Keep in mind that at the moment none of these games are perfectly done because the 256 Color emulation itself is
still not 100% perfect and unfortunally I don't have enough time to dedicate them either.
Some of them are actually available for download !!
Check the download page to find out....
A few examples (click to view full size) :

Cybernoid II
Great shooter from Raffele Cecco now with a refreshing 256 color mode.
I'ts the first project that I actually completed, and the first one available for download. I borrowed a few
sprites from the Atari ST game and the Spec256 version of Cybernoid, but I had to work very hard on them to
make them fit, and all in all I am pretty satisfied with the result.


Scooby Doo
When I started this one the new 2003 movie was...still new, and so was EmuZwin. I worked a lot on it but I never got
to really finish it. Now with the newest releases of EmuZwin and some better tools at my disposal I am planning to go back
and add a few final touches.


Bruce Lee
One of my favorite games and the first attempt to 256 color makeovers. At the time I had very limited tools and there
was not even a Sprite finder in the Graphic Editor of EmuZwin, but I manually find and repainted all the graphics.
I could actually live it like that, but recently I found out that one of the opponents is supposed to be green, and Bruce
Lee himself does look strange with blue hairs!!

Hot Shots
I use to play this game a lot, but unfortunally after nearly fifteen years I forgot the name.
Thanks to the World of Spectrum forums I was able to find it again, and I soon begon a makeover, and I got quite far
but then I stopped because I was too busy at work. I will certanly complete this one hopefully in a month or so.

Pacmania !!
I don't need to say anything else....
Exept that I actually started this project a few months ago and I got the first level just right, but then I realised
that the same tails are used with different colors for later levels too , therefore I had to change the palette and other
setting.I eventually gave up doing this, but now it's on my ' to do ' list again.

H.E.R.O.
I remember I played this game on a friend's of mines MSX and I loved it right away. When I found the Spectrum version
I was a little disappointed with the plain graphics, but the gameplay was still irresistible !
Actually I tried to recolor this one at the very beguinning, but it turned out to be not possible to do because
the cave walls aren't actually sprite based but part of the foreground color and at the time there was no way to simulate
this.. With the latest releases of EmuZwin and a few more parameters added in the CFG file it's possible at least do
display the walls, which I cannot change anyway, but I will add some colorful sprites to spice up the visuals. I barely touched
this one and it already showes a good potential.

Soldier Of Fortune
For some reason I was always fascinated with this outstanding action game with multidirection scrolling.Maybe it
was the smooth animation or the concept, but I couldn't forget this one.However this game is very hard and I never got further
than level 2.
I did test it a little bit to see if it was possible to do a 256 color version, and it looks good, but a complete version
still remains far far away...

720 Degree
At one point I said to myself : Why don't recolor one of those complete monochrome games and see what happens ? It should
be easy right ? If you don't have any color to beguin with you have complete freedom!
Unfortunally the game uses some kind of trick to mask the sprites and when I tried to add a few color a I 've got a mess.
I would still love to do this, but my knowledge of MC is very limited. However if anybody( a programmer ) can come
up with the right config file don't esitate to e-mail me and let me know.
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