DAVEO'S POSTCARDS FROM ESSEN
(Relayed through DaveO's friend Torsten Hintz)
Entry Five - 10/20/02
Hi Rick,
Essen is over and this probably the last "Postcard
from Essen".
Today we tried the prototye of the Bohnanza boardgame
"Bohn Hansa" which could
be played at the Amigo booth with the Author Uwe
Rosenberg. We found that it
caught the atmosphere of Bohnanza, but that the gameplay
probably need some
finetuning and that all of the game mechanicss doesn't
interact at the moment.
The game is about travelling around between towns
collecting beans and try to
transport them to a place they can be sold for profit.
Travelling costs you
money and sometimes mission cards. These mission cards
bring you the money, as
they tell you which towns need which beans at the moment.
Once in a town you
can invite other player to come over and trade beans with
you. Following
invitations to trade can bring you all over the board, at
almost no cost. So
players can use this, even if they don't have the
intention to trade, to move
large distances. We all thought that the invitation/trade
part needs some work
in order to function properly. We all look forward how
much this changes until
release.
Todays diner marked the end of this day. We all were too
tired to play any
games, especially because Dave has to get up *very* early
tomorrow in order to
get to the airport. So we said goodbye and ended this
years Essen fair weekend.
We hope Dave is able to come again next year... and maybe
you will join him.
bye,
Torsten
Entry
Four - 10/19/02
Hi Rick,
>Thanks again very much for your update - hope you are
having a great time.
>Wish I were there with you guys!
So we are waiting to meet you there next year ;-))
>I'm wondering if you guys are planning on trying the
Eagle Games'
>Civilization - it looks good (it happens I loved the
computer game...). I
>also heard a rumour here that Mare Nostrum (Eurogames) did not finish in
>time for Essen...too bad!
Civilization looks awesome and from the first look I can
tell we don't have a
table large enough to hold the board. This game has tons
of components, like
little plastic armies and all the stuff you know from the
computer game. But
Eagle game only shows its games, you can't play them at
their booth, so we
don't know if tis any good. We also heard from no one who
had actually played
it yet. So hopefully this is not just a hype, because
everyone is buying that
game even at a price of 60 Euros.
There is only a prototype ready for play of Mare Nostrum
showed to press people. We watched a round held in French and most of the game
looks French only
too. We tried their 2 player games instead today and find
that Tony & Tino is
the best of the three. Molly & Lore is a funny little
game, but we weren't
overly impressed by Drake & Drake.
Saturday is the most crowded day and we completely missed
Dave unitl the end of
the show. We didn't specificly made up a meeting point
and just to find him
somewhere didn't work in all the people. So we tried
Hellas (that with the tons
of German on the cards), but after playing we think
"Odins Raben" is the best
of the three new 2-player games by Kosmos.
After the show we met Dave at the Bambus booth and had at
least diner together.
We played the three new cardgames from Heidelberger
Spieleverlag. "Thor" is a
reprint of "Flinke Pinke" that can be played
with 6 players and there are new
action cards that do weird things. "Korsar" is
a reprint of "Pirat". A cardgame
in which you try to capture the most valuable ships with
you pirates. We never
played Pirat, so we can't tell the difference. But its a
solid one from Reiner
Knizia. We only thought it wqill play better with more
than just 3 players. The
third is "Delphi". A unique design, in which
you try to build the most valuable
row of cards in several rounds. That was the game we had
the most fun with, but
mainly because we all thought it is broken somehow. But
you can perform some
weird and funny things, especially with the action cards.
Its 2:16 AM and again my bed calls me.. even louder than
last night.
Bye,
Torsten
Entry Three - Friday 10/18/02
Hi Rick,
more updates from Essen. Its 01:36AM at the moment, so
this will be very short.
>Thanks again for the excellent update - you now know
the secret that your
>e-mails are being posted for all to see! I don't know
where I got the idea
>that you were affiliated with Bambus...sorry about
that. I will fix it
>tonight. If you do have a company affiliation, let me
know and I will get it
>right this time!
No company affiliation.
Today we tried together the prototype of Michael Schachts
upcoming game
"Industrialization". On the first glance a very
good auction game. In each
round one player puts up to 4 item cards for auction
(that could be industries,
researches and resources). If the other players bid, he
can choose to take the
money or to take the card and pass the right to auction
items to the next
player. Since money is rare you ust choose wisely between
accepting money, or
keep the card for yourself. Object is to collect the most
development points.
Building industries yield you development points and
produce resources, which
will bring you money and are needed for advanced
industries. Researches bring
only development points. The game is divided in several
ages of the
industrialization, which have all ther own resources and
industries. This is a
"you-want-to-do-everything-but-can't" kind of
game with a very balanced game
play. We all found it very good. It will be published in
Nürnberg next year by
Queen Games.
And we tried the new 2-player games by Kosmos.
"Hellas" has a large card deck
with tons of German text on the cards. Too much for Dave,
so he will have to
wait for the RioGrande edition of this one. "Odins
Raben" is basically a race
game with cards. Each player has movement cards and
special cartds that will
take influence on the race track. A very funny and fast
game. Enjoyable. "The
Duell" is another game with the Lords of the Rings
logo on it and it really
sucks. Not that it has an overlarge box with tons of
components you won't need,
it also plays very bad. You play four consecutive duells
in which one plays
Gandalf, the other player is the Balrog. In each duell 6
cards played out of a
hand of 9, the remaining 3 cards a re used in the final
duell. Sinde the two
decks have similar cards nothing really happens in this
game, only cancelling
each other out.
bye,
Torsten
Entry Two - Thursday 10/17/02
Hi Rick,
just stumbled over your webpage and to
prevent Günther Cornett from getting
angry, I must say, that I am not a
representative from Bambus. ;-))
>Thanks for the update! Sounds like you
guys are going to have a great time
>this week. Dave is not a fan of
Carcassonne, so for him to say he likes
>Hunters and Gatherers says a lot!
Generally we found it to play faster and
smoother than the original and the new
scoring mechanism makes it tougher. You
won't get points for unfinished rivers
and woods (would be roads and towns in the
original) in the end, so you always
have to finish them and can't build on and
on and on. Also the bonus tiles add
to the game. You get to draw a bonus tile
(which always has a positive effect
and yields you basically a second turn
immediately) if you finish a wood with a
gold mine in it, independent from the fact
if its your wood or not.
Dave wants to know if you have the
additional race tracks for Turfmaster and if
not if you are interested to get them for about $15? (webmaster's note: I declined!
Can't get anyone to play the game,
anyway!)
You see, today was mostly used to buy
games and pick up the preordered and
limited games. Tomorrow will be devoted to
playing, among others we will try
Industrialization, the new game from
Michael Schacht. It will be released next
year in Nürnberg. For several years now
Michael offers a few playtesting rounds
with prototypes in Essen.
Dave tried the new games from Winning
Moves today, but we left early today and
couldn't talk to him afterwards. I will
write you tomorrow about it. You can
play Clans at Winning Moves, which will
also be released only later this year.
My bed is calling right now, so I say bye,
until tomorrow
Torsten
forget to tell, we will play the prototype
of the Bohnanza boardgame on sunday.
bye,
Torsten
Entry One - Wednesday 10/16/2002
Hi Rick,
Dave asked me to write you a short note about Essen. He arrived well and
has bought the first bunch of games before the show actually opens tomorrow ;-)
This evening we tried the new Caracassonne: Jäger and Sammler, which was
very good, we all liked it. Dave said he would favor this one over the original. It has a somewhat different scoring mechanism and plays generally smoother than Carcassonne.Bye,
Torsten