BG1TuTu
Install Process on Mac OS X
Created by I. Rahn Maedin (aka:
Brian Thoma)
Last Updated: September 24, 2006
This FAQ was created with the
goal of providing a detailed, easy to follow, step-by-step process for running
BaldurÕs Gate I (with or without the Tales of the Sword Coast expansion)
natively on Mac OS X by using the BG1Tutu conversion utility (originally
conceived by Japheth, found at PocketPlane).
Please be aware that the information presented is not guaranteed to work; it
seems to serve well in most cases, but not all – YMMV.
Each section of this FAQ is
intended to be self-contained so anyone following it doesnÕt have to be
flipping pages.
È NOTE: as long as I have
web-space, the most up-to-date version (in HTML) can be found HERE.
The HTML version may be newer than the PDF version, but I will release of an
updated PDF version if there are any major changes.
¥ This FAQ is divided into
seven parts:
ˆ Including helpful hints
about making it easier to revert to a previous Tutu-ed state (p 2).
ˆ If you donÕt know why you
might want to run BG1Tutu (or what it can do for you) look here first.
3. Conversion Method I: BG1 for BG2-SoA
4. Conversion Method II: BG1-TotSC for BG2-SoA
5. Conversion Method III: BG1 for BG2-ToB
6. Conversion Method IV: BG1-TotSC for BG2-ToB
È At the beginning of each of the Sections (I – IV) is a list
of what you will need to do the conversion.
È IÕve tried to include links for all relevant downloads and
information, but I apologize if a link has become broken since this FAQ was
posted (corrections are always welcome).
#1 – This FAQ makes the presumption that the
person reading this is familiar enough with the Mac OS that the terms in this
document (such as ÒClassicÓ, hard disk partitions, etc.) do not need to be
defined.
In some places there are some post-BG1Tutu installations
that are done using the Command Line Interface (CLI) – these are
optional (but
recommended, since they will probably improve the overall conversion). Though
very basic (from a CLI standpoint), if you do not feel comfortable using a
prompt interface (or donÕt know what that is), you might want to skip those
optional installs – or find someone to help you (Balduran's Forums would be
a great place to look/ask for help).
#2 – IF YOU ARE RUNNING MAC OS 10.4.x (ÒTigerÓ): I
personally do not own a Mac running OS 10.4.x, so any included information
about performing a conversion under 10.4.x is taken from postings made in the NEW
BG1Tutu Support thread (more feedback is being posted all the time). If you
have specific questions related to this, please post them in the NEW
BG1Tutu Support thread.
The information herein was compiled from the
Forums at Balduran's Adventurers' Spa & Grill (primarily from the OLD
and the NEW
BG1Tutu Support threads).
¥ The following abbreviations are
used:
BG1: ÒBaldurÕs Gate IÓ
BG1-TotSC: ÒTales of the Sword CoastÓ
(official expansion for BaldurÕs Gate I).
BG2-SoA: ÒBaldurÕs Gate II – Shadows
of AmnÓ
BG2-ToB: ÒThrone of BhaalÓ (official
expansion for BaldurÕs Gate II).
Although I, and others, have done the following steps
numerous times without experiencing any problems (beyond those noted), I cannot
guarantee that you will have the same outcome. Therefore, I ACCEPT NO
RESPONSIBILITY AND CANNOT BE HELD LIABLE FOR ANY DAMAGE YOU (OR YOUR PROPERTY)
MAY INCUR PHYSICALLY, EMOTIONALLY, MENTALLY OR SPIRITUALLY IN YOUR ATTEMPTS TO
FOLLOW THE INSTRUCTIONS PROVIDED IN THIS DOCUMENT. Blah
Questions/Comments: contact me on the BalduranÕs AdventurersÕ Forums, at LorielÕs BG2 Forums, or send me an
e-mail message via my profiles (at BalduranÕs
or LorielÕs).
Thanks for reading! J
Introduction (continued)
¥
Backup up method to revert to a previous Tutu-ed install.
ÒWhy is this useful to the Tutu-ing process?Ó i.e.: why you should care.
ˆ This is useful if you are
planning on installing additional modifications to your Tutu-ed game directory
(such as Weidu mods). If, for some reason, the additional modification resulted
in the game not behaving the way you expect (game quits unexpectedly, save-game
failures, etc.) then this backup process would alleviate the need to start
the Tutu-ing process all over again.
NOTE: this presumes that
you have already had a successful initial Tutu conversion (that is, youÕve
already successfully completed through Step 7 in Sections I, III & IV and
Step 6 in Section II).
ˆ If you have not achieved a
successful initial Tutu conversion, this backup procedure will not help you.
BG1Tutu
Backup Procedure
ˆ Alternatively you could make
separate backup copies between each mod installation, if you have the disk
space, that way you could revert to any previous state of the Tutu directory.
Just FYI, under most circumstances, only the items in 1a & 1f-h are likely to be
altered by a modÉ but there are always exceptions.
Common Questions about
BG1Tutu
NOTE: please feel free to
submit more questions to me (via the contact methods I gave earlier) if you
feel they would be of general interest to anyone reading this installation FAQ.
1.
ÒWhat is BG1Tutu?Ó
2.
ÒWhy would I want to play the original BaldurÕs Gate using the
BGII game engine?Ó
3.
ÒWhatÕs the deal with 2 different kinds of BaldurÕs Gate CD
sets?Ó
4.
ÒAre there any major bugs?Ó
a.
ÒOkay smartie-pants – in that case, is there a way to fix these ÔGame-saveÕ
failures?Ó
b.
ÒKensington software VS the Assistant.Ó
5.
ÒWhat happens if I have followed your FAQ and I still canÕt get a
Tutu-ed conversion to work?Ó
6.
ÒCan character classes and kits be from BGII be used?Ó
7.
ÒHave the NPC classes been changed?Ó
8.
ÒCan BGII-only weapons (such as the katana) be found?Ó
9.
ÒHas the enemy AI been changed?Ó
10.
ÒCan you import your character from a BG1Tutu-ed game into BGII?Ó
11.
ÒDo you have any good BG/Tutu links to recommend?Ó
Q: ÒWhat is
BG1Tutu?Ó
A: BG1Tutu
is a way to convert the original BaldurÕs Gate I files so that the original
game can be played (and enjoyed) using the BaldurÕs Gate II game engine. It
also allows you to create the more detailed and customizable characters offered
in BGII (with additional classes and kits) that you didnÕt have access to in
BGI.
Q: ÒWhy would
I want to play the original BaldurÕs Gate using the BGII game engine?Ó
A: First,
you can now play the game at greater resolution than was possible with the
original BGI engine. Second, you also get access to the improved graphics
offered by the BGII engine. Third, and perhaps most important for Mac-heads, it
allows you to play the original BGI game natively in OS X (no more running in
classic or booting into OS 9 to play BGI).
Also, when Apple introduced the
new ÒMac-IntelsÓ (Macs powered by Intel processors) in January 2006, it was
announced that these machines would no longer run OS 9.x either natively or via
a ÒClassicÓ layer within OS X. Therefore, BGITutu may be the only hope of
playing this insanely GREAT game on these new machines. I say Òmay beÓ because
IÕm still awaiting feedback from anyone who has/hasnÕt successfully done this
on a Mac-IntelÉ.
Q: ÒWhatÕs the
deal with 2 different kinds of BaldurÕs Gate CD sets? Can I use either set to
Tutu?Ó
A: Possibly.
This FAQ details the Tutu conversion process using the 5-CD set since that is
the set I have.
Back
in July 2000, Graphsim
released the 5-CD set of the original BaldurÕs Gate game; then a short time
later they released a single CD containing the expansion pack, ÒTales of the
Sword CoastÓ. Although (as of FAQ version 1.3) you can still buy the expansion
separately, at some point, Graphsim stopped selling the 5-CD set of the
original game, now itÕs only bundled as a 6-CD set containing the ÒTalesÓ expansion.
Apparently,
due to a change in the game installer on the 6-CD set, there have been many
difficulties reported in performing BG1Tutu conversions. There are some reports
of people getting the 6-CD set to work, but only one report detailed enough to
try to follow to-date – it can be found on the AS&G forums, beginning
here.
IÕve also created a separate PDF of the relevant posts that can be downloaded here.
If you donÕt have the original
5-CD set, you can still get it – eBay is a wonderful thing; as I said
above, ÒTalesÓ alone can still be ordered directly from Graphsim.
Q: ÒAre there
any major bugs?Ó
A: No
– Tutu-ed games, in general, tend to be very stable, although exceptions
can always be found. One notable exception is that Tutu-ing a Throne of Bhaal
installation can have issues – the most common seems to be save game
failures (keep reading for a solution).
È ÒOkay smartie-pants –
in that case, is there a way to fix these ÔGame-saveÕ failures?Ó
ÈÈÈ YouÕre in luck, Gorilym
hit upon a solution to this problem. Apparently the application makes a boo-boo
and inside the BGII directory creates a ÒTempÓ file instead of a ÒTempÓ folder
– so the fix is to delete the file called ÒTempÓ and replace it with a
folder of the same name.
È ÒKensington software VS the
Assistant.Ó
ÈÈÈ Lord_Jeremy
and a few others have posted
experiences that having Kensington software installed under 10.4.x can cause problems
when the Assistant tries to do the conversion (FYI: the Assistant is used for
any Tutu conversion).
Q: ÒWhat
happens if I have followed your FAQ and I still canÕt get a Tutu-ed conversion
to work?Ó
A: HmmmÉ if
thatÕs the case then IÕd have to say youÕre S.B.T. (Screwed, Blued &
Tatooed)É j/k J. Seriously, with all of the possible combinations
of hardware, OS versions, etc. I donÕt think itÕs possible to write
instructions that work for everyone. That being said, a very adventurous soul
named Phyte
wrote up a detailed account about how he was able to use the FAQ as a starting
point but had to jump through a few extra hoops. The post is HERE,
but also read the follow-up posts here
and here
to get the full picture. In case the previous links go down, IÕve created a PDF
of the posts, get it HERE.
Q: ÒCan
character classes and kits be from BGII be used?Ó
A: Yes.
Q: ÒHave the
NPC classes been changed?Ó
A: Yes or
no – it depends on whether you opt to install other mods (usually Weidu
mods) to modify NPC game files. However, BG1Tutu itself has the option to
install kits for NPCs when itÕs run – though this doesnÕt change NPC
classes, it can alter how those NPCs can be utilized.
Q: ÒCan
BGII-only weapons (such as the katana) be found?Ó
A: Yes
– but youÕll need to install other optional mods (such as the BG1Tutu
Tweak Pack).
Q: ÒHas the
enemy AI been changed?Ó
A: Depends
– on whether or not you do optional installs. Some mods have components
that effect enemy and/or ally AI behavior.
Q: ÒCan you
import your character from a BG1Tutu-ed game into BGII?Ó
A: ABSOLUTELY!
ThatÕs one of the great things about playing a Tutu-ed game: you can created a
character and take them from zero XP at the beginning of BGI all the way
through the very last encounter of the Throne of Bhaal expansion. This is
especially cool for those who want to play a ÒBGII-onlyÓ character (say a monk
or wild mage) from the very beginning of the BaldurÕs Gate Saga.
Q: ÒDo you
have any good BG/Tutu links to recommend?Ó
A: Sure!
Most are littered throughout this FAQ but here they are (plus a few others):
¥ BalduranÕs
AdventurersÕ Spa & Grill - http://ire.mainecoon.net/
¥ The Forums at BalduranÕs - http://ire.mainecoon.net/yabbse/index.php
¥ LorielÕs BG2 Downloads - http://loriel.quixjote.com/index.php
¥ LorielÕs BG2 Forums - http://loriel.quixjote.com/forums/index.php
¥ Pocket Plane Group - http://www.pocketplane.net/
¥ The Gibberling Three - http://www.gibberlings3.net/index.html
¥ Baldurdash Home - http://www.baldurdash.org/index.html
¥ WeimerÕs
BG2 Mods - http://www.weidu.org/main.html
¥ RPG
Dungeon - http://www.rpgdungeon.net/
¥ Spellhold Studios - http://www.spellholdstudios.com/
ˆ Please feel free to let me
know of more links.
Conversion
Method I: BG1 for BG2-SoA
Conversion
What youÕll need:
q Approximately 6 GB hard drive
space
q BaldurÕs Gate I
q BaldurÕs Gate I update (ported
by Graphic Simulations. Preferred DOWNLOAD,
other download options in Step 4a)
q BaldurÕs Gate II: Shadows of Amn
q BG2-SoA OS X update v1.1.2
(available from MacPlay. MacPlay DOWNLOAD;
MacPlayÕs Home link)
q BG1Tutu v4 (created at
PocketPlane (Info. LorielÕs DOWNLOAD
(preferred) or AS&G DOWNLOAD
(alt))
q BG1Tutu Assistant v1.1.1
(created by DevArrah. LorielÕs DOWNLOAD,
or AS&G DOWNLOAD)
q Baldurdash: Baldur's Gate
English-Language Game Text Update v1.0 (created by Kevin Dorner. Baldurdash DOWNLOAD)
q Baldurdash: BG1 ÒFixPack v1.1Ó
(created by Kevin Dorner. Baldurdash DOWNLOAD)
q Baldurdash: SoA ÒFixPack v3.61Ó
(created by Kevin Dorner. Baldurdash DOWNLOAD (.zip file), or
AS&G DOWNLOAD (Mac
installer))
q Baldurdash: SoA
ÒEnglish-Language Game Text Update v1.3Ó (created by Kevin Dorner. Baldurdash DOWNLOAD)
q Latest release of WeiDU for Mac
OS X (originally created by Westley Weimer. Compiled from the WeiDU source by
Scar. LorielÕs DOWNLOAD
(preferred) or AS&G DOWNLOAD).
NOTE: post
v1.85, WeiDU is be maintained/updated by Valerio Bigiani (aka: The Bigg); info.
q Tutu Mac OS X Fixpack (available
at PocketPlane. PPG DOWNLOAD
(link on right side))
q OPTIONAL: Tutu Tweak Pack (Mac OS version available at G3.
G3 DOWNLOAD,
scroll down the page to find the appropriate link)
q OPTIONAL: The BG1 NPC Project (Mac OS version available at
G3. G3 DOWNLOAD,
scroll down the page to find the appropriate link)
NOTE: To reduce opportunities for problems,
everything should be installed on the same disk partition. It does not need to
be the internal HD, but all pieces should be on the same logical disk.
1.
Make
a FULL install of BaldurÕs Gate I.
a.
BG1.
i.
This
must be installed either via ÒClassicÓ or a computer that can also boot into
Mac OS 9.x.
ii.
When
you launch the installer, there are 3 installation options. Choose any except
ÒMinimal InstallÓ.
È Note: even if you choose ÒFull
InstallÓ this isnÕt Òfull enoughÓ for using BG1Tutu, so keep reading. J
b.
Complete
the FULL install.
i.
Launch
the BG1Tutu Assistant v1.1.1.
ii.
Choose
ÒMake a Full InstallÓ (File menu).
iii.
When
the dialog window comes up, navigate to the updated ÒBaldurÕs GateÓ application
in the BG1 install that was done above.
iv.
Follow
the prompts in the Assistant, theyÕll ask you to insert each of the BG1 discs.
v.
When
the assistant is done you now have your FULL install of BG1.
2.
Make
a FULL install of BaldurÕs Gate II: Shadows of Amn.
ˆ Doing a FULL install can be done
one of two ways, either via Mac OS X or Mac OS 9.x.
a.
FULL
install via Mac OS X.
i.
Insert
Disc 1 of BG2-SoA.
ii.
Launch
the installer.
iii.
Choose
the ÒRecommended InstallÓ option.
iv.
After
installation, quit the installer and open the ReadMe found on Disc 1.
v.
Follow
the instructions in the ReadMe to do a ÒMaximum InstallÓ (after this you will
have a FULL install of BG2-SoA).
b.
FULL
install via Mac OS 9.
i.
Insert
Disc 1 of BG2-SoA.
ii.
Launch
the installer.
iii.
Choose
the ÒMaximum InstallÓ option.
iv.
This
will give you a FULL install of BG2-SoA.
NOTE: If you have the hard disk space, you can
make compressed disk images of the directories containing your two FULL
installs (using the Disk Utility application). If you have a DVD-R burner you
can put them on a DVD for future use. This will prevent you from having to go
through the entire FULL install process again.
3.
Install
Baldurdash Fixes.
a.
BG1.
i.
Use
Stuffit Expanderª to unstuff the ÒBaldur's Gate English-Language Game Text
Update v1.0Ó and the ÒFixPack v1.1Ó.
ii.
Replace
the "dialog.tlk" file in the "Game Data" directory (located
in this path: BaldurÕs Gate/Game Data) with the updated Òdialog.tlkÓ in the
Text Update v1.0 from Baldurdash. DonÕt worry if it says the one being replaced
is newer.
iii.
Copy
the contents from the unstuffed FixPack v1.1 into the BG1 "Override"
directory (located in this path: BaldurÕs Gate/Game Data/Override). Replace all
identical items in the Override directory (even if it says a newer version is
already present).
b.
BG2-SoA.
i.
Use
Stuffit Expanderª to unstuff the ÒEnglish-Language Game Text Update v1.3Ó that
you downloaded.
ii.
Replace
the "dialog.tlk" file in the "BG2 - SoA" directory with the
updated one in the ÒEnglish-Language Game Text Update v1.3Ó.
iii.
Apply
the Baldurdash "FixPack v3.61". Use one of the links at the
top of this section apply the appropriate method below:
1)
The
Mac version of the Baldurdash BG2 update is a self-installing fix. NOTE:
some posts have been made stating this doesnÕt work under 10.4.x (I canÕt
verify this).
2)
The
original Baldurdash version: use Stuffit Expanderª to unstuff the contents from the FixPack,
next copy the resulting items into the BG2 "override" directory
(located in this path: BG2 - SoA/Override). Replace all identical items in the
Override directory (even if it says a newer version is already present).
4.
Update
the BG1 application.
a.
There
are a number of different versions of the Mac BaldurÕs Gate I app floating
around on the Web. On general principle, one would probably want to use the
newest version. However there is a caveat to that logic. Searching for ÒbaldurÓ
at VersionTracker turns up
this:
i.
The
newest version (v1.0.2; 06/21/2001) is an Open Beta that supports online
mutliplay. The link I found is HERE.
ii.
A
supposedly older final version (v1.0.2d3; 11/24/2000) is HERE. This
is the preferred update to use.
b.
Delete
the original app from the directory created from Step 1a and replaced it with
the updated app (whichever update you decide to use).
5.
Update
the BG2 application.
a.
Replace
the OS X versions of BG2 with the newest update.
b.
There
is no reason why you should need to update the OS 9 version of the BG2
application, but you can if you want to Òjust to make sureÓ.
6.
Convert
BG1 using BG1Tutu.
a.
Currently
the "bgtutu" component included with the Assistant will not recognize
BG2 OS X v1.1.2 as being a valid application for the conversion. As a work-around,
replace the old BGTutu file (located in this path: BG1Tutu
Assistantv1.1.1/BGTutu Folder/) with the BG1Tutu that you downloaded.
b.
Launch
the BG1Tutu Assistant v1.1.1.
c.
FYI,
read the text in the window when the application launches.
d.
Click
the ÒNextÓ button.
e.
Browse
to the directory of the FULL installs of BG1 and BG2-SoA for Step 1 and Step 2,
respectively, and select the BG1 or BG2-SoA application.
È NOTE: the directory of the selected BG2-SoA application will be the
ultimate target directory where everything will end up after the conversion
process.
f.
Browse
to the BG1Tutu folder (located inside the same folder as the Assistant).
g.
After
you are told that everything is successfully configured click the ÒNextÓ
button.
h.
Follow
the prompts in the Assistant, sit back and wait.
È NOTE: there is still debate about whether to install
the NPC Kits option (these allow you to tweak/customize the various NPCs in the
game). I have not experienced any problems with this, but if you choose not to
install them at this time there is a post-conversion way to add the NPC Kits
that IÕll cover later.
i.
YouÕll
see a lot of text scrolling by in the window. Some of it may say things like:
ÒcanÕt locateÓ, ÒcanÕt convertÓ, etc. DonÕt worry about it. This is all
a normal part of the conversion process.
j.
According
to my experience, and based on what's been posted on the web, a successful
conversion is one that ends with 53% or 54% being converted, but there may be
some slight variation that occurs.
k.
When
conversion has completed, click ÒNextÓ.
l.
Read
the information in the window and select to ÒCopyÓ files (postings in the
forums suggest that using the ÒMoveÓ option doesnÕt always work).
m.
Once
everything is duplicated, quit the Assistant.
7.
At
this point you should fire up the Tutu-converted BG1. This is done by launching the
BG II Mac OS X application that was inside of the target BG2-SoA folder.
a.
Try
to start a new game with a pre-generated character.
b.
Play
for a few minutes then make sure you can save your progress. If the save
fails, look in the BGII directory – if there is a file named ÒTempÓ,
delete it and replace it with a FOLDER of the exact same name (thanks to Gorilym
for this solution). If you still experience a save game failure after trying
this youÕll need to start over with a new conversion.
c.
If
everything appears to work then continue on. NOTE: all characters will start
out at Level 7, this is normal and will be resolved once the Tutu Fix Pack is
installed (below).
ˆ If you havenÕt done
so yet, READ THE BACKUP INSTRUCTIONS ON p. 2.
8.
Install
the WeiDU-Mac that you downloaded, according to its instructions.
9.
Install
the ÒTutu FixpackÓ.
a.
Double-click
on the Ò.dmgÓ file that you downloaded from Pocket Plane; this mounts virtual
disk image on your desktop.
b.
Inside
of the virtual disk, double-click on the ÒTutufix InstallerÓ to begin the
process.
c.
Follow
and reply to any of the on-screen dialogs youÕre given.
ˆ NOTE: HUGE THANKS to Loriel for making this
one-stop-shopping OS X installer – you ROCK man! J
10.
Fire
up BG1 again -
again by launching the BG II Mac OS X application in the target BG2-SoA folder.
a.
Start
a new game with a newly created (or pre-generated) character.
b.
Play
for a few minutes then make sure you can save your progress.
c.
If
everything appears to work then continue on.
11.
OPTIONAL
Install components.
a.
The
ÒTutu Tweak PackÓ.
It modifies a number of aspects of the BG1 experience; check out the readme on
the G3 website.
b.
The
ÒBG1 NPC ProjectÓ.
This greatly expands the scope of the NPCs in original BaldurÕs Gate so they
come much closer to having the depth of those in BGII (including romances);
check out the readme on the G3 website.
ˆ Installation of these components
is beyond the scope of this FAQ, please refer to the respective web pages for
these mods to get all the details you need.
YOU ARE DONE! NOW GO OUT
THERE AND ENJOY BaldurÕs Gate all over again!
Conversion Method II: BG1-TotSC for BG2-SoA Conversion
What youÕll need:
q Approximately 6 GB hard drive
space
q BaldurÕs Gate I
q Tales of the Sword Coast
q BaldurÕs Gate II: Shadows of Amn
q BG2-SoA OS X update v1.1.2
(available from MacPlay. MacPlay DOWNLOAD;
MacPlayÕs Home link)
q BG1Tutu v4 (created at
PocketPlane (Info. LorielÕs DOWNLOAD
(preferred) or AS&G DOWNLOAD
(alt))
q BG1Tutu Assistant v1.1.1
(created by DevArrah. LorielÕs DOWNLOAD,
or AS&G DOWNLOAD)
q Baldurdash: Baldur's Gate/Tales
Of The Sword Coast English-Language Game Text Update v1.1 (created by Kevin
Dorner. DOWNLOAD)
q Baldurdash: BG1 ÒFixPack v1.1Ó
(created by Kevin Dorner. Baldurdash DOWNLOAD)
q Baldurdash: SoA ÒFixPack v3.61Ó
(created by Kevin Dorner. Baldurdash DOWNLOAD (.zip file), or AS&G
DOWNLOAD (Mac installer))
q Baldurdash: SoA
ÒEnglish-Language Game Text Update v1.3Ó (created by Kevin Dorner. Baldurdash DOWNLOAD)
q Latest release of WeiDU for Mac
OS X (originally created by Westley Weimer. Compiled from the WeiDU source by
Scar. LorielÕs DOWNLOAD
(preferred) or AS&G DOWNLOAD).
NOTE: post
v1.85, WeiDU is be maintained/updated by Valerio Bigiani (aka: The Bigg); info.
q Tutu Mac OS X Fixpack (available
at PocketPlane. PPG DOWNLOAD
(link on right side))
q OPTIONAL: Tutu Tweak Pack (Mac OS version available at G3.
G3 DOWNLOAD,
scroll down the page to find the appropriate link)
q OPTIONAL: The BG1 NPC Project (Mac OS version available at
G3. G3 DOWNLOAD,
scroll down the page to find the appropriate link)
NOTE: To reduce opportunities for problems,
everything should be installed on the same disk partition. It does not need to
be the internal HD, but all pieces should be on the same logical disk.
1.
Make
a FULL install of BaldurÕs Gate I: Tales of the Sword Coast.
a.
Mount
the BG-TotSC expansion CD.
b.
Copy
the ÒTales of the Sword CoastÓ directory onto your hard disk.
c.
Complete
the FULL install.
i.
Launch
the BG1Tutu Assistant v1.1.1.
ii.
Choose
ÒMake a Full InstallÓ (File menu).
iii.
When
the dialog window comes up, navigate to the ÒTalesÓ application in the
BG1-TotSC directory you copied in step 1b.
iv.
Follow
the prompts in the Assistant, theyÕll ask you to insert each of the BG1 discs
and the BG1-TotSC disc.
v.
When
the assistant is done you now have your FULL install of BG1.
2.
Make
a FULL install of BaldurÕs Gate II: Shadows of Amn.
ˆ Doing a FULL install can be done
one of two ways, either via Mac OS X or Mac OS 9.x.
a.
FULL
install via Mac OS X.
i.
Insert
Disc 1 of BG2-SoA.
ii.
Launch
the installer.
iii.
Choose
the ÒRecommended InstallÓ option.
iv.
After
installation, quit the installer and open the ReadMe found on Disc 1.
v.
Follow
the instructions in the ReadMe to do a ÒMaximum InstallÓ (after this you will
have a FULL install of BG2-SoA).
b.
FULL
install via Mac OS 9.
i.
Insert
Disc 1 of BG2-SoA.
ii.
Launch
the installer.
iii.
Choose
the ÒMaximum InstallÓ option.
iv.
This
will give you a FULL install of BG2-SoA.
NOTE: If you have the hard disk space, you can
make compressed disk images of the directories containing your two FULL
installs (using the Disk Utility application). If you have a DVD-R burner you
can put them on a DVD for future use. This will prevent you from having to go
through the entire FULL install process again.
3.
Install
Baldurdash Fixes.
a.
BG1-TotSC.
i.
Use
Stuffit Expanderª to unstuff the ÒBaldur's Gate/Tales Of The Sword Coast
English-Language Game Text Update v1.1Ó and the ÒFixPack v1.1Ó.
ii.
Replace
the "dialog.tlk" file in the "Game Data" directory (located
in this path: Tales of the Sword Coast/Game Data) with the updated Òdialog.tlkÓ
in the Text Update v1.1 from Baldurdash. DonÕt worry if it says the one being
replaced is newer.
iii.
Copy
the contents from the unstuffed FixPack v1.1 into the TotSC
"Override" directory (located in this path: Tales of the Sword
Coast/Game Data/Override). Replace all identical items in the Override
directory (even if it says a newer version is already present).
b.
BG2-SoA.
i.
Use
Stuffit Expanderª to unstuff the ÒEnglish-Language Game Text Update v1.3Ó that
you downloaded.
ii.
Replace
the "dialog.tlk" file in the "BGII - SoA" directory with
the updated one in the ÒEnglish-Language Game Text Update v1.3Ó.
iii.
Apply
the Baldurdash "FixPack v3.61". Use one of the links at the
top of this section apply the appropriate method below:
1)
The
Mac version of the Baldurdash BG2 update is a self-installing fix. NOTE:
some posts have been made stating this doesnÕt work under 10.4.x (I canÕt
verify this).
2)
The
original Baldurdash version: use Stuffit Expanderª to unstuff the contents from the FixPack,
next copy the resulting items into the BG2 "override" directory
(located in this path: BG2 - SoA/Override). Replace all identical items in the
Override directory (even if it says a newer version is already present).
4.
Update
the BG2 application.
a.
Replace
the OS X versions of BG2 with the newest update .
b.
There
is no reason why you should need to update the OS 9 version of the BG2
application, but you can if you want to Òjust to make sureÓ.
5.
Convert
BG1-TotSC using BG1Tutu.
a.
Currently
the "bgtutu" component included with the Assistant will not recognize
BG2 OS X v1.1.2 as being a valid application for the conversion. As a
work-around, replace the old BGTutu file (located in this path: BG1Tutu
Assistantv1.1.1/BGTutu Folder/) with the BG1Tutu that you downloaded.
È NOTE: there is a warning in the
Assistant that it will not work with TotSC, this can be ignored.
b.
Launch
the BG1Tutu Assistant v1.1.1.
c.
FYI,
read the text in the window when the application launches.
d.
Click
the ÒNextÓ button.
e.
Browse
to the directory of the FULL installs of BG1-TotSC and BG2-SoA for Step 1 and
Step 2, respectively, and select the BG1 or BG2-SoA application.
È NOTE: the directory of the selected BG2-SoA application will be the
ultimate target directory where everything will end up after the conversion
process.
f.
Browse
to the BG1Tutu folder (located inside the same folder as the Assistant).
g.
After
you are told that everything is successfully configured click the ÒNextÓ
button.
h.
Follow
the prompts in the Assistant, sit back and wait.
È NOTE: there is still debate about whether to install
the NPC Kits option (these allow you to tweak/customize the various NPCs in the
game). I have not experienced any problems with this, but if you choose not to
install them at this time there is a post-conversion way to add the NPC Kits
that IÕll cover later.
i.
YouÕll
see a lot of text scrolling by in the window. Some of it may say things like:
ÒcanÕt locateÓ, ÒcanÕt convertÓ, etc. DonÕt worry about it. This is all
a normal part of the conversion process.
j.
According
to my experience, and based on what's been posted on the web, a successful
conversion is one that ends with 53% or 54% being converted, but there may be
some slight variation that occurs.
k.
When
conversion has completed, click ÒNextÓ.
l.
Read
the information in the window and select to ÒCopyÓ files (postings in the
forums suggest that using the ÒMoveÓ option doesnÕt always work).
m.
Once
everything is duplicated, quit the Assistant.
6.
At
this point you should fire up the Tutu-converted BG1. This is done by launching the
BG II Mac OS X application that was inside of the target BG2-SoA folder.
a.
Try
to start a new game with a pre-generated character.
b.
Play
for a few minutes then make sure you can save your progress. If the save
fails, look in the BGII directory – if there is a file named ÒTempÓ,
delete it and replace it with a FOLDER of the exact same name (thanks to Gorilym
for this solution). If you still experience a save game failure after trying
this youÕll need to start over with a new conversion.
c.
I If
everything appears to work then continue on. NOTE: all characters will start
out at Level 7, this is normal and will be resolved once the Tutu Fix Pack is
installed (below).
ˆ If you havenÕt done
so yet, READ THE BACKUP INSTRUCTIONS ON p. 2.
7.
Install
the WeiDU-Mac that you downloaded, according to its instructions.
8.
Install
the ÒTutu FixpackÓ.
a.
Double-click
on the Ò.dmgÓ file that you downloaded from Pocket Plane; this mounts virtual
disk image on your desktop.
b.
Inside
of the virtual disk, double-click on the ÒTutufix InstallerÓ to begin the
process.
c.
Follow
and reply to any of the on-screen dialogs youÕre given.
ˆ NOTE: HUGE THANKS to Loriel for making this
one-stop-shopping OS X installer – you ROCK man! J
9.
Fire
up BG1 again
- again by launching the BG II Mac OS X application in the target BG2-SoA
folder.
a.
Start
a new game with a newly created (or pre-generated) character.
b.
Play
for a few minutes then make sure you can save your progress.
c.
If
everything appears to work then continue on.
10.
OPTIONAL
Install components.
a.
The
ÒTutu Tweak PackÓ.
It modifies a number of aspects of the BG1 experience; check out the readme on
the G3 website.
b.
The
ÒBG1 NPC ProjectÓ.
This greatly expands the scope of the NPCs in original BaldurÕs Gate so they
come much closer to having the depth of those in BGII (including romances);
check out the readme on the G3 website.
ˆ Installation of these components
is beyond the scope of this FAQ, please refer to the respective web pages for
these mods to get all the details you need.
YOU ARE DONE! NOW GO OUT THERE
AND ENJOY BaldurÕs Gate I: Tales of the Sword Coast
USING BaldurÕs Gate II: Shadows
of Amn in MAC OS X!
Conversion Method III: BG1 for BG2-ToB Conversion
What youÕll need:
q Approximately 6 GB hard drive
space
q BaldurÕs Gate I
q BaldurÕs Gate I update (ported
by Graphic Simulations. Preferred DOWNLOAD,
other download options in Step 4a)
q BaldurÕs Gate II: Shadows of Amn
q BaldurÕs Gate II: Throne of
Bhaal
q BG2-SoA OS X update v1.1.2
(available from MacPlay. MacPlay DOWNLOAD;
MacPlayÕs Home link)
q BG2-ToB OS X update v2.1.2
(available from MacPlay. MacPlay DOWNLOAD;
MacPlayÕs Home link)
q BG1Tutu v4 (created at
PocketPlane (Info. LorielÕs DOWNLOAD
(preferred) or AS&G DOWNLOAD
(alt))
q BG1Tutu Assistant v1.1.1
(created by DevArrah. LorielÕs DOWNLOAD,
or AS&G DOWNLOAD)
q Baldurdash: Baldur's Gate
English-Language Game Text Update v1.0 (created by Kevin Dorner. Baldurdash DOWNLOAD)
q Baldurdash: BG1 ÒFixPack v1.1Ó
(created by Kevin Dorner. Baldurdash DOWNLOAD)
q Baldurdash: ToB ÒFixPack v1.12Ó
(created by Kevin Dorner. Baldurdash DOWNLOAD)
q Baldurdash: ToB
ÒEnglish-Language Game Text Update v1.1Ó (created by Kevin Dorner. Baldurdash DOWNLOAD)
q Latest release of WeiDU for Mac
OS X (originally created by Westley Weimer. Compiled from the WeiDU source by
Scar. LorielÕs DOWNLOAD
(preferred) or AS&G DOWNLOAD).
NOTE: post
v1.85, WeiDU is be maintained/updated by Valerio Bigiani (aka: The Bigg); info.
q Tutu Mac OS X Fixpack (available
at PocketPlane. PPG DOWNLOAD
(link on right side))
q OPTIONAL: Tutu Tweak Pack (Mac OS version available at G3.
G3 DOWNLOAD,
scroll down the page to find the appropriate link)
q OPTIONAL: The BG1 NPC Project (Mac OS version available at
G3. G3 DOWNLOAD,
scroll down the page to find the appropriate link)
NOTE: To reduce opportunities for problems,
everything should be installed on the same disk partition. It does not need to
be the internal HD, but all pieces should be on the same logical disk.
NOTE #2: As of this writing there are
some issues with this conversion that prevent it from working 100% correctly, specifically dealing with
creating some new character classes. There is a work-around thatÕs not pretty,
but it does the job. If youÕre really interested in the details about this read
the BG1Tutu Support Forum starting HERE
(that should bring you up to speed).
1.
Make
a FULL install of BaldurÕs Gate I.
a.
BG1.
i.
This
must be installed either via ÒClassicÓ or a computer that can also boot into
Mac OS 9.x.
ii.
When
you launch the installer, there are 3 installation options. Choose any except
ÒMinimal InstallÓ.
È Note: even if you choose ÒFull
InstallÓ this isnÕt Òfull enoughÓ for using BG1Tutu, so keep reading. J
b.
Complete
the FULL install.
i.
Launch
the BG1Tutu Assistant v1.1.1.
ii.
Choose
ÒMake a Full InstallÓ (File menu).
iii.
When
the dialog window comes up, navigate to the updated ÒBaldurÕs GateÓ application
in the BG1 install that was done above.
iv.
Follow
the prompts in the Assistant, theyÕll ask you to insert each of the BG1 discs.
v.
When
the assistant is done you now have your FULL install of BG1.
2.
Make
a FULL install of BaldurÕs Gate II: Shadows of Amn.
ˆ Doing a FULL install can be done
one of two ways, either via Mac OS X or Mac OS 9.x.
a.
FULL
install via Mac OS X.
i.
Insert
Disc 1 of BG2-SoA.
ii.
Launch
the installer.
iii.
Choose
the ÒRecommended InstallÓ option.
iv.
After
installation, quit the installer and open the ReadMe found on Disc 1.
v.
Follow
the instructions in the ReadMe to do a ÒMaximum InstallÓ (after this you will
have a FULL install of BG2-SoA).
b.
FULL
install via Mac OS 9.
i.
Insert
Disc 1 of BG2-SoA.
ii.
Launch
the installer.
iii.
Choose
the ÒMaximum InstallÓ option.
iv.
This
will give you a FULL install of BG2-SoA.
c.
Install
the ToB Expansion as detailed in the expansion install instructions.
È NOTE: the directory containing BG2-ToB is still called ÒBGII -
SoAÓ, so every reference below is with the understanding that weÕre talking
about full BG2-ToB install.
d.
Wild
Mage: If you
think you will want to play the Tutu-ed game using a Wild Mage character, make
a duplicate of the complete BG2-ToB install and store it aside for later
(creating the Wild Mage character will be discussed toward the end of this
section).
NOTE: If you have the hard disk space, you can
make compressed disk images of the directories containing your two FULL
installs (using the Disk Utility application). If you have a DVD-R burner you
can put them on a DVD for future use. This will prevent you from having to go
through the entire FULL install process again.
3.
Install
Baldurdash Fixes.
a.
BG1.
i.
Use
Stuffit Expanderª to unstuff the ÒBaldur's Gate English-Language Game Text
Update v1.0Ó and the ÒFixPack v1.1Ó.
ii.
Replace
the "dialog.tlk" file in the "Game Data" directory (located
in this path: BaldurÕs Gate/Game Data) with the updated Òdialog.tlkÓ in the
Text Update v1.0 from Baldurdash. DonÕt worry if it says the one being replaced
is newer.
iii.
Copy
the contents from the unstuffed FixPack v1.1 into the BG1 "Override"
directory (located in this path: BaldurÕs Gate/Game Data/Override). Replace all
identical items in the Override directory (even if it says a newer version is
already present).
b.
BG2-ToB.
i.
Use
Stuffit Expanderª to unstuff the ÒEnglish-Language Game Text Update v1.1Ó and
ÒFixPack 1.12Ó that you downloaded.
ii.
Replace
the "dialog.tlk" file in the "BGII - SoA" directory with
the updated one in the ÒEnglish-Language Game Text Update v1.3Ó.
iii.
Apply
the "FixPack v1.12" by using Stuffit Expanderª to unstuff the
contents from the FixPack, next copy the resulting files into the BG2
"override" directory (located in this path: BGII - SoA/Override).
Replace all identical items in the Override directory (even if it says a newer
version is already present).
4.
Update
the BG1 application.
a.
There
are a number of different versions of the Mac BaldurÕs Gate I app floating
around on the Web. On general principle, one would probably want to use the
newest version. However there is a caveat to that logic. Searching for ÒbaldurÓ
at VersionTracker turns up
this:
i.
The
newest version (v1.0.2; 06/21/2001) is an Open Beta that supports online mutliplay.
The link I found is HERE.
ii.
An
older [supposedly] final version (v1.0.2d3; 11/24/2000) is HERE. This
is the preferred update to use.
b.
Delete
the original app from the directory created from Step 1a and replaced it with
the updated app (whichever update you decide to use).
5.
Update
the BG2 application.
a.
Delete
the ÒBaldurÕs Gate IIÓ application (v1.0, this is the one placed there by the
ToB Installer.
b.
Copy
the BG2 OS X into the BG2-SoA
directory.
È DO NOT PUT THE UPDATED ToB APP (v2.1.2) in the directory (yet, that will come soon).
c.
Replace
the ÒChitin.keyÓ file in the BG2-SoA directory with the updated version from the
ToB v2.1.2 update you downloaded.
6.
Convert
BG1 using BG1Tutu.
a.
Currently
the "bgtutu" component included with the Assistant will not recognize
BG2 OS X v1.1.2 as being a valid application for the conversion. As a
work-around, replace the old BGTutu file (located in this path: BG1Tutu
Assistantv1.1.1/BGTutu Folder/) with the BG1Tutu that you downloaded.
È NOTE: BG1Tutu v4 does not recognize the BaldurÕs Gate II (ToB)
application as being valid under any circumstance, that is why you placed the
BG2-SoA app v1.1.2 in the directory in Step 5b. This has been tested and
verified extensively by Smiler
and myself.
È NOTE: Smiler corrected me on the above NOTE (HERE
and HERE).
He was able
to perform the BG1Tutu conversion by selecting the placing the ToB (v2.1.2) app
in the BG2-SoA directory at this point, and then selecting it in the Assistant
in Step 6e below. I have not been able to duplicate this, so YMMV.
b.
Launch
the BG1Tutu Assistant v1.1.1.
c.
FYI,
read the text in the window when the application launches.
d.
Click
the ÒNextÓ button.
e.
Browse
to the directory of the FULL installs of BG1 and BG2-SoA for Step 1 and Step 2,
respectively, and select the BG1 or BG2-SoA application.
È NOTE: the directory of the selected BG2-SoA application will be the
ultimate target directory where everything will end up after the conversion
process.
f.
Browse
to the BG1Tutu folder (located inside the same folder as the Assistant).
g.
After
you are told that everything is successfully configured click the ÒNextÓ
button.
h.
Follow
the prompts in the Assistant, sit back and wait.
È NOTE: there is still debate about whether to install
the NPC Kits option (these allow you to tweak/customize the various NPCs in the
game). I have not experienced any problems with this, but if you choose not to
install them at this time there is a post-conversion way to add the NPC Kits
that IÕll cover later.
i.
YouÕll
see a lot of text scrolling by in the window. Some of it may say things like:
ÒcanÕt locateÓ, ÒcanÕt convertÓ, etc. DonÕt worry about it. This is all
a normal part of the conversion process.
j.
According
to my experience, and based on what's been posted on the web, a successful
conversion is one that ends with 53% or 54% being converted, but there may be
some slight variation that occurs.
k.
When
conversion has completed, click ÒNextÓ.
l.
Read
the information in the window and select to ÒCopyÓ files (postings in the
forums suggest that using the ÒMoveÓ option doesnÕt always work).
m.
Once
everything is duplicated, quit the Assistant.
n.
NOW you can place the updated ToB
(v2.1.2) app in the BG2-SoA (donÕt delete the SOA v1.1.2 app).
È NOTE: unless you successfully selected the ToB (v2.1.2) app in Step
6e above.
7.
At
this point you should fire up the Tutu-converted BG1. This is done by launching the
ToB v2.1.2 application that is inside of the target BG2-SoA folder.
a.
Try
to start a new game with a pre-generated character.
b.
Play
for a few minutes then make sure you can save your progress. If the save fails, look
in the BGII directory – if there is a file named ÒTempÓ, delete it and
replace it with a FOLDER of the exact same name (thanks to Gorilym
for this solution). If you still experience a save game failure after trying
this youÕll need to start over with a new conversion.
c.
If
everything appears to work then continue on. NOTE: all characters will start
out at Level 7, this is normal and will be resolved once the Tutu Fix Pack is
installed (below).
ˆ If you havenÕt done
so yet, READ THE BACKUP INSTRUCTIONS ON p. 2.
8.
Install
the WeiDU-Mac that you downloaded, according to its instructions.
9.
Install
the ÒTutu FixpackÓ.
a.
Double-click
on the Ò.dmgÓ file that you downloaded from Pocket Plane; this mounts virtual
disk image on your desktop.
b.
Inside
of the virtual disk, double-click on the ÒTutufix InstallerÓ to begin the
process.
c.
Follow
and reply to any of the on-screen dialogs youÕre given.
ˆ NOTE: HUGE THANKS to Loriel for making this
one-stop-shopping OS X installer – you ROCK man! J
10.
Fire
up BG1 again -
again by launching the ToB v2.1.2 application in the target BG2-SoA folder.
a.
Start
a new game with a newly created character (donÕt spend a lot of time on it).
È NOTE: As mentioned at the beginning of this section, this
conversion is not completely without problems, and this is why: THE GAME
WILL CRASH If you try to create ANY single-class character except monks, barbarians, sorcerers or mages (any class), multi-class
characters also work just fine. So, for now create one of the
Ònon-crashingÓ characters (IÕll talk about the character creation work-around
later).
b.
When
the game starts, make sure your character is at Level 1 (0 XP).
c.
Play
for a few minutes then make sure you can save your progress.
d.
If
everything appears to work then continue on.
11.
OPTIONAL
Install components.
a.
The
ÒTutu Tweak PackÓ.
It modifies a number of aspects of the BG1 experience; check out the readme on
the G3 website.
b.
The
ÒBG1 NPC ProjectÓ.
This greatly expands the scope of the NPCs in original BaldurÕs Gate so they
come much closer to having the depth of those in BGII (including romances);
check out the readme on the G3 website.
ˆ Installation of these components
is beyond the scope of this FAQ, please refer to the respective web pages for
these mods to get all the details you need.
12.
CHARACTER
CREATION WORK-AROUND.
a.
Follow
these steps if you want to create single-class characters (fighter, paladin, ranger,
cleric, druid, thief or bard). If you want to create a Wild Mage character,
go to Step 13.
b.
If
youÕre running BG1 under ToB now, quit the program.
c.
Launch
the game using the BG2-SoA (v1.1.2) application.
d.
The
first thing youÕll notice is the normal startup screen is botched and it
doesnÕt look like you can click on anything.
e.
Just
start clicking around to the left of the center of the screen and eventually
youÕll hit a Òhot spotÓ and be able to move forward.
È NOTE: As of this writing I have screenshots posted HERE
of the graphical anomalies IÕm referring toÉ
f.
Click
on the Multiplayer button in the main menu.
g.
Generate
the character you want (the Wild Mage kit for mages is the only one that wonÕt
be available). Again, if you want to play a Wild Mage character, go to Step
13.
h.
Export
your new character.
i.
Quit
the application.
j.
Re-launch
the game using the ToB (v2.1.2) app.
k.
Start
a new game and import your character from step 12h.
l.
Go
out and claim your destiny! J
m.
IMPORTANT:
game-save failures have been reported with ToB conversions. If you experience
these problems, look in the BGII directory – if there is a file named
ÒTempÓ, delete it and replace it with a FOLDER of the exact same name (thanks
to Gorilym
for this solution).
13.
HOW
TO CREATE & PLAY A WILD MAGE CHARACTER.
a.
Create
a 2nd standard BG2-ToB install – not the one you
Tutu-ed. This
can be done by following the instructions in Step 2a – 2d again, by
copying the full install from your backup source (if you did that), or you
would have already done this after reading Step 2e.
b.
The
first thing that needs to be done is to be able to create a Level 1 Wild Mage
in the BG2-ToB (non-Tutu-ed) game.
i.
Download
a hex editing program (Gorilym
& I both have used HexEdit to great success, you can do a search for it on Versiontracker, MacUpdate, etc.).
ii.
Make
a copy of the ÒBaldur's Gate IIÓ application in the BG2-ToB (non-Tutu-ed) folder.
iii.
Launch
your hex editor application and open the duplicate ÒBaldur's Gate IIÓ
application with it.
iv.
Search
for ALL INSTANCES of the hex offset value Ò0x015BA8Ó and replace it with
Ò0x000001Ó. There should be 4 separate places to change.
v.
If
you need some help getting started, I wrote up a quick-and-dirty How-To for
this very purpose a year or two ago, you can download it HERE.
It has some screen shots from HexEdit that may be helpful.
c.
Remove
(or rename) the original ÒBaldurÕs Gate IIÓ application, then put the one you
just edited in the Game Directory (rename the edited copy to ÒBaldurÕs Gate
IIÓ, if needed).
d.
Start
the BG2-ToB game (not the Tutu-ed game).
È NOTE: if the game fails to start, then replace the edited ÒBaldurÕs
Gate IIÓ app with the original, non-edited one and make certain the game will
launch. If it launches with the original app, go back to Step 13.b.ii and start
again.
e.
Create
a new Wild Mage character to your liking.
f.
Start
a new game and check the characterÕs stats to make sure he/she is beginning at
Level 1. If they are at Level 1, EXPORT the character (see the game manual if
you donÕt know how to export).
È NOTE: if the character isnÕt at
Level 1, quit the program and start with Step 13.b.ii again.
g.
After
youÕve exported your Level 1 Wild Mage, quit the program.
h.
Find
your exported character located in ÒcharactersÓ directory of the BG2-ToB game
directory.
i.
Move
(or make a copy and move) the character file to the ÒcharactersÓ directory in
the TUTU-ED BG2-ToB game directory.
j.
Launch
the Tutu-ed BG2-ToB game application.
k.
Start
a new game and import your Level 1 Wild Mage.
È NOTE: Gorilym
has reported that the imported Wild Mage character will start with too many
Level 1 Mage Spells, either enjoy the advantage or choose to erase them from
your characterÕs spell book.
YOU ARE DONE!
NOW GO OUT THERE AND ENJOY
BaldurÕs Gate I USING
BaldurÕs Gate II: Throne of
Bhaal in MAC OS X!
Conversion Method IV: BG1-TotSC for BG2-ToB Conversion
What youÕll need:
q Approximately 6 GB hard drive
space
q BaldurÕs Gate I
q Tales of the Sword Coast
q BaldurÕs Gate II: Shadows of Amn
q BaldurÕs Gate II: Throne of
Bhaal
q BG2-SoA OS X update v1.1.2
(available from MacPlay. MacPlay DOWNLOAD;
MacPlayÕs Home link)
q BG2-ToB OS X update v2.1.2
(available from MacPlay. MacPlay DOWNLOAD;
MacPlayÕs Home link)
q BG1Tutu v4 (created at
PocketPlane (Info. LorielÕs DOWNLOAD
(preferred) or AS&G DOWNLOAD
(alt))
q BG1Tutu Assistant v1.1.1
(created by DevArrah. LorielÕs DOWNLOAD,
or AS&G DOWNLOAD)
q Baldurdash: Baldur's Gate/Tales
Of The Sword Coast English-Language Game Text Update v1.1 (created by Kevin
Dorner. Baldurdash DOWNLOAD)
q Baldurdash: BG1 ÒFixPack v1.1Ó
(created by Kevin Dorner. Baldurdash DOWNLOAD)
q Baldurdash: ToB ÒFixPack v1.12Ó
(created by Kevin Dorner. Baldurdash DOWNLOAD)
q Baldurdash: ToB
ÒEnglish-Language Game Text Update v1.1Ó (created by Kevin Dorner. Baldurdash DOWNLOAD)
q Latest release of WeiDU for Mac
OS X (originally created by Westley Weimer. Compiled from the WeiDU source by
Scar. LorielÕs DOWNLOAD
(preferred) or AS&G DOWNLOAD).
NOTE: post
v1.85, WeiDU is be maintained/updated by Valerio Bigiani (aka: The Bigg); info.
q Tutu Mac OS X Fixpack (available
at PocketPlane. PPG DOWNLOAD
(link on right side))
q OPTIONAL: Tutu Tweak Pack (Mac OS version available at G3.
G3 DOWNLOAD,
scroll down the page to find the appropriate link)
q OPTIONAL: The BG1 NPC Project (Mac OS version available at G3. G3 DOWNLOAD, scroll down the page to find the appropriate link)
NOTE: To reduce opportunities for problems,
everything should be installed on the same disk partition. It does not need to
be the internal HD, but all pieces should be on the same logical disk.
NOTE #2: As of this writing there are
some issues with this conversion that prevent it from working 100% correctly, specifically dealing with
creating some new character classes. There is a work-around thatÕs not pretty,
but it does the job. If youÕre really interested in the details about this read
the BG1Tutu Support Forum starting HERE
(that should bring you up to speed).
1.
Make
a FULL install of BaldurÕs Gate I: Tales of the Sword Coast.
a.
Mount
the BG-TotSC expansion CD.
b.
Copy
the ÒTales of the Sword CoastÓ directory onto your hard disk.
c.
Complete
the FULL install.
i.
Launch
the BG1Tutu Assistant v1.1.1.
ii.
Choose
ÒMake a Full InstallÓ (File menu).
iii.
When
the dialog window comes up, navigate to the ÒTalesÓ application in the
BG1-TotSC directory you copied in step 1b.
iv.
Follow
the prompts in the Assistant, theyÕll ask you to insert each of the BG1 discs
and the BG1-TotSC disc.
v.
When
the assistant is done you now have your FULL install of BG1.
2.
Make
a FULL install of BaldurÕs Gate II: Shadows of Amn.
ˆ Doing a FULL install can be done
one of two ways, either via Mac OS X or Mac OS 9.x.
a.
FULL
install via Mac OS X.
i.
Insert
Disc 1 of BG2-SoA.
ii.
Launch
the installer.
iii.
Choose
the ÒRecommended InstallÓ option.
iv.
After
installation, quit the installer and open the ReadMe found on Disc 1.
v.
Follow
the instructions in the ReadMe to do a ÒMaximum InstallÓ (after this you will
have a FULL install of BG2-SoA).
b.
FULL
install via Mac OS 9.
i.
Insert
Disc 1 of BG2-SoA.
ii.
Launch
the installer.
iii.
Choose
the ÒMaximum InstallÓ option.
iv.
This
will give you a FULL install of BG2-SoA.
c.
Install
the ToB Expansion as detailed in the expansion install instructions.
È NOTE: the directory containing BG2-ToB is still called ÒBGII -
SoAÓ, so every reference below is with the understanding that weÕre talking
about full BG2-ToB install.
d.
Wild
Mage: If you
think you will want to play the Tutu-ed game using a Wild Mage character, make
a duplicate of the complete BG2-ToB install and store it aside for later
(creating the Wild Mage character will be discussed toward the end of this
section).
NOTE: If you have the hard disk space, you can
make compressed disk images of the directories containing your two FULL
installs (using the Disk Utility application). If you have a DVD-R burner you
can put them on a DVD for future use. This will prevent you from having to go
through the entire FULL install process again.
3.
Install
Baldurdash Fixes.
a.
BG1-TotSC.
i.
Use
Stuffit Expanderª to unstuff the ÒBaldur's Gate/Tales Of The Sword Coast
English-Language Game Text Update v1.1Ó and the ÒFixPack v1.1Ó.
ii.
Replace
the "dialog.tlk" file in the "Game Data" directory (located
in this path: Tales of the Sword Coast/Game Data) with the updated Òdialog.tlkÓ
in the Text Update v1.1 from Baldurdash. DonÕt worry if it says the one being
replaced is newer.
iii.
Copy
the contents from the unstuffed FixPack v1.1 into the TotSC
"Override" directory (located in this path: Tales of the Sword
Coast/Game Data/Override). Replace all identical items in the Override
directory (even if it says a newer version is already present).
b.
BG2-ToB.
i.
Use
Stuffit Expanderª to unstuff the ÒEnglish-Language Game Text Update v1.1Ó and
ÒFixPack 1.12Ó that you downloaded.
ii.
Replace
the "dialog.tlk" file in the "BGII - SoA" directory with
the updated one in the ÒEnglish-Language Game Text Update v1.3Ó.
iii.
Apply
the "FixPack v1.12" by using Stuffit Expanderª to unstuff the
contents from the FixPack, next copy the resulting files into the BG2
"override" directory (located in this path: BGII - SoA/Override).
Replace all identical items in the Override directory (even if it says a newer
version is already present).
4.
Update
the BG2 application.
a.
Delete
the ÒBaldurÕs Gate IIÓ application (v1.0, this is the one placed there by the
ToB Installer.
b.
Copy
the BG2 OS X into the BG2-SoA directory.
È DO NOT PUT THE UPDATED ToB APP (v2.1.2) in the directory (yet, that will come soon).
c.
Replace
the ÒChitin.keyÓ file in the BG2-SoA directory with the updated version from
the ToB v2.1.2 update you downloaded.
5.
Convert
BG1 using BG1Tutu.
a.
Currently
the "bgtutu" component included with the Assistant will not recognize
BG2 OS X v1.1.2 as being a valid application for the conversion. As a
work-around, replace the old BGTutu file (located in this path: BG1Tutu
Assistantv1.1.1/BGTutu Folder/) with the BG1Tutu that you downloaded.
È NOTE: BG1Tutu v4 does not recognize the BaldurÕs Gate II (ToB)
application as being valid under any circumstance, that is why you placed the
BG2-SoA app v1.1.2 in the directory in Step 5b. This has been tested and
verified extensively by Smiler
and myself.
È NOTE: Smiler corrected me on the above NOTE (HERE
and HERE).
He was able
to perform the BG1Tutu conversion by selecting the placing the ToB (v2.1.2) app
in the BG2-SoA directory at this point, and then selecting it in the Assistant
in Step 6e below.
b.
Launch
the BG1Tutu Assistant v1.1.1.
È NOTE: there is a warning in the
Assistant that it will not work with TotSC, this can be ignored.
c.
FYI,
read the text in the window when the application launches.
d.
Click
the ÒNextÓ button.
e.
Browse
to the directory of the FULL installs of BG1-TotSC and BG2-SoA for Step 1 and
Step 2, respectively, and select the BG1 or BG2-SoA application.
È NOTE: the directory of the selected BG2-SoA application will be the
ultimate target directory where everything will end up after the conversion
process.
f.
Browse
to the BG1Tutu folder (located inside the same folder as the Assistant).
g.
After
you are told that everything is successfully configured click the ÒNextÓ
button.
h.
Follow
the prompts in the Assistant, sit back and wait.
È NOTE: there is still debate about whether to install
the NPC Kits option (these allow you to tweak/customize the various NPCs in the
game). I have not experienced any problems with this, but if you choose not to
install them at this time there is a post-conversion way to add the NPC Kits
that IÕll cover later.
i.
YouÕll
see a lot of text scrolling by in the window. Some of it may say things like:
ÒcanÕt locateÓ, ÒcanÕt convertÓ, etc. DonÕt worry about it. This is all
a normal part of the conversion process.
j.
According
to my experience, and based on what's been posted on the web, a successful
conversion is one that ends with 53% or 54% being converted, but there may be
some slight variation that occurs.
k.
When
conversion has completed, click ÒNextÓ.
l.
Read
the information in the window and select to ÒCopyÓ files (postings in the
forums suggest that using the ÒMoveÓ option doesnÕt always work).
m.
Once
everything is duplicated, quit the Assistant.
n.
NOW you can place the updated ToB
(v2.1.2) app in the BG2-SoA (donÕt delete the SOA v1.1.2 app).
È NOTE: unless you successfully selected the ToB (v2.1.2) app in Step
6e above.
6.
At
this point you should fire up the Tutu-converted BG1. This is done by launching the
ToB v2.1.2 application that is inside of the target BG2-SoA folder.
a.
Try
to start a new game with a pre-generated character.
b.
Play
for a few minutes then make sure you can save your progress. If the save fails, look
in the BGII directory – if there is a file named ÒTempÓ, delete it and
replace it with a FOLDER of the exact same name (thanks to Gorilym
for this solution). If you still experience a save game failure after trying
this youÕll need to start over with a new conversion.
c.
If
everything appears to work then continue on. NOTE: all characters will start
out at Level 7, this is normal and will be resolved once the Tutu Fix Pack is
installed (below).
ˆ If you havenÕt done
so yet, READ THE BACKUP INSTRUCTIONS ON p. 2.
7.
Install
the WeiDU-Mac that you downloaded, according to its instructions.
8.
Install
the ÒTutu FixpackÓ.
a.
Double-click
on the Ò.dmgÓ file that you downloaded from Pocket Plane; this mounts virtual
disk image on your desktop.
b.
Inside
of the virtual disk, double-click on the ÒTutufix InstallerÓ to begin the
process.
c.
Follow
and reply to any of the on-screen dialogs youÕre given.
ˆ NOTE: HUGE THANKS to Loriel for making this
one-stop-shopping OS X installer – you ROCK man! J
9.
Fire
up BG1 again -
again by launching the ToB v2.1.2 application in the target BG2-SoA folder.
a.
Start
a new game with a newly created character (donÕt spend a lot of time on it).
È NOTE: As mentioned at the beginning of this section, this
conversion is not completely without problems, and this is why: THE GAME
WILL CRASH If you try to create ANY single-class character except monks, barbarians, sorcerers or mages (any class), multi-class
characters also work just fine. So, for now create one of the
Ònon-crashingÓ characters (IÕll talk about the character creation work-around
later).
b.
When
the game starts, make sure your character is at Level 1 (0 XP).
c.
Play
for a few minutes then make sure you can save your progress.
d.
If
everything appears to work then continue on.
10.
OPTIONAL
Install components.
a.
The
ÒTutu Tweak PackÓ.
It modifies a number of aspects of the BG1 experience; check out the readme on
the G3 website.
b.
The
ÒBG1 NPC ProjectÓ.
This greatly expands the scope of the NPCs in original BaldurÕs Gate so they
come much closer to having the depth of those in BGII (including romances);
check out the readme on the G3 website.
ˆ Installation of these components
is beyond the scope of this FAQ, please refer to the respective web pages for
these mods to get all the details you need.
11.
CHARACTER
CREATION WORK-AROUND.
a.
Follow
these steps if you want to create single-class characters (fighter, paladin, ranger,
cleric, druid, thief or bard). If you want to create a Wild Mage character,
go to Step 12.
b.
If
youÕre running BG1 under ToB now, quit the program.
c.
Launch
the game using the BG2-SoA (v1.1.2) application.
d.
The
first thing youÕll notice is the normal startup screen is botched and it
doesnÕt look like you can click on anything.
e.
Just
start clicking around to the left of the center of the screen and eventually
youÕll hit a Òhot spotÓ and be able to move forward.
È NOTE: As of this writing I have screenshots posted HERE
of the graphical anomalies IÕm referring toÉ
f.
Click
on the Multiplayer button in the main menu.
g.
Generate
the character you want (the Wild Mage kit for mages is the only one that wonÕt
be available). Again, if you want to play a Wild Mage character, go to Step
12.
h.
Export
your new character.
i.
Quit
the application.
j.
Re-launch
the game using the ToB (v2.1.2) app.
k.
Start
a new game and import your character from step 12h.
l.
Go
out and claim your destiny! J
m.
IMPORTANT:
game-save failures have been reported with ToB conversions. If you experience
these problems, look in the BGII directory – if there is a file named
ÒTempÓ, delete it and replace it with a FOLDER of the exact same name (thanks
to Gorilym
for this solution).
12.
HOW
TO CREATE & PLAY A WILD MAGE CHARACTER.
a.
Create
a 2nd standard BG2-ToB install – not the one you
Tutu-ed. This
can be done by following the instructions in Step 2a – 2d again, by
copying the full install from your backup source (if you did that), or you
would have already done this after reading Step 2e.
b.
The
first thing that needs to be done is to be able to create a Level 1 Wild Mage
in the BG2-ToB (non-Tutu-ed) game.
i.
Download
a hex editing program (Gorilym
& I both have used HexEdit to great success, you can do a search for it on Versiontracker, MacUpdate, etc.).
ii.
Make
a copy of the ÒBaldur's Gate IIÓ application in the BG2-ToB (non-Tutu-ed)
folder.
iii.
Launch
your hex editor application and open the duplicate ÒBaldur's Gate IIÓ
application with it.
iv.
Search
for ALL INSTANCES of the hex offset value Ò0x015BA8Ó and replace it with
Ò0x000001Ó. There should be 4 separate places to change.
v.
If
you need some help getting started, I wrote up a quick-and-dirty How-To for
this very purpose a year or two ago, you can download it HERE.
It has some screen shots from HexEdit that may be helpful.
c.
Remove
(or rename) the original ÒBaldurÕs Gate IIÓ application, then put the one you
just edited in the Game Directory (rename the edited copy to ÒBaldurÕs Gate
IIÓ, if needed).
d.
Start
the BG2-ToB game (not the Tutu-ed game).
È NOTE: if the game fails to start, then replace the edited ÒBaldurÕs
Gate IIÓ app with the original, non-edited one and make certain the game will
launch. If it launches with the original app, go back to Step 13.b.ii and start
again.
e.
Create
a new Wild Mage character to your liking.
f.
Start
a new game and check the characterÕs stats to make sure he/she is beginning at
Level 1. If they are at Level 1, EXPORT the character (see the game manual if
you donÕt know how to export).
È NOTE: if the character isnÕt at
Level 1, quit the program and start with Step 13.b.ii again.
g.
After
youÕve exported your Level 1 Wild Mage, quit the program.
h.
Find
your exported character located in ÒcharactersÓ directory of the BG2-ToB game
directory.
i.
Move
(or make a copy and move) the character file to the ÒcharactersÓ directory in
the TUTU-ED BG2-ToB game directory.
j.
Launch
the Tutu-ed BG2-ToB game application.
k.
Start
a new game and import your Level 1 Wild Mage.
È NOTE: Gorilym
has reported that the imported Wild Mage character will start with too many
Level 1 Mage Spells, either enjoy the advantage or choose to erase them from
your characterÕs spell book.
YOU
ARE DONE!
NOW
GO OUT THERE AND ENJOY BaldurÕs Gate I: Tales of the Sword Coast
USING
BaldurÕs Gate II: Throne of Bhaal in MAC OS X!
FAQ Version Information
v1.3.1 (2006-09-24)
Original MS Word source document updated & distributed
È Due to continuing changes in my
personal life IÕve decided to release the source BG1Tutu document. It doesnÕt
mean that I wonÕt update at some point in the future, but at least this way
others wonÕt have to wait any longer. See the below entry for the changes from
the previous versions of the FAQ.
È If, in the future, someone
else updates and distributes this FAQ, please maintain the version information
and give credit where itÕs due. THANKS!
v1.3 (2006-04-15)
PDF & HTML updated
È This update has been a long
time in comingÉ due to changes in my personal life I missed out on about nine
months of postings in the NEW BG1Tutu Support thread. I hope this catches up on
all the major developments & reports. Please let me know if something
needs added.
È BIG-HUGE THANKS to brab,
Gorilym
and Phyte for taking the time to proof
this version before it went live – your comments were/are greatly
appreciated.
È Rearranged the FAQ (it made
more sense for the ÒCommon QuestionsÓ section to be near the top of the FAQ
after all). Also try to make better use of formatting to improve readability,
primarily from GorilymÕs
suggestions.
È Added a FYI to the Introduction
regarding conversions under Mac OS X 10.4.x (ÒTigerÓ).
È References to specific versions
of the BG1Tutu ÒTweakÓ and ÒFix PacksÓ have been removed since they change
fairly frequently, but the links in the FAQ donÕt change (or havenÕt yet).
È Solution for the ÒSave GameÓ
failure is now included (thanks, Gorilym).
È Included links to Òhow-toÓ
AS&G forum posts regarding the use of the 6-CD BaldurÕs Gate set (thanks, Lord_Jeremy).
È Wild Mage character creation
work-around is now included (thanks, Gorilym).
È The BG1 NPC Project (a G3 Tutu
mod) added as an optional install component (GorilymÕs
excellent suggestion).
È Links added for LorielÕs BG2
Downloads and Forums (sister site for AS&G); The BiggÕs WeiDU page (thanks,
Gorilym)
and Spellhold Studios (also Gorilym).
È Old FAQ methods have been
removed in order to free up space, if anyone wants to look at the old methods
then contact me.
È Always finding more typos to correct
(and probably introducing new ones each time).
v1.2.2 (2005-03-29)
HTML updated
È Reflects the release of the
Tutu Tweak Pack (v12) available at the G3 website.
v1.2.1 (2005-02-14)
HTML updated
È Reflects the release of the
Tutu Tweak Pack (v11) available at the G3 website.
v1.2 (2005-01-31)
PDF & HTML updated
È Added the ÒTutu BackupÓ
procedure (p. 2) provided by Loriel
in a 12/21/2004 post in the NEW BG1Tutu Support thread.
È Reflects the release of the
BG1Tutu Fixpack (v8) by the Pocket Plane Group. FYI: According to a post
by Andyr, the author of the Journal Organizer component in the BG1Tutu Fixpack,
that component is no longer considered ÒbetaÓ (as was originally posted here).
È LorielÕs ÒLevel 1 FixÓ is now
integrated into the BG1 Tutu Fixpack, therefore the installation of the Fixpack
moved from ÒoptionalÓ to ÒrequiredÓ.
È Reflects the release of the
Tutu Tweak Pack (v10) available at the G3 website.
È Based on a post
on the NEW BG1Tutu Support thread I decided to add a ÒCommon Questions about
BG1TutuÓ Q & A section (located immediately in front of this version
section).
È Still finding typos to fixÉ who keeps
sticking those in there when IÕm not looking?!?!? J
v1.1.2 (2004-10-27) HTML updated only
È FAQ updated to reflect release
of the new version of the Tutu Tweak Pack (v8).
v1.1.1 (2004-10-26)
HTML updated only
È CamDawg
corrected me on a slight oversight regarding the Tutu Tweak Pack installation.
È Still finding and fixing typosÉ J
v1.1 (2004-10-24)
PDF & HTML updated
È Had to start tracking version
changes since I didnÕt get it perfect the first timeÉ ;)
È Fixed some typos and made some
formatting changes.
È Loriel
clued me in on a much better way to do the BG1-TotSC FULL install. J
È Corrected information in
regards to Smiler
updating to ToB (v2.1.2) prior to the conversion.
È Smiler
informed me of a much faster way to import SoA characters into ToB. J
v1.0 (2004-10-19)
PDF release only
È Initial release.