Due to prior commitment Greg and Grant were not avail on the second day, so I made plan to game with Phil since we
haven’t done this for a long time. Phil was imitating my disappearance act when
I got married and skipped gaming for a good two years. I and Aaron arrived around
10:30am even though I was planning for earlier start time; we just got too exhausted by the previous day. The only thing I brought with me was Rail Baron which was not suitable for head to head. I decided to head over to the game library to check out something more suitable. I was leaning heavily on railroad game which Phil always loved to play.
I saw Euro Rail initially but they also have a copy of good old Empire Builder, so I opted for this. While we were setting up, the gamer at the next table spotted our game and decided to join us. This is wonderful as 3-players Empire Builder is much more competitive and fun than 2-palyers. At the same time, I set up WoW for Aaron to play on the side since EB has down time between players round. Aaron wanted a rematch due to my victory the previous day and I’m up for playing both
games side by side.
For EB, Phil had a good start running a line east to west via the NYC-Chicago-KC corridor while I and the other player
had to contend with a SW to NW run up the Atlantic coast. I was looking at the
prospect of an early 3 cards dump while the other two seemed to be going along at a good clip.
By mid game I was totally in trouble with yet a couple more 3 cards dump and falling way behind in delivery. At this point, Phil had built up a good lead and start to push through the Rocky to get at the West Coast. Toward the end of the 3rd hour, it was obvious that Phil is going to win
unless something drastically happened. I was at least $100k behind while the
other player was $50k behind Phil. I made some short runs hopping to get a triple
delivery going but it was all for naught as Phil cruised to a win. The other
player had narrowed the gap a bit but was still $30K behind. Overall this was
a great EB game since all three of us had not played it for quite a while but still managed to finish within a reasonable
time frame.
On WoW game, I was playing the Hunter while Aaron was playing his Warrior. I
had a decent start but was not able to really keep up with Aaron’s luck since he had an event card that level him for free. Since we finished EB, Phil decided to give WoW a try as I quickly explained the rules. Phil caught on easily and was able to level up his Warlock to catch up to me. By this time, Aaron was within 2 VP of winning and his warrior was almost ready to
level up to Red the final level. Phil and I were desperately trying to finish
our quests to catch up but Aaron managed to gain enough items to head off to Booty Bay
and trade them in for the victory.
Since Phil was planning to leave around 6:30pm, we decided to try for a filler game.
I headed over to the library and saw a couple of good filler game but GMT Manoeuvre caught my eye since Greg has played
this back in Kublacon. I have been curious about this game which seemed to be a light CDG game. There were only around 8 pages of rules and we caught on fairly easily.
Phil and I tried using the opened deck, France vs. Britain using random terrain. The
board layout was classic, a town in the middle with some hill and forest which looked like key terrain for both sides to fight
over. We both set up the classic linear formation and clashed in the middle. I was able to get lot of movement card early and took up resident in the town but
Phil was able to build a redoubt on my left flank. Unfortunately he seemed to
have more attack cards up his sleeves and depleted my troops severely. I was
not able to pull the rally cards and my troops disintegrated all around me. Phil
won after killing off my Old Guards with a timely cavalry charge from the hill on the right.
Overall a very satisfying filler game that lasted for about 1 hour, I’m looking forward to playing more of this and
may be teach Aaron how to play it.
I went back to return the game while Phil went for one more look around at the Merchants Quarter. Unfortunately by the time I got back, Merchant Quarter was closed down and I had no chance to do any last
minute shopping. Phil headed home to cook for Denise (how nice!); I and Aaron
decided to head to dinner before the Sunday flea market. We couldn’t decide where
to go and finally settle on Characters Bar & Grill. I ordered the Fish &
Chips along with the Chop-Chop Salad (chicken salad) which turned out to be really good.
We relaxed and watch AFV (America’s
Funniest Video) while we dined. By the time we were done, it was almost flea
market time and we did one round around all the tables but there were really nothing that caught my eye. Since it was early, I asked Aaron to see if he wanted to game or head home.
We decided to give 10 Days in Africa a try and were joined by another gamer at the
Open Gaming room. We ended up playing 10 days couple of times and finally figured
it out. At this point, we heard some booming sound and it was the firework going
off at Great America. So we packed up our gears and handed home, Aaron was totally
exhausted and dozed off in the backseat. I asked Aaron afterward and he had enjoyed
his first convention, so it looked like he will join me at the next Conquest\Avaloncon\Pacificon or even Kublacon once I figured
out the logistic.
My impression of Conquest\Avaloncon\Pacificon Santa Clara 2008
Pacificon is well run due to the experience of the staffs since they are largely the same as Kublacon. I was unable to gauge the success\failure of the move to Santa
Clara since the convention layout is so bad, I couldn’t tell if there were anyone outside of the Board
game and Miniature Game area. The price of gas (around $4) might have been a
factor since this move resulted in longer trip for anyone outside of Santa Clara
County. For myself, Santa Clara was a big plus since I’m now within 15 min. of the convention
site.
The inclusion of a Gaming Library where you can check out
games is a big plus since I no longer need to lug my games with me; but having Open Gaming located away from Board Game event
is just sheer stupidity. From the map, there was suppose to be additional gaming
area set aside for Open Gaming near the Starbucks, but I didn’t know if there were any gamer in that area since Open Gaming
room itself was never full. I was unable to attend to any of the seminars and
didn’t even wander by the new RPG rooms. Having WCBC hosted is a bonus since
the tournaments did draw quit a number of players but the overall convention listing seemed bare.
Auction is now a non-event for Pacificon due to some of the strange rules (10 % commission by the convention, seller
paid by check for any sales $250 or more) that were listed in the program guide, however I am not sure if these were ever
enforced due to a lack of games to auction. This may be in part due to having
Flea Market on each day of the convention, most gamers preferred to sell there. The
layout for the Flea Market was moronic, there were not that many sellers and the staff should have moved some of the tables
to make the isles wider. Packing everyone into half of the area when they had
the whole room available was just idiotic.
I liked the idea of a Guest of Honor but I was unable to
attend any of John Hill’s seminars. I wished they had set up a time and place
in the Merchant Quarter to meet John Hill liked they did for Dave Arneson. Perhaps
I will have better luck next time as this convention was just pure gaming heaven for me due the large number of games I played. The food was kind of pricey considered the offerings but this was to be expected. There is a small mall across the street if you don’t mind hoofing it. There were a number of other restaurants just across the freeway but we didn’t explore far enough. I did like the fact that they didn’t charge parking, whether it was by design or an
accident since the exit gate was left opened. The food in Characters Bar &
Grill was actually more reasonable but they were kind of limited in size and staff, we only dined there because we had plenty
of time.
Inevitable I have to draw comparison between Pacificon
and Kublacon. Even though both were largely run by the same folks, there seemed
to be a better sense of organization at Kublacon. The Kublacon events are well
advertised and the layout was more centralized that you were always around gamers. I
can’t tell if this was the case when I attended Pacificon since everything was so far apart that I felt like I was travelling
from oasis to oasis in a desert, you only happened to run into other gamers. If
I was going to rate the two conventions like I rated games on BGG, I would only give Pacificon a 6 (OK) whereas Kublacon will
get a full 9.5 (Highly Recommended). Now if they would only move Kublacon down
to Santa Clara\San Jose and I would give it a full 10 due to the reduced travel time.
I will continue to attend both conventions but clearly Kublacon is now my preferred choice.