| LiveMotion 2.0 Sketchbook |
[ Last update September 16, 2003 ] | ||
| A
collection of my more successful sketches in LiveMotion2...Feel free to
use what is in here - If you make something of it, I'd love to see what
you came up with!
Also, some of the sketches in here are based on tutorials or stuff I found in books. I have noted that when ever appropriate. My contribution has been to translate those examples to LiveMotion2 and little else...All credit goes to the original artist. Bo Nielsen | |||
| File | Upload | LIV/SWF | Comments/keywords |
| LifarosTriangle_001 | 030916 | download | I have wanted to figure this one out for awhile - finally managed. Based on Lifaros' isoless triangle, we can "skew" the triangular clip between 3 dragable points. |
| LifarosTriangle_002 | 030916 | download | Made the control points move and applied a color change to make the triangle seem to have 2 sides... |
| LifarosTriangle_003 | 030916 | download | Replaced the triangle graphics with a single curved line...Try this with version 001 and you almost have a bezier curve... |
| Wave_001 | 030905 | download | Wave motion setup. In the sketch, lines connect grid intersections. To visualize grid intersections, make the node clip visible in the LIV file. |
| Wave_002 | 030905 | download | Cosine as _y and Tangent as _y to rotation angle makes for this dropping thingie... |
| Wave_004 | 030905 | download | Double tangent to rotation angle and we have a rainy day... |
| Wave_005 | 030905 | download | Dropping bowling balls. As Wave_004, but with different graphic. |
| Vertex_001 | 030827 | download | More pretty stuff. This one came out of Jared Tarbell's "flyer" sample in "Fresh Flash" by Friends of ED...A bit processor intensive in spite of the low quality setting. |
| Dance_001 | 030825 | download | Pretty stuff. Cloned clips with rotation and scale applied. Fairly processor intensive... |
| Acad_LA | 030502 | download | The AutoLISP routine used to plot the Lorenz Attractor in the previous entry. The download contain the LISP source code as well as a sample AutoCAD2000i dwg file set up with a 3D model based on 5000 iterations. The images in the previous slideshow reflect 10000 iterations. |
| LA_slide | 030502 |
n/a |
I've been re-visiting the Lorenz Attractor...This time plotted as a true 3D model from AutoCAD using a custom AutoLISP routine. Not much of interest in terms of LiveMotion and SWF - just a simple automated slideshow - but the images themselves are fantastic. Enjoy. I haven't put the actual LIV file up, since it is 2.1 meg - If you are interested, mail me and I will send it to you. |
| gallery_001 | 030430 |
n/a |
I realized that you can actually "paint" with the cellular automata application by changing rule while the process is running...this is a small collection of 15 images done this way. |
| CA_app001a | 030429 | download | Elementary Cellular
Automata application version2. This is a revised version of the previous CA application including a reset function and better description. |
| life_001 | 030324 | download | Cellular automata in the form of John Conway's game of life. A detailed description (and much faster applet) can be found here. |
| binary_04 | 030321 | download | Further experiments with the binary switch network led to this one. This time, the the network nodes are placed at random and scaled to reflect the number of connections. They are also initialized in their "off" state, so you have to manually turn one on to watch the signal propagate through the network. I also set the network logic to execute every 1 second rather than "as fast as you can"...In working with this, I've realized that since the connections between the nodes can be either one way or two way, the graphic representation of the network is inadequate (all connections are visually equal). |
| binary_01 | 030319 | download | From "Fresh Flash" published by Friends of ED, this is Jared Tarbell's randomly connected binary switch network translated to LM2 (Flash5 AS). Jared is much, much better at explaining what this is all about - visit him at levitated.net for more on this... |
| nodegarden_002 | 030307 | download | A variation on the nodegarden tutorial from BIT-101. |
| nodegarden_001 | 030307 | download | BIT-101 has a new tutorial out. This is the setup translated to LM2...Tutorial link is here |
| fadeInOut | 030121 | download | A slideshow with cross fade as image transition using processClips and attachMovie() to minimize CPU load. |
| indi_001 | 020725 | download | Sliding indicator menu. A bounty for Jeremy on Adobe U2U. |
| hscroll_001 | 020719 | download | Horizontal scrolling menu sample for Adobe U2U. This one uses the menu as a button to stop scroll when mouse is off the menu. |
| hscroll_002 | 020719 | download | Horizontal scrolling menu sample for Adobe U2U. This one uses the x/y mouse coordinates to stop scroll when mouse is off the menu. |
| ss_001 | 020705 | download | Flexible slide show setup based on menu_001 from April - bounty hunting for Bill on U2U. The setup is intended as a dynamic template, making it easy to add/remove images and also bypass the maximum object size in the LM2 editing environment. |
| Kids_001 | 020705 | download | Based on Keith Peters aka BIT-101 new tutorial on creatures...I don't know exactly how it ended up like this, but it sure reminds me my vacation with 3 little ones recently...You can give the dad (blue) a break if you can catch him (he's dragable...real dad's are...). |
| Spiro001a | 020620 | download | Based on the basic formula for a spirograph...Since the rotation is reading the tan value of an angle, let it run for a little bit to see the full effect. |
| Cal_002 | 020619 | download | Using the date object to build a basic calender page setup for the current month. Doesn't take leap year into account, so if your birthday is february 29th, I'm sorry - it won't show... |
| Grid001 | 020618 | download | Spurtnik on the Adobe U2U forum posted a challenge based on a simple 8x8 grid. I played around with it a little and decided to record some of the better versions here. This first setup uses a simple duplicateMovieClip method to create the grid. I played with the grid setup a bit and it makes for an good starting point for some fun graphics...I'm posting a few of the better ones for inspiration... |
| Graph000 | 020618 | download | Setup for an 8x8 grid using a 2-dimensional array to hold point data...I'm thinking it is overkill for a simple toy like this. The concept of using an object to hold the point x and y coord data was inspired by Brandon Williams' 3D plotter in Flash Math Creativity. |
| Graph004 | 020618 | download | No dots in the grid vertices and some funky sine applied to the grid vertices makes for this weird thing. I also included a color object for fun... |
| Graph005 | 020618 | download | Brought the dots back in, but changed the grid dimensions and spacing. Also removed the color object and kept the x coord of the grid vertices constant. |
| Graph008 | 020618 | download | Dropped the 2-dimensional point data array, since it was really just making the code more complicated than it needed to be. Dropped the grid lines, moved the anchor point of the dot MCG and played around with a little trigonometry on the grid. |
| Fps001 | 020617 | download | Simple playback FPS meter. |
| Vslide006 | 020602 | download | A vertical menu setup -
Bounty hunting for the.bend Very similar to vslide005, but here the menu items actually switch place and slide around. Makes for a nice menu setup, which can be found on a few sites out there. My personal favourite would be nooflat - good site >> go visit! |
| Vslide005 | 020602 | download | A vertical menu setup. Preliminary to vslide006, but I thought it was interesting since the menu items don't actually move, but switch values instead. |
| Plotter001 | 020529 | download | This is an somewhat raw sketch for a 2D plotter plotting y as a function of x over 360 frames. The LIV doesn't have many comments, but the idea was to make a graphical function test environment...It never really got that far, but it might still be usefull as a storage facility for "cool" motion paths...I'm posting it at the current level of development, since I don't expect to have much time to further develop it for a while... |
| Color001 | 020422 | download | Color control through RGB sliders. |
| Polar002 | 020415 | download | Polar coordinates based on Lake's [Adobe U2U] posted function set. I build a set of sliders so you can try different settings for different output. |
| Menu_002 | 020405 | download | Two dimensional menu sketch. Like Menu_001, but with horizontal and vertical menu fields. Also like menu_001, kind of dumb with hardcoded values all over the place...I'll leave it to you to make it more flexible. |
| Menu_001 | 020405 | download | One dimensional image menu sketch...Just thought I'd see how this was done. Not particularly flexible in the scripting...I've actually had this one sitting around for awhile. I don't know why I haven't posted it... |
| MF_002 | 020401 | download | Just some pretty stuff. Cloned clips rotating based on clone instance name... |
| IT_002 | 020401 | download | For Dimitri on Adobe U2U, who spotted this excellent effect here - look under [company], then [team]. |
| Swap_05 | 020401 | download | Swapdepth() again - this time to create a fake 3D effect. |
| Swap_01 | 020401 | download | Swapdepth() to place rectangle selected on top, while other rectangles are not re-ordered, which is is how you'd expect multiple dragable objects to work... |
| JT_II_07 | 020315 | download | Fourth experiment with Iterative inspiration. Similar to the third one - I just replaced one grey tone with a deep red. This one reminds me of some sort of late eighties decon architectural sketch...Anyone remember Bernard Tschumi's pavillions in Paris? I think it is awesome...But I'm getting old... |
| JT_II_06 | 020315 | download | Third experiment with Iterative inspiration. As the second one, but I removed the outline in the graphic making for a nice "fuzzy" look...I like how the white blends with the background, breaking the rectangles at odd angles... |
| JT_II_03 | 020315 | download | Second experiment with Iterative inspiration. I added rotation and scale and broke Jared's neat rectangular stained glass sculpture :-) |
| JT_II_00 | 020315 | download | I recently bought the Flash Math Creativity book from Friend of ED...The basic theme of the book is to experiment. If you download any of these files, I suggest you view them in the standalone player at full screen for maximum impact. Anyway - Here's my first sketch based on Jared Tarbell's iterative inspiration setup. I simply replaced his color scheme with a black and white scheme... |
| resize03 | 020313 | download | Resizable screen study. Same as resize 02, but with spring motion added. |
| resize02 | 020313 | download | Re-sizable screen study. Same as resize01, but with grid and track of values added to check alignment. |
| resize01 | 020313 | download | Re-sizable screen study. |
| link04 | 020227 | download | An interface sketch based on link01...This one probably won't get any points for usability, but so what? I like it! |
| link01 | 020227 | download | Linked menu chain thingie. |
| drag time | 020225 | download | A dragable clock thingie...Probably way to complicated |
| roessler02 | 020225 | download | Same as roessler01, just taken a little further... |
| roessler01 | 020225 | download | circular spiral pattern based on the Roessler attractor. I actually don't know exactly how I got it to work this way, but it looks neat. |
| lorenz05 | 020225 | download | The Lorenz attractor with a twist. Adjust the slider to generate an image based on Lorenz' linear function set. |
| lorenz01 | 020225 | download | The Lorenz attractor as posted on Leviated.net - converted to LM2. |
| tree | 020130 | download | A tree...Bounty hunting for Jeff. |
| depth02 | 020114 | download | From New Masters of
Flash::2002 annual Gabriel Mulzer's 3D engine... |
| moon02 | 020114 | download | Good old moon panorama...Whatever you do, don't get me in trouble for posting the image... |
| mouse3 | 020114 | download | Draw thingie. Not to exciting... |
| apflux | 020102 | download | From New Masters of
Flash::2002 annual Amit Pitaro's Flux study. Beautiful, but also very CPU intensive...Move the slider to change flux value |
| drawtoy04 | 020102 | download | From New Masters of
Flash::2002 annual Hoss Giffords drawtoy...partial, since I haven't gotten his record feature to work yet...Just draw something. |
| driven02 | 020102 | download | Another mouse follow... |
| driven01 | 020102 | download | Finally figured a way to do this kind of mouse follow stuff... |
| velocity01 | 011220 | download | simple study of acceleration/deceleration. click anywhere in the grey field and the ball will come to you |
| gravity02 | 011218 | download | Throwable ball with gravity
applied to y motion. I know, I know...it's buggy (or maybe rather sloppy) in the calculation of the collision angles...I'm on it, but vector math and trigonometry is not my strongest feature... |
| gravity01 | 011218 | download | Simple gravity motion on
ball. Starting to get fascinated by translating simple laws of physics to object motion... |
| throwball | 011218 | download | What can I say? Bob had one...Jeff had one...so I figured I'd better have one too... |
| springy01 | 011218 | download | first shot at some of that fashionable scripted springy motion stuff. |
| excavator | 011218 | download | a keyboard controlled excavator. Of no particular use, but it was fun to do...the pistons were an afterthought and don't work to well. |
| circular01 | 011206 | download | circular motion controlled
with cos/sin of angle. Also a study in setting up "portable" code using _parent. If you download the LIV file, there is a working circle motion tracker function...it is disabled in the uploaded SWF...Now off to get the latest build! |
| collision01 | 011205 | download | collision detection of
circles Tried to translate a flash4 tutorial from actionscripts.org. It is not perfect, but neither is the one they posted... |
| circles02 | 011201 | download | Math.random to modify
properties of movieClip. Same as circles01, but with random motion as well. |
| circles01 | 011201 | download | Math.random to modify
properties of movieClip onLoad. The movieclip is duplicated 10 times, assigned random color, alpha value, scale and x-y location. |
| Password | 011128 | download | Password setup for this
page. No big deal and it really need some refinement... |
| Numbers02 | 011126 | download | Keyboard, duplicateMovieClip and Math.random to assign x and y values, color and alpha of movieClip |
| Numbers01 | 011126 | download | First shot at detecting the
keyboard. Keyboard, duplicateMovieClip and Math.random to assign x and y values of movieClip |
| Access | 011125 | download | A different take on the
password game. Rotation of movieClip based on mouse angle. |
| Color Me | 011124 | download | A color book...well, page
one for now... Change color of movieclip using setRGB |
| Draw toy | 011122 | download | A little draw pad
thingie. duplicateMovieClip and Mouse show/hide |
| Color wheel | 011119 | download | Swapdepth |
| Vulture | 011115 | download | changing x value for movie clip based on mouse x value |