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SPLINTERS 

Purpose: splinters help you and your partner get to game and to slams with fewer points than normal because of distribution.

Requirements:

  • At least four card or better support for your partner’s major suit
  • 9-12 points plus dummy points
  • A singleton or void in the suit you bid
  • Do not splinter in a suit that has a singleton ace or king

Bidding: A double jump in a new suit in response to partner’s major suit opening

1 - 2 (single raise)        1 - 3 (jump)         1 - 4 (double jump)

 

 

Partner

You

6 4

A J 4

A Q 5 4 3

K J 9 2

A K 5 2

3

9 7

Q 10 8 5 3

 

1

4 (double jump)

4

Pass

 

 

Partner

You

6 4 3

A Q 5 4 3

K 8 9 2

9 5 2

A Q 5 3

A K

10 8 5 3 2

 

1 ♥ 

3 (double jump)

4 ♥ 

Pass

 

 

Partner

You

K Q 10 9 2 

A 8 7 6 3

A

K Q 4

A K 5 2

Q 9 8 5

9 7 2

6

 

1  

4 (double jump)

4 NT 

5

6

Pass