Cartoon Laws Of Physics
Cartoon Law I
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Any body suspended in space will remain
in space until made aware of its situation. Daffy Duck steps off a
cliff, expecting further pastureland. He loiters in midair,
soliloquizing flippantly, until he chances to look down. At this
point, the familiar principle of 32 feet per second per second takes
over.
Cartoon Law II
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Any body in motion will tend to remain
in motion until solid matter intervenes suddenly. Whether shot from a
cannon or in hot pursuit on foot, cartoon characters are so absolute
in their momentum that only a telephone pole or an outsize boulder
retards their forward motion absolutely. Sir Isaac Newton called this
sudden termination of motion the stooge's surcease.
Cartoon Law III
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Any body passing through solid matter
will leave a perforation conforming to its perimeter. Also called the
silhouette of passage, this phenomenon is the speciality of victims
of directed-pressure explosions and of reckless cowards who are so
eager to escape that they exit directly through the wall of a house,
leaving a cookie-cutout-perfect hole. The threat of skunks or
matrimony often catalyzes this reaction.
Cartoon Law IV
==============
The time required for an object to fall
twenty stories is greater than or equal to the time it takes for
whoever knocked it off the ledge to spiral down twenty flights to
attempt to capture it unbroken. Such an object is inevitably
priceless, the attempt to capture it inevitably unsuccessful.
Cartoon Law V
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All principles of gravity are negated
by fear. Psychic forces are sufficient in most bodies for a shock to
propel them directly away from the earth's surface. A spooky noise or
an adversary's signature sound will induce motion upward, usually to
the cradle of a chandelier, a treetop, or the crest of a flagpole.
The feet of a character who is running or the wheels of a speeding
auto need never touch the ground, especially when in flight.
Cartoon Law VI
==============
As speed increases, objects can be in
several places at once. This is particularly true of tooth-and-claw
fights, in which a character's head may be glimpsed emerging from the
cloud of altercation at several places simultaneously. This effect is
common as well among bodies that are spinning or being throttled. A
`wacky' character has the option of self- replication only at manic
high speeds and may ricochet off walls to achieve the velocity
required.
Cartoon Law VII
===============
Certain bodies can pass through solid
walls painted to resemble tunnel entrances; others cannot. This
trompe l'oeil inconsistency has baffled generations, but at least it
is known that whoever paints an entrance on a wall's surface to trick
an opponent will be unable to pursue him into this theoretical space.
The painter is flattened against the wall when he attempts to follow
into the painting. This is ultimately a problem of art, not of
science.
Cartoon Law VIII
================
Any violent rearrangement of feline
matter is impermanent. Cartoon cats possess even more deaths than the
traditional nine lives might comfortably afford. They can be
decimated, spliced, splayed, accordion- pleated, spindled, or
disassembled, but they cannot be destroyed. After a few moments of
blinking self pity, they reinflate, elongate, snap back, or solidify.
Corollary: A cat will assume the shape of its container.
Cartoon Law IX
==============
Everything falls faster than an anvil.
Cartoon Law X
==============
For every vengeance there is an equal
and opposite revengeance. This is the one law of animated cartoon
motion that also applies to the physical world at large. For that
reason, we need the relief of watching it happen to a duck
instead.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~ AMENDMENTS TO THE CARTOON
LAWS OF PHYSICS ~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cartoon Law Amendment A
=======================
A sharp object will always propel a
character upward. When poked (usually in the buttocks) with a sharp
object (usually a pin), a character will defy gravity by shooting
straight up, with great velocity.
Cartoon Law Amendment B
=======================
The laws of object permanence are
nullified for "cool" characters. Characters who are intended to be
"cool" can make previously nonexistent objects appear from behind
their backs at will. For instance, the Road Runner can materialize
signs to express himself without speaking.
Cartoon Law Amendment C
=======================
Explosive weapons cannot cause fatal
injuries. They merely turn characters temporarily black and
smoky.
Cartoon Law Amendment D
=======================
Gravity is transmitted by slow-moving
waves of large wavelengths. Their operation can be wittnessed by
observing the behavior of a canine suspended over a large vertical
drop. Its feet will begin to fall first, causing its legs to stretch.
As the wave reaches its torso, that part will begin to fall, causing
the neck to strech. As the head begins to fall, tension is released
and the canine will resume its regular proportions until such time as
it strikes the ground.
Cartoon Law Amendment E
=======================
Dynamite is spontaneously generated in
"C-spaces" (spaces in which Cartoon laws hold). The process is
analogous to steady-state theories of the universe which postulated
that the tensions involved in maintianing a space would cause the
creation of hydrogen from nothing. Dynamite quanta are quite large
(stick-sized) and unstable (lit). Such quanta are attracted to
psychic forces generated by feelings of distress in "cool" characters
(see Amendment B, which may be a special case of this law), who are
able to use said quanta to their advantage. One may imagine C-spaces
where all matter and energy result from primal masses of dynamite
exploding. A big bang indeed.