Strength
Echt Crt
RR
C
Kev. Walker
Enchanted creature gets +2/+2.
"O! it is excellent / To have a giant's strength, but it is tyrannous
/ To use it like a giant." -William Shakespeare, Measure for Measure
Glacial Wall
Smn Wall
2U
0/7
U
Greg Simanson
"As we neared, Belfar proclaimed the wall to be made of glass and went
forward to prove it. We had no choice but to pull his hands free from
where he had touched it, leaving flesh palmprints on the icy wall."
-Tross, Vainus Expedition leader
Glasses of Urza
Artifact
1
U
Douglas Shuler
: Look at target player's hand.
Gloom
Enchantment
2B
U
Douglas Shuler
White spells cost an additional <3> to play. Activated abilities of
white enchantments cost an additional <3> to play.
Goblin Digging Team
Smn Goblins
R
1/1
C
Phil Foglio
, Sacrifice Goblin Digging Team: Destroy target Wall.
"From down here we can make the whole wall collapse!" "Uh, yeah, boss,
but how do we get out?"
Goblin Hero
Smn Goblin
2R
2/2
C
Pete Venters
"When you're a goblin, you don't have to step forward to be a
hero-everyone else just has to step back!" -Biggum Flodrot, goblin
veteran
Goblin King
Smn Lord
1RR
2/2
R
Phil Foglio
All Goblins get +1/+1 and gain mountainwalk. (If defending player
controls any mountains, these creatures are unblockable.)
To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle,
who did in Loll, who did in Alrok. . . .
Goblin War Drums
Enchantment
2R
C
Dan Frazier
Each creature you control cannot be blocked by only one creature.
"Goblins charge with a deafening war cry. The cry doesn't mean
anything-it just drowns out the drums!" -Reod Dai, mercenary
Goblin Warrens
Enchantment
2R
R
Dan Frazier
<2R>, Sacrifice two Goblins: Put three Goblin tokens into play. Treat
these tokens as 1/1 red creatures.
"Goblins bred underground, their numbers hidden from the enemy until
it was too late." -Sarpadian Empires, vol. IV
Grapeshot Catapult
Artf Crt
4
2/3
C
Dan Frazier
: Grapeshot Catapult deals 1 damage to target creature with flying.
Recent research suggests these creatures were invented by Urza's and
Mishra's original master, Tocasia, and that both brothers used them.
Greater Realm of Preservation
Enchantment
1W
U
Steve Luke
<1W>: Prevent all damage to you from a black or red source. Treat
further damage from that source normally.
Greater Werewolf
Smn Lycanthrope
4B
2/4
U
Dennis Detwiller
At end of combat, put a -0/-2 counter on each creature blocking or
blocked by Greater Werewolf.
"Two legs by day, four legs by night, eyes raging in storm-gotten
might." -Ancient Northland riddle
Grizzly Bears
Smn Bears
1G
2/2
C
Una Fricker
Don't try to outrun one of Dominia's Grizzlies; it'll catch you, knock
you down, and eat you. Of course, you could run up a tree. In that
case, you'll get a nice view before it knocks the tree down and eats
you.
Havenwood Battleground
Land
U
Liz Danforth
Havenwood Battleground comes into play tapped. ; : Add to your
mana pool. ; , Sacrifice Havenwood Battleground: Add to your
mana pool.
Heal
Instant
W
C
Mark Tedin
Prevent 1 damage to any creature or player. ; Draw a card at the
beginning of the next turn.
"Sometimes even the smallest boon can save a life." -Halvor Arenson,
Kjeldoran priest
Healing Salve
Instant
W
C
Zina Saunders
Target player gains 3 life, or prevent up to 3 damage to any creature
or player.
Hecatomb
Enchantment
1BB
R
George Pratt
When Hecatomb comes into play, sacrifice four creatures or bury
Hecatomb. ; Tap a swamp you control: Hecatomb deals 1 damage to target
creature or player.
Helm of Chatzuk
Artifact
1
R
Mark Tedin
<1, T>: Target creature gains banding until end of turn.
Whether inspired by fear or by honor, all loyalty lends might.
Hill Giant
Smn Giant
3R
3/3
C
Charles Gillespie
Fortunately, Hill Giants have large blind spots in which a human can
easily hide. Unfortunately, these blind spots are beneath the bottoms
of their feet.
Hipparion
Smn Hipparion
1W
1/3
C
Margaret Organ-Kean
Hipparion cannot be assigned to block any creature with power 3 or
greater unless you pay an additional <1>.
"Someone once said that Hipparions are to Warriors what Aesthir are to
Skyknights. Don't believe it." -General Jarkeld, the Arctic Fox
Hollow Trees
Land
R
David Seeley
Hollow Trees comes into play tapped. ; You may choose not to untap
Hollow Trees during your untap phase and put a storage counter on it
instead. ; , Remove X storage counters from Hollow Trees: Add an
amount of equal to X to your mana pool.
Holy Strength
Echt Crt
W
C
Anson Maddocks
Enchanted creature gets +1/+2.
Homarid Warrior
Smn Homarid
4U
3/3
C
Pete Venters
: Homarid Warrior cannot be the target of spells or effects until
end of turn and does not untap during your next untap phase. Tap
Homarid Warrior.
Howl from Beyond
Instant
XB
C
John Coulthart
Target creature gets +X/+0 until end of turn.
Howling Mine
Artifact
2
R
Mark Poole
During each player's draw phase, that player draws an additional card.
Hungry Mist
Smn Mist
2GG
6/2
C
Heather Hudson
During your upkeep, pay or bury Hungry Mist.
"All things must eat, after all. Even the air can hunger." -Gemma,
Willow Priestess.
Hurkyl's Recall
Instant
1U
R
NéNé Thomas
Return to target player's hand all artifacts in play he or she owns.
This spell, like many attributed to Drafna, was actually the work of
his wife and former student, Hurkyl.
Hurloon Minotaur
Smn Minotaur
1RR
2/3
C
Anson Maddocks
The Minotaurs of the Hurloon Mountains are known for their love of
battle. They are also known for their hymns to the dead, sung for
friend and foe alike. These hymns can last for days, filling the
mountain valleys with their low, haunting sounds.
Hurricane
Sorcery
XG
U
Cornelius Brudi
Hurricane deals X damage to each creature with flying and each player.
"The raging winds. . ., settling on the sea, the surges sweep, / Raise
liquid mountains, and disclose the deep." -Virgil, Aeneid, Book I,
trans. Dryden
Hydroblast
Interrupt
U
U
Kaja Foglio
Counter target spell if it is red, or destroy target permanent if it
is red. (If this spell targets a permanent, play it as an instant.)
"Heed the lessons of our time: the forms of water may move the land
itself and hold captive the fires within." -Gustha Ebbasdotter,
Kjeldoran royal mage
Icatian Phalanx
Smn Soldiers
4W
2/4
U
Kaja Foglio
Banding
Even after the wall was breached in half a dozen places, the Phalanxes
fought on, standing solidly against the onrushing raiders. Disciplined
and dedicated, they held their ranks to the end, even in the face of
tremendous losses.
Icatian Scout
Smn Soldier
W
1/1
C
Rob Alexander
<1, T>: Target creature gains first strike until end of turn.
"In these, our final days, I offer this. Though we could not save
Icatia, we gave our children time to grow, and love, before it fell."
-Ailis Connant, diary
Icatian Store
Land
R
David Seeley
Icatian Store comes into play tapped. ; You may choose not to untap
Icatian Store during your untap phase and put a storage counter on it
instead. ; , Remove X storage counters from Icatian Store: Add an
amount of equal to X to your mana pool.
Icatian Town
Sorcery
5W
R
Tom Wänerstrand
Put four Citizen tokens into play. Treat these tokens as 1/1 white
creatures.
Icatia's once peaceful towns faced increasing attacks from Orcs and
Goblins as the climate cooled. By the time the empire fell, they were
little more than armed camps.
Ice Floe
Land
U
John Avon
You may choose not to untap Ice Floe during your untap phase. ; :
Tap target creature without flying that is attacking you. As long as
Ice Floe remains tapped, that creature does not untap during its
controller's untap phase.
Imposing Visage
Echt Crt
R
C
Brian Snõddy
Enchanted creature cannot be blocked by only one creature.
With the horrible mask, Lagfrak the Low terrorized the countryside.
But then he met Il-Chunt, the mask's model. . . .
Incinerate
Instant
1R
C
Scott M. Fischer
Incinerate deals 3 damage to target creature or player. Creatures
damaged by Incinerate cannot regenerate this turn.
"Yes, I think 'toast' is an appropriate description." -Jaya Ballard,
Task Mage
Inferno
Instant
5RR
R
Mike Kerr
Inferno deals 6 damage to each creature and player.
"Some have said there is no subtlety to destruction. You know what?
They're dead" -Jaya Ballard, task mage
Infinite Hourglass
Artifact
4
R
Adam Rex
During your upkeep, put a time counter on Infinite Hourglass. ; All
creatures get +X/+0, where X is equal to the number of time counters
on Infinite Hourglass. ; Any player may pay <3> during any upkeep to
remove a time counter from Infinite Hourglass.
Initiates of the Ebon Hand
Smn Clerics
B
1/1
C
Heather Hudson
<1>: Add to your mana pool. If <4> or more is spent in this way
during one turn, bury Initiates of the Ebon Hand at end of turn. Play
this ability as a mana source.
"We are no longer Nature's children, but her masters. . ." -Oath of
the Ebon Hand
Instill Energy
Echt Crt
G
U
Ron Spencer
Enchanted creature is unaffected by summoning sickness. ; <0>: Untap
enchanted creature. Use this ability only during your turn and only
once each turn.
Iron Star
Artifact
1
U
Donato Giancola
<1>: Gain 1 life. Use this ability only when a red spell is
successfully cast and only once for each such spell.
Ironclaw Curse
Echt Crt
R
R
Dennis Detwiller
Enchanted creature gets -0/-1 and cannot be assigned to block any
creature with power greater than or equal to enchanted creature's
toughness.
Ironclaw Orcs
Smn Orcs
1R
2/2
C
Anson Maddocks
Ironclaw Orcs cannot be assigned to block any creature with power 2 or
greater.
Generations of genetic weeding have given rise to the deviously
cowardly Ironclaw clan. To say that Orcs in general are vicious,
depraved, and ignoble does not do justice to the Ironclaw.
Ironroot Treefolk
Smn Treefolk
4G
3/5
C
Jerry Tiritilli
"'I'll show you how to handle the treefolk!' the giant bragged, and he
strode off into the forest. Two days later he returned, his face
masked in sap and a nest behind his ear. None dared ask who won."
-Azeworai, "The Treeling"
Island
Land
C
J. W. Frost
: Add to your mana pool.
Island
Land
C
J. W. Frost
: Add to your mana pool.
Island
Land
C
J. W. Frost
: Add to your mana pool.
Island
Land
C
J. W. Frost
: Add to your mana pool.
Island Sanctuary
Enchantment
1W
R
Mark Poole
Skip drawing a card: Until the beginning of your next turn, only
creatures with flying or islandwalk can attack you. Use this ability
only during your draw phase and only once each turn.
Ivory Cup
Artifact
1
U
Donato Giancola
<1>: Gain 1 life. Use this ability only when a white spell is
successfully cast and only once for each such spell.
Ivory Guardians
Smn Guardians
4WW
3/3
U
Adam Rex
Protection from red ; As long as any opponent controls any red cards
in play, all Guardians get +1/+1.
"But who is to guard the guards themselves?" -Fuvenal, Satires
Jade Monolith
Artifact
4
R
Richard Kane-Ferguson
<1>: Redirect all damage from any creature to yourself.
Jalum Tome
Artifact
3
R
Tom Wänerstrand
<2, T>: Draw a card, then choose and discard a card.
This timeworn relic was responsible for many of Urza's victories,
though he never fully comprehended its mystical runes.
Jandor's Saddlebags
Artifact
2
R
Roger Raupp
<3, T>: Untap target creature.
Each day of their journey, Jandor opened the saddlebags and found them
full of mutton, quinces, cheese, date rolls, wine, and all manner of
delicious and satisfying foods.
Jayemdae Tome
Artifact
4
R
Mark Tedin
<4, T>: Draw a card.
Jester's Cap
Artifact
4
R
Dan Frazier
<2, T>, Sacrifice Jester's Cap: Look through target player's library
and remove any three of those cards from the game. Shuffle that
library afterwards.
"Know your foes' strengths as well as their weaknesses." -Arcum
Dagsson, Soldevi Machinist
Johtull Wurm
Smn Wurm
5G
6/6
U
Ian Miller
For each creature assigned to block it beyond the first, Johtull Wurm
gets -2/-1 until end of turn.
"To bring her down we must be on all sides at once-leave one avenue
open and we'll all be dead." -Taaveti of Kelsinko, elvish hunter
Jokulhaups
Sorcery
4RR
R
Mike Kerr
Bury all artifacts, creatures, and lands.
"The raging waters had swept away trees, bridges, and even houses. My
healers had much work to do." -Halvor Arenson, Kjeldoran priest
Joven's Tools
Artifact
6
U
Zina Saunders
<4, T>: Target creature cannot be blocked this turn except by Walls.
"If that thief Joven ever shows his head around here again, make sure
he leaves without it." -Eron the Relentless
Justice
Enchantment
2WW
U
Ruth Thompson
During your upkeep, pay or bury Justice. ; Whenever any red
creature or spell assigns damage, Justice deals an equal amount of
damage to that creature's or spell's controller.
Juxtapose
Sorcery
3U
R
Justin Hampton
Exchange with target player control of the creature with the highest
total casting cost that you each control. If two or more creatures are
tied for highest total casting cost creature a player controls, he or
she chooses between them. Exchange control of artifacts in the same
way.
Karma
Enchantment
2WW
U
Bob Eggleton
During each player's upkeep, Karma deals to that player an amount of
damage equal to the number of swamps he or she controls.
Karplusan Forest
Land
R
Randy Gallegos
: Add one colorless mana to your mana pool. ; : Add or
to your mana pool. Karplusan Forest deals 1 damage to you.
Keldon Warlord
Smn Lord
2RR
*/*
U
Kev Brockschmidt
Keldon Warlord has power and toughness each equal to the number of
non-Wall creatures you control.
What if they threw a war, and everybody came?
Killer Bees
Smn Bees
1GG
0/1
U
Phil Foglio
Flying ; : +1/+1 until end of turn
The communal mind produces a savage strategy, yet no one could predict
that this vicious crossbreed would unravel the secret of steel.
Kismet
Enchantment
3W
U
Kaja Foglio
Artifacts, creatures, and lands target player controls come into play
tapped.
"Make people wait for what they want, and you have power over them.
This is as true for merchants and militia as it is for cooks and
couples." -Gwendlyn Di Corci
Kjeldoran Dead
Smn Dead
B
3/1
C
Melissa Benson
When Kjeldoran Dead comes into play, sacrifice a creature. ; :
Regenerate.
"They shall kill those whom once they loved." -Lim-Dul, the
Necromancer
Kjeldoran Royal Guard
Smn Soldiers
3WW
2/5
R
L. A. Williams
: Redirect from you to Kjeldoran Royal Guard all combat damage
dealt by unblocked creatures this turn.
Honorable in battle, generous in death. -Motto of the Kjeldoran Royal
Guard
Kjeldoran Skycaptain
Smn Soldier
4W
2/2
U
Mark Poole
Banding, flying, first strike
The hearlink between soldier and steed is hatched with the aesthir
struggling from its shell.
Knight of Stromgald
Smn Knight
BB
2/1
U
Mark Poole
Protection from white ; : First strike until end of turn. ; :
+1/+0 until end of turn
"Kjeldorans should rule supreme, and to the rest, death!" -Avram
Garrisson, Leader of the Knights of Stromgald
Krovikan Fetish
Echt Crt
2B
C
Heather Hudson
Draw a card at the beginning of the turn after Krovikan Fetish comes
into play. ; Enchanted creature gets +1/+1.
Some Krovikans find strength in the ears and eyes of their victims and
wear such fetishes into battle.
Krovikan Sorcerer
Smn Wizard
2U
1/1
C
Pat Morrissey
, Choose and discard a nonblack card: Draw a card. ; , Choose
and discard a black card: Draw two cards, then choose and discard one
of them.
Labyrinth Minotaur
Smn Minotaur
3U
1/4
C
Anson Maddocks
If Labyrinth Minotaur blocks any creature, that creature does not
untap during its controller's next untap phase.
"I doubt any Labyrinth Minotaurs still live-but then again, we
Minotaurs are stubborn beings." -Onatah, Anaba shaman
Leshrac's Rite
Echt Crt
B
U
Mike Raabe
Enchanted creature gains swampwalk. (If defending player controls any
swamps, this creature is unblockable.)
"Bind me to thee, my soul to thine. I am your servant and your slave.
I shall hunger for your word and thirst for your blessing. Blood for
blood, flesh for flesh, Leshrac, my lord." -Lim-Dul, the Necromancer
Leviathan
Smn Leviathan
5UUUU
10/10
R
Mark Tedin
Trample ; Leviathan comes into play tapped and does not untap during
your untap phase. ; Leviathan cannot attack this turn unless you
sacrifice two islands. ; Sacrifice two islands: Untap Leviathan. Use
this ability only during your upkeep.
Ley Druid
Smn Cleric
2G
1/1
C
Sandra Everingham
: Untap target land.
After years of training, the Druid becomes one with nature, drawing
power from the land and returning it when needed.
Lhurgoyf
Smn Lhurgoyf
2GG
*/1+*
R
Pete Venters
Lhurgoyf has power equal to the number of creature cards in all
graveyards and toughness equal to 1 plus the number of creature cards
in all graveyards.
"Ach! Hans, run! It's the Lhurgoyf!" -Saffi Eriksdotter, last words
Library of Leng
Artifact
1
U
Daniel Gelon
Skip your discard phase. ; Whenever a spell or effect forces you to
discard a card, you may instead discard that card to the top of your
library.
Lifeforce
Enchantment
GG
U
Ron Spencer
: Counter target black spell. Play this ability as an interrupt.
"Every fallen tree nourishes a thousand seedlings." -Autumn Willow to
Baron Sengir
Lifetap
Enchantment
UU
U
Mike Dringenberg
Whenever any forest target opponent controls becomes tapped, gain 1
life.
"Keep a green tree in your heart and perhaps the singing bird will
come." -Chinese proverb
Living Artifact
Echt Art
G
R
Anson Maddocks
For each 1 damage dealt to you, put a vitality counter on Living
Artifact. ; Remove a vitality counter from Living Artifact: Gain 1
life. Use this ability only during your upkeep and only once each
turn.
Living Lands
Enchantment
3G
R
John Matson
All forests are 1/1 creatures. (These creatures still count as lands.)
Llanowar Elves
Smn Elves
G
1/1
C
Anson Maddocks
: Add to your mana pool. Play this ability as a mana source.
One bone broken for every twig snapped underfoot. -Llanowar penalty
for trespassing
Lord of Atlantis
Smn Lord
UU
2/2
R
Melissa Benson
All Merfolk get +1/+1 and gain islandwalk. (If defending player
controls any islands, these creatures are unblockable.)
"'We have no legs, ' the warrior spat, 'for we have finished
running.'" -Vodalian folktale
Lord of the Pit
Smn Demon
4BBB
7/7
R
Mark Tedin
Flying, trample ; During your upkeep, sacrifice a creature other than
Lord of the Pit. If you cannot, Lord of the Pit deals 7 damage to you.
Lost Soul
Smn Lost Soul
1BB
2/1
C
Randy Asplund-Faith
Swampwalk (If defending player controls any swamps, this creature is
unblockable.)
Her hand gently beckons, she whispers your name -but those who go with
her are never the same.
Lure
Echt Crt
1GG
U
Anson Maddocks
All creatures able to block enchanted creature do so.
"When setting a snare, success depends not on the quality of the trap,
but the quality of the bait." -Geyadrone Dihada
Magical Hack
Interrupt
U
R
Julie Baroh
Change the text of target permanent or spell by replacing all
instances of one basic land type with another. (For example, you may
change "swampwalk" to "plainswalk." If this spell targets a permanent,
play it as an instant.)
Magus of the Unseen
Smn Wizard
1U
1/1
R
Kaja Foglio
<1U, T>: Untap target artifact an opponent controls and gain control
of it until end of turn. That artifact is unaffected by summoning
sickness this turn. Tap the artifact if you lose control of it at end
of this turn.
Mana Clash
Sorcery
R
R
Mark Tedin
You and target opponent each flip a coin. Mana Clash deals 1 damage to
each player whose coin comes up tails. Repeat this process until both
players' coins come up heads at the same time.
Mana Flare
Enchantment
2R
R
Christopher Rush
Whenever any player taps a land for mana, it produces one additional
mana of the same type.
Mana Vault
Artifact
1
R
Mark Tedin
Mana Vault does not untap during your untap phase. ; At the end of
your upkeep, if Mana Vault is tapped, it deals 1 damage to you. ; <4>:
Untap Mana Vault at end of upkeep. Use this ability only during your
upkeep. ; : Add three colorless mana to your mana pool. Play this
ability as a mana source.
Manabarbs
Enchantment
3R
R
Greg Simanson
Whenever any player taps a land for mana, Manabarbs deals 1 damage to
him or her.
Marsh Viper
Smn Viper
3G
1/2
C
Ron Spencer
If Marsh Viper damages any player, he or she gets two poison counters.
If any player has ten or more poison counters, he or she loses the
game.
"And the seraphs sob at vermin fangs In human gore imbued." -Edgar
Allan Poe, "The Conqueror Wurm"
Meekstone
Artifact
1
R
Quinton Hoover
Creatures with power 3 or greater do not untap during their
controllers' untap phases.
When the mighty sleep, the lowly prowl.
Memory Lapse
Interrupt
1U
C
Mark Tedin
Counter target spell. Put that spell on top of owner's library.
"Oh, I had a conscience once. But alas, I seem to have forgotten
where I put it." -Chandler
Merfolk of the Pearl Trident
Smn Merfolk
U
1/1
C
John Matson
Most human scholars believe that Merfolk are the survivors of sunken
Atlantis, humans adapted to the water. Merfolk, however, believe that
humans sprang forth from Merfolk who adapted themselves in order to
explore their last frontier.
Mesa Falcon
Smn Falcon
1W
1/1
C
Mark Poole
Flying ; <1W>: +0/+1 until end of turn
"The faith of Serra is borne on wings of hope." -Gulsen, abbey matron
Mesa Pegasus
Smn Pegasus
1W
1/1
C
Melissa Benson
Banding, flying
Before a woman marries in the village of Sursi, she must visit the
land of the Mesa Pegasus. Legend has it that if the woman is pure of
heart and her love is true, a Mesa Pegasus will appear, blessing her
family with long life and good fortune.
Millstone
Artifact
2
R
Kaja Foglio
<2, T>: Put the top two cards of target player's library into his or
her graveyard.
More than one mage was driven insane by the sound of the Millstone
relentlessly grinding away.
Mind Bomb
Sorcery
U
U
Mark Tedin
Mind Bomb deals 3 damage to each player. Each player may choose and
discard up to three cards to prevent that amount of damage to him or
her from Mind Bomb.
Mind Ravel
Sorcery
2B
C
Mark Tedin
Target player chooses and discards a card. ; Draw a card at the
beginning of the next turn.
An end to reason, an end to order. Forget all that has been.
Mind Warp
Sorcery
X3B
U
Liz Danforth
Look at target player's hand. He or she discards X cards of your
choice.
The hardest of wizards can have the softest of minds.
Mindstab Thrull
Smn Thrull
1BB
2/2
C
Mark Tedin
Sacrifice Mindstab Thrull: Defending player chooses and discards three
cards. Use this ability only if Mindstab Thrull is attacking and
unblocked.
Mole Worms
Smn Worms
2B
1/1
U
Adrian Smith
You may choose not to untap Mole Worms during your untap phase. ; :
Tap target land. As long as Mole Worms remains tapped, that land does
not untap during its controller's untap phase.
Mons's Goblin Raiders
Smn Goblins
R
1/1
C
Pete Venters
The intricate dynamics of Rundvelt Goblin affairs are often confused
with anarchy. The chaos, however, is the chaos of a thundercloud, and
direction will sporadically and violently appear. Pashalik Mons and
his Raiders are the thunderhead that leads in the storm.
Mountain
Land
C
John Avon
: Add to your mana pool.
Mountain
Land
C
John Avon
: Add to your mana pool.
Mountain
Land
C
John Avon
: Add to your mana pool.
Mountain
Land
C
John Avon
: Add to your mana pool.
Mountain Goat
Smn Goat
R
1/1
C
Cornelius Brudi
Mountainwalk
"Folklore has it that to capture a Mountain Goat is a sign of divine
blessing. I just know it's a sign that dinner is on the way."
-Klazina Jansdotter, Leader of the Order of the Sacred Torch
Murk Dwellers
Smn Murk Dwellers
3B
2/2
C
Drew Tucker
If Murk Dwellers attacks and is not blocked, it gets +2/+0 until end
of turn.
When Raganorn unsealed the catacombs, he found more than the dead and
their treasures.
Nature's Lore
Sorcery
1G
C
Alan Rabinowitz
Search your library for a forest card and put that card into play.
Shuffle your library afterwards.
"It is in our nature to recognize beauty, but to repeat it-ah, that is
another feat altogether." -Hannah of Verdura
Necrite
Smn Thrull
1BB
2/2
C
Ron Spencer
Sacrifice Necrite: Bury target creature defending player controls. Use
this ability only if Necrite is attacking and unblocked.
Necrites killed Jherana Rure, ending the counterinsurgency.
Necropotence
Enchantment
BBB
R
Mark Tedin
Skip your draw phase. ; Whenever you discard a card, remove that card
from the game. ; Pay 1 life: Set aside the top card of your library.
Put that card into your hand at the beginning of your discard phase.
Nether Shadow
Smn Shadow
BB
1/1
R
DiTerlizzi
Nether Shadow is unaffected by summoning sickness. ; At the end of
your upkeep, if Nether Shadow is in your graveyard with at least three
creature cards above it, you may put Nether Shadow into play.
Nevinyrral's Disk
Artifact
4
R
Mark Tedin
Nevinyrral's Disk comes into play tapped. ; <1, T>: Destroy all
artifacts, creatures, and enchantments.
Nightmare
Smn Nightmare
5B
*/*
R
Melissa Benson
Flying ; Nightmare has power and toughness each equal to the number of
swamps you control.
The Nightmare arises from its lair in the swamps. As the poisoned land
spreads, so does the Nightmare's rage and terrifying strength.
Obelisk of Undoing
Artifact
1
R
Tom Wänerstrand
<6, T>: Return target permanent you control and own to your hand.
The Battle of Tomakul taught Urza not to rely on fickle
reinforcements.
Orcish Artillery
Smn Orcs
1RR
1/3
U
Dan Frazier
: Orcish Artillery deals 2 damage to target creature or player and
3 damage to you.
In a rare display of ingenuity, the Orcs invented an incredibly
destructive weapon. Most Orcish artillerists are those who dared
criticize its effectiveness.
Orcish Captain
Smn Orc
R
1/1
U
Charles Gillespie
<1>: Flip a coin; target opponent calls heads or tails while coin is
in the air. If the flip ends up in your favor, target Orc gets +2/+0
until end of turn. Otherwise, that Orc gets -0/-2 until end of turn.
There's a chance to win every battle.
Orcish Conscripts
Smn Orcs
R
2/2
C
Douglas Shuler
Orcish Conscripts cannot attack this turn unless at least two other
creatures are attacking. ; Orcish Conscripts cannot be assigned to
block this turn unless at least two other creatures are blocking.
Orcish Farmer
Smn Orc
1RR
2/2
C
Dan Frazier
: Target land is a swamp until its controller's next untap phase.
There is no natural disaster quite like orcish farming.
Orcish Oriflamme
Enchantment
3R
U
Dan Frazier
Attacking creatures you control get +1/+0.
Orcish Squatters
Smn Orcs
4R
2/3
R
Richard Kane-Ferguson
<0>: Gain control of target land defending player controls as long as
you control Orcish Squatters. Orcish Squatters deals no combat damage
this turn. Use this ability only if Orcish Squatters is attacking and
unblocked and only once each turn.
Order of the Sacred Torch
Smn Paladin
1WW
2/2
R
Ruth Thompson
, Pay 1 life: Counter target black spell. Play this ability as an
interrupt.
A blazing light to drive out the shadows.
Order of the White Shield
Smn Knights
WW
2/1
U
Ruth Thompson
Protection from black ; : First strike until end of turn ; :
+1/+0 until end of turn
A shield of light admits no shadow.
Orgg
Smn Orgg
3RR
6/6
R
Daniel Gelon
Trample ; Orgg cannot attack if defending player controls an untapped
creature with power 3 or greater. ; Orgg cannot be assigned to block
any creature with power 3 or greater.
It's bigger than it thinks.
Ornithopter
Artf Crt
0
0/2
U
Amy Weber
Flying
"It has been my honor to improve on Thran's original design. Perhaps
history will remember me in some small part for my work." -Urza, in
his apprenticeship
Panic
Instant
R
C
Greg Simanson
Play only during combat before blockers are declared. ; Target
creature cannot be assigned to block this turn. ; Draw a card at the
beginning of the next turn.
Paralyze
Echt Crt
B
C
Ron Spencer
When Paralyze comes into play, tap enchanted creature. ; Enchanted
creature does not untap during its controller's untap phase. That
player may pay an additional <4> during his or her upkeep to untap it.
Pearled Unicorn
Smn Unicorn
2W
2/2
C
David A. Cherry
" 'Do you know, I always thought Unicorns were fabulous monsters, too?
I never saw one alive before!' 'Well, now that we have seen each
other, ' said the Unicorn, `if you'll believe in me, I'll believe in
you."' -Lewis Carroll. Through the Looking-Glass
Pentagram of the Ages
Artifact
4
R
Douglas Shuler
<4, T>: Prevent all damage to you from one source. Treat further
damage from that source normally.
A mirror, a shield, a promise, a great distance, and a kind word -
five ways to avoid harm.
Personal Incarnation
Smn Avatar
3WWW
6/6
R
Kev. Walker
Personal Incarnation's owner may redirect any amount of damage from it
to himself or herself. ; If Personal Incarnation is put into any
graveyard from play, its owner loses half his or her life, rounded up.
Pestilence
Enchantment
2BB
C
Kevin Walker
At the end of any turn, if there are no creatures in play, bury
Pestilence. ; : Pestilence deals 1 damage to each creature and
player.
Phantasmal Forces
Smn Phantasm
3U
4/1
U
Mark Poole
Flying ; During your upkeep, pay or bury Phantasmal Forces.
These beings embody the essence of true heroes long dead. Summoned
from the dreamrealms, they rise to meet their enemies.
Phantasmal Terrain
Echt Land
UU
C
David A. Cherry
Enchanted land is a basic land type of your choice.
Phantom Monster
Smn Phantasm
3U
3/3
U
Rebecca Guay
Flying
"While, like a ghastly rapid river,/ Through the pale door,/ A hideous
throng rush out forever,/ And laugh-but smile no more." -Edgar Allan
Poe, "The Haunted Palace"
Pikemen
Smn Pikemen
1W
1/1
C
Dan Frazier
Banding, first strike
"As the cavalry bore down, we faced them with swords drawn and pikes
hidden in the grass at our feet. 'Don't lift your pikes 'til I give
the word,' I said." -Maeveen O'Donagh, Memoirs of a Soldier
Pirate Ship
Smn Ship
4U
4/3
R
Tom Wänerstrand
Islandhome (If defending player controls no islands, this creature
cannot attack. If you control no islands, bury this creature.) ; :
Pirate Ship deals 1 damage to target creature or player.
Pit Scorpion
Smn Scorpion
2B
1/1
C
Ian Miller
If Pit Scorpion damages any player, he or she gets a poison counter.
If any player has ten or more poison counters, he or she loses the
game.
Sometimes the smallest nuisance can be the greatest pain.
Plague Rats
Smn Rats
2B
*/*
C
Anson Maddocks
Plague Rats has power and toughness each equal to the number of Plague
Rats in play.
"Should you a Rat to madness tease/ Why ev'n a Rat may plague you. . .
." -Samuel Coleridge, "Recantation"
Plains
Land
C
Pat Morrissey
: Add to your mana pool.
Plains
Land
C
Pat Morrissey
: Add to your mana pool.
Plains
Land
C
Pat Morrissey
: Add to your mana pool.
Plains
Land
C
Pat Morrissey
: Add to your mana pool.
Portent
Sorcery
U
C
Liz Danforth
Look at the top three cards of target player's library. Shuffle that
library or put those three cards back on top of it in any order. Draw
a card at the beginning of the next turn.
Power Sink
Interrupt
XU
U
Richard Thomas
Counter target spell unless that spell's caster pays an additional
. That player draws and pays all mana from lands and mana pool
until is paid; he or she may also draw and pay mana from other
sources if desired.
Pox
Sorcery
BBB
R
Scott M. Kirschner
Each player loses 1/3 of his or her life; then chooses and discards
1/3 of his or her hand; then sacrifices 1/3 of the creatures he or she
controls; and then sacrifices 1/3 of the lands he or she controls.
Round each loss up.
Pradesh Gypsies
Smn Gypsies
2G
1/1
C
Quinton Hoover
<1G, T>: Target creature gets -2/-0 until end of turn.
"A mysterious people indeed, Their origins are as secret as their
traditions." -Lord Magnus of Llanowar
Primal Clay
Artf Crt
4
*/*
R
Adam Rex
When you play Primal Clay, choose one-Primal Clay is a 2/2 artifact
creature with flying; or Primal Clay is a 3/3 artifact creature; or
Primal Clay is a 1/6 artifact creature that counts as a Wall.
Primal Order
Enchantment
2GG
R
David A. Cherry
During each player's upkeep, Primal Order deals to that player an
amount of damage equal to the number of nonbasic lands he or she
controls.
"My sorrow: to dream of simple times, and wake in mine. . . ." -Oa
DaRiol, "Regrets"
Primordial Ooze
Smn Ooze
R
1/1
U
Randy Gallegos
Primordial Ooze attacks each turn if able. ; During your upkeep, put a
+1/+1 counter on Primordial Ooze. Then pay , where X is equal to
the number of these counters on Primordial Ooze, or tap Primordial
Ooze and it deals X damage to you.
Prismatic Ward
Echt Crt
1W
C
Zina Saunders
When you play Prismatic Ward, choose a color. ; All damage dealt to
enchanted creature by sources of the chosen color is reduced to 0.
Prodigal Sorcerer
Smn Wizard
2U
1/1
C
Douglas Shuler
: Prodigal Sorcerer deals 1 damage to target creature or player.
Occasionally a member of the Institute of Arcane Study acquires a
taste for worldly pleasures. Seldom do they have trouble finding
employment.
Psychic Venom
Echt Land
1U
C
Brian Snõddy
Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage
to that land's controller.
Pyroblast
Interrupt
R
U
Kaja Foglio
Counter target spell if it is blue, or destroy target permanent if it
is blue. (If this spell targets a permanent, play it as an instant.)
"Just the thing for those pesky water mages." -Jaya Ballard, task mage
Pyrotechnics
Sorcery
4R
U
Anson Maddocks
Pyrotechnics deals 4 damage divided any way you choose among any
number of target creatures and/or players.
"Hi! ni! ya! Behold the man of flint, that's me! Four lightnings
zigzag from me, strike and return." -Navajo war chant
Rabid Wombat
Smn Wombat
2GG
0/1
U
Kaja Foglio
Attacking does not cause Rabid Wombat to tap. ; Rabid Wombat gets
+2/+2 for each creature enchantment on it.
Radjan Spirit
Smn Spirit
3G
3/2
U
Christopher Rush
: Target creature loses flying until end of turn.
"Crawing, crawing,/ for my crowse crawing,/ I lost the best feather i'
my wing/ for my crowse crawing." -Anonymous Scottish ballad
Rag Man
Smn Rag Man
2BB
2/1
R
Daniel Gelon
: Look at target opponent's hand. That player discards a
creature card at random. Use this ability only during your turn.
"Aw, he's just a silly, dirty little man. What's to be afraid of?"
Raise Dead
Sorcery
B
C
David Seeley
Return target creature card in your graveyard to your hand.
Ray of Command
Instant
3U
C
Harold McNeill
Untap target creature an opponent controls and gain control of it
until end of turn. That creature is unaffected by summoning sickness
this turn. Tap the creature if you lose control of it at end of this
turn.
Recall
Sorcery
XXU
R
Richard Kane-Ferguson
Choose and discard X cards: Return X target cards in your graveyard to
your hand. Remove Recall from the game.
Reef Pirates
Smn Ships
1UU
2/2
C
Tom Wänerstrand
If Reef Pirates damages any opponent, put the top card of that
player's library into his or her graveyard.
Relentless as the tides, souls dark as a moonless night. Bloodshed on
their minds, and greed burning in their hearts like molten gold.
Regeneration
Echt Crt
1G
C
Quinton Hoover
: Regenerate enchanted creature.
Remove Soul
Interrupt
1U
C
Mike Dringenberg
Counter target summon spell.
Nethya stiffened suddenly, head cocked as if straining to hear some
distant sound, then fell lifeless to the ground.
Repentant Blacksmith
Smn Smith
1W
1/2
C
Drew Tucker
Protection from red
"For my confession they burned me with fire / And found that I was for
endurance made." -The Arabian Nights, trans. Haddawy
Reverse Damage
Instant
1WW
R
Thomas Gianni
All damage dealt to you so far this turn from one source is
retroactively added to your life total instead of subtracted. Treat
further damage from that source normally.
Righteousness
Instant
W
R
Mike Dringenberg
Target blocking creature gets +7/+7 until end of turn.
"I too shall be brought low by death, but until then let me win
glory." -Homer, Iliad, Book XVIII
Rod of Ruin
Artifact
4
U
Christopher Rush
<3, T>: Rod of Ruin deals 1 damage to target creature or player.
Ruins of Trokair
Land
U
Liz Danforth
Ruins of Trokair comes into play tapped. ; : Add to your mana
pool. ; , Sacrifice Ruins of Trokair: Add to your mana pool.
Sabretooth Tiger
Smn Tiger
2R
2/1
C
Melissa Benson
First strike
"I fear anything with teeth measured in handspans!" -Norin the Wary
Sacred Boon
Instant
1W
U
Mike Raabe
Prevent up to 3 damage to target creature. At end of turn, put a +0/+1
counter on that creature for each 1 damage prevented in this way.
"Divine gifts are granted to those who are worthy." -Halvor Arenson,
Kjeldoran priest
Samite Healer
Smn Cleric
1W
1/1
C
Tom Wänerstrand
: Prevent 1 damage to any creature or player.
Healers ultimately acquire the divine gifts of spiritual and physical
wholeness. The most devout are also granted the ability to pass
physical wholeness on to others.
Sand Silos
Land
R
David Seeley
Sand Silos comes into play tapped. ; You may choose not to untap Sand
Silos during your untap phase and put a storage counter on it instead.
; , Remove X storage counters from Sand Silos: Add an amount of
equal to X to your mana pool.
Scaled Wurm
Smn Wurm
7G
7/6
C
Daniel Gelon
"Flourishing during the Ice Age, these Wurms were the bane of all
Kjeldorans. Their great size and ferocity made them the subject of
countless nightmares - they embodied the worst of the Ice Age."
-Kjeldor: Ice Civilization
Scathe Zombies
Smn Zombies
2B
2/2
C
Tom Kyffin
"They groaned, they stirred, they all uprose,/ Nor spake, nor moved
their eyes;/ It had been strange, even in a dream,/ To have seen those
dead men rise." -Samuel Coleridge, "The Rime of the Ancient Mariner"
Scavenger Folk
Smn Scavenger Folk
G
1/1
C
Jeff Miracola
, Sacrifice Scavenger Folk: Destroy target artifact.
"Stoop, pick, turn, toss. This is the way we mourn our loss."
-Scavenger dirge
Scryb Sprites
Smn Faeries
G
1/1
C
Amy Weber
Flying
The only sound was the gentle clicking of the Faeries' wings. Then
those intruders who were still standing turned and fled. One thing was
certain: they didn't think the Scryb were very funny anymore.
Sea Serpent
Smn Serpent
5U
5/5
C
Ian Miller
Islandhome (If defending player controls no islands, this creature
cannot attack. If you control no islands, bury this creature.)
Legend has it that Serpents used to be bigger, but how could that be?
Sea Spirit
Smn Spirit
4U
2/3
U
DiTerlizzi
: +1/+0 until end of turn
"It rose above our heads, above the ship, and still higher yet. No
foggy, ice-laden sea in the world could frighten me more." -General
Jarkeld, the Arctic Fox
Sea Sprite
Smn Faerie
1U
1/1
U
Rebecca Guay
Flying, protection from red
"No one can catch what won't be caught." -Kakra, sea troll
Seasinger
Smn Merfolk
1UU
0/1
U
John Matson
If you control no islands, bury Seasinger. ; You may choose not to
untap Seasinger during your untap phase. ; : Gain control of target
creature whose controller controls any islands as long as you control
Seasinger and Seasinger remains tapped.
Segovian Leviathan
Smn Leviathan
4U
3/3
U
Melissa Benson
Islandwalk (If defending player controls any islands, this creature is
unblockable.)
"Leviathan, too! Can you catch him with a fish-hook or run a line
round his tongue?" -The Bible, Job 41:1
Sengir Autocrat
Smn Autocrat
3B
2/2
R
David A. Cherry
When Sengir Autocrat comes into play, put three Serf tokens into play.
Treat these tokens as 0/1 black creatures. ; If Sengir Autocrat leaves
play, bury all Serf tokens.
"Evil is relative. Do sheep think any better of the shepherd?" -Baron
Sengir
Seraph
Smn Angel
6W
4/4
R
D. Alexander Gregory
Flying ; Whenever any creature Seraph damaged this turn is put into
any graveyard, put that creature into play under your control at end
of turn. Bury the creature if you lose control of Seraph.
Serpent Generator
Artifact
6
R
Mark Tedin
<4, T>: Put a Poison Snake token into play. Treat this token as a 1/1
artifact creature. If any Poison Snake damages any player, he or she
gets a poison counter. If any player has ten or more poison counters,
he or she loses the game.
Serra Bestiary
Echt Crt
WW
U
Steve Luke
During your upkeep, pay or bury Serra Bestiary. ; Enchanted
creature cannot attack, block, or play any ability that includes
in its activation cost.
Serra Paladin
Smn Paladin
2WW
2/2
U
Pete Venters
: Prevent 1 damage to any creature or player. ; <1WW, T>: Attacking
this turn does not cause target creature to tap.
One light, one blade, one purpose. -Vow of the Serra Palladins
Shanodin Dryads
Smn Nymphs
G
1/1
C
Gary Leach
Forestwalk (If defending player controls any forests, this creature is
unblockable.)
Moving without sound, swift figures pass through branches and
undergrowth completely unhindered. One with the trees around them, the
Dryads of Shanodin Forest are seen only when they wish to be.
Shapeshifter
Artf Crt
6
*/7-*
U
Adrian Smith
Shapeshifter has total power and toughness of 7, divided any way you
choose, though neither can be more than 7. ; When you play
Shapeshifter, choose its power and toughness. ; During your upkeep,
choose Shapeshifter's power and toughness.
Shatter
Instant
1R
C
Hannibal King
Destroy target artifact.
Shatterstorm
Sorcery
2RR
U
James Allen
Bury all artifacts.
Chains of leaping fire and sizzling lightning laid waste the
artificers' handiwork, sparing not a single device.
Shield Bearer
Smn Soldier
1W
0/3
C
Dan Frazier
Banding
"You have almost completed your four years, my son. Soon you shall be
a Skyknight." -Arna Kennerud, skyknight
Shield Wall
Instant
1W
C
Scott Kirschner
All creatures you control get +0/+2 until end of turn.
The strongest walls are made not of stone or steel but of the focused
strength of warriors.
Shivan Dragon
Smn Dragon
4RR
5/5
R
Melissa Benson
Flying ; : +1/+0 until end of turn
While it's true most Dragons are cruel, the Shivan Dragon seems to
take particular glee in the misery of others, often tormenting its
victims much like a cat plays with a mouse before delivering the final
blow.
Shrink
Instant
G
C
Liz Danforth
Target creature gets -5/-0 until end of turn.
"May you decrease like coal upon the hearth. . . Evaporate like water
in a pail, Become as little as a linseed-grain. . . And so diminish
that you come to nothing." -Anglo-Saxon curse
Sibilant Spirit
Smn Spirit
5U
5/6
R
Ron Spencer
Flying ; If Sibilant Spirit attacks, defending player may draw a card.
She had expected death to roar, to thunder, to growl. She did not
recognize it when it came hissing to her side.
Skull Catapult
Artifact
4
U
Ian Miller
<1, T>, Sacrifice a creature: Skull Catapult deals 2 damage to target
creature or player.
"Let any who doubt the evil of using the ancient devices look at this
infernal machine. What manner of fiend would design such a sadistic
device?" -Sorine Relicbane, Soldevi heretic
Sleight of Mind
Interrupt
U
R
Mark Poole
Change the text of target permanent or spell by replacing all
instances of one color word with another. (For example, you may change
"nongreen creature" to "nonred creature." If this spell targets a
permanent, play it as an instant.)
Smoke
Enchantment
RR
R
Tom Kyffin
Players cannot untap more than one creature during their untap phases.
Sorceress Queen
Smn Sorceress
1BB
1/1
R
Kaja Foglio
: Target creature other than Sorceress Queen is 0/2 until end of
turn.
"We have always counted time with sand; this pinch is your meaningless
life." -Nailah, self-proclaimed Queen of Rabiah
Soul Barrier
Enchantment
2U
C
Harold McNeill
Whenever target opponent successfully casts a summon spell, Soul
Barrier deals 2 damage to him or her. That player may pay <2> to
prevent this damage.
"The Soul selects her own Society-Then-shuts the Door -" -Emily
Dickinson, "The Soul selects her own Society
Soul Net
Artifact
1
U
Andrew Robinson
<1>: Gain 1 life. Use this ability only when a creature is put into
any graveyard from play and only once for each such creature.
Spell Blast
Interrupt
XU
C
Greg Simanson
Counter target spell with total casting cost equal to X.
Spirit Link
Echt Crt
W
U
Kaja Foglio
For each 1 damage enchanted creature deals, gain 1 life.
"I regret feeding Kaervek's hunger for power-far better to live with
animals innocent of such ambitions." -Jolrael
Stampede
Instant
1GG
R
Jeff A. Menges
All attacking creatures get +1/+0 and gain trample until end of turn.
"When are beasts like a river?" -The One Thousand Questions
Stasis
Enchantment
1U
R
Fay Jones
Each player skips his or her untap phase. ; During your upkeep, pay
or bury Stasis.
Steal Artifact
Echt Art
2UU
U
John Coulthart
Gain control of enchanted artifact.
Stone Giant
Smn Giant
2RR
3/4
U
James Allen
: Target creature you control with toughness less than Stone
Giant's power gains flying until end of turn. At end of turn, destroy
that creature.
Stone Rain
Sorcery
2R
C
Tony Roberts
Destroy target land.
Stone Spirit
Smn Spirit
4R
4/3
U
James Allen
Stone Spirit cannot be blocked by creatures with flying.
"The spirit of the stone is the spirit of strength." -Lovisa Coldeyes,
Balduvian chieftain
Stream of Life
Sorcery
XG
C
Terese Nielsen
Target player gains X life.
Stromgald Cabal
Smn Knights
1BB
2/2
R
Anson Maddocks
, Pay 1 life: Counter target white spell. Play this ability as an
interrupt.
When the alliance between Balduvia and Kjeldor deprived Stromgald of
easy victories, its agents were forced to fuel their rituals with
their own flesh.
Sulfurous Springs
Land
R
Jeff Miracola
: Add one colorless mana to your mana pool. ; : Add or
to your mana pool. Sulfurous Springs deals 1 damage to you.
Svyelunite Temple
Land
U
Liz Danforth
Svyelunite Temple comes into play tapped. ; : Add to your mana
pool. ; , Sacrifice Svyelunite Temple: Add to your mana pool.
Swamp
Land
C
Andrew Robinson
: Add to your mana pool.
Swamp
Land
C
Andrew Robinson
: Add to your mana pool.
Swamp
Land
C
Andrew Robinson
: Add to your mana pool.
Swamp
Land
C
Andrew Robinson
: Add to your mana pool.
Sylvan Library
Enchantment
1G
R
Harold McNeill
<0>: Draw two cards, then choose any two cards in your hand drawn this
turn. For each of those cards, pay 4 life or put that card back on top
of your library. Use this ability only during your draw phase and only
once each turn.
Tarpan
Smn Tarpan
G
1/1
C
Margaret Organ-Kean
If Tarpan is put into any graveyard from play, gain 1 life.
"A good tarpan will serve you, faithful and true. A bad one will kick
you in the head." -General Jarkeld, the Arctic Fox
Tawnos's Weaponry
Artifact
2
U
John Coulthart
You may choose not to untap Tawnos's Weaponry during your untap phase.
; <2, T>: Target creature gets +1/+1 as long as Tawnos's Weaponry
remains tapped.
When war machines became too costly, Tawnos's Weaponry replaced them.
Terror
Instant
1B
C
Ron Spencer
Bury target nonartifact, nonblack creature.
The Brute
Echt Crt
1R
C
Douglas Shuler
Enchanted creature gets +1/+0. ; : Regenerate enchanted creature.
After years of being bullied, Fergo reaped the benefits of his
newfound strength: he never met a man he didn't want to fight.
The Hive
Artifact
5
R
Sandra Everingham
<5, T>: Put a Wasp token into play. Treat this token as a 1/1 artifact
creature with flying.
Mouths and wings beyond numbering, but a single mind to guide them.
The Wretched
Smn Wretched
3BB
2/5
R
Christopher Rush
At end of combat, gain control of all creatures blocking The Wretched
as long as you control The Wretched.
Once I had the strength but no wisdom; now I have the wisdom but no
strength. -Persian proverb
Thicket Basilisk
Smn Basilisk
3GG
2/4
U
Dan Frazier
If Thicket Basilisk blocks or is blocked by any non-Wall creature,
destroy that creature at end of combat.
Moss-covered statues littered the area, a macabre monument to the
Basilisk's power.
Throne of Bone
Artifact
1
U
Donato Giancola
<1>: Gain 1 life. Use this ability only when a black spell is
successfully cast and only once for each such spell.
Thrull Retainer
Echt Crt
B
U
Ron Spencer
Enchanted creature gets +1/+1. ; Sacrifice Thrull Retainer: Regenerate
enchanted creature.
"Until the Rebellion, Thrulls served their masters faithfully-even at
the cost of their own lives." -Sarpadian Empires, vol. II
Time Bomb
Artifact
4
R
George Pratt
During your upkeep, put a time counter on Time Bomb. ; <1, T>,
Sacrifice Time Bomb: Time Bomb deals to each creature and player an
amount of damage equal to the number of time counters on Time Bomb.
Time Elemental
Smn Elemental
2U
0/2
R
Amy Weber
If Time Elemental attacks or blocks, it deals 5 damage to you and is
buried at end of combat. ; <2UU, T>: Return target permanent with no
enchantments on it to owner's hand.
Titania's Song
Enchantment
3G
R
D. Alexander Gregory
Each noncreature artifact loses its abilities and is an artifact
creature with power and toughness each equal to its total casting
cost. If Titania's Song leaves play, this effect continues until end
of turn.
Torture
Echt Crt
B
C
Mark Tedin
<1B>: Put a -1/-1 counter on enchanted creature.
"It helps pass the time until you die." -Grandmother Sengir
Touch of Death
Sorcery
2B
C
Melissa Benson
Touch of Death deals 1 damage to target player and you gain 1 life. ;
Draw a card at the beginning of the next turn.
"What was yours is mine. Your land, your people, and now your life."
-Lim-Dul, the Necromancer
Tranquility
Sorcery
2G
C
Douglas Shuler
Destroy all enchantments.
Truce
Instant
2W
R
Donato Giancola
Each player may draw up to two cards. For each card less than two any
player draws, that player gains 2 life.
Not all victories require defeat. -Onean idiom
Tsunami
Sorcery
3G
U
Richard Thomas
Destroy all islands.
Tundra Wolves
Smn Wolves
W
1/1
C
Quinton Hoover
First strike
I heard their eerie howling, the wolves calling their kindred across
the frozen plains.
Twiddle
Instant
U
C
Rob Alexander
Tap or untap target artifact, creature, or land.
Underground River
Land
R
Jeff Miracola
: Add one colorless mana to your mana pool. ; : Add or
to your mana pool. Underground River deals 1 damage to you.
Unholy Strength
Echt Crt
B
C
Tom Kyffin
Enchanted creature gets +2/+1.
Unstable Mutation
Echt Crt
U
C
Charles Gillespie
Enchanted creature gets +3/+3. ; During its controller's upkeep, put a
-1/-1 counter on enchanted creature.
Unsummon
Instant
U
C
Douglas Shuler
Return target creature to owner's hand.
Untamed Wilds
Sorcery
2G
U
NéNé Thomas
Search your library for a basic land card and put that card into play.
Shuffle your library afterwards.
Updraft
Instant
1U
C
John Matson
Target creature gains flying until end of turn. ; Draw a card at the
beginning of the next turn.
"Come one, come all! this rock shall fly from its firm base as soon as
I." -Sir Walter Scott, "The Lady of the Lake"
Urza's Avenger
Artf Crt
6
4/4
R
Amy Weber
<0>: -1/-1 and your choice of banding, flying, first strike, or
trample until end of turn
Unable to settle on just one design, Urza decided to create one
versatile being.
Urza's Bauble
Artifact
0
U
Christopher Rush
, Sacrifice Urza's Bauble: Choose a card at random from target
player's hand and look at that card. Draw a card at the beginning of
the next turn.
Urza's Mine
Land
C
Anson Maddocks
: Add one colorless mana to your mana pool. If you control Urza's
Mine, Urza's Power Plant, and Urza's Tower, add two colorless mana to
your mana pool instead of one.
Mines became common as cities during the days of the artificers.
Urza's Power Plant
Land
C
Mark Tedin
: Add one colorless mana to your mana pool. If you control Urza's
Mine, Urza's Power Plant, and Urza's Tower, add two colorless mana to
your mana pool instead of one.
Artifact construction required immense resources.
Urza's Tower
Land
C
Mark Poole
: Add one colorless mana to your mana pool. If you control Urza's
Mine, Urza's Power Plant, and Urza's Tower, add three colorless mana
to your mana pool instead of one.
Urza always put Tocasia's lessons on resource-gathering to effective
use.
Vampire Bats
Smn Bats
B
0/1
C
Anson Maddocks
Flying ; : +1/+0 until end of turn. You cannot spend more than
in this way each turn.
"For something is amiss or out of place When mice with wings can wear
a human face." -Theodore Roethke, "The Bat"
Venom
Echt Crt
1GG
C
Tom Wänerstrand
If enchanted creature blocks or is blocked by any non-Wall creature,
destroy that creature at end of combat.
"I told him it was just a flesh wound, but the next time I looked at
him, poor Tadhg was dead and gone." -Maeveen O'Donagh, Memoirs of a
Soldier
Verduran Enchantress
Smn Enchantress
1GG
0/2
R
Kev Brockschmidt
<0>: Draw a card. Use this ability only when you successfully cast an
enchantment spell and only once for each such spell.
"Weave the magic so that it sings to you, and will always fly home. .
. ." -Verduran teaching
Vodalian Soldiers
Smn Merfolk
1U
1/2
C
Melissa Benson
"Vodalian rank is displayed by the colors and patterns of their skin.
Beware the color red; that is the badge of the empress's favor."
-Corbio, pearl diver
Wall of Air
Smn Wall
1UU
1/5
U
Richard Kane-Ferguson
Flying
When no falcons fly, beware the sky. -Femeref aphorism
Wall of Bone
Smn Wall
2B
1/4
U
Anson Maddocks
: Regenerate
"Good neighbors make good walls." -Jakkarak the Maimer
Wall of Brambles
Smn Wall
2G
2/3
U
Tony Roberts
: Regenerate
Sleeping in brambles -Elven phrase meaning "plagued by guilt"
Wall of Fire
Smn Wall
1RR
0/5
U
Tony Roberts
: +1/+0 until end of turn
"Struggle, and you will only fan the flames." -Talibah, embermage
Wall of Spears
Artf Crt
3
2/3
C
Zak Plucinski
First strike ; Wall of Spears counts as a Wall.
Even the most conservative generals revised their tactics after the
Battle of Sarinth, during which a handful of peasant-pikemen held off
a trio of rampaging craw wurms.
Wall of Stone
Smn Wall
1RR
0/8
U
Thomas Gianni
The ground itself lends its strength to these walls of living stone,
which possess the stability of ancient mountains. These mighty
bulwarks thwart ground-based troops, providing welcome relief for
weary warriors who defend the land.
Wall of Swords
Smn Wall
3W
3/5
U
Brian Snõddy
Flying
Just as the evil ones approached to slay Justina, she cast a great
spell, imbuing her weapons with her own life force. Thus she fulfilled
the prophecy: "In the death of your savior will you find salvation."
Wanderlust
Echt Crt
2G
U
Rebecca Guay
During the upkeep of enchanted creature's controller, Wanderlust deals
1 damage to him or her.
"How terrible to wander wishing only to escape oneself." -Taysir
War Mammoth
Smn Mammoth
3G
3/3
C
Jeff A. Menges
Trample
I didn't think Mammoths could ever hold a candle to a well-trained
battle horse. Then one day I turned my back on a drunken soldier. His
blow never landed; Mi'cha flung the brute over ten meters.
Warp Artifact
Echt Art
BB
R
Amy Weber
During the upkeep of enchanted artifact's controller, Warp Artifact
deals 1 damage to him or her.
Weakness
Echt Crt
B
C
Kev. Walker
Enchanted creature gets -2/-1.
Whirling Dervish
Smn Dervish
GG
1/1
U
Susan Van Camp
Protection from black ; If Whirling Dervish damages any opponent, put
a +1/+1 counter on it at end of turn.
White Knight
Smn Knight
WW
2/2
U
Daniel Gelon
First strike, protection from black
Out of the blackness and stench of the engulfing swamp emerged a
shimmering figure. Only the splattered armor and ichor-stained sword
hinted at the unfathomable evil the Knight had just laid waste.
Wild Growth
Echt Land
G
C
Pat Morrissey
Whenever enchanted land is tapped for mana, it produces an additional
.
Wind Spirit
Smn Spirit
4U
3/2
U
Kaja Foglio
Flying ; Wind Spirit cannot be blocked by only one creature.
". . .[W]hen the trees bow down their heads, / The wind is passing
by." -Christina Rossetti, "Who Has Seen the Wind?"
Winds of Change
Sorcery
R
R
Blackie del Rio
Each player shuffles his or her hand into his or her library, then
draws a new hand of as many cards as he or she had before.
"'Tis the set of sails, and not the gales, / Which tells us the way to
go." -Ella Wheeler Wilcox
Winter Blast
Sorcery
XG
U
Kaja Foglio
Tap X target creatures. Winter Blast deals 2 damage to each of those
creatures with flying.
"Blow, winds, and crack your cheeks! rage! blow!" -William
Shakespeare, King Lear
Winter Orb
Artifact
2
R
Mark Tedin
Players cannot untap more than one land during their untap phases.
"When once winter has ahold, Not willingly does she withdraw Her icy
touch, wistfully caressing - The deepened air sleeps us cold." -Aline
Corralurn, "Late Thaw"
Wolverine Pack
Smn Wolverine Pack
2GG
2/4
U
Steve White
Rampage 2 (For each creature assigned to block it beyond the first,
this creature gets +2/+2 until end of turn.)
"Give them great meals of beef and iron and steel, they will eat like
wolves and fight like devils." -William Shakespeare, King Henry V
Wooden Sphere
Artifact
1
U
Donato Giancola
<1>: Gain 1 life. Use this ability only when a green spell is
successfully cast and only once for each such spell.
Word of Blasting
Instant
1R
U
Ken Meyer, Jr.
Bury target Wall. Word of Blasting deals to that Wall's controller an
amount of damage equal to the Wall's total casting cost.
"Walls? What walls?" -Jaya Ballard, task mage
Wrath of God
Sorcery
2WW
R
Quinton Hoover
Bury all creatures.
Wyluli Wolf
Smn Wolf
1G
1/1
R
Susan Van Camp
: Target creature gets +1/+1 until end of turn.
"When one wolf calls, others follow. Who wants to fight creatures that
eat scorpions?" -Maimun al-Wyluli, diary
Xenic Poltergeist
Smn Poltergeist
1BB
1/1
R
Mike Kerr
: Until your next upkeep, target noncreature artifact is an
artifact creature with power and toughness each equal to its total
casting cost. (That artifact retains all of its original abilities.)
Zephyr Falcon
Smn Falcon
1U
1/1
C
Heather Hudson
Flying ; Attacking does not cause Zephyr Falcon to tap.
Although greatly prized among falconers, the Zephyr Falcon is
capricious and not easily tamed.
Zombie Master
Smn Lord
1BB
2/3
R
Stuart Griffin
All Zombies gain ": Regenerate" and swampwalk. (If defending player
controls any swamps, these creatures are unblockable.)
He controlled the zombies even before his own death; now nothing can
make them betray him.
Zur's Weirding
Enchantment
3U
R
Liz Danforth
Players play with their hands face up. ; Whenever any player draws a
card, any other player may pay 2 life to force the drawing player to
discard that card.
Statistics:
Number of cards 449 Cards
Colors 69 Red, 69 Black, 69 White, 69 Blue, 69 Green, 64 Artifacts
Types 40 Lands 182 Creatures 227 Spells
Rarity 132 Rares 132 Uncommons 185 Commons
Card Value $0.00
Cards by Edition 449 5th Edition